The Avalon Chronicles

Game Master lynora

This is a high level rules light game set in a school for magical kids, kinda a mash-up of Soul Eater, Harry Potter, and X-Men. :)


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Ok, I've read the primer

To be honest my idea is a little unorthodox, its a character that uses a not-well-known-class called the Baleful Sorcerer of Tasthagkha (I couldn't pronounce the last word to save my life, but its supposed to be the god of Toads or something). Its a mage that only knows nine powerful spells, but these spells have a particular debilitating drawback, the spells use the mages own life-force (Con score) as fuel. I have the spells and class on hand if you want me to post them.


New spells are fun~


Gareth Myrrdin said wrote:
New spells are fun~

Normally I would agree, and I can do a lot of things with these spells given a little imagination, but the spells need to be used sparingly, if the mage ever falls to 3 hit points because of a spell, he/she has to make a save or die from the shock.


3 hit points?

Mast 16th level mages in this game have 96 hp.

Before con mod.


3 con I mean, my bad, tiny print in this book lol


Hm, an interesting fact I found when re-reading the drawbacks section, that a baleful sorcerer can transfer or even share the damage (whether willfully or otherwise, by touch or by using a targets blood)


Could you give a link to this "baleful sorcerer"? I have a curse specialist who's looking to retrain his psionic levels


I'm not sure that I can find an open copy of the class, unless you got the book itself (its free so that won't be a problem) but I can give any information you'd require. What the class does, the spells, level advancement, that sort of thing

Shadow Lodge

Like message it to me?
Linking the download page?


Messaging, there's a lot in there, although a word of warning. With this class you can't take any other class afterwards until you destroy your connections to it. Its a risk-reward class, but a very well-done one in my opinion.


Interesting class
I will not be taking it, doesn't mesh with Dave, have at it though, and have fun


I intend to have fun with it, thank you. Although I REALLY hope I don't mess up any spells from what the book says would happen


Messing up can be a potential for story
This character is a rather prominent/recent example of such


The potential includes several paths actually, if you mess up with the sorcerer and actually prove useful your only "affected" for a certain amount of time, if not, the GM or DM can help with what goes on next. (Not gonna explain fully because that would ruin the fun of it, and I want the reactions to be genuine with whatever occurs).

Shadow Lodge

Awwe now you got me all curious :P


You'll have to wait for the circumstances to be met for what happens, I'm not spoiling a thing until then, mostly because even I don't have a plan for it yet lol.

Shadow Lodge

While Lyn can say otherwise, I don't think we should add more reading to or DM's plate.

Sounds cool though.


Alright, it'll be interesting at least. There's a lot of leeway with what this class can do with its spells that lets the player decide how things will go, three in particular, a fact I'm going to enjoy a lot.

Shadow Lodge

Remember you also get a second class, this is gestalt


True, however the warning is making me hesitant. It says that once you take this class you will not be able to take a familiar, multiclass, or be of lawful/good nature. Will that be an issue?


Hi, CK. Sorry I haven't gotten back to you yet. It's been an interesting weekend. My son had to go to urgent care Friday evening with a possibly broken foot. Even after x-rays they're not sure if it's broken or not. And just to make things more fun, we've all been sick with a nasty stomach bug this week, and I just don't seem to be getting better. :(

Anyways, I'm tired and cranky, and this is not a good position from which to answer rules questions. So I will get back to you when I can. Just wanted to let you know that I am not ignoring you or your questions. Real life is not cooperating.

Shadow Lodge

I would say no, so long as you stead clear of paladin, monk, or witch and you'd probably be fine even there if it worked with the character


I'm sorry your having a bad week lynora, I hope it gets better :(

Good advice Foul, I'll think on a second class to even out the character from my point of view. It has Poison Use so maybe rogue will do, with the Deception spell it would even give a master of disguise a run for its money when used properly.

Shadow Lodge

Hmm, maybe with the glory rogue and/or Mage slayer archetypes
Or something that uses your casting stat
Maybe warlock?


Warlock does have more offensive abilities should I need them, the Baleful Sorcerer only has two, the 7th spell Ichorous Inferno, and the 9th Extinguish Life (the spells are also leveled in the same manner in terms of power, but are learned at levels 1-9 as well, they're less powerful at those levels and get stronger as the character progresses, but its confusing).

I'll look into the archetypes before making my decision though.

Shadow Lodge

Cool, I like giving advice :D


I reviewed the archetypes and Warlock just to be sure, I think I'll go with Mage slayer rogue, it give me more options as well as the ability to disrupt other spellcasters. It should help a lot whenever my character is feeling the after-effects of his spells.

Shadow Lodge

Glory rouge as well? Or just Mage slayer?


Just Mageslayer, I wasn't sure if I could take more than one archetype

Shadow Lodge

You can always do so if you want, so long as they don't overlap
Some archetypes are designed to work together I believe this is one such example
And given that this is rules light on a case by case basis maybe even if they do overlap if you get DM approval


Well, just from looking at it I assume they work together, not much changes from the original class in either case, so if both were used it wouldn't effect too much

Shadow Lodge

That case I hope to see you in the game soon :P


Its a good character thanks to your advice, I'll just have to see what happens, and play with the characters story using my imagination to fill the holes in the classes lore. Serving a demon god isn't good, but for the right reasons, not entirely bad either.


Hey I serve a hell god
Just how I was raised


your no god, I've met some and they never heard of you...


Lang Fei wrote:
your no god, I've met some and they never heard of you...

Is that being directed at Grim, or Tsathagkha? I'm a little confused here lol


Celestial Knight wrote:
Lang Fei wrote:
your no god, I've met some and they never heard of you...
Is that being directed at Grim, or Tsathagkha? I'm a little confused here lol

at grim

Grim and Lang sometimes compete as to who is more awesome...


Hm, well, watching that will be fun


I'm not a god, dad is though
(I'm also way more awesome)


1 person marked this as a favorite.
Grim Jr. wrote:

I'm not a god, dad is though

(I'm also way more awesome)

never heard of him either.... (actually never respected him as a god)

also to be awesome you really need to do something awesome not yawn-some ;)


OOOOOH!!!!!

BURN!!!


I beat you in our race,
I saved you on the sun
I saved fish butt (his real name is way too long) on the island
Uhh... I'm just way more arwesome
What have YOU done?


race was a tie

I actually killed the guy on the sun

wasn't on the island -- doesn't count

EDIT: BTW --- we are still buds right?


Celestial Knight wrote:

Ok, I've read the primer

To be honest my idea is a little unorthodox, its a character that uses a not-well-known-class called the Baleful Sorcerer of Tasthagkha (I couldn't pronounce the last word to save my life, but its supposed to be the god of Toads or something). Its a mage that only knows nine powerful spells, but these spells have a particular debilitating drawback, the spells use the mages own life-force (Con score) as fuel. I have the spells and class on hand if you want me to post them.

I will need to see the class before I can approve it, and you will have to include either a link to it in your profile, or put all the info in your profile if the class is approved, so that anyone GMing an arc that your character is in can have easy access to the info.


I still say I won
And yeah but if I hadn't interviened while you were off glowing in la la land, you would have been toast, and I coulda taken him
So does count, I did something awesome and you didn't
Totally, *punches in the shoulder*


lynora wrote:
Celestial Knight wrote:

Ok, I've read the primer

To be honest my idea is a little unorthodox, its a character that uses a not-well-known-class called the Baleful Sorcerer of Tasthagkha (I couldn't pronounce the last word to save my life, but its supposed to be the god of Toads or something). Its a mage that only knows nine powerful spells, but these spells have a particular debilitating drawback, the spells use the mages own life-force (Con score) as fuel. I have the spells and class on hand if you want me to post them.

I will need to see the class before I can approve it, and you will have to include either a link to it in your profile, or put all the info in your profile if the class is approved, so that anyone GMing an arc that your character is in can have easy access to the info.

The information is on my profile for anyone to view at the moment, I had to proof read it for mistakes though, so if you find any please tell me, apparently my computer doesn't copy pages of my books very well.

EDIT: The spells it mentions weren't copied over, I wrote them down under the same tab a minute ago if you want to give them a look


Celestial Knight wrote:

The information is on my profile for anyone to view at the moment, I had to proof read it for mistakes though, so if you find any please tell me, apparently my computer doesn't copy pages of my books very well.

EDIT: The spells it mentions weren't copied over, I wrote them down under the same tab a minute ago if you want to give them a look

I can't find the spells. Although, I'm not sure that it matters. I'm having a hard time seeing this as anything other than an evil NPC. I mean, I don't restrict people from playing evil as long as it's gets along well with others kind of evil, but hey, I've made a pact with an evil god and occasionally have to commit heinous acts of destruction....yeah, no. I think the mechanic is interesting and perhaps we might be able to use that as a stepping off point to build something more workable. Or you can keep this in your back pocket for a villain if you ever want to run a story arc later. Whichever works for you. Sorry. :(


Ok, I'll think of something else for him to be. Though if I want to use him as a building block, what would your idea's be? Its a good concept, just not the whole evil thing I'd imagine

Shadow Lodge

Well warlock, but we already have a rouge/warlock
Hmm Maybe dread, or abyssal or shadow sorcerer, ooh or Hexblade
Or we could go back to the drawing board with a new concept


I've used a hexblade before in my tabletop games, I work well with them. Or at least well enough to kill things with a bow as their freaking out

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