Samnell's Barbaric, Gestalt Iron Gods (Inactive)

Game Master Samnell

Step into a strange world of savagery, super-science, and sorcery. Be the heroes that burst their bonds to fight against all the hated workers of the Dark Arts! Rar!

Current Battle Map

Loot spreadsheet


1,951 to 2,000 of 2,180 << first < prev | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | next > last >>

Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Spidre nods to Rikal. "I will have Raven examine the guns. He knows things beyond our world."
Raven, however, seems more interested in the handaxes and strange capsules.
I'll take a handaxe for Raven. I'll give him gunsmithing later on (or an equivalent technology feat) and he might be able to start using one of these.


Gay Male Inhuman
Spidre wrote:

Spidre nods to Rikal. "I will have Raven examine the guns. He knows things beyond our world."

Raven, however, seems more interested in the handaxes and strange capsules.
I'll take a handaxe for Raven. I'll give him gunsmithing later on (or an equivalent technology feat) and he might be able to start using one of these.

They're broken because they're gunslinger class feature guns. An NPC could repair them, or Raven when he has the feat.

The night passed quietly, with the pilgrims doing the grim work of cleaning up the bodies without complaint. They held a brief service for those of their number who had fallen, taking care not to dwell on the details of how. They kept their distance from Groo, but otherwise did their best to make the sworn band welcome.


hp 71/71 | AC 14, T 8, FF 13, DR 1| CMB +11, CMD 21| F +10, R +3, W +8| Init +3 | Perc + 8| Darkvision 60'
Druid Spells:
2: 2/day 1: 4/day 0:3 at will
special abilities:
Rage: 13 rounds/day; +1/2 level to damage 4/day

Groo didn't notice what the weaklings did. He spent the night eating his slain foes.


Gay Male Inhuman
Groomahk wrote:
Groo didn't notice what the weaklings did. He spent the night eating his slain foes.

Over the night, there were occasional sounds of loud retching as Groo made his meal.


Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

I know that, but Rikal doesn't - he just knows they go "pop" and then make Groomahk bleed.

Rikal spends the evening quietly. The next day, as he communes with the spirits, he reaches out to see what spirits linger within the city of Scrapwall - for even within areas of foul technology and dark magics, there are spirits to be found.

Taking the Slums spirit for my wandering spirit ability. Figured it might be useful.


Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
Resources:
Pn: 3/3; SNA: 6/6

Spidre spends the evening quietly questioning her life choices.


Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
Status:
  • Nothing right now
  • Chotka tried to make conversation with the travelers, once they had time to grow accustomed to a heavily armed orc that wasn't intent on killing them.

    "Do you know anything about Scrapwall that might help us? Does the town allow travelers to enter, or is it locked down by the Lords of Rust? I think that the Lords of Rust are the ones stealing Torch's light. We have to teach them what happens to thieves, but that will be easier if we don't have to smash down the walls."


    Gay Male Inhuman
    Chotka, Last of the Blackeyes wrote:

    Chotka tried to make conversation with the travelers, once they had time to grow accustomed to a heavily armed orc that wasn't intent on killing them.

    "Do you know anything about Scrapwall that might help us? Does the town allow travelers to enter, or is it locked down by the Lords of Rust? I think that the Lords of Rust are the ones stealing Torch's light. We have to teach them what happens to thieves, but that will be easier if we don't have to smash down the walls."

    The pilgrims don't know much more, but there are a few things:

    "Inside the Scrapwall, everything is about scrapworth. It's how the others see you: brave, ruthless, bold sorts are bowed to."

    "They did speak of some other gangs within: the Steel Hawksand Redtooth's Raiders. There uesd to be another, Thralls of Hellion, that are no more. All who live within, save a few dangerous enough to defy the rule of the place, seek protection with one of the gangs. There might be a made priest like that, too powerful to be crossed. They say he, or she, commands the ghosts of ancient dead. Or perhaps a twisted beast. Or that they war upon each other."

    "The Lords of Rust rule the Scrapwall from somewhere near its center, at Scrapmaster's Arena. Many live underground."


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • "Groomahk will fit right in. He has only one answer for a challenge."


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre looks a bit worried but she doesn't say anything.
    I can travel in someone's backpack or something.


    Gay Male Inhuman
    Spidre wrote:

    Spidre looks a bit worried but she doesn't say anything.

    I can travel in someone's backpack or something.

    In theory, you could. You'd need someone to carry you and a pack big enough to hold a halfling. There's enough junk around the fort to make one.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Seek to be Yoda, do you? Heeheehee. Try to ride Groomahk, you should. Hmm? Eeheeheehee.

    "Regardless, we should move carefully. Scrapwall will be dangerous, and even the mighty Groomahk can be brought low by sufficient numbers. Is there a bridge across the river, or will we need a boat?"


    hp 71/71 | AC 14, T 8, FF 13, DR 1| CMB +11, CMD 21| F +10, R +3, W +8| Init +3 | Perc + 8| Darkvision 60'
    Druid Spells:
    2: 2/day 1: 4/day 0:3 at will
    special abilities:
    Rage: 13 rounds/day; +1/2 level to damage 4/day
    Chotka, Last of the Blackeyes wrote:
    "Groomahk will fit right in. He has only one answer for a challenge."

    Groomak pounds his chest when he hears his warchief call his name.


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Orc:
    "Mighty warrior. We go to Scrapwall in the morning, where they answer to strength and power, as is right. But hidden beneath, lie the hearts of cowards and thieves, who steal from others in the night instead of conquering them in battle. Your strength will be needed, but remember the wise words of Kargath Dragonfoe, to cut the heart from the dragon, you don't start by pulling its tail."


    Gay Male Inhuman

    "There is no bridge, but the river is easily forded."

    There's also enough junk around that you could easily make a raft. Start with a few bodies, add a few more, tie them together with their own intestines...


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Except *somebody* ate our raft parts.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal nods. "Good. Then we shall cross the river and venture into Scrapwall. We have a sacred quest to be about."


    Gay Male Inhuman
    Rikal Elkhorn wrote:
    Rikal nods. "Good. Then we shall cross the river and venture into Scrapwall. We have a sacred quest to be about."

    Any precaut- Stupid question. :)

    Scrapwall loomed, thirty feet and more high, twisted towers of rusted iron and piles of rubble and ruin like a metal scab rising from the plain. Huge lengths of chain, coils of jagged wire, giant gears, and ancient, rippled metal boxes cut with many gashes, holes, and burns made up its walls. The whole place looked to be three miles on the side.

    What passed for a clear path through the debris led the Sworn Band to a ramshackle pair of buildings with walls and roofs of leather and fur, timbers, metal plates, and the like all bolted together to block a gap in the makeshift earthworks. Between them ran a metal gate, closed against entry.

    As they drew near, a man emerged from within and called out, "Stand there and say what you want; I say for the Steel Hawks and the Lords of Rust!"


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal leans over and whispers to Spidre, "I am not used to deception - could you tell them that we are here to trade or pay tribute to the Lords of Rust or something like that to get us into the town? Once they no longer hide behind their walls, we can likely kill them quickly."


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre nods. "I'll get us in, but try not to kill anyone until we're on our way out."

    She approaches and speaks proudly, not wishing to show any sign of weakness. "We seek to tribute the great Lords of Rust, and to trade with the Steel Hawks, strength for strength, and iron for iron. Let us pass that we might all make a profit this day, and satisfy the will of the Lords of Rust!"
    Deception: 1d20 + 8 ⇒ (2) + 8 = 10

    Unfortunately, Spidre isn't totally sure if she just made a compelling introduction or accidentally threatened the Steel Hawks.


    Gay Male Inhuman
    Spidre wrote:

    Spidre nods. "I'll get us in, but try not to kill anyone until we're on our way out."

    She approaches and speaks proudly, not wishing to show any sign of weakness. "We seek to tribute the great Lords of Rust, and to trade with the Steel Hawks, strength for strength, and iron for iron. Let us pass that we might all make a profit this day, and satisfy the will of the Lords of Rust!"
    [dice=Deception]1d20+8

    Unfortunately, Spidre isn't totally sure if she just made a compelling introduction or accidentally threatened the Steel Hawks.

    "You serve the Lords of Rust?"


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • "We even brought these shooter tubes we found out there," Chotka said and held up one of the guns by the barrel.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Not... what I was going to say, but sure we'll roll with that.


    hp 71/71 | AC 14, T 8, FF 13, DR 1| CMB +11, CMD 21| F +10, R +3, W +8| Init +3 | Perc + 8| Darkvision 60'
    Druid Spells:
    2: 2/day 1: 4/day 0:3 at will
    special abilities:
    Rage: 13 rounds/day; +1/2 level to damage 4/day

    Groomahk growls at the guards, but doesn't move. He flexesa ldn stands taller, making himself imposing and impressing all with his strength and scars.

    intimidate: 1d20 + 7 ⇒ (1) + 7 = 8


    Male Human Brawler/Alchemist (Beastmorph) 4. HP 44. AC 16, T12, F13, Fort +6, Ref +6, Will +1 . Init +6. Perception + 7.

    Karek is studying the walls with interest and not paying the talking much heed.

    Sorry for how quiet I've been, my PC is dying on me.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal merely nods in agreement, waiting to see if these Steel Hawks would be fooled by Spidre's deception.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6
    Karek Redhand wrote:
    Sorry for how quiet I've been, my PC is dying on me.

    I thought you meant "player character" and I was like "wait what?"

    Good luck! That sucks.


    Gay Male Inhuman
    Chotka, Last of the Blackeyes wrote:
    "We even brought these shooter tubes we found out there," Chotka said and held up one of the guns by the barrel.

    "The Lords have many guns. What need they of yours?"


    Gay Male Inhuman
    Samnell wrote:
    Chotka, Last of the Blackeyes wrote:
    "We even brought these shooter tubes we found out there," Chotka said and held up one of the guns by the barrel.
    "The Lords have many guns. What need they of yours?"

    So then...


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    "We also bring word of the village Torch, and the Lords' plans there."


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    "We do not seek to deal in needs, but in wants and plenty."
    I said something like that before my post got eaten.


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Samnell wrote:
    Chotka, Last of the Blackeyes wrote:
    "We even brought these shooter tubes we found out there," Chotka said and held up one of the guns by the barrel.
    "The Lords have many guns. What need they of yours?"

    "I never said they were ours. The Lords would be interested to know who we took them from," Chotka snarled back.


    Gay Male Inhuman
    Rikal Elkhorn wrote:
    "We also bring word of the village Torch, and the Lords' plans there."

    "Never heard of-" the man broke off as a white-haired, scarred woman stepped out of the gatehouse.

    "You're not Lords of Rust. Who are you?" she asked without preamble.


    Gay Male Inhuman
    Samnell wrote:
    Rikal Elkhorn wrote:
    "We also bring word of the village Torch, and the Lords' plans there."

    "Never heard of-" the man broke off as a white-haired, scarred woman stepped out of the gatehouse.

    "You're not Lords of Rust. Who are you?" she asked without preamble.

    No one?


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    I didn't want to interrupt Chotka. He's getting better results than I am.


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Oh, right, forgot we were waiting on me.

    "We are those who were there in Torch when the purple flame came back."

    Diplomacy: 1d20 + 9 ⇒ (3) + 9 = 12


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • "Orc diplomacy." =P

    Nothing really to say at the moment, let's see how they respond to Rikal.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Oh, I like that answer!
    I think my problem is I'm a pathological liar.


    Gay Male Inhuman
    Rikal Elkhorn wrote:

    Oh, right, forgot we were waiting on me.

    "We are those who were there in Torch when the purple flame came back."

    [dice=Diplomacy]1d20+9

    "I don't know anything about that. Who sent you?"


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • "Vengeance..." =P


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    "Mayanda, servant of Hellion, mistress of the deep metal cave." Spidre responds in her proudest voice.
    Bluff: 1d20 + 8 ⇒ (12) + 8 = 20


    Gay Male Inhuman
    Spidre wrote:

    "Mayanda, servant of Hellion, mistress of the deep metal cave." Spidre responds in her proudest voice.

    [dice=Bluff]1d20+8

    The woman blinked. "So that's how it is. Go on in. I'm sure she told you the way to your master."


    Gay Male Inhuman

    So then...onward? Any questions you want to ask of the woman?


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Onward!


    Gay Male Inhuman

    The sworn band pass through the makeshift gatehouse and find themselves on the edge of a broad, mostly open field with walls of twisted metal and other debris rising up on all sides. They sould see three separate paths through the most distant portion of the wall, all heading off to the northeast. A rude building just as ramshackle as the gatehouse rose above piles of debris nearer to due north.


    Gay Male Inhuman
    Samnell wrote:
    The sworn band pass through the makeshift gatehouse and find themselves on the edge of a broad, mostly open field with walls of twisted metal and other debris rising up on all sides. They sould see three separate paths through the most distant portion of the wall, all heading off to the northeast. A rude building just as ramshackle as the gatehouse rose above piles of debris nearer to due north.

    Anyone?


    Male Human Skald 4/Shaman (battle) 4/Gestalt 4 | AC 18 (17), touch 13, flat-footed 15 (14) | Fort +6, Ref +3, Will +8 | HP 32/32 | Init +3 | Perception +11 | Raging Song 12/12 | Wandering Spirit: Slums

    Rikal looked about the inside of Scrapwall - the place was truly worthy of the name, being nothing more than scrap. Glancing at Chotka, Rikal says, "Warleader, should we head towards that buidling to the north?"


    Orcl/Bld 4 | 52/52, | Fort +7, Ref +3, Will +4 | AC 17, T 11, FF 16, (+1 AC vs. Robots), CMD 19 | Perc. +3 | Init +1 Orc
    Status:
  • Nothing right now
  • Oh man, so many ways this could go badly. Perfect :D

    Chotka scratched the stubble on his cheek, then grunted his approval. "Only place that looks standing. Remember why we came."


    Gay Male Inhuman
    Chotka, Last of the Blackeyes wrote:
    Oh man, so many ways this could go badly. Perfect :D

    I feel that way every time I give this group a choice. :)

    The Sworn Band started across the somewhat open space. In short order they came near enough to see a pair of orcs standing on a wooden walkway outside the building. They looked to be armed and guarding the place.


    Female Ranger/Summoner 4 - HP: 44/44 | AC 20/21 | T 15 | FF 16 | F: +8 | R: +10 | W: +7/9 | CMD 18 | Init +4(+2 deed)/(+2 FT) | Percep +8/10 | 20ft
    Resources:
    Pn: 3/3; SNA: 6/6

    Spidre notes the guards but tries not to look like she's looking at them. "Think they'll stop us?"

    1 to 50 of 2,180 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
    Community / Forums / Online Campaigns / Play-by-Post / Samnell's Barbaric, Gestalt Iron Gods Gameplay All Messageboards

    Want to post a reply? Sign in.