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Starfinder Society

Game Master Krash4031

We will be running through SFS scenarios as a team, starting with 1-01. Roll20 Combat


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Wayfinders

Female Vesk Solarian Starfarer 1 | | SP:6/8, HP:13/13, RP:4/4 | EAC: 11, KAC: 12, CMD: 20 | Init +0, F:+3, R: +0, W:+2 | Athletics: +7, Bluff/Dip: +3, Intimidate: +7, Perc: +4, SM: +0 | | Speed 30 ft. | Attunement: Graviton: 0/3, Photon 0/3 | Active Conditions: None |
Krash4031 wrote:

This entertained me greatly!

Awesome!

Dataphiles

Male Android Xenoseeker Technomancer 1 | SP 6/6 HP 9/9 | RP 5/5 | EAC 13; KAC 14 | Fort +1; Ref +2; Will +2 | Init +2 | Perc +4, low-light vision, darkvision 60ft | Speed 30ft | Spells: 1st 2/3 | Spell Cache 1/1 | Active conditions: None.

Yuta examines the gifts they were given from the last mission before heading out. His eyes widen at the frostbite-class zero rifle. "This is quite a valuable gratitude gift! I did not realize that family was so well off."

It's a level 4 weapon - we should definitely have someone with longarm proficiency use it

He listens to the description of the race carefully. Yuta has heard of Ratrod's races, of course, like surely every other being on Absalom Station, but he has never had to consider it from the perspective of a participant before. He comments, "In other words, an ideal vessel will have speed, maneuverability, and powerful anti-machine weaponry, as well as the ability to stand up to attacks from the opponent." He nods his head sharply. "I believe I can assist with this. Laboni may also need some encouragement. It has been my experience that those who exaggerate their own achievements are most liable to lose heart when a real challenge presents itself."

Second Seekers

Male NG Android Scholar (xenobiology) Soldier 1 | SP 11/13 HP 12/12 | KAC 18 EAC 16 | F: +3, R: +3, W: +2 | Init: +3 | Perc: +1, SM: -2 | Speed 25ft | Arc Pistol, Static 9/10 Semi-auto Pistol 9/9 Hammer -/- |Active conditions: None.

Medrick listens to the instructions for the race. Only one question, are the pit crews allowed to fire at the opposing racers?

I would say I could use the weapon but Medrick prefers to use non-lethal weapons.

Dataphiles

Gender Male N Lashunta Scholar (Physics) Mechanic 1 | SP 5/5 HP 10/10 | KAC 14 EAC 13 | F: +1, R: +4, W: +0 | Init: +2 | Perc: +4 | Speed 30ft | Azimuth Lazer Pistol 20/20 |Active conditions: None

Morgan listens to the rules of the race. hmm... not sure if that makes this easier or harder. Either way limitations tend to makes things more fun. With a wave of his hand he walks past to go look for the driver and his machine to see what is already there for them to work with.

Second Seekers

Male Shirren Mystic (Star Shaman) (Spacefarer) / 1 | SP 8/8 HP 12/12 RP 4/4 | EAC 13 KAC 14 | F +2 R +2 W +5 | Init +2 Perc +7 (Blindsense 30')

”This race is not going to win itself. Let us get to it.”

Wayfinders

Female Castrovelian Lashunta (Damaya) Icon Envoy/1 (SP 6/6 HP 10/10 RP 5/5 | EAC:12 KAC:13 | F:+0 R:+3 W:+2 | Init:+5 | Perc:+4 Normal | Move:30ft) | Laser Pistol +1 (1d4 F/Burn 1d4)
Skills:
Acrobatics +1 Athletics +0 Bluff +8 Computers +5+d6 Culture +6 Diplomacy +8 Disguise +8 Engineering +5 Intimidate +8 LifeSci +1 Medicine +1 Mysticism +0 Perc +4 PhysSci +1 Piloting +1 SM +4+d6 SoH +1 Stealth +1

Can Serrarra do a little opposition research on the opposing racers and their junkcycles?

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Will post as soon as possible. Last 48 hours went sideways.

Liberty's Edge

Male Human Gamer 12/Game Designer 1
Medrick wrote:

Medrick listens to the instructions for the race. Only one question, are the pit crews allowed to fire at the opposing racers?

I would say I could use the weapon but Medrick prefers to use non-lethal weapons.

You will be using the weapons on Laboni's racer, I think. This is kind of a weird one...

"No, pit crews must not fire into the race."

Laboni is easy to find in the crowd due to her paisley clothes and bright white lab coat. She is in her late tens and sheepish about the whole debacle - in truth, she was merely aping the opinioonns of her seniors in teh field and got carried away.

She brightens when she sees you. "Gods! I am so glad you are here. I know I can't do this alone." She takes you to her racer. "Here she is!" she says happily. "Let's do this!"

Laboni, to her credit, is a skilled mechanic and has wroked hard to pull together a decent racer from the piles of junk in Botscrap. Unfortunately, despite her heroic effors, Labni's machine is not a match for vehicles that havve been tested and improved over the course of many junkraces. It's clear this is going to need some work.

Laboni's Racer Base Stats:

***LABONI'S JUNKRACER***
Speed 40ft, full 400ft
EAC 10; KAC 12
Attack energy weapon (-4 to Piloting)
Modifiers +2 Piloting, -3 attack
Passengers 1
------------------------
SPECIAL ABILITIES
------------------------
Remote ControlLaboni's junkracer and weaponry can be remotely controlled by the PC's, allowing them to make attack rolls and attempt Piloting checks in her place.

Junk Race Preparation Action 1
Julakesh
Medrick
Morgan
Serrarra
Triskid
Yuta
There is no order, just using this to keep track

Each PC will get 4 actions. You may choose from the following:

Improve Laboni's Junkracer:

PC's can spend an action to attempt a DC 16 Computers, Engineering, Perception, or Physical Science check to find parts in the scrapyard and install them in Laboni's racer. Other rolls may be used if you can explain to me why they would apply. You can also aid another.

Weapons installed on the vehicle do not deal damage, but instead impose penalties to the target's Piloting rolls for 1 round on a successful hit.

Every successful check allows the PC's to pick one improvement from the list below to apply to the vehicle's statistics, bonuses are cumulative.

- Vehicle's base speed increases by 5 feet
- Vehicle gets +1 Piloting mod
- Vehicle gets +1 attack mod
- Vehicle gains +2 EAC
- vehicle gains +2 KAC
- PC's install a basic energy weapon (imposes -4 piloting penalty on hit)
- PC's install a basic kinetic weapon (imposes -4 piloting penalty on hit)
- PC's upgrade a weapon to impose additional -2

You can also help Laboni pick a name for the racer.

Investigate the Enemy:

PC's can scout out the opposition with a DC 15 Sense Motive check, or examine opponent's vehicles with a DC 15 Engineering check. A PC can do this as part of making a prerace improvement skill check - the PC can take a break during the improvement attempt and casually investigate one of the other racers. Otherwise, it costs the PC one prerace action to converse with or examine all members of the competition. This check does not grant exact knowledge of statistics, but gives you an idea. On a successful check, you can ask one pertinent question about the pilot's skill or the vehicle the pilot is driving.

Sabotage:

PC's can attempt to sabotage other vehicles, but they must dodge the eyes of everyone in the ramshackle stadium by spending an action and attempting a DC 20 Stealth check. Failing this check raises the DC of future Stealth checks to sabotage a vehicle by 2. A PC who succeeds at this check can then attempt a DC 15 Engineering check on one of the opposing vehicles to impose a -4 penalty on one the vehicle's modifiers. If the PC is caught cheating in this manner, the offending PC is tossed out of the engine pit. IF the PC's are caught cheating again, it is grounds for the immediate disqualification of the entire team.

Socializing:

PC's may also take time to speak to the other pilots. During their prerace actions, they can forego making an Engineering or Sense Motive check to eamin and socialize with their opponents. The junkers are busy with their own preparations, and do not have much time to talk, though. This requires a social check.

There are 5 other racers:

Lemgem (female feychild gnome) with a bulky junkracer.
Nyizin (female ryphorian) with a well-armed junkracer.
Orsis (male damaya lashunta) with a sleek junkracer.
Ratrod (male ysoki) with a unique junkracer.
Velocity (nonbinary android) with a spherical junkracer.

Second Seekers

Male Shirren Mystic (Star Shaman) (Spacefarer) / 1 | SP 8/8 HP 12/12 RP 4/4 | EAC 13 KAC 14 | F +2 R +2 W +5 | Init +2 Perc +7 (Blindsense 30')

My skill set is limited for some of this, so here’s my best contribution:

Perception (C)(1): 1d20 + 7 ⇒ (5) + 7 = 12 To improve speed of vehicle

Sense Motive (C): 1d20 + 3 ⇒ (14) + 3 = 17 To learn about the first enemy driver (Lemgem)

Wayfinders

Female Castrovelian Lashunta (Damaya) Icon Envoy/1 (SP 6/6 HP 10/10 RP 5/5 | EAC:12 KAC:13 | F:+0 R:+3 W:+2 | Init:+5 | Perc:+4 Normal | Move:30ft) | Laser Pistol +1 (1d4 F/Burn 1d4)
Skills:
Acrobatics +1 Athletics +0 Bluff +8 Computers +5+d6 Culture +6 Diplomacy +8 Disguise +8 Engineering +5 Intimidate +8 LifeSci +1 Medicine +1 Mysticism +0 Perc +4 PhysSci +1 Piloting +1 SM +4+d6 SoH +1 Stealth +1

Skill Monkey, engage!

Serrarra greets Laboni warmly, but quickly notices something about her junkracer.

What if you...

Improve Junkracer, Computers, Envoy Expertise: 1d20 + 5 + 1d6 ⇒ (2) + 5 + (2) = 9

...oh, I see you already patched your transmission control subsystem to the latest version. Never mind.

She takes a quick break to chat up Ratrod.

Investigate, Envoy Expertise: 1d20 + 4 + 1d6 ⇒ (12) + 4 + (4) = 20

Looks like a pretty fast cycle, there. I bet you win pretty frequently with this, don't you?

I think that's one action out of four available. I'll post more when everyone else has chimed in.

Wayfinders

Female Vesk Solarian Starfarer 1 | | SP:6/8, HP:13/13, RP:4/4 | EAC: 11, KAC: 12, CMD: 20 | Init +0, F:+3, R: +0, W:+2 | Athletics: +7, Bluff/Dip: +3, Intimidate: +7, Perc: +4, SM: +0 | | Speed 30 ft. | Attunement: Graviton: 0/3, Photon 0/3 | Active Conditions: None |

"Yes! You are very meek and pathetic! Be happy we are here to make you a winner!"

We each get four actions? So I can look for parts four separate times?

Julakesh uses her keen eyes to search the scrapyard for parts for her junk racer.

Perception 1: 1d20 + 4 ⇒ (12) + 4 = 16
Perception 2: 1d20 + 4 ⇒ (14) + 4 = 18
Perception 3: 1d20 + 4 ⇒ (1) + 4 = 5
Perception 4: 1d20 + 4 ⇒ (1) + 4 = 5

Julakesh uses her first success to increase the speed by 5 feet, and her second success to increase the piloting modifier by +1.

---

Question about the remote control part of the racer: If we (our group) makes a piloting check and an attack roll in place of Laboni, does it slow down her junk racer? Or should we be making one at a time? Just curious.

Second Seekers

Male NG Android Scholar (xenobiology) Soldier 1 | SP 11/13 HP 12/12 | KAC 18 EAC 16 | F: +3, R: +3, W: +2 | Init: +3 | Perc: +1, SM: -2 | Speed 25ft | Arc Pistol, Static 9/10 Semi-auto Pistol 9/9 Hammer -/- |Active conditions: None.

I will probably make checks for improving our racer for every round. But I was wondering if we could get some info on how this race works before I choose how. I am assuming that one of us can make the pilot check for her. Then do we each get to take shots with the gun or only one of us shoots because there is only one gun? If that is the case I will focus on adding more. If not I will reevaluate the strategy. For now, I'll make my rolls and fill in detail when I know the answer.

physical science dc16: 1d20 + 4 ⇒ (13) + 4 = 17
computer dc16: 1d20 + 4 ⇒ (19) + 4 = 23
physical science dc16: 1d20 + 4 ⇒ (8) + 4 = 12
computer dc16: 1d20 + 4 ⇒ (13) + 4 = 17

Dataphiles

Male Android Xenoseeker Technomancer 1 | SP 6/6 HP 9/9 | RP 5/5 | EAC 13; KAC 14 | Fort +1; Ref +2; Will +2 | Init +2 | Perc +4, low-light vision, darkvision 60ft | Speed 30ft | Spells: 1st 2/3 | Spell Cache 1/1 | Active conditions: None.

Engineering: 1d20 + 8 ⇒ (17) + 8 = 25
"It seems to me that improving our speed should be the first consideration when designing a racer." Yuta whips out his engineering kit and crawls under the rear section of the racer. With a few adjustments he rearranges the weight distribution of the existing components so the machine as a whole will be able to glide quickly through the air.

Add +5 base speed

He crawls back out and comments, "I would also like to improve our defenses, but the question is which type of shielding to prioritize." The android taps one finger on his chin in thought, and then casually wanders over near the competitors' vehicles. He looks particularly at Nyizin's racer, to see if he can identify whether she favors either kinetic or energy weapons.

Engineering to investigate Nyizin: 1d20 + 8 ⇒ (19) + 8 = 27
Focusing particularly on the weaponry

I assume we're using the vehicle chase rules (at the end of the tactical combat chapter in the rulebook). Is that true? It looks like in a round you can either take a pilot action and an attack action, or do a double pilot action with a -4 penalty to each. I'm not sure exactly how that works with the remote control though.

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Haha, the intent was for us to resolve this as separate "rounds." But I will work with what people have posted. @Medrick: each round will have two phases. The first phase, each racer will fire. Each player can fire a single weapon in the firing phase, and only one player can pilot. @Julakesh, no it won't slow it down. @Yuta, modified chase rules but yes. I will explain more when we get to that point.

Junk Race Preparation Action 1
Julakesh is able to find a booster for the racer, and install it.
Medrick found a part, but has not specified what he was looking for.
Morgan has not acted yet.
Serrarra was unable to install anything, but was able to check out one of the other racers. (see below)
Triskid was unable to install anything, but was able to check out one of the other racers (see below).
Yuta-133 was also able to find a booster and install it onto the racer. Further, he was able to check out one of the other vehicles.

Serrarra:

Ratrod is a ysoki with mottled gray and white fur. He has a showman's personality to match his icon status. People in the Spike consider him to be a hero to the ysoki-dominated Scrap Union.

The ysoki smiles. "Of course I do! More than anyone else." he says loudly. The people in the stands nearby smile and cheer a little at his comment.

Watching Ratrod work on his junkracer, you get the impression that he is very skilled at this race. He carries himself like a veteran, and plays to the crowd.

Triskid:

While Triskid looks around the junk piles, he is able to get a decent look at Lemgem and watch her work.

Lemgem is a blue-haired gonome covered in piercings, tattoos, and augmentations. She seems erratic, like she can't make up her mind what she should do next. It doesn't seem to affect her confidence as she moves around her erratically put together junkracer.

Yuta-133:

Nyazin is a heavily scarred Ryphorian. You notice that her junkracer has two weapons, one energy and one kinetic weapon. You also notice that the junkracer has parts made of bone, and what appear to be elemental energies.

Anyone can read the spoilers, I just used them to organize the information.

Second Seekers

Male Shirren Mystic (Star Shaman) (Spacefarer) / 1 | SP 8/8 HP 12/12 RP 4/4 | EAC 13 KAC 14 | F +2 R +2 W +5 | Init +2 Perc +7 (Blindsense 30')

Round 2:

Perception (C)(1): 1d20 + 7 ⇒ (7) + 7 = 14 To improve piloting

Sense Motive (C): 1d20 + 3 ⇒ (9) + 3 = 12 To learn about the second enemy driver (Nyizinj)

Wayfinders

Female Castrovelian Lashunta (Damaya) Icon Envoy/1 (SP 6/6 HP 10/10 RP 5/5 | EAC:12 KAC:13 | F:+0 R:+3 W:+2 | Init:+5 | Perc:+4 Normal | Move:30ft) | Laser Pistol +1 (1d4 F/Burn 1d4)
Skills:
Acrobatics +1 Athletics +0 Bluff +8 Computers +5+d6 Culture +6 Diplomacy +8 Disguise +8 Engineering +5 Intimidate +8 LifeSci +1 Medicine +1 Mysticism +0 Perc +4 PhysSci +1 Piloting +1 SM +4+d6 SoH +1 Stealth +1

Serrarra examines the accelerator function and attempts to optimize the shifting mechanism.

+5ft to base speed, Computers + Envoy Expertise: 1d20 + 5 + 1d6 ⇒ (2) + 5 + (6) = 13 WTH, dice bot?

She is starting to think computers are not her thing.

She wanders over to chat with Orsis.

Sleek! Do you have a special paint for decreased wind resistance?

Investigate, SM + Envoy Expertise: 1d20 + 4 + 1d6 ⇒ (10) + 4 + (5) = 19

Dataphiles

Male Android Xenoseeker Technomancer 1 | SP 6/6 HP 9/9 | RP 5/5 | EAC 13; KAC 14 | Fort +1; Ref +2; Will +2 | Init +2 | Perc +4, low-light vision, darkvision 60ft | Speed 30ft | Spells: 1st 2/3 | Spell Cache 1/1 | Active conditions: None.

Knowing that they will be up against multiple types of weapons, Yuta goes hunting for some extra shielding to fit onto their racer.

Engineering: 1d20 + 8 ⇒ (11) + 8 = 19
+2 EAC

He fits it snugly in place, while listening to the others recount what they have learned. Intrigued by the description of the erratic one, he takes a peek at Lemgem's junkracer to see if its defenses are as slapdash as it looks at first glance.

Engineering to investigate Lemgem: 1d20 + 8 ⇒ (2) + 8 = 10

Unfortunately, he can't make much sense out of its unusual construction without closer inspection.

Second Seekers

Male NG Android Scholar (xenobiology) Soldier 1 | SP 11/13 HP 12/12 | KAC 18 EAC 16 | F: +3, R: +3, W: +2 | Init: +3 | Perc: +1, SM: -2 | Speed 25ft | Arc Pistol, Static 9/10 Semi-auto Pistol 9/9 Hammer -/- |Active conditions: None.

if I understood that correctly, we all can use the same gun.

Medrick runs around and finds the pieces to make a kinetic gun. He puts it next to the energy weapon. Just in case we someone made their energy defense really strong.

With offense taken care of, Medrick thinks the ride could use a boost in defense. He takes a peek at the armor and tweaks a few things to make it better. +2 KAC

Liberty's Edge

Male Human Gamer 12/Game Designer 1
Medrick wrote:

if I understood that correctly, we all can use the same gun.

Medrick runs around and finds the pieces to make a kinetic gun. He puts it next to the energy weapon. Just in case we someone made their energy defense really strong.

With offense taken care of, Medrick thinks the ride could use a boost in defense. He takes a peek at the armor and tweaks a few things to make it better. +2 KAC

"Any number of players can each control a single weapon during the firing phase, whereas only one player can act during the piloting phase."

I read that as you each need your own gun, don't you? That's from the book, as opposed to what I said earlier.

Second Seekers

Male NG Android Scholar (xenobiology) Soldier 1 | SP 11/13 HP 12/12 | KAC 18 EAC 16 | F: +3, R: +3, W: +2 | Init: +3 | Perc: +1, SM: -2 | Speed 25ft | Arc Pistol, Static 9/10 Semi-auto Pistol 9/9 Hammer -/- |Active conditions: None.

not sure, not very clear. Up to you. If you say we each need a gun, instead of armor upgrade, I will add a 3rd gun (energy). On a side note, who is piloting? I can't, so I will be a gunner.

Second Seekers

Male Shirren Mystic (Star Shaman) (Spacefarer) / 1 | SP 8/8 HP 12/12 RP 4/4 | EAC 13 KAC 14 | F +2 R +2 W +5 | Init +2 Perc +7 (Blindsense 30')
Medrick wrote:
not sure, not very clear. Up to you. If you say we each need a gun, instead of armor upgrade, I will add a 3rd gun (energy). On a side note, who is piloting? I can't, so I will be a gunner.

I’m +6. Others may be better.

Dataphiles

Gender Male N Lashunta Scholar (Physics) Mechanic 1 | SP 5/5 HP 10/10 | KAC 14 EAC 13 | F: +1, R: +4, W: +0 | Init: +2 | Perc: +4 | Speed 30ft | Azimuth Lazer Pistol 20/20 |Active conditions: None

Alright, let's see what we can do. Morgan gets to work on configuring the sensors making sure everything is running smoothly. Attempting to increase the speed.

Computers: 1d20 + 12 ⇒ (10) + 12 = 22

In the meantime his Hover drone, M3-L0-D13, flies about with the directive to record as much about the opposing racers as she can with her camera; which he will check in on when he takes a break or watch the footage when she comes back.

Engineering: 1d20 + 10 ⇒ (19) + 10 = 29

M3-L0-D13:

Hover Drone - (M-3 L-0 D-13)

Size: Tiny

Speed: 30ft; 30ft flying

HP: 10

Bab: +1

AC: EAC 11 KAC 11

Fort: +0
Ref: +2
Will: +0

Str: 6
Dex: 16
Con: -
Int: 6
Wis: 8
Cha: 6
Skills: Acrobatics (+7), Stealth (+7)
Mods: Flight System (x2, included in its speed), weapon mount, Camera
Feats: Jet Dash

Second Seekers

Male NG Android Scholar (xenobiology) Soldier 1 | SP 11/13 HP 12/12 | KAC 18 EAC 16 | F: +3, R: +3, W: +2 | Init: +3 | Perc: +1, SM: -2 | Speed 25ft | Arc Pistol, Static 9/10 Semi-auto Pistol 9/9 Hammer -/- |Active conditions: None.

we haven't had a post in a few days. Is there a player we are waiting on? Or is someone having RL problems? Just wanted to check in to make sure this thread doesn't die on us.

Second Seekers

Male Shirren Mystic (Star Shaman) (Spacefarer) / 1 | SP 8/8 HP 12/12 RP 4/4 | EAC 13 KAC 14 | F +2 R +2 W +5 | Init +2 Perc +7 (Blindsense 30')

The GM was having some RL issues.

Wayfinders

Female Vesk Solarian Starfarer 1 | | SP:6/8, HP:13/13, RP:4/4 | EAC: 11, KAC: 12, CMD: 20 | Init +0, F:+3, R: +0, W:+2 | Athletics: +7, Bluff/Dip: +3, Intimidate: +7, Perc: +4, SM: +0 | | Speed 30 ft. | Attunement: Graviton: 0/3, Photon 0/3 | Active Conditions: None |

Julakesh has already completed all four of her rounds or preparations. She's waiting on everyone. Haha.

Dataphiles

Male Android Xenoseeker Technomancer 1 | SP 6/6 HP 9/9 | RP 5/5 | EAC 13; KAC 14 | Fort +1; Ref +2; Will +2 | Init +2 | Perc +4, low-light vision, darkvision 60ft | Speed 30ft | Spells: 1st 2/3 | Spell Cache 1/1 | Active conditions: None.

My pilot skill is also +6 (assuming the starstone compass doesn't help in this situation, which wouldn't make a lot of sense)

Wayfinders

Female Castrovelian Lashunta (Damaya) Icon Envoy/1 (SP 6/6 HP 10/10 RP 5/5 | EAC:12 KAC:13 | F:+0 R:+3 W:+2 | Init:+5 | Perc:+4 Normal | Move:30ft) | Laser Pistol +1 (1d4 F/Burn 1d4)
Skills:
Acrobatics +1 Athletics +0 Bluff +8 Computers +5+d6 Culture +6 Diplomacy +8 Disguise +8 Engineering +5 Intimidate +8 LifeSci +1 Medicine +1 Mysticism +0 Perc +4 PhysSci +1 Piloting +1 SM +4+d6 SoH +1 Stealth +1

I believe the Starstone compass is only for navigation, not tactical piloting.

Dataphiles

Male Android Xenoseeker Technomancer 1 | SP 6/6 HP 9/9 | RP 5/5 | EAC 13; KAC 14 | Fort +1; Ref +2; Will +2 | Init +2 | Perc +4, low-light vision, darkvision 60ft | Speed 30ft | Spells: 1st 2/3 | Spell Cache 1/1 | Active conditions: None.

You’re right, now that I go and read its description. I had copied the bonus over into my notes, but not the full text

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