Samnell's Barbaric, Gestalt Iron Gods (Inactive)

Game Master Samnell

Step into a strange world of savagery, super-science, and sorcery. Be the heroes that burst their bonds to fight against all the hated workers of the Dark Arts! Rar!

Current Battle Map

Loot spreadsheet


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Gay Male Inhuman
Chotka, Last of the Blackeyes wrote:
"Your eyes see value. Go ahead."

Where do we commence, erm, salvaging?


Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

Well, we do seem to be right next to several watchtowers. We could start there.


Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Yeah, if I can get into any nearby towers, I'll just start with the closest and work the perimeter methodically, avoiding anything that looks big, central, mostly inhabited, or otherwise like a serious engagement.
I'll summon Raven for traps & lockpicking as well, with a standard T10 of 18 for Spidre's perception & Raven's Disable.


Gay Male Inhuman

Spidre chose the watchtower flanking the gate and set Raven to work at it. In a few moments, the locked door sprang open to show a small guardroom with a narrow flight of stairs descending to the ground floor and nary a scrap of plunder to be found.


Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Does it look like someone has plundered here recently, or it's been ages since anything of value rested here?


Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

Rikal waited for Spidre and her curious friend Raven to work the door, and to give them the signal for when they could follow.


Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
Status:
  • Nothing right now
  • "We'll be down below little one. Let us know when you have found what you're looking for and we'll head in." Chotka beckoned for Groomahk to follow, then descended the staircase.

    Figure it'll be best to be on the ground floor, and Spidre might want to climp up to the top of the tower so she can shoot down from a distance at whatever comes out of the middle area.


    Gay Male Inhuman
    Spidre wrote:
    Does it look like someone has plundered here recently, or it's been ages since anything of value rested here?

    The tower looks pretty boring. No signs of recent pillage.


    Gay Male Inhuman
    Chotka, Last of the Blackeyes wrote:

    "We'll be down below little one. Let us know when you have found what you're looking for and we'll head in." Chotka beckoned for Groomahk to follow, then descended the staircase.

    Figure it'll be best to be on the ground floor, and Spidre might want to climp up to the top of the tower so she can shoot down from a distance at whatever comes out of the middle area.

    No hidden foes leaped to their dooms by contesting the advance of Chotka and Groomahk.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre was disappointed, but her and Raven walked the wall near the ground party, giving them cover and briefly investigating any doors along the way.
    on the assumption that we'll just make a full circle to see if we find anything before digging deeper.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal follows Chotka and Groomahk down the staircase to the ground level. Once there, he looks to the ruined keep, and says, "Should we perhaps look there?"


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • "That's the plan, as soon as the little one finds a good spot to watch the battle."


    Gay Male Inhuman
    Chotka, Last of the Blackeyes wrote:
    "That's the plan, as soon as the little one finds a good spot to watch the battle."

    Is Chotka suggesting Spidre get back up in the tower and serve as lookout?


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • She's an archer right? It sounded like she was running around on the ramparts finding a good sniping spot and then we can lure whatever's in the keep out to the courtyard for an epic brawl.


    Gay Male Inhuman
    Chotka, Last of the Blackeyes wrote:
    She's an archer right? It sounded like she was running around on the ramparts finding a good sniping spot and then we can lure whatever's in the keep out to the courtyard for an epic brawl.

    Just wanted to be sure. Spidre, do you want to hole up atop the tower you were just in or shop for a different one?


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    I don't see a map anywhere, but in my head this whole thing should be kind of a loop that we can skirt around together, with me & Raven being up top/exploring towers as we come across them, and the gang down below ready to kill anything that jumps out. At least until we find the best tower from which to cover the gang as they move for the aforementioned keep.


    Gay Male Inhuman
    Spidre wrote:
    I don't see a map anywhere, but in my head this whole thing should be kind of a loop that we can skirt around together, with me & Raven being up top/exploring towers as we come across them, and the gang down below ready to kill anything that jumps out. At least until we find the best tower from which to cover the gang as they move for the aforementioned keep.

    You could go around about a quarter of the circumference on wall walks and such, then you'd need to climb down where there's a tower with no access above, but there is a ladder. Or going the other way from the gate, about as far before the ruined keep gets in the way. Good enough?

    ...or I could not be a dumbass and give you a map. Which I have done. Spidre's position is correct. The others are just C&Ped from the previous map for now. Will fix if it comes to a fight.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Okay. I moved myself inside the walls since that's where we are.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Ah I see, yes. There's not a lot of good places to cover them from the walls that I can tell. I guess I'll just go back to the ground and we can work our way around... clockwise? That good with you guys?


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Clockwise works for me.


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Sounds good. I can't access the map from work, but so I'll let the experienced scouts dictate the path. They obviously know what they're doing, because they're not dead yet.


    Gay Male Inhuman
    Chotka, Last of the Blackeyes wrote:
    Sounds good. I can't access the map from work, but so I'll let the experienced scouts dictate the path. They obviously know what they're doing, because they're not dead yet.

    By experienced scout, do you mean Spidre being sneaky or Groo barging around naked, dipped in hot sauce, and possibly hamstrung whilst yelling that it's supper time? :)

    If Spidre, how much lead will she have? More space and it's easier for her to escape the dire influence of the clank machines and Groo in his coquettish catsuit, but also the rescue could take longer if it goes badly.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    50ft should be enough for me to get back & them to get to me. Or for Groo to charge, if he stays lined up.
    T10 on perception & stealth is 18 & 22 respectively. Raven is 16 & 24.


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • I just meant that other players could take the lead here, but of course Chotka is very much in charge, he's just delegating. Of course.


    Gay Male Inhuman

    Spidre skulked off and the Sworn Band followed at a decent distance. She checked the other gate tower, finding it as uneventful as the first, and pressed on to the ruined keep. Only its outer shell stood, the inside burned away long ago. Within lay the campfire spotted from afar, smoldering and with strips of meat hanging above it.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal moves in the direction Spidre went, both to back her up if she was in danger, and to talk if those they met were not hostile.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre checks to make sure she's being followed, then sneaks towards the campfire and investigates it for signs of recent use or tracks leading to and from.
    Survival (how recent is this? tracks?): 1d20 + 5 ⇒ (16) + 5 = 21


    Gay Male Inhuman
    Spidre wrote:

    Spidre checks to make sure she's being followed, then sneaks towards the campfire and investigates it for signs of recent use or tracks leading to and from.

    [dice=Survival (how recent is this? tracks?)]1d20+5

    Spidre does find tracks going to and from the fire. She thinks it and them are at most hours old.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Where do they seem to go?
    Actually can I trace out any events based on the tracks, a la Princess Bride?

    new Survival roll if needed: 1d20 + 5 ⇒ (8) + 5 = 13


    Gay Male Inhuman
    Spidre wrote:

    Where do they seem to go?

    Actually can I trace out any events based on the tracks, a la Princess Bride?
    [dice=new Survival roll if needed]1d20+5

    Spidre can tell that the tracks mill about the fire for some time and head off toward the other buildings about the courtyard, but she doesn't have a good sense for just what happened or which came first. There was a lot of back and forth.

    Survival for tracking is cool, but it's not postcognition cool. :)


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Is the meat burned? Can I identify what left the tracks?


    Gay Male Inhuman
    Spidre wrote:
    Is the meat burned? Can I identify what left the tracks?

    It's cooked. The tracks look to be about the size of those a human or half-orc might leave.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    "This might not be as bad as I first thought. Let's keep moving."
    Spidre suggests as she continues along the wall towards the southern keep.


    Gay Male Inhuman

    Spidre makes her way to the building in the castle's southeastern corner, where she finds both doors locked against her.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre gestures to Raven and the dark figure sets to work on the lock.
    Perception (no traps though, right?): 1d20 + 8 ⇒ (1) + 8 = 9
    Disable Device T10: 10 + 8 = 18
    Disable Device roll if needed: 1d20 + 8 ⇒ (15) + 8 = 23


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Chotka and the others approach as the halfling's companion fiddles with the locked door.

    Don't want you all alone if something bursts out as soon as you unlock the door =P.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    If a color spray or burning hands bursts through the door though...


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Chotka has squinty eyes and thick skin. Chotka will be fine.


    Gay Male Inhuman

    It took some doing, but Spidre got the door open. Beyond she found the roof collapsed, leaving the ground a mess of rotting wood that would take much time and careful stepping to work through. The moment her eyes fell upon it, the unsettling feeling of being watched by something unseen struck her.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre backs up slowly and reaches for her bow, even as Raven senses her tension and puts away his lockpicks. She says nothing, hears nothing; but the rush of adrenaline begins to grow louder as she looks around.
    Perception (who's there?): 1d20 + 8 ⇒ (9) + 8 = 17


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal watches Spidre's reactions, then calls on the legends of his tribe to grant him the ability to seek out auras of black magic and scans the room.

    Casting Detect Magic.

    Perception: 1d20 + 11 ⇒ (19) + 11 = 30


    Gay Male Inhuman

    Spidre's keen eyes see no one lurking. Nor does Rikal's divination.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre motions forward and Raven takes the lead, shield drawn and morningstar at the ready. Spidre follows not too far behind.
    Stealthing it, T10 for 24, and moving in.


    Male Human Brawler/Alchemist (Beastmorph) 4. HP 44. AC 16, T12, F13, Fort +6, Ref +6, Will +1 . Init +6. Perception + 7.

    With everyone looking around suspiciously Karek decides that now is a good time to use his abilities. Drinking his Mutagen he shudders as he shifts into a more bestial shape, raising his muzzle to scent the air.

    Perception + Scent: 1d20 + 7 ⇒ (18) + 7 = 25


    hp 71/71 | AC 14, T 8, FF 13, DR 1| CMB +11, CMD 21| F +10, R +3, W +8| Init +3 | Perc + 8| Darkvision 60'
    Druid Spells:
    2: 2/day 1: 4/day 0:3 at will
    special abilities:
    Rage: 13 rounds/day; +1/2 level to damage 4/day

    Groomahk sniffs the air, hunting for prey


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal remains ready, allowing Groomahk, Karek, and Spidre to attempt to divine the location of any enemies.


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Chotka revved his chainsaw... oh wait... not until next level...

    Chotka shifted his greataxe to one hand, then back to his customary grip and followed behind Raven.


    Gay Male Inhuman
    Chotka, Last of the Blackeyes wrote:

    Chotka revved his chainsaw... oh wait... not until next level...

    Chotka shifted his greataxe to one hand, then back to his customary grip and followed behind Raven.

    I was wondering if it had been forgotten. :-P

    The Sworn Band stalked into the chamber in Spidre's wake, picking about the rubble. Among it stood a dust-caked statue of Sarenrae, still erect in an alcove, but little else remained to be seen. Nor did the attached, much larger, chamber show more than wrecked pews and more collapsed roof. This must have been a temple once.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    "A holy place to the settlers who live in these lands. Even when tribes war, we leave the holy sites of our enemies be. Doing so angers the spirits and brings their wrath upon us - and it is the height of folly to do so."


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Definitely not forgotten, just not proficient yet :D

    "A strange thought. If you slay your enemies and destroy their temple, is your god not strong enough to reward you with protection?"

    We worship one of the same gods, but Chotka does not know this. =P

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