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1.
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Broken Goblinworks Blog Links
Thread
(3
posts),
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Comments:
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All of the old Blog discussion threads prior to Thunderstrike have broken links to the actual Blogs. Use this list to navigate directly to the named blogs by clicking the "link" after the plain-text URL. |
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2.
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Goblinworks Blog: A Journey of a Thousand Miles Begins with a Single Step
Thread
(386
posts),
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Comments:
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Overview of the game. |
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3.
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Goblinworks Blog: Introducing the Crusader Road
Thread
(95
posts),
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Comments:
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The Game Setting - a small section of the Echo Wood in the River Kingdoms in the Inner Sea Region. |
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4.
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Goblinworks Blog: Your Pathfinder Online Character
Thread
(363
posts),
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Comments:
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Character Development - real-time offline skill training to qualify for new abilities that are acquired by gaining in-game merit badges. |
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5.
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Goblinworks Blog: To Live and Die in the River Kingdoms
Thread
(438
posts),
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Comments:
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Character Death & Anti-Griefing Mechanics - marshal system and bounties that can be assigned to trusted bounty hunters. |
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6.
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Goblinworks Blog: Adventure in the River Kingdoms
Thread
(114
posts),
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Comments:
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Theme Park Content - Wandering Monsters, Harvesting Hazards, Dungeons, Encampments. |
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7.
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Goblinworks Blog: LFG! (Looking for Group!)
Thread
(83
posts),
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Comments:
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Social Organizations - Groups, Chartered Companies, Settlements, and Kingdoms. |
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8.
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Goblinworks Blog: Player-Created Buildings and Structures
Thread
(160
posts),
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Comments:
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Constructing and Destroying Buildings - Hideouts, Inns, Watchtowers, Forts, and Settlements. |
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9.
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Goblinworks Blog: Time is the Fire in which We Burn
Thread
(75
posts),
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Comments:
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In-Game Time Scale & Fast Travel - Four-to-one ratio, so 15 minutes real time represents one hour of game world time. |
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10.
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Goblinworks Blog: Money Changes Everything
Thread
(174
posts),
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Comments:
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Accounts & Microtransactions - Skymetal Bits (cash store credit) can be used to buy Skill Training Packs which can be traded in-game. |
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11.
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Goblinworks Blog: Butchers, Bakers and Candlestick Makers
Thread
(163
posts),
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Comments:
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Harvesting, Processing, and Crafting - a virtual economy, not a "simulated" economy. |
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12.
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Goblinworks Blog: Where the Wild Things Are
Thread
(126
posts),
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Comments:
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Theme Park vs Sandbox PvE - more information about Dungeons. |
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13.
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Goblinworks Blog: The Blog About Kickstarter
Thread
(122
posts),
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Comments:
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The first Kickstarter project for the Technology Demo. |
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14.
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Goblinworks Blog: Signed... in Blood
Thread
(254
posts),
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Comments:
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Contracts, Alignment, and Reputation - Assassination, Bounty, Guard, Loan, Purchase, Sale, and Transportation Contracts. |
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15.
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Goblinworks Blog: Designing Thornkeep
Thread
(29
posts),
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Comments:
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All about Thornkeep and the dungeons beneath. |
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16.
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Goblinworks Blog: Kickstarter Aftermath
Thread
(27
posts),
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17.
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Goblinworks Blog: Put It in Writing
Thread
(381
posts),
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Comments:
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Chartered Companies, Settlements, and Player Nations - and the various systems of voting. |
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18.
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Goblinworks Blog: RESPECT: Find Out What It Means to Me!
Thread
(229
posts),
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Comments:
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Alignment |
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19.
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Goblinworks Blog: You're in the Army Now!
Thread
(308
posts),
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Comments:
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Unit Combat - characters will be able to join a formation that significantly enhances their ability to deal and endure damage in large scale battles, as long as they work together in coordination with their leader. |
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20.
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Goblinworks Blog: Three Goblins and a Fighter Walk into a Bar...
Thread
(37
posts),
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Comments:
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New Development Team Members |
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21.
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Goblinworks Blog: 30 Days in the Hole
Thread
(26
posts),
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Comments:
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Art Assets for the Technology Demo |
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22.
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Goblinworks Blog: I Heard It through the Grapevine
Thread
(373
posts),
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Comments:
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Anti-Griefing Measures - Authenticators, Naming Policy, and a Code of Conduct. |
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23.
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Goblinworks Blog: Time Keeps On Slipping, Slipping, Slipping into the Future!
Thread
(434
posts),
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Comments:
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Technology Demo News and Team changes. |
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24.
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Goblinworks Blog: Begin the Beguine
Thread
(174
posts),
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Comments:
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Roadmap to Release |
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25.
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Goblinworks Blog: A Three-Headed Hydra
Thread
(186
posts),
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Comments:
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The Combat System - Stamina and the Refresh mechanic and the Ability bar. |
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26.
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Goblinworks Blog: A Game of Thorns
Thread
(26
posts),
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Comments:
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Technology Demo Kickstarter fulfillment information. |
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27.
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Goblinworks Blog: Gentlemen, You Can't Fight in Here! This is the War Room!
Thread
(34
posts),
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Comments:
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Critical Hits will inflict long-term debuffs that must be healed away. |
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28.
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Goblinworks Blog: Live Through This
Thread
(76
posts),
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Comments:
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Alliances and Reputation - and how they impact Settlements. |
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29.
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Goblinworks Blog: I Can See for Miles
Thread
(178
posts),
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Comments:
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Announcing the Kickstarter Project to fund an accelerated deployment schedule, with more features. |
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30.
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Goblinworks Blog: What To Expect From Early Access Beta
Thread
(119
posts),
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Comments:
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What to Expect From Early Access Beta
(( echo... echo... )) |
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31.
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Goblinworks Blog: Gypsies, Tramps, and Thieves
Thread
(322
posts),
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Comments:
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Loot & Threading - the ability to bind equipment to you so that it can't be looted by another player. |
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32.
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Goblinworks Blog: Stairway to Heaven
Thread
(8
posts),
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Comments:
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The Unity middleware engine. |
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33.
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Goblinworks Blog: Unity'd States
Thread
(19
posts),
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Comments:
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Pathfinder Online Environment Experience - Environment Walkthrough |
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34.
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Goblinworks Blog: Blood on the Tracks
Thread
(348
posts),
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Comments:
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PvP Flags |
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35.
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Goblinworks Blog: Screaming for Vengeance
Thread
(934
posts),
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Comments:
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Alignment Shifts, Bounties and Death Curses |
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36.
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Goblinworks Blog: I Shot a Man in Reno Just To Watch Him Die
Thread
(336
posts),
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Comments:
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PvP Flags & Long-Term Flags (Champion, Assassin, Outlaw, etc.) |
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37.
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Goblinworks Blog: Are You Experienced?
Thread
(271
posts),
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Comments:
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Character advancement, training, and non-adventuring Roles.
Updates & replaces "Your Pathfinder Online Character". |
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38.
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Goblinworks Blog: If I Had a Hammer
Thread
(273
posts),
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Comments:
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Gathering and Crafting |
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39.
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Goblinworks Blog: Murder by Numbers
Thread
(360
posts),
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Comments:
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Combat Math |
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40.
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Goblinworks Blog: Every Picture Tells a Story
Thread
(205
posts),
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Comments:
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Art Samples |
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41.
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Goblinworks Blog: Darkness on the Edge of Town
Thread
(41
posts),
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Comments:
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Behind the Scenes: Designing Fort Inevitable |
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42.
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Goblinworks Blog: Over the Hill and Far Away
Thread
(159
posts),
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Comments:
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Hex Types and Territorial Control |
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43.
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Goblinworks Blog: I Fell into a Burning Ring of Fire
Thread
(415
posts),
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Comments:
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Area-of-Effect (AoE) Attacks & Friendly Fire |
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44.
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Goblinworks Blog: I Put a Spell on You
Thread
(140
posts),
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Comments:
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Spells, Spellbooks, and Wizards |
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45.
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Goblinworks Blog: Join Forces Underground
Thread
(248
posts),
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Comments:
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Assassins! |
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46.
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Goblinworks Blog: Till I Reach the Highest Ground
Thread
(108
posts),
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Comments:
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First Milestone Achieved. |
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47.
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Goblinworks Blog: When the Demon is at Your Door
Thread
(123
posts),
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Comments:
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Escalations and Kickstarter Fulfillment System |
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48.
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Goblinworks Blog: You Can Live in Grace and Comfort
Thread
(188
posts),
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Comments:
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Settlement Development Indexes |
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49.
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Goblinworks Blog: They Flew the Colors, They Began to Fight
Thread
(93
posts),
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Comments:
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Settlement PvP |
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50.
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Goblinworks Blog: An Echo and a Stranger's Hand
Thread
(84
posts),
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Comments:
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Combat Effects |
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51.
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Goblinworks Blog: Evil Minds that Plot Destruction
Thread
(259
posts),
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Comments:
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Core Alignment vs Active Alignment |
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52.
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Goblinworks Blog: Programmed by Fellows with Compassion and Vision
Thread
(43
posts),
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Comments:
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2nd Milestone, Development Tools |
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53.
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Goblinworks Blog: Just Keep Truckin'
Thread
(35
posts),
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Comments:
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PFO Funding update |
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54.
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Goblinworks Blog: Big Things Have Small Beginnings
Thread
(250
posts),
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Comments:
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Minimum Viable Product, Early Enrollment and Open Enrollment |
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55.
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Goblinworks Blog: Don't Ask Me No Questions
Thread
(44
posts),
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Comments:
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Frequently Asked Questions |
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56.
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Goblinworks Blog: A Stately Pleasure-Dome Decree
Thread
(143
posts),
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Comments:
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Building Construction |
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57.
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Goblinworks Blog: Iron and Coke, Chromium Steel
Thread
(262
posts),
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Comments:
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Crafting & Item Quality |
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58.
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Goblinworks Blog: PaizoCon Report
Thread
(43
posts),
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59.
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Goblinworks Blog: Making Movies
Thread
(162
posts),
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Comments:
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Awesome video of the whole map and all the progress on Settlement Structures and Character/Armor models. |
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60.
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Goblinworks Blog: Milestone 2 Update
Thread
(58
posts),
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Comments:
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Uhm... an Update on Milestone 2... |
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61.
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Goblinworks Blog: Some Good Reason for Your Little Black Backpack
Thread
(390
posts),
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Comments:
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Encumbrance, Looting, and Item Decay |
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62.
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Goblinworks Blog: On the Road Again
Thread
(35
posts),
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Comments:
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GenCon news. |
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63.
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Goblinworks Blog: Racing Around to Come Up Behind You Again
Thread
(11
posts),
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Comments:
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Pax Prime news. |
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64.
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Goblinworks Blog: Join Together with the Band
Thread
(112
posts),
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Comments:
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Companies and Influence |
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65.
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Goblinworks Blog: The Man in the Back Said "Everyone Attack!"
Thread
(254
posts),
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Comments:
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Settlement Wars, Company Feuds, and Sanctioned PvP. |
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66.
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Goblinworks Blog: Dust Off the Moon and Let's Begin
Thread
(251
posts),
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Comments:
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Salvaging, Harvesting, Gathering, Outposts. |
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67.
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Goblinworks Blog: On We Sweep with Threshing Oar
Thread
(213
posts),
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Comments:
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Raiding Outposts! |
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68.
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Goblinworks Blog: Jigsaw Falling into Place
Thread
(121
posts),
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Comments:
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Q3 Milestone Video (with *awesome* music!) |
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69.
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Goblinworks Blog: You've Got the Brawn, I've Got the Brains
Thread
(405
posts),
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Comments:
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Role Specialization; Oppurtunity, Sneak Attack, Stealth, and Mobility |
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70.
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Goblinworks Blog: By the Time I Lose It, I'm Not Afraid
Thread
(139
posts),
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Comments:
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Spellbooks & Implements |
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71.
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Goblinworks Blog: Alignment and Reputation
Thread
(639
posts),
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Comments:
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Uhm... Alignment & Reputation |
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72.
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Goblinworks Blog: The Window's a Wound, the Road Is a Knife
Thread
(481
posts),
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Comments:
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POIs, Outposts, Raiding |
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73.
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Goblinworks Blog: Beyond this Hill It Floods Rays of Hope
Thread
(128
posts),
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Comments:
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Q4 2013 update, list of systems in place for testing, Alpha preparation! |
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74.
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Goblinworks Blog: Brass in Pocket
Thread
(55
posts),
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Comments:
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Financial update; Upcoming Crowdfunding Tool; Screenshots. |
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75.
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Goblinworks Blog: Now I Understand the Supernova Scene
Thread
(262
posts),
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Comments:
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Q4 Milestone Video |
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76.
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Goblinworks Blog Thunderstrike!
Thread
(145
posts),
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Comments:
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New Blog Format, Goblin Squad Store, and a Q&A Blog on Slots and Divine Powers |
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77.
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Goblinworks Blog: The Warrior's Code
Thread
(101
posts),
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Comments:
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Early Enrollment Roles |
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78.
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Goblinworks Blog: Gimme The Prize
Thread
(73
posts),
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Comments:
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Escalations and Alternate Races |
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79.
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Goblinworks Blog: The Map
Thread
(238
posts),
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Comments:
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The Map!!! |
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80.
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Goblinworks Blog Update: A More Detailed Map
Thread
(16
posts),
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Comments:
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A more detailed map!!! |
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81.
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Blog: Rushing the Blog
Thread
(231
posts),
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Comments:
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The new Land Rush |
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82.
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Goblinworks Blog: More Info on the Crafting System
Thread
(180
posts),
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Comments:
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Plus an update on Kickstarter rewards |
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83.
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Goblinworks Blog: An Update on the Land Rush
Thread
(28
posts),
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84.
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Goblinworks Blog: The War of the Towers
Thread
(622
posts),
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Comments:
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War of Towers
Day One of Early Enrollment will include Territorial Control in the form of Towers that benefit Settlements. |
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85.
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Announcing a New Crowdforging Tool
Thread
(103
posts),
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86.
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Goblinworks Blog: Aaaaaaaaand Away We Go!
Thread
(88
posts),
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87.
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Goblinworks Blog: Alpha Testing Week of July 10th 2014
Thread
(38
posts),
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88.
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Escalation Alpha Party! July18th 10:00 PM PST
Thread
(109
posts),
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Comments:
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Alpha Testing Week of July 17th 2014 |
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89.
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Goblinworks Blog: Alpha Testing Week of July 30 2014
Thread
(56
posts),
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90.
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Goblinworks Blog: More Information About Premium Items
Thread
(383
posts),
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Comments:
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Base Camps & Smallholds in the Cash Shop. |
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91.
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Goblinworks Blog: Congratulations To The Land Rush Winners
Thread
(28
posts),
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Comments:
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Final results of the Land Rush |
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92.
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Alpha contest Winners!
Thread
(29
posts),
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Comments:
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Fan Contest winners who earned free Alpha Access passes to hand out to friends. |
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93.
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Goblinworks Blog: Rise of the Supers
Thread
(167
posts),
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Comments:
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Adventure Time with Bonny, the Darksiders (PvP group led by Ryan Dancey), and an Alpha build update. |
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94.
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Goblinworks Blog: Countdown to Early Enrollment
Thread
(66
posts),
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Comments:
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Early Enrollment release date announced (September 15, 2014), roadmap of remaining Alpha releases including expanding the map. |
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95.
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Goblinworks Blog: The Big Chill
Thread
(94
posts),
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Comments:
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Release Notes for Alpha 7 and the Cold Start. Information on the Economy and the Paizo & Goblinworks presence at Penny Arcade Expo (PAX). |