Samnell's Barbaric, Gestalt Iron Gods (Inactive)

Game Master Samnell

Step into a strange world of savagery, super-science, and sorcery. Be the heroes that burst their bonds to fight against all the hated workers of the Dark Arts! Rar!

Current Battle Map

Loot spreadsheet


2,151 to 2,180 of 2,180 << first < prev | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | next > last >>

Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Spidre moves into the room and fires her bow at Chotka's quarry even as Raven moves in to protect her.
+1 Comp Longbow: 1d20 + 10 ⇒ (17) + 10 = 27, Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Raven will move up in front of Spidre (but not blocking her shot) and ready an attack with his polearm.


Gay Male Inhuman

Robo ACs: 21, T11, F21; DR 5/adamantine

Round 2
Feeling the power of Rikal's song fill his blood with the lust for battle Karek moves towards the closest Construct and swings hard at it. He connects, but all his might does less to it than he'd have hoped.

Spidre moves into the room and fires her bow at Chotka's quarry even as Raven moves in to protect her. Her arrow, like Karek's blow, did less harm than it ought to have.

"Why are they always attack robots? Why can't anyone have nice robots?" Chotka snarled as the song took hold and gave strength to his muscles. His axe swung just short of the robot's metal hide.

Rikal begins singing a battle song, stirring his allies’ blood and empowering them to battle!

The robot before Chotka raised its rusty fists and slammed them into the War Leader with painful force. Twice. The other gave Karek the same treatment.

Rules Stuff:

Robo for Chotka
Slam: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Fort DC 12: 1d20 + 9 ⇒ (3) + 9 = 12

Slam: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Fort DC 12: 1d20 + 9 ⇒ (12) + 9 = 21

Robo for Karek
Slam: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Fort DC 12: 1d20 + 6 ⇒ (12) + 6 = 18

Slam: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Fort DC 12: 1d20 + 6 ⇒ (8) + 6 = 14

Order is Karek, Spidre, Chotka, Rikal, Robos. The party is up!


Male Human Brawler/Alchemist (Beastmorph) 4. HP 44. AC 16, T12, F13, Fort +6, Ref +6, Will +1 . Init +6. Perception + 7.

"Thrice cursed metal things have no blood to spill!" Karek swears and takes a 5' step back. He remembers that the robots under Torch didn't like lightning, so throws a shock bomb at it.

Bomb vs touch AC: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 2d6 + 2 ⇒ (4, 4) + 2 = 10


Gay Male Inhuman

Spidre? Chotka? Rikal?


Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

I thought I posted. Must have been eaten by robots. Also, DR? Really? Gearbreaker specifies it applies to the hardness of Constructs, not DR, so that harshes my vibe.

Unlimbering his longspear, Rikal moves behind Chotka and thrusts at the robot attacking him, trying to force it to move into the warleader's blade.

Aid Another: 1d20 + 6 ⇒ (11) + 6 = 17

+2 to Chotka's next attack.


Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Spidre shifts her position and looses two shots at the robot facing Chotka.
+PBS & robot slayer
+1 Comp Longbow: 1d20 + 10 + 1 + 1 - 2 ⇒ (3) + 10 + 1 + 1 - 2 = 13, Damage: 1d6 + 3 ⇒ (6) + 3 = 9
+1 Comp Longbow: 1d20 + 10 + 1 + 1 - 2 ⇒ (19) + 10 + 1 + 1 - 2 = 29, Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Raven maintains his guarded stance.
Readied attack: 1d20 + 6 ⇒ (13) + 6 = 19, Damage: 1d10 + 4 ⇒ (2) + 4 = 6


Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
Status:
  • Nothing right now
  • Chotka took advantage of Rikal's spearthrust, and swung his axe in from the opposite direction, then followed it up with a snap of his jaws just in case he could find something sensitive exposed.

    Greataxe: 1d20 + 11 - 2 + 2 ⇒ (10) + 11 - 2 + 2 = 21, Damage: 1d12 + 9 + 6 ⇒ (1) + 9 + 6 = 16
    Bite: 1d20 + 5 - 2 ⇒ (1) + 5 - 2 = 4, Damage: 1d4 + 3 + 2 ⇒ (4) + 3 + 2 = 9

    Nice aid on that one, that damage is all you.


    Gay Male Inhuman

    Robo ACs: 21, T11, F21; DR 5/adamantine

    Round 3
    "Thrice cursed metal things have no blood to spill!" Karek swears and takes a 5' step back. He remembers that the robots under Torch didn't like lightning, so throws a shock bomb at it. Rikal's lightning engulfed the robot, but didn't seem to harm it so much as the metal men beneath Torch had been harmed. Normal damage, no elec vulnerability like the bots had.

    Spidre shifts her position and looses two shots at the robot facing Chotka. One arrow found its home, but much of its force was spent on unyielding metal.

    Unlimbering his longspear, Rikal moves behind Chotka and thrusts at the robot attacking him, trying to force it to move into the warleader's blade.

    Chotka took advantage of Rikal's spearthrust, and swung his axe in from the opposite direction, then followed it up with a snap of his jaws just in case he could find something sensitive exposed. Only the axe bit, but it bit well. Assumed Chotka delayed one spot to make it work.

    The rusty automatons swung their huge arms again, the first continuing at Chotka but only grazing him. The other lumbered up to Karek and swung wildly, missing him by a fair margin.

    Rules Stuff:

    Chotka
    Roboslam: 1d20 + 8 ⇒ (2) + 8 = 10 miss
    Damage: 1d6 + 4 ⇒ (6) + 4 = 10
    Fort DC 12: 1d20 + 9 ⇒ (18) + 9 = 27

    Roboslam: 1d20 + 8 ⇒ (8) + 8 = 16
    Damage: 1d6 + 4 ⇒ (1) + 4 = 5
    Fort DC 12: 1d20 + 9 ⇒ (8) + 9 = 17

    Karek
    Roboslam: 1d20 + 8 ⇒ (1) + 8 = 9 miss
    Damage: 1d6 + 4 ⇒ (1) + 4 = 5
    Fort DC 12: 1d20 ⇒ 2

    Roboslam: 1d20 + 8 ⇒ (5) + 8 = 13 miss
    Damage: 1d6 + 4 ⇒ (3) + 4 = 7
    Fort DC 12: 1d20 ⇒ 17

    Order is Karek, Spidre, Rikal, Chotka, Robos. The party is up!


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal continued his war chant, and again thrust at the robot to push it into the warleader's path.

    Aid Another: 1d20 + 6 ⇒ (1) + 6 = 7

    No Aid this time.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Hm, looking at the map it looks like:
    1) I can't control my tokens
    2) Chotka & Rikal have left me no line of fire

    Spidre moves in further to assist Karek as Raven follows. "Help them!" she directs, indicating Chotka and Rikal.
    PBS, robot slayer, raging song
    +1 Comp Longbow: 1d20 + 12 ⇒ (19) + 12 = 31, Damage: 1d6 + 4 ⇒ (6) + 4 = 10

    Raven Bardiche with cover: 1d20 + 6 + 1 - 4 ⇒ (5) + 6 + 1 - 4 = 8, Damage: 1d10 + 6 ⇒ (6) + 6 = 12


    Gay Male Inhuman
    Spidre wrote:

    Hm, looking at the map it looks like:

    1) I can't control my tokens
    2) Chotka & Rikal have left me no line of fire

    Sorry about the tokens. Not sure what I did that cleared the permissions, but it should be fixed now.


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Despite the blow, Chotka showed no sign of slowing his assault. If anything, he seemed even more enraged as he laid into the thing.

    Greataxe: 1d20 + 11 - 2 ⇒ (18) + 11 - 2 = 27, Damage: 1d12 + 9 + 6 ⇒ (4) + 9 + 6 = 19
    Bite: 1d20 + 5 - 2 ⇒ (17) + 5 - 2 = 20

    So close!


    Gay Male Inhuman

    Karek?


    Gay Male Inhuman

    Last call for Karek.


    Gay Male Inhuman

    Right then, there's a game here...

    Robo ACs: 21, T11, F21; DR 5/adamantine

    Round 3
    Undeterred, Karek fell back and hurled a second bomb. It erupted about the shambling metal hulk and send new scents of ozone into the air.

    Spidre moves in further to assist Karek as Raven follows. "Help them!" she directs, indicating Chotka and Rikal. Her creature swung its blade, but failed to connect even as she lodged an arrow in the robot.

    Rikal continued his war chant, and again thrust at the robot to push it into the warleader's path, without success.

    Despite the blow, Chotka showed no sign of slowing his assault. If anything, he seemed even more enraged as he laid into the thing. He landed a solid blow that knocked loose some of the metal man before him, yet still it persisted and returned his strike with two rusty blows. The second narrowly missed the war leader's eye.

    On the other side of the fray, Karek weathered two punishing blows that nearly drove him to his knees.

    Rules Stuff:

    Karek
    Bomb vs touch AC: 1d20 + 6 ⇒ (17) + 6 = 23
    Damage: 2d6 + 2 ⇒ (4, 1) + 2 = 7

    For Chotka

    Roboslam: 1d20 + 8 ⇒ (19) + 8 = 27
    Damage: 1d6 + 4 ⇒ (4) + 4 = 8
    Fort DC 12: 1d20 ⇒ 15

    Roboslam: 1d20 + 8 ⇒ (20) + 8 = 28
    Damage: 1d6 + 4 ⇒ (2) + 4 = 6
    Fort DC 12: 1d20 ⇒ 19
    RoboslamConfirm: 1d20 + 8 ⇒ (4) + 8 = 12 nope
    CritDamage: 1d6 + 4 ⇒ (2) + 4 = 6

    For Karek
    Roboslam: 1d20 + 8 ⇒ (8) + 8 = 16
    Damage: 1d6 + 4 ⇒ (2) + 4 = 6
    Fort DC 12: 1d20 ⇒ 10
    Roboslam: 1d20 + 8 ⇒ (15) + 8 = 23
    Damage: 1d6 + 4 ⇒ (1) + 4 = 5
    Fort DC 12: 1d20 ⇒ 4

    Order is Karek, Spidre, Rikal, Chotka, Robos. The party is up!


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal decides that more needs to be done to protect the Warleader. He instead calls upon spirits of bad luck to hinder the robot, then added a primal chant to his war song.

    Free action to maintain performance. Misfortune Hex on the robot (DC 16 will negates) to make it roll all d20 rolls twice and take the worse result for 1 round. This hex is not mind-affecting, and should be able to affect mindless creatures. Move action to Chant and extend the duration of Misfortune by 1 round.


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Chotka continued his furious assault like a caged beast.

    Greataxe: 1d20 + 11 - 2 ⇒ (6) + 11 - 2 = 15
    Bite: 1d20 + 5 - 2 ⇒ (10) + 5 - 2 = 13

    Unfortunately, his wild attack failed to even come close to a solid blow.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre's bowstring hummed as she loosed more arrows against the robot facing Karek.
    +PBS, +robot slayer, +raging song
    +1 Comp Longbow: 1d20 + 10 - 2 + 1 + 1 ⇒ (12) + 10 - 2 + 1 + 1 = 22, Damage: 1d6 + 2 + 1 + 1 ⇒ (5) + 2 + 1 + 1 = 9
    +1 Comp Longbow: 1d20 + 10 - 2 + 1 + 1 ⇒ (20) + 10 - 2 + 1 + 1 = 30, Damage: 1d6 + 2 + 1 + 1 ⇒ (3) + 2 + 1 + 1 = 7

    Meanwhile, Raven shifted his position and struck out again with his polearm.
    Bardiche: 1d20 + 6 - 4 + 1 ⇒ (3) + 6 - 4 + 1 = 6, Damage: 1d10 + 4 + 1 ⇒ (1) + 4 + 1 = 6

    +1 Comp Longbow confirm?: 1d20 + 10 - 2 + 1 + 1 ⇒ (18) + 10 - 2 + 1 + 1 = 28, Extra Damage: 2d6 + 4 + 2 + 2 ⇒ (5, 2) + 4 + 2 + 2 = 15


    Gay Male Inhuman

    Robo ACs: 21, T11, F21; DR 5/adamantine

    Round 3
    Karek fell back again and hurled a third bomb, which engulfed the robot in lightning. Yet still it came.

    Spidre opened fire on Karek's attacker, striking the core if its rusty machinery with her arrows. The construct staggered, but did not fall.

    Rikal decides that more needs to be done to protect the Warleader. He instead calls upon spirits of bad luck to hinder the robot, then added a primal chant to his war song. He felt fate twist about the metal man.

    Chotka continued his furious assault like a caged beast. Unfortunately, his wild attack failed to even come close to a solid blow.

    Karek's robot continued to attack. Rikal's spirit chant twisted one blow clear from smashing the warrior's skull, but both still landed heavily upon his battered body. The other once again pounded upon Chotka.

    Rules Stuff:

    Bomb vs touch AC: 1d20 + 6 ⇒ (12) + 6 = 18
    Damage: 2d6 + 2 ⇒ (6, 3) + 2 = 11

    Will DC 16: 1d20 + 1 ⇒ (10) + 1 = 11 welp

    Robotime. Let's do Misfortuned Rob first.

    5, Karek
    Roboslam: 1d20 + 8 ⇒ (11) + 8 = 19
    Roboslam: 1d20 + 8 ⇒ (20) + 8 = 28 there goes a threat negated
    Damage: 1d6 + 4 ⇒ (3) + 4 = 7
    Fort DC 12: 1d20 + 6 ⇒ (11) + 6 = 17

    Roboslam: 1d20 + 8 ⇒ (9) + 8 = 17
    Roboslam: 1d20 + 8 ⇒ (19) + 8 = 27
    Damage: 1d6 + 4 ⇒ (1) + 4 = 5
    Fort DC 12: 1d20 + 6 ⇒ (3) + 6 = 9

    Chotka now
    Roboslam: 1d20 + 8 ⇒ (17) + 8 = 25
    Damage: 1d6 + 4 ⇒ (3) + 4 = 7
    Fort DC 12: 1d20 + 9 ⇒ (6) + 9 = 15

    Roboslam: 1d20 + 8 ⇒ (12) + 8 = 20
    Damage: 1d6 + 4 ⇒ (2) + 4 = 6
    Fort DC 12: 1d20 + 9 ⇒ (13) + 9 = 22

    Robo2 is misfortuned.

    Order is Karek, Spidre, Rikal, Chotka, Robos. The party is up!


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Seeing the success of the spirits, Rikal calls upon them again to hamper the other robot, continuing his war song and mixing in his chant as he did so.

    Misfortune Hex on the other robot, DC 16 Will. Chant to extend the duration of all misfortune hexes by 1 round.


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Greataxe: 1d20 + 11 - 2 ⇒ (16) + 11 - 2 = 25, Damage: 1d12 + 9 + 6 ⇒ (12) + 9 + 6 = 27
    Bite: 1d20 + 5 - 2 ⇒ (8) + 5 - 2 = 11

    Chotka roared as he took blow after blow, then whirled around in a massive strike.

    Hopefully that will do something...


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre's arrows kept flying towards the metal beast, looking for another rewarding mark.
    +1 Comp Longbow: 1d20 + 10 - 2 + 2 ⇒ (5) + 10 - 2 + 2 = 15, Damage: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8
    +1 Comp Longbow: 1d20 + 10 - 2 + 2 ⇒ (17) + 10 - 2 + 2 = 27, Damage: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6

    Raven shifted to a more workable position and brought down his bardiche hard against the thing.
    Bardiche: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24, Damage: 1d10 + 4 + 2 ⇒ (10) + 4 + 2 = 16


    Gay Male Inhuman

    Robo ACs: 21, T11, F21; DR 5/adamantine

    Round 3
    Karek fell back again from his attacker and hurled a final bomb at the clattering robot. It exploded in a shower of scrap and ozone.

    Spidre fired more arrows, the second grazing Chotka's robot. Raven had better luck, striking hard at the same foe.

    Seeing the success of the spirits, Rikal calls upon them again to hamper the other robot, continuing his war song and mixing in his chant as he did so. Just as fate twisted about it, the war leader brought his axe down through the metal man's chest. It exploded in a shower of rusted metal.

    Rules Stuff:

    Karek
    Bomb vs touch AC: 1d20 + 6 ⇒ (18) + 6 = 24
    Damage: 2d6 + 2 ⇒ (4, 5) + 2 = 11

    Will DC 16: 1d20 + 1 ⇒ (8) + 1 = 9 ah well

    And you're out of robots.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal's song ended, and he looked about. "These metal men did not go down as easily as those back in Torch did."


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    "No. We should be wary of this priestess and whatever power she may possess." Spidre concluded at Rikal's words.
    "I think we should heal our wounds before going any further." She added, looking to Chotka.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Nodding, Rikal pulled out the nanite gun and injected Chotka with it.

    The black gun was equal to a cure moderate wounds, right?


    Gay Male Inhuman
    Rikal Elkhorn wrote:

    Nodding, Rikal pulled out the nanite gun and injected Chotka with it.

    The black gun was equal to a cure moderate wounds, right?

    If it wasn't right before, consider it right now.


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Nanite Heals: 2d8 + 3 ⇒ (7, 4) + 3 = 14

    Cure Light Wounds: 1d8 + 4 ⇒ (3) + 4 = 7
    Cure Light Wounds: 1d8 + 4 ⇒ (3) + 4 = 7
    Cure Light Wounds: 1d8 + 4 ⇒ (3) + 4 = 7
    Cure Light Wounds: 1d8 + 4 ⇒ (8) + 4 = 12

    Chotka, panted as the last robot fell, then sagged as his eyes seemed to focus again. Rikal's medicine seemed to rouse the orc, who started chanting and sealed his remaining wounds.

    Is Karek the only other one injured? I've got 2 more Cure Light and a few Cure Mods that I'll use last in case we need battle healing.

    "I agree. She must be a powerful witch to have made deals with such strong metal men."


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    I was gonna use a second Nanite charge on you to save a couple of CLWs.

    Rikal moves over to Karek and injects him as well.

    Nanite: 2d8 + 3 ⇒ (7, 6) + 3 = 16


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • The nanites might be handy in combat if it comes to that since it's a bigger heal.

    2,151 to 2,180 of 2,180 << first < prev | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | next > last >>
    Community / Forums / Online Campaigns / Play-by-Post / Samnell's Barbaric, Gestalt Iron Gods Gameplay All Messageboards

    Want to post a reply? Sign in.