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Starfinder Core Rulebook

Class Preview: The Mystic

The setting of Starfinder is very much a science fantasy universe, with a lot of science fiction ideas mashed together with more fantastical and supernatural concepts. This isn't an accident, but an inevitable conclusion to asking the question "What happens if advanced technology becomes commonplace in the Pathfinder universe?" In Starfinder, it's well accepted that there are forces beyond the understanding of pure science which, whether you want to refer to them as arcane, divine, or psychic, are best thought of as just "magic." There are options for players who want to add just a little magic to their character (ranging from the Connection Inkling and Psychic Power feats to the phrenic adept archetype, which can be accessed by any class), but significant magical ability is primarily in the hands of the mystic and technomancer classes.

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Tags: Mystics Starfinder

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Starfinder Core Rulebook

Meet the Iconics: Keskodai

For those inducted into the faith of Pharasma, the Lady of Graves, death is not an ending, but a doorway: an entry into a new existence and way of being. The shirren Keskodai understands this transition well, and greets it with the joyful reverence it deserves—an outlook that's not always comforting to the patients in his medical bay.

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Tags: Iconics Keskodai Meet the Iconics Mystics Remko Troost Starfinder