[PFS] Season 0 run, mixed with Dragon's Demand

Game Master Irish202


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Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Urbar drops one of his weapons and runs towards the cliff. He jumps off still holding one of his swords to use under water.
"Geronimooo~~~"
He yells as he falls down.

I've indicated where I would want to jump off the cliff, in a straight line from where I was standing. Is this possible?
I will end in the water next turn right?

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

"Huh."

The elf says, raising a brow as the remaining toughs run off. Knowing very well that he wasn't a great swimming her merely approached the battle zone and picked up one of the crossbows. No, he picked up two after he put his own away.

"No one panic!" He shouted as if trying to calm a situation.
"There will be fantastic laughter and drink this evening, brought you all by the fallen and the cowardly!"

He intended to sell the crossbows for means to throw a party at an inn where tea could be had, ale, women to seduce and alcohol for those who prefer neither of the previous.
Urbar will likley need alcohol. He thought to himself.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

Amid the swirling water and bubbles, Vicard spots Yargos, chained to other doomed men, sitting on the bottom (ignoring the splash as Urbar hits the water). Time is pressing, but at least the chain (and lock) look poorly made. Even in the terrible conditions, it looked like Vicard could pick it open, as he had opened many locks before. The Investigator kicks hard, and reaches the terrified chained men. He gestures to Yargos, motioned that he is going to try to open the manacles. With frenzied and hurried motions, he attempts to force open ones of the locks with guile and skill.

Disable Device: 1d20 + 8 ⇒ (4) + 8 = 12 Inspiration: 1d6 ⇒ 5

Trying to open one manacle.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Tereze shouts Ery, Fiona make sure zose brutes are really running!
Reaching into her pack, she seems to dig around for a very long while before producing a coil of Rope.

She then walks over to the edge of the cliff peers down.

Perception looking for someone to surface/throw the end of the rope to: 1d20 ⇒ 9

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

In an instant the tides of battle seem to turn, favoring the Pathfinder group. Tereze's shout getting her attention, Fiona looks in the general direction of the others and sees both men running. I should try to be useful now. I remember Elvira used to do this when I was sick and hallucinating and she wanted to calm me down and allow me some sleep... She takes a few steps ahead before gesturing at one of the two bandits and throwing some sand in his general direction.

Slumber Hex at one of the bandits.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Gwen curses the bandits for their cowardice as they run from battle; however, she suddenly remembers the four old men in the water below. The crazy Vicard had already jumped off the cliff after them... and then she looks up to see Urbar leaping off the cliff as well. She sighs and quickly dumps her backpack to the ground. "There is more rope and a grappling hook in there should you need it." She then follows behind Urbar, hoping to assist with the rescue effort. 'Falayna grant me strength...'

Acrobatics: 1d20 + 4 ⇒ (14) + 4 = 18


2D maps are awful when it comes to 3D positioning. Urbar's position is several feet above the old man. So he's in a different square cube than the man, even though it looks like they share the same square on this 2D map.

And yes, everyone's aware of the existence of both shores.

Urbar and Gwendallyn drop some of their items and jump into the water.

Vicard already was in the water and dives 20 feet down to reach the old men. He manages to break the chain somewhere in the middle, creating two sets of shackles old men.

Tereze takes a rope and throws the other end at either Urbar of Gwendallyn.

Will: 1d20 - 1 ⇒ (11) - 1 = 10

Fiona tries to be useful, and she proves she is. Her slumber hex causes the yellow tough to instantly drop to the ground.

The orange tough lets out a high-pitched shriek when his last ally also drops, and continues to withdraw. (He's about 20 feet off the map, to the east.)

Round 5:
Tereze
Gwendallyn 9/13HP
Eryzule
Fiona
Vicard
Urbar 7/12HP

Orange
Yellow -3HP (Asleep)

EDIT: Urbar forgot his Swim/Acrobatics roll earlier.

Swim: 1d20 + 0 ⇒ (2) + 0 = 2
Nonlethal damage: 1d3 ⇒ 1

Urbar takes 1 nonlethal damage as he hits the water.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

Doing tasks underwater isn't as simple as holding your breath. There is the vision issues, as grimy and salty seawater stings your eyes. There is the cold numbness that invades your limbs, making them slow and clumsy. And of course, there is the water itself, making even the simplest task a slippery nightmare of smoothness and slickness.

Still, Vicard was a professional and even if he had never picked locks in quite this scenario, he knew his business. With one free, he nodded to himself in satisfaction. Excellent, he thought to himself. One down, one to go. Ignoring the looks of the other (almost) drowning men, he focuses on the remaining manacle, forcing his chilled hands to work.

Disable Device: 1d20 + 8 ⇒ (14) + 8 = 22

Trying to undo the other manacle on Yargos.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

"Well done, Fiona."

The elf said with a soft smile and gently placed hand to the shoulder.

"Tell me, Are you a fan of 'small town' justice?"

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

After seeing that the other end of the rope is within Urbar's reach, Tereze braces herself and wraps her end of the rope around her arm making sure those is the water have a solid place to hold onto and keep themselves above the surface if they can't swim.

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

Concentrating on her dropped enemy, Fiona begins moving towards him when she suddenly feels a hand on her shoulder. Startled, she practically jumps in surprise while a small dagger appears in her hand, ready to slash at whoever touched her... until she realizes it was only the elf she healed a while ago. She makes eye contact with Eryzule, lowering the dagger only a couple of seconds later, her eyes reminiscent of those of a cornered wild animal. He should stay away from me... adnd I should remember that I'm not fighting alone, at least for now. I've done enough of that in recent times. I should also be wary of some of my new "friends", they might not be as trustworthy as they seem. Without answering Eryzule's question, she takes a few steps to the sleeping thug, quickly disarms him and lacking a rope, aims her crossbow to his head while waiting for him to wake up. Turning back to Eryzule, she adds, "We should interrogate him once he wakes up, and terrify him enough for him to leave us alone in the future. Do you have something to tie him with?"

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Gwen hits the water in a smooth dive, slicing through the salt water as she breaks the surface. She clears the bubbles, looks around for Vicard, and spots him. She swims down to help him with the manacled men...

Not sure if I would be able to reach him in this round or not. If so, I'll throw out a strength check to possibly break the other set of chains.

Strength Check: 1d20 + 3 ⇒ (19) + 3 = 22

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

"You hive quiet the steady hand there, aiming a bolt at the man's head. I bet it's perfectly aligned too. Sparring a man's life after such a slight. Perhaps a small pull on your index finger will alleviate any concern of him returning to do us ill."

He gave a soft smile as he folded his arms over his chest. He watched the other continue to run off with a small shrug. Looking to the sleeping thug, he let out a sigh. He aught to die. But, I suppose I can help contain the fool...I'll have him do my laundry. He smirked at his own thoughts then spoke again to Fiona.

"Alternatively, I can charm him to enjoy our company. Then we can enact sweet, sweet vengeance."

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Urbar flinches when he hits the water. After a short moment to get used to the icy cold he sees Vicard fumbling with chains. He tries to swim towards him. He points at the man already half freed to 'ask' Vicard if he is the one. If Vicard succeeds at his work Urbar will grab the man and try to swim to the surface with him.

Double move, if it all works out.
Swim check down: 1d20 ⇒ 16
Swim check up with the man: 1d20 ⇒ 19

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

He's right and you know it girl, the persistent voice appeared in Fiona's head. "Just one brief move and you'll be safe. Do it. Do it for me, for us, for our future." Fiona looked at the sleeping man, lifted her eyes to nearby Eryzule, then glanced back at the man as her muscles became tense. She breathed deeply, shook her head and answered one or both of her conversants in a soft voice, clearly trying to maintain her grip on her consciousness. "'Tis a grave offense to take the life of a helpless one," she croaked. "We already know that and suffered much for it. Or do you prefer to forget that?", she adds, appearing to either ignore Eryzule or assume that he knows who she is addressing. DO IT! DO IT NOW, the voice urged her again in her mind more strongly. A few tears appear in Fiona's eyes as she lifts the crossbow again, clearly struggling with herself. Her finger moves towards the trigger and slowly begins to press on it as her hands begin to shake more violently. "No!," she breathes as she manages to move her aim slightly to the side and fires the bolt which sinks into the ground a short distance from the thug's head. Her tears begin to stream from her eyes as she falls to her knees and puts her head down to the ground, shivering and sobbing quietly. "I'm sorry. I'm so sorry," she whispers to either Eryzule or to herself.
Not sure when the thug wakes up in all this, but the duration of his sleep was one round.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Just flavor posts, no actions going on of relevant turn forms for Ery At the moment.

Eryzule was about to speak in response to Fiona's words, though as he matched eyes with her's, he fell silent. She didn't seem to be addressing him directly...or at all. He tilted his head and narrowed his eyes curiously as she continued to exihbit some kind of deep, physically taxing, conversation with her self.
Well, this is interesting. Seems she has some inner demons.
The elf Thought only to be startled out of thinking as she snapped: 'No!' and fired near the groggy thug's head.
Looking to either direction as if to ensure no one saw him briefly panic, The elf adjusted his tunic by pulling on the front of the collar and shifting at his shoulders.
Looking down to Fiona with a raised brow he unclasped his cloak and tossed it lazily over her shoulders, the hood resting at the back of her neck.
He sighed lightly, taking a knee near the thug's head. Waiting for him to wake up.


Vicard and Gwendallyn manage to break the shackles in two different spots, freeing all four of the old men at once. Either by themselves or with the help of Urbar everyone reaches the surface, where Tereze's rope dangles.

Meanwhile Fiona has an internal conflict. The tough at her feet wakes up just a seconds before Fiona's bolt sinks in the ground besides his head. The man freezes in place, and Eryzule kneels next to him. "Spare me... please," the tough whispers in a weak voice.

After some time Tereze and the others have helped all of the old men out of the water. The tough at Fiona's feet still hasn't moved, scared of what could happen if he does.

The real battle was already over, but here's the official announcement to cancel the initiative order:

Combat's over!

"Thank you! Thank you so much!" Yargos says as he gives Vicard a big hug. "Thank you, everyone!"

The other three men are also overjoyed, one even crying as he thanks you for the eleventh time.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

Vicard puts on his professional face, the hard and stern countance he bears when on the case. Deep inside, he is moved by the men’s constant thank yous and joy over being saved. It is a warm feeling, having saved these lives from the horrors of drowning. Deeper inside, he buries the thought that he would have let them all drown except for Yargos if he had to.

“All of these thank yous are nice, Mr. Gill” He says addressing the still sopping wet Yargos. “But you could really pay me back by giving me a certain notebook in your possession. It would serve as an adequate reward for personally diving off a cliff and saving you from certain death. Please tell me it is unharmed.” He glances at Urbar and Gwen, nodding at them to show he acknowledges and thanks them for their help in the churning surf below.

Not using Dip or anything yet. Saving his life will hopefully make his tongue wag.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

Staring into the eyes of the remaining tough, the pale elf pondered a few things during his rather weak plea to continnue to exist. first on his mind was how outragously thirsty he was. His comrades were soaked and he was no closer to enjoying tea. The second was Fiona. He wasnt entirely sure how to handle a woman possessed of an outsider or her own inner conflicts. It both intrigued and unnerved. He shook his head as reality snapped back into view, hearing the thanks and praise from old men toward their saviors.

"So let me get this straight." His eyes narrow to tough before him.

"You want my peers and I to spare your life...when you nearly killed me moments ago, And you even made Fiona cry?"[b] He grabs the toughs head gently, forcing him to look to Fiona.

[b]"What kind of person does that?" He returned the felon's gaze to his own.

"I demand recompense! You will make me tea or I will have you turned to stone!" with that he raises a hand, twinkling his fingers with prestidigitation swishing between them. Hardly an intimidating statement, perhaps nothing more than a confusing one.
Bluff: 1d20 + 8 ⇒ (10) + 8 = 18

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

LOL! "You will make me tea". That line right there nearly made me spit out my drink I was laughing so hard. Bravo, sir!

Gwen sucks in a deep breath of salty air as they break the surface, relishing it more than she cared to imagine. In short order she assisted the old men back to shore and up to the cliffs where the rest of her companions waited. She waves away their thanks with a shy smile, not being used to such shows of gratification. In her home town, such acts were expected by all members of the community without question...

She steps back up to Fiona, Ery, and Tereze dripping wet and wringing the water from her hair which hang limp about her shoulders with a few errant strands sticking to her forehead. Despite the insanity of jumping off a cliff after four old, shackled men Gwen was grinning as she licked the taste of brine from my lips. "Now that is why I joined the Pathfinders! Did you all see that?! I broke the chain in half!" She mimics breaking something. "Like a chicken bone." She glances over at Vicard with the nod and returns it in kind.

With that she leaves Vicard to speak with Yargos when she spots Ery and Fiona apparently interrogating one of the surviving toughs. She saunters over just as Eryzule shouts something about tea and stones. She cracks a smile and raises an eyebrow, but says nothing. She simply stands over the tough with her arms folded over her chest, attempting to look intimidating.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

The elf briefly looks to Gwen with a nod, simply acknowledging the uncomplimentable woman that now stood before them like a statue of intimidation.

It's odd that, after all this, Seeing Gwen wet only demands I make a comment...but what? Oh, Her skin, ladies like skin comments. No-no. Something a little more...Oh! I got it! Ery's eye widened as grin formed over his face.

"Gwen, The only thing that could possibly match your muscles glistening in the light like beacons of manly power...This fine young man's tea. He's agreed to serve me tea this evening in return for sparing his life." He nods, looking back to the tough.

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Urbar steps out of the water and spits next to him in disgust. He tries to wring out his clothes in the hopes of them drying faster. He goes to the top of the cliff again and collects his second sword. He sheaths both of his sword and joins the group again.
"What shall we do with the other filthy humans?"
He says pointing at the unconscious thugs.
"I vote to throw them over the edge. Like they did with our target."
Urbar looks really annoyed with the whole situation and wouldn't mind to get away from this place.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

As soon as those in the water are safe, Tereze moves around to those on the ground kneeling down and briefly praying over each body.

Casts Stabilize on each downed man.

At the sound of Urbar's voice, Tereze stands up and looks angerly at the rest of the group. Is zis really a discussions? Zese are Brothers, Fathers and Sons of ze desperate people who live here. Sending zem to ze horrors of ze boneyard without at least knowing what was happening here is not only wrong, it is an invitation to have zeir families find us and declare vendettas against us. We have what we need, let us do no more harm then we must the process of obtaining it. Extract the information we need and if zey are not clearly horrible people let zem return to zeir lives and learn to sin no more.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Gwen frowns at Ery'z comment, not quite sure what to make of his words. She opens her to mouth to say something, but falters... and instead addresses the tough at their feet. "Why did you and your fellows kidnap these men and then attempt to murder them?"

She suddenly turns to look back at Tereze and Urbar. "Agreed, I won't partake in the cold-blooded murder of these men. Even though they attempted the very same feat." She turns to glare at the conscious man. "We should interrogate them, get what information we can. At most I say we throw them from the cliff with their feet shackled. Give them at least a fighting chance, more than what they gave those old fools."

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

Vicard turned from the joyful Yargos as he heard the others talking about the thug prisoners. His stern voice cuts over the crashing surf below, and his eye fixes on Urbar (and also a bit on Gwen). “No one is throwing anyone anywhere. We have a task, a set mission. Let’s not get sidetracked with ‘local’ justice. Keep them alive, we might need him.” With that peremptory order, he turns his full attention back to Yargos.

Internally the Investigator sighs. Other people get so distracted when on a case. Can’t they see that focusing, totally focusing, is the only way to get things done? Worrying about justice, morals and fear are luxuries that can’t coexist with doing a job right. I should have stayed working alone, Vicard thinks to himself.

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

Fiona stands up as Eryzule takes care of the last thug, moving away a few steps and wiping her tears. She felt so tired, as if she just wanted everything to disappear so she could sleep as much as she wanted, not caring about the rest of the world. When was the last time I slept that much? I can't even remember so it must have been years. The others arrive, boasting their triumph and discussing the fate of their fallen enemies, but Fiona can hear only bits and pieces of the conversation. Instead, she slips back into her memories, conjuring a specific one of herself sitting with Elvira in their small hut, chatting about some of the recent villagers and their stories, sipping their favorite tea in the cozy but small bedroom, laughing and enjoying each other's company. Why can't I go back to that point in my life? Everything was so peaceful, so serene. Is that too much to ask for?, she asks herself. Unsurprisingly, another voice answers dryly, tempting her For you, it is. Sinners like you will never attain that. But why should you aim at such banal goaks. Better embrace and revel in your powers, Forsaken one! Fiona opens her mouth to try and answer the voice defiantly, but is paralyzed by her inner fears. She stays out of the conversation regarding the thugs' fate, her eyes seemingly unfocused as she stands aside, thinking.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

The elf kept a hand on the tough's forehead. mostly because he forgot he was even in contact with the gent as he listened to the other's debate over what to do with all their would-be killers. He waited till they had finished this round of debating, looking to Fiona with a soft smile as she seemed to back away.
Looking to the others he coughed lightly to get there attention. when that seemed to fail, he conjured a variety of sparks and way-word images that all seemed to be tea related. IE: There was a cup, kettle, and a variety of tiny filter bags smothered around herbs of sorts. these images just spawn off his hand as he tried to get the others attention.

"Friends! I have this fellow here to make us tea, I would take the others to do the same! They all owe us their cooking skills in penitence for their crimes! I, The Lord of Tea, Will not be denied this!"

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Tereze seems to grow more angry at Tyr's words and rounds on him eyes blazing What crimes would zose be Elf. Do you know zese men? We stopped a murder from happening, for good or for evil, but if we commit more murder or commit others to slavery for unknown crimes, how are we any better zen zese men. Disarm them, bind them and at least determine zeir crimes before executing any pushishment. We tarnish the whole Pathfinder Society if we do any less.


Despite all the ruckus over the thugs, the conscious one at Eryzule and Fiona's feet in particular, Vicard keeps his cool. the professional attitude of the investigator help Yargos remember the urgency of sharing the information he has with the Pathfinders. "Everyone, listen to me! I don't have the codebook, it was taken from me!"

When he's got the attention of most of you, Yargos shares all he knows with you. True to the stereotype habit of old men, Yargos's story starts way in the past. "Eight hundred years ago, a hidden armada of ships from Taldor floated off the coast of the Isle of Kortos like a thousand locusts, waiting for the signal to invade Absalom. The plan was simple, but deadly: When the misty weather of Desnus (May) took hold, a fifth column of infiltrators known as Black Echelon would weaken strategic defense points and destroy Absalom’s warning system from within. Once their bloody mayhem was complete, the hidden saboteurs planned to signal the fleet, welcoming them to lay siege to a city now brought to its knees."

"Prearranged signal lights were prepared for each phase of the offensive. A red flashing light was the sign for Black Echelon to poison Absalom’s granary. A violet light with three pulses was the signal for a prearranged team to destroy the city’s bell towers, and so on. But when the mists of Desnus descended, the prearranged signal lights never appeared. Unbeknownst to the hidden strike teams, the leaders of the Black Echelon infiltration cell were discovered and assassinated by brave heroes of Absalom. The signal lanterns lay dark, and the rest of Black Echelon sat idle. Several hours later, the fleet’s hiding place was discovered. A quick counterattack by Absalom’s navy ambushed the would-be invasion force and Taldor’s armada was destroyed to the last mast. In the coming weeks, Absalom’s constabulary rooted out the remaining hidden members of Black Echelon and put every last one to the sword."

"The failed invasion mission, called the Silent Tide, would have amounted to little more than a cautionary footnote in a textbook of naval battles save for one crucial detail: Prior to entering Absalom, each member of the Black Echelon cell swore an ancient oath, known as the Binding Word. Black Echelon pledged to fulfill their duties, no matter the barrier, no matter the cost. The power of the Binding Word even compels these deadly saboteurs from beyond the pale..."

Yargos pauses from dramatic effect, an takes a moment to look everyone in the eyes. He then continues, his voice almost a whisper. "Some time ago I acquired a copy of the ancient codebook detailing the signals for the Silent Tide. Not expecting anythign bad to come from it, I replicated them on a lark. I then saw Black Echelon rise... And what's worse, the marines of the massive armada that now rest on the sea floor have also sworn the Binding Word..."

The old man's voice rises and he starts making wild gestures with his arms. "Once Black Echelon finishes its final task, the invasion force will rise and the Silent Tide will roll across the city, bringing death to all of Absalom! I tried to alert the city and avert disaster, but someone intervened before I could hurl the codebook into the sea to abort the Silent Tide once and for all! His name's Nessian, a young crime lord around these parts. Those goons you fought are his underlings!"

"Nessian intends to manipulate the undead operatives and take advantage of the disruption their sabotage wreaks. The codebook
has a master abort code. As the bearer of the codebook, Nessian alone knows the lantern signal to abort. With the codebook he plans to blackmail the populace as he wishes and secure his place in Absalom’s underworld. You must help me find Nessian and retrieve the codebook!"

Yargos huffs and puffs as he tries to calm himself down, the stress and wild gestures taking their toll on the old man's body. As his heart rate steadily lowers, Yargos focuses his gaze on the thug captured by Fiona. The thug stares back at Yargos, then carefully looks Eryzule in his eyes. "Please," the thug begs, "don't make me serve tea."

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Gwen blinks at Tereze's anger. "Tereze, forcing this fellow to brew us some tea if a far cry from slavery. And far less severe than any punishment they would face for attempted murder. The only reason those four men even survived is because we saved them. These thugs made the decision to kill those men. It is not as if they made their intention clear and we stopped their actions beforehand. Even in the face of opposition, they attempted to carry out their actions. There was no accident. They should be punished for such a crime." She takes a calming breath. "I do not believe Eryzule intends to keep them as slaves." She looks at Ery with an eyebrow raised. "He merely intends to punish the man by forcing him to brew some tea."

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

After hearing all of this detail and gaining a sense of 'greater threats' on the horizon, The elf sighed lightly looking to the tough at his feet. He raised a brow, loosing his previous interest in making the the fool wear an apron and make him tea for an hour or so.

Hearing Gwen defend him from Tereze's seemingly overzealous accusations... he smirked lightly, but the moment was ruined by previous information given by the old human and his heavily detailed story. He gave Gwen a nod, tapping the case that hung off his shoulder.
"Don't worry, it will be had." His inflection made the act of tea drinking seem suggestive some how. He turned looking to the ground as he paced around the thug, a hand to his chin.

Well, Calisteria often finds her self in odd situations about vengeance I'm sure. The elf thought as he nudged the tough with his foot.

"To your feet. Tell us where Nissian is and be on your way..."
The elf was a bit short, loosing all interest in the thug altogether.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

Vicard grunted sourly at Yargos’s story. he had heard of old magic spells and oaths coming back from beyond the grave before. He remembered what his brother had called them, “Deadman’s Switches”. This one sounded very important and very dangerous. A small part of Vicard burned with excitement, but he tamped it down, just like all of his other emotions when he was on a job. Vicard thanks Yargos and motions for him to wait a moment, then turns to the tough.

He turned to question the tough, but Ery beat him to it, if somewhat ineptly. Sighing just audibly, he said , “The name was Nessian, Eryzule, not Nissian. Anyway, answer the question, man.” He continues gesturing at the prostrate tough. “Tell us where we can find this man and we’ll talk about your future. I'm not sure how long I can hold off my bloodthirsty friends here.” The last few words are laced with malice and obvious threat.

Intimidate: 1d20 + 6 ⇒ (15) + 6 = 21

Hoping to scare out the information from the tough.

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Gwen allowed the wall of information provided by Yargos to soak through her brain and processed it all. Afterward she lets out a sigh as well, clearly relieved to no longer be bombarded by the old man. "Well, now isn't that an interesting turn of events. So, who are the rest of these fellows? Friends of yours? Or bystanders?"

Also, Gwen could use a little healing...

Grand Lodge

M Human Ranger (HP 52/52 | AC:21 | T:14 | FF:16 | CMB:10 | CMD:23 | Fort: +6 | Ref: +8 | Will:+4 | Init: +3 | Perc:+10 | Speed 20)
Ulfa:
(HP 39/39 | AC:23 | T:13 | FF:20 | CMB:+7 | CMD:20 | Fort: +7 | Ref: +7 | Will:+3 | Init: +3 | Perc:+6 | Speed 30)

Urbar sits down whilst the old man tells his story. After a few sentences he gets the feeling that it is going to take a long while. He grabs a whetstone from his pouch and starts sharpening one of his swords. he silently waits on the story to end and for the others to ask their questions.


At Eryzule's order the thug moves back to his feet. "I'll lead you to Nessian, but please don't hurt me! He's just outside Absalom!"

Yargos is still panting heavily after his huge story. "We... we should make... haste..."

Make Perception rolls if you decide to follow the thug to Nessian.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

The story checked out well enough. Doubtful a half-drowned man could come up with such a story on the spur of the moment. It had that hint of truth and wide splash of fantasy that often marked a true tale. Vicard got up, keeping a weather eye on the tough. Still, he didn’t look dangerous.

“All right, lead on. Let’s go surprise your boss. I’m eager to meet him.”Vicard pauses and looks around, ‘I assume no one has an issue with this?” he adds, belatedly remembering he is not alone in this investigation. Nessian…had Vicard ever run across him in the years of low-level investigating? He racked his memory searching for a name.

Knowledge Local: 1d20 + 8 ⇒ (14) + 8 = 22 Free Inspiration Roll of Local: 1d6 ⇒ 3

Perception: 1d20 + 4 ⇒ (10) + 4 = 14

Let's hope I (or one of us) spotted the horde of ghosts of the black echelon or whatever is about to attack us and kill our lead...Trying to see if I know anything about Nessian, as well.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20
Vicard wrote:
“The name was Nessian, Eryzule, not Nissian. Anyway, answer the question, man.”

"Right, Nessian...It's the accent, I apologize." The elf shrugged, looking to everyone. The thug's answer caught his attention which was only enhanced from Yargos' Response.

"Ah-ha! Then show us the way, my dear friend!"
Eryzule's right iris flared with a blue energy as he looks the thug directly in the eye. He wanted to ensure they wouldn't be caught in an ambush. and if he couldn't have this man as a personal chef, then he'd at least make the remaining time the thug had to live useful...and enjoyable.Casting Charm Person (DC15)

"When this is all over, we'll have drinks and laugh about how we met." The elf said with a warm, welcoming smile.

Perception: 1d20 + 4 ⇒ (19) + 4 = 23
Knowledge Local to know a bit about Nessian: 1d20 + 5 ⇒ (11) + 5 = 16


Will: 1d20 - 1 ⇒ (7) - 1 = 6

Eryzule successfully charm's the thug, and you start moving toward Nessian's hiding place.

As you move, Yargos answers a questions he previously forgot to answer. "The others are my friends," he says as he turns around to point at his friends, only to see them hurry away in the distance.

"Were my friends," Yargos corrects himself in a sad mumble.

Shortly after you leave Torsen's Maw Vicard and Eryzule spot a red light flashing in a distinctive pattern from the top of a distant building, deep in the city. they point it out to the others.

"Nessian!" shouts Yargos. "He’s signaling Black Echelon—the undead! Six flashes of red—I remember that signal… By the gods! That’s the granary! Nessian has sent those monsters to poison the granary! C’mon! I don’t know how, but we’ve got to stop them—we’re the only ones who know what’s happening."

Yargos runs off toward the granary. Or at least he tries to, but his old bones have trouble keeping up with his intentions. As he 'runs' toward the granary, you and the charmed thug follow him. Meanwhile an attempt to explain the situation is made by Yargos, who once more starts panting from fatigue.

"Black Echelon... huff... intends to lace the city’s reserve grain... ugh... supply with a foul and forgotten poison called *cough* Gut Wither! In the event of a siege... oh my back... Absalom would be left without its granary and the city could face... the threat of mass star- *cough cough* starvation in the... coming months!"

As you approach your new destination, you find an eerie cold fog has suddenly descended on the adjoining streets and alley ways. When you arrive at the massive granary, you find the three guards posted to protect the food depot are already dead. The massive wooden door to the granary has already been forced open.

If you'd enter the first room you'd see this room is empty. Part of the room beyond the first is revealed through the partially opened doors, but it also looks empty.

DC 10 Survival:
You detect a faint trail of blood leading from the first room to the room beyond, which is partially revealed by the slightly opened doors. The trail appears to continue to the back of that room.

A new map, including dead guards and charmed tea servant, has been uploaded.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

"So... we got three dead guys, encrouching fog...empty grainery..."
The elf hints at the unnerving atmosphere that has begun to loom around them.

Handing the Tea-Servitor a light crossbow he had taken from the previous fight, he nods to him. As he reloads his own heavy crossbow, he laugh slightly.

"Here, have a couple of these."
The elf offers 2 bolts to the thug as he raises his weapon over his free shoulder. Looking about he motions Tea-Servitor to come with. He motions the man to the right of the door, why he takes left.
I always wanted to feel like a guard checking entry ways in a drug den. A smirk formed over his face as he whispered to the others.

"Clear."

Survival!: 1d20 + 1 ⇒ (15) + 1 = 16

It was only then did Ery notice the feint smell of blood. In order for that to happen...there had to be a lot gathered through the other door. He suddenly felt the need to be foolish significantly drop away. His eyes narrowed as he pointed his weapon toward the cracked door beyond the entry. I swear if we make it through this, if Tereze denies my tea again...I'll charm her... He thought to keep his head level and nerves in check.

Dark Archive

Female Human Oracle Lvl 9 (HP 83/83 | AC:20 | T:11 | FF:19 | CMB:7 | CMD:18 | Fort:+6 | Ref:+5 | Will:+8 | Init:+5 | Perc:0 | Speed 30) PFS#: 172834-1
Spells:
Remaining 4th: 4/5, 3rd: 7/7, 2nd: 6/7, 1st: 6/7, Channel Energy: 5/5, Master of Pentacles: 1/1, Energy Body 9/9, Boots 3/3

Tereze now more in control of herself draws her club advances into the first room and looks around.

Survival: 1d20 ⇒ 3

Noticing nothing she carefully advances to the next door and peaks through.
Perception if needed: 1d20 ⇒ 3

Move me into the room next to the doorpost please

Grand Lodge

F Human Witch/6 (HP 38/38| AC:11 | T:11 | FF:10 | CMB:0 | CMD:11 | Fort:+3 | Ref:+3 | Will:+5 | Init:+1 | Perc:+6 | Speed 30) PFS#: 12713-4

Fiona tried to listen to Yargos. She really did. It didn't help much though as her mind and attention kept drifting away creating a very different story than the one that has been told. Why are we supposed to go fight an invading army from centuries ago? They're all dead by now, she thinks to herself, puzzled. Dead like Elvira. I wish I could somehow speak to her again. We'd have so much to talk about. She might be able to help me, and we could leave and live somewhere more quiet, in a peaceful countryside, rebuild our lives, she begins to ruminate again, lost in her thoughts. A few minutes (or more) later, the others begin to follow the old man, so Fiona walks with them, her thoughts scattering to all directions again. Some red flashes appear and some of the others seem to think they're important, but Fiona fails to understand their relevance to the situation now - how can this person signal a group of century-old invaders - until someone mentions the undead. Fearing those creatures, Fiona seems to focus a little for a short while, but as no undead appear her endless circular thoughts take over again.
The group eventually reaches something that seems like a granary. One of those buildings in cities in which they keep their grain, she thinks to herself. But how does it connect to our mission? I'll just follow the others... that's been going quite well at the moment and they seem like a competent group, so why not? Thinking about the rest of the group she glances at them as they take positions outside and inside the building. The tall muscular girl was still bleeding from an open cut, so Fiona moved next to her and without words rubbed some ointment into her wound, whispering a few words that conjured up more memories.
Healing Hex on Gwen for a 1d8 + 1 ⇒ (2) + 1 = 3 HP heal.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

From finding lost notebooks to clearing bloody granaries. Vicard hated it when a job changed midstream and this had obviously happened here. The Socity hadn't sent them out to stop ghost armies or save old men from drowning. It had happened anyway, and there was no time to check back with headquarters. Internally he sighed and moved forward.

Before he entered the building after the cautious Ery and Gwen, he noticed Fiona looking a little dazed and confused, even during a healing spell. Perhaps the trauma of battle and death had shaken her? He had seen it before, and he didn't pretend that the little skirmish hadn't bothered him, and he was a vetern of such nasty little things.

“Steady, Fiona. It's all right. Just stay focused and keep your eyes open, and we'll be all right.” He touches her lightly on the shoulder, and moves into the granny. Cat-like, he quickly passes through the open room and approaches the slightly opened door. He whispers to Tereze his voice barely audible, “Let me..”

Carefully the investigator removes a small mirror and uses it to see around the opened door.

Stealth on mirror: 1d20 + 6 ⇒ (5) + 6 = 11

Perception on other room: 1d20 + 4 ⇒ (14) + 4 = 18

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Survival: 1d20 + 2 ⇒ (17) + 2 = 19

When Gwen spots the dead guards and blood trail she immediately switches into fight mode. She looks around, constantly, keeping her head on a swivel as others move in to examine the next room. She watches as Fiona suddenly approaches her and begins to put ointment upon her wounds. She nods and smiles her thanks to the strange young woman as she enters in behind the others and stands by in the darkness as Vicard looks into the next room with his mirror... 'How do you fight a ghost?' She suddenly wondered with rising alarm.

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

While Tyriel and T.S. (Tea-Servitor) hold their position on either end of the entry door, The elf looked to Vicard curiously as he used the mirror to peer around the half-open doorway. He kept his focus around the walls before taking to his feet, signalling T.S. to do the same.

"Keep your eyes peeled, T.S." The elf whispered nodding to the thug. He found this situation was fitting. A crook turned into unwitting ally. For the time anyway. He watched as Gwen joined Vicard, feeling better that there was a bit of combative distance between he and the potential target.

A thought crossed his mind as he focused his mind a little more. He opened his eyes, a swirl of blue and silver energy twisting around his irises. Let's see what lingers...

Casting Detect Magic.


The spell doesn't let you to control him, Ery. He's just an ally ;)

"I'm too scared to move on!" the thug tells Eryzule, refusing to move any further than the entrance to the building. "I don't like undead, they're scary!"

Making clever use of his mirror, Vicard is able to follow the blood trail to the northwestern room. In this room he spots three men with rotting flesh. Two of them stand guard, while the other is unpacking ceramic vials. The men are oblivious to the party's presence, until the tea servant starts crying. "Please, Ery, we should go! *sob* It's not safe here! Think about all the cups of tea we'll miss out on if we die! *sob sob*"

Eryzule tries to focus his mind on what's beyond, and notices necromantic energy. Though he never gets past the first stage of his spell, which is simply detecting the presence of magic, before the tea servant disrupts his concentration. (Which is to say Ery only got to use Detect Magic for 1 round.)

Initiative:
Eryzule: 1d20 + 3 ⇒ (15) + 3 = 18
Fiona: 1d20 + 1 ⇒ (5) + 1 = 6
Gwendallyn: 1d20 + 2 ⇒ (17) + 2 = 19
Tereze: 1d20 + 1 ⇒ (9) + 1 = 10
Urbar: 1d20 + 2 ⇒ (10) + 2 = 12
Vicard: 1d20 + 2 ⇒ (20) + 2 = 22

T.S.: 1d20 + 0 ⇒ (15) + 0 = 15

Black Echelon Operative, Blue: 1d20 + 1 ⇒ (20) + 1 = 21
Black Echelon Operative, Red: 1d20 + 1 ⇒ (15) + 1 = 16
Black Echelon Operative, Yellow: 1d20 + 1 ⇒ (5) + 1 = 6

Breaking the tie between Fiona and B.E.O. Yellow:
Fiona: 1d20 + 1 ⇒ (19) + 1 = 20
Black Echelon Operative, Yellow: 1d20 + 1 ⇒ (8) + 1 = 9

Vicard, still using his mirror, immediately notices it when the Black Echelon operatives turn their attention toward your the granary's entrance.

Round 1:
Vicard
B.E.O. Blue
Gwendallyn
Eryzule
B.E.O. Red
T.S.
Urbar
Tereze
Fiona
B.E.O. Yellow

Vicard's up! :)

Extra rules, once you enter one of the four large rooms:
Grain Swamp: Much of the floor is covered in a sea of grain; treat each square marked with grain as difficult terrain. However, if you can succeed on a DC 10 Str check, you may move across a single square as though it were normal terrain (one check's permitted per square).

Flow Hatches: The 10-foot-high ceiling is covered with flow hatches (marked on the map as white squares). When opened, grain from the upper levels pours down to refill the grain supply on the lower level. Leaping up to spring a hatch requires a DC10 Acrobatics check and will draw an attack of opportunity from adjacent opponents. Alternatively, a hatch release can be triggered with a reach weapon or a ranged weapon with a successful attack roll against AC 20.

If a hatch is opened, anyone in the space below risks being struck by a cascade of grain. A successful DC 12 Reflex save enables the potential victim to immediately dive into an adjacent square and avoid the spilling wheat. Anyone failing is struck, taking 2d4 points of damage and getting held in place. On their turn they can attempt to pull themselves free (DC 10 Strength check) as a move action, otherwise they take another 2d4 points of damage.

The Exchange

M M Human Investigator 1 (HP -2/8 | AC:14 | T:11 | FF:13 | CMB:3 | CMD:14 | Fort:+2 | Ref:+3 | Will:+2 | Init:+1| Perc:+4 | Speed 30) PFS#173415-1

He had known that stupid tough would be trouble. He had known it but they had been to rushed for Vicard to do or say anything about it. He swalloed his curse, and promised himself to give Ery a talking to later. For now though, he had another problem in front of him. Undead, the most unpleasant type of problem.

He quickly took in the building, seeing the grain hatches and the tricky, unkempt floor. A terrible place to fight a battle. Not that he was much of a brawler anyway, better leave that to Gwen and Urbar. With that thought the Investigator goes off an an angle, hoping to perhaps confuse the undead (or disturb their plans).

He makes his way through the grain strewn floor, careful not to slip or fall, making his way to the far door. He has also drawn his sword-cane, and the slender blade glitters in the misty gloom.

Moved 15 feet through the grain and drew my weapon.I'm not much good here guys. I can't even Intimidate them to anything. Man, I hate undead.


Vicard curses the undead as he moves forward through the grain. He draws his sword cane, and curses the undead some more while the slender blade glitters in the misty gloom.

The blue-ish Black Echelon operative makes a few gestures with its hand, expanding the fog that swirls around its body. This creates a pea-soup fog which extends around the operative in a 30-foot radius, centered on its body. As a result, none of you is able to see the location of the Black Echelon operatives any longer. (The map still shows their last known locations.)

Round 1:
Vicard
B.E.O. Blue
Gwendallyn
Eryzule

B.E.O. Red
T.S.
Urbar
Tereze
Fiona
B.E.O. Yellow

Like before, those in bold are up.

Fog: Whether in the form of a low-lying cloud or a mist rising from the ground, fog obscures all sight beyond 5 feet, including darkvision. Creatures 5 feet away have concealment (attacks by or against them have a 20% miss chance).

Dark Archive

Male Elven| Sorc 6/Ora 1|
Resources:
Spells: (Sorc1 5/7| Sorc2 5/5|Sorc3 3/3 | Oracle 5/5)| Tangle Vine 6/6| Wooden Weapon 6/6 |Wands: Charm (49)| End. Elem (30)
Stats:
HP:32 (-14 from con loss) | AC:15(19) (13/12(16)) | Saves:+2/+5/+8 |Initiative:+3|Perc:+3|Diplomacy/Bluff:+19/+16| Sense Motive: +12|+1 Longbow +7 Atk 1d8+1 dmg 20/20

"T.S, Shush, There will always be tea. This life or the next."
Ery moved forward, realizing that silence was no longer necessary, he slid near Tereze from behind Gwen.

"Hey Beautiful, Think that divine power can be unleashed?" He gave Tereza a wink and refocused his crossbow.

Cant see, have no offense.. Tereze Save us!

The Exchange

Female Human 6th Level Brawler | HP 28/55 | AC 19 | T 14 | FF 16 | CMD 28 (G 35/T 32) | Fort +8 | Ref +8 | Will +6 | Init +2 | Perc +11 | MF - 2/6 | KO - 1/1 | PFS #: 13693-7

Gwen waited patiently while Vicard looked into the room with his handy little mirror. 'Interesting contraption...' She winced as the charmed tough suddenly exclaimed loudly and she turned to shush him when Vicard suddenly drew a blade from his cane and entered the room.

Gwen started to hiss at Vicard to get his attention to find out what it was he had observed in the other room, but she was too slow. Swallowing back her frustrated sigh, she follows Vicard into the next room and is confused by what she sees. She stops suddenly at the edge of the impenetrable wall of fog she sees before her. [i]'Fighting in fog, eh?'[/b] She smiles as she remembers a game she and her brothers used to play. One would be blind-folded and would be attacked by the others... it was that way they learned how to use their other senses whilst in combat.

She looks over at the investigator. "Vicard, what did you see?" she whispers to him.

Movement - Moving into the designated position on the map. Standard Action - Martial Flexibility to gain Blind-Fight for 10 rounds.

Blind-Fight 10/10 rounds.


Eryzule moves forward. After asking Tereze about her powers, and giving her a wink, he refocuses his crossbow.

Gwendallyn moves up to the edge of the mist, and Vicard. She remembers a game her and her brothers used to play, and tries to apply that experience to the current situation while asking Vicard what he saw.

You hear nothing from within the fog, and see even less. It's unclear what the Black Echelon operatives are doing inside the fog.

The tea servant loses his nerves and screams "I can't take this! I have to get away!"

He drops the crossbow and bolts Eryzule gave him, and withdraws from the building. "I'm sorry, but I don't want to die!"

Round 1:
Vicard
B.E.O. Blue
Gwendallyn
Eryzule
B.E.O. Red
T.S. (Withdrawing, just left the map)
Urbar
Tereze
Fiona

B.E.O. Yellow

Those in bold are up.

Extra rules for granary + fog rules:
Grain Swamp: Much of the floor is covered in a sea of grain; treat each square marked with grain as difficult terrain. However, if you can succeed on a DC 10 Str check, you may move across a single square as though it were normal terrain (one check's permitted per square).

Flow Hatches: The 10-foot-high ceiling is covered with flow hatches (marked on the map as white squares). When opened, grain from the upper levels pours down to refill the grain supply on the lower level. Leaping up to spring a hatch requires a DC10 Acrobatics check and will draw an attack of opportunity from adjacent opponents. Alternatively, a hatch release can be triggered with a reach weapon or a ranged weapon with a successful attack roll against AC 20.

If a hatch is opened, anyone in the space below risks being struck by a cascade of grain. A successful DC 12 Reflex save enables the potential victim to immediately dive into an adjacent square and avoid the spilling wheat. Anyone failing is struck, taking 2d4 points of damage and getting held in place. On their turn they can attempt to pull themselves free (DC 10 Strength check) as a move action, otherwise they take another 2d4 points of damage.

Fog: Whether in the form of a low-lying cloud or a mist rising from the ground, fog obscures all sight beyond 5 feet, including darkvision. Creatures 5 feet away have concealment (attacks by or against them have a 20% miss chance).

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