Viluki's Untitled Campaign

Game Master Viluki


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Female Human Fallen (Horror) Init+3/Perception+0

Initiative rolled by you in the future is fine. 1d20 + 3 ⇒ (1) + 3 = 4 Emile continues on all fours, skittering toward the woman in red.


I keep getting my names confused... Replace all instances of Red Widow with Sand Stalker...

The Exchange

Male Gnome (Gear) Mechamage 2

Zander readies his loaded rifle and takes aim 1d20 + 2 ⇒ (7) + 2 = 9

He orders his golem to hold its ground and punch any of those hyena men that move in his reach.


The Red Woman moves forward and attacks, she seems to glow with a blood red Aura... Then she leaps in and attacks mercilessly... She slaughter's a Hyena with ease.

Hyena 1 will save1d20 + 1 ⇒ (10) + 1 = 11

attack 1 (dual wield)1d20 + 8 ⇒ (10) + 8 = 18
attack 2 (dual wield)1d20 + 8 ⇒ (4) + 8 = 12

damage (main hand)1d4 + 1 + 3 ⇒ (4) + 1 + 3 = 8
damage (offhand)1d4 + 1 + 3 ⇒ (3) + 1 + 3 = 7

The shot misses from Zander's rifle... And a gnoll runs up and aims with his javelin at Jimara...

attack1d20 + 1 ⇒ (8) + 1 = 9

damage1d8 + 2 ⇒ (7) + 2 = 9

And misses, the rest of the gnolls and hyena gang up on the woman...

attack 11d20 + 3 ⇒ (19) + 3 = 22

damage1d8 + 2 ⇒ (7) + 2 = 9

attack 21d20 + 3 ⇒ (4) + 3 = 7

damage1d8 + 2 ⇒ (1) + 2 = 3

attack 31d20 + 3 ⇒ (20) + 3 = 23

damage1d8 + 2 ⇒ (2) + 2 = 4

Hyena

attack 11d20 + 3 ⇒ (7) + 3 = 10

damage1d6 + 3 ⇒ (5) + 3 = 8

Gnoll crit confirm1d20 + 3 ⇒ (11) + 3 = 14

Two gnolls strike her with their spears but it doesn't seem to slow her down... Indeed the pulsaating aura that surrounds her begins to eerily look like fresh blood... Then you realize that it is.

Dark Archive

m Human(Revolution) Golemoid 2 Init.+4 AC 20 HP: 21/21

James extends his rifle, kaking off a quick shot at the remaining hyena.

to hit: 1d20 + 7 ⇒ (13) + 7 = 20

normal ammo: 1d10 + 2 ⇒ (9) + 2 = 11

"Jimara, I think she might be important. I think we should give a lady a chance."

The Exchange

Male Gnome (Gear) Mechamage 2

Zander Cogvalt takes a shot at one of the gnolls with his rifle 1d20 + 3 ⇒ (6) + 3 = 9 doing 1d10 + 2 ⇒ (2) + 2 = 4 if it hits. Unfortnately the bullet from the rifle flies wide from its target. As for Copperbottom, he'll hold his ground and punch any Gnoll or monster that gets close.


F Drow or 3/4 Drow 1/4 human which according to PF=Drow Arbiter 2

Jimara shrugs and takes a bead on a gnoll
JImara fires her rifle gen gnoll 1d20 + 3 ⇒ (19) + 3 = 22 if hits 1d12 ⇒ 12

Lead ball trajectory, satisfactory. rifle drop, sword out

Initiative 1d20 + 1 ⇒ (4) + 1 = 5


Female Human Fallen (Horror) Init+3/Perception+0

Emile stands completely erect in place and lets out a demoralizing shriek in the direction of the remaining hyenas, her cloak falling down.

Intimidate to demoralize:1d20 + 16 ⇒ (10) + 16 = 26


Jimara's shot grievously injures the gnoll and Emile successfully terrorizes the gnolls...

For the sake of speed the combat between the Sand Stalker and the gnolls is now cinematic... It's your job to fight your way to her...

Dark Archive

m Human(Revolution) Golemoid 2 Init.+4 AC 20 HP: 21/21

James notices that Jimara has dropped herrifle, and assumes that she seems to prefer to get up close.

"Jimara, if Zander and I can keep them off you, do you think between yourself, and...that thing, you guys could pull the lady out of there?"

James emphasizes his words by sending two shots into the pack of gnolls.

Rapid, first shot: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d10 + 1 ⇒ (10) + 1 = 11

Rapid, second shot: 1d20 + 5 ⇒ (10) + 5 = 15
damage: 1d10 + 1 ⇒ (2) + 1 = 3


F Drow or 3/4 Drow 1/4 human which according to PF=Drow Arbiter 2

I honestly don't understand what cinematic means... Jimara hasn't dropped her rifle yet. Now she will

Jimara moves toward the woman in question swinging her sword with her left hand, dicing gnolls and parrying their pathetic attack with her forest green painted kite shield with red skull of an elven man on the front.

Thrust, swing, parry, parry, disembowel, impale, remove, crack, crunch, use shield to push off

Sword thrust 1d20 + 5 ⇒ (7) + 5 = 12 if hit 1d8 + 3 ⇒ (4) + 3 = 7 somewhat deflected

Sword swing 1d20 + 5 ⇒ (16) + 5 = 21 if hit 1d8 + 3 ⇒ (7) + 3 = 10
met proper mass, not critical

Shield up, move, shield up

Disembowel 1d20 + 5 ⇒ (3) + 5 = 8 if hit 1d8 + 3 ⇒ (8) + 3 = 11

deflected
Impale 1d20 + 5 ⇒ (15) + 5 = 20 if hit 1d8 + 3 ⇒ (5) + 3 = 8
Correct placement

Push off with kite shield.


By "cinematic" I meant "the NPC with the info doesn't die", sorry if I wasn't clearer...

James nearly kills one gnoll, Jimara succeeds in killing her attacker...

The rest of the gnolls charge forward intent on engaging the group closeup...


Female Human Fallen (Horror) Init+3/Perception+0

Emile still lopes forward, cackling and tormenting the nearest gnoll, a lone bug flying out of her rasping, shrieking maw.
Torment DC 15 Will to ignore.


Note that now all the gnolls are right next to you, they had to eat up two moves actions to get within "stab it" range.

will save1d20 + 1 ⇒ (8) + 1 = 9

The gnoll Emile ran towards is certainly fearful...

Dark Archive

m Human(Revolution) Golemoid 2 Init.+4 AC 20 HP: 21/21

As the gnolls rush up the party, James takes a step back, and opens up, firing two shots at the slathering foe.

Point Blank, Rapid, first shot: 1d20 + 7 + 1 - 2 ⇒ (12) + 7 + 1 - 2 = 18
damage: 1d10 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Point Blank, Rapid, second shot: 1d20 + 7 + 1 - 2 ⇒ (9) + 7 + 1 - 2 = 15
damage: 1d10 + 1 + 1 ⇒ (4) + 1 + 1 = 6


James manages to nail the gnoll, maiming it badly but not killing it outright.

The fearful gnoll throws it's spear and nails Emile to the sand, her mutant blood pouring onto the ground.

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