KC's Age of Worms

Game Master Kobold Catgirl

The Library of Last Resort is your last chance to find the resting place of Dragotha's phylactery. But you aren't the only people looking for it.
Loot Sheet.
GM Notes.


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The Gateway Grove, The Isle of Last Resort

No idea what you're talking about, you crazy Kordite.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Ah. The thin air from flying is making me delirious.

The damage from Tanith's AoO would be 3 lower because it wouldn't have smite on it. Am I correct in assuming it hit?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Dungeon Kobold wrote:

Sorry, I wrote Astraden instead of Eben. You guys have very similar...eyebrows.

Farrukh, the bags last [dice=highest of]2d6 rounds, sorry.

Hate to do this to myself, but Tangelfoot bags have a duration of 2d4 rounds, not 1d6.


The Gateway Grove, The Isle of Last Resort

Yes, Tanith (funny, the original reason I was double-checking your domains was to see if the smite was a constant or a single-target effect, and then I got distracted).

Highest Of: 2d4 ⇒ (3, 2) = 52d4 ⇒ (2, 1) = 3 Thank you for your honesty. :P

I'm off to do last-minute class assignments. I'll update tomorrow morning.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

11pm homework is the best homework. Good luck!


The Gateway Grove, The Isle of Last Resort
Carina Viera wrote:

Round 2: Actions

Move Action: Reload
Standard Action: Shoot the priestess

[dice=Will Save (Shield Other, Good Hope)]1d20+3+1+2

Carina's knees buckle under the priestess' magical assault. Despite her weakness, she reloads and fires again, this time at the priestess!

[dice=Ranged Attack (PBS, Precise, Sickened, Cover?, Good Hope)]1d20+8+1+1-2-4+2
[dice=Damage (PBS, Sickened, Good Hope)]1d8+1+1-2+2
[dice=Nonlethal Damage]1d6

EDIT: Included Good Hope effects. Didn't realize I had them. Argh.

Carina's bolt sinks into the priestess, who gives a yelp. The wound is curiously shallow, but in an evidently sensitive area, causing the bolt to inflict a nonfatal wound.

This is fluff text for it being nonlethal and not a reveal of Regeneration or anything.

Eben fires a single shot, the arrow sinking deep into the throat of Farrukh's foe and ending her life instantly. He moves south and fires an arrow at the other, but Astraden gets in the way and he has to fire wide at the last second to avoid hitting her.

Tanith beats the other drow into a bruised mess, finishing her off with a kick that causes her head to strike the stone floor very hard. She lies there and does not stir.

Astraden:
The spell she used is not, in fact, a spell. Applying her knowledge of belief systems, Astraden recalls hearing about a type of cultist called a "demonic apostle", common among drow, that could channel demonic energies to injure the good and true. Those especially powerful apostles are capable of sickening their targets, as well as inspiring their followers into berserk rages. Finally, they are gifted with quasit servants.

Rodrigo is up.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden points to Myrianaas again, sort of like a druid pointing out a rare bird. "She's got some sort of variant channeling from being a 'demonic apostle.' Can make her followers go into rages!"

Assuming the "Tanith strikes at the drow after Astraden" bit is just fluff, I'd like to move up to the next drow. A 14 shouldn't hit her but I'd rather not be squeezing.


The Gateway Grove, The Isle of Last Resort

Feel free. It does still miss, of course. :P


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

So, the archons have 17 HP because they are augmented. Did that one still die?


The Gateway Grove, The Isle of Last Resort

Yeah, I was accounting for that. Remember that the one who failed his save against the channel had already taken some splash damage from the alchemist's fires. 2/3 are dead.


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

Rodrigo steps even closer behind Carina, to get a line of sight on the battle. Seeing his archons aren't doing well, Rodrigo decides to call something a little more beefy to their aid. "Here, kitty, kitty, kitty," he says, then whistles. A shimmering golden portal opens behind the drow priestess. A loud growl, in a bass register precedes the entrance of a massive white tiger to the scene. The beast's stripes have a slight blue hue, and it sports an almost lion-like mane and long tufts of fur at its fetters. The feline death machine leaps on the priestess with a roar, trying to bite and claw her.

Free action; 5' step.
Standard action; summon celestial tiger
Tiger
Swift action;Smite Evil!
Full attack!
Claw: 1d20 + 12 ⇒ (11) + 12 = 23
Claw: 1d20 + 12 ⇒ (5) + 12 = 17
Bite: 1d20 + 11 ⇒ (9) + 11 = 20
Grabs (if any hit): 1d20 + 17 ⇒ (9) + 17 = 261d20 + 17 ⇒ (18) + 17 = 351d20 + 17 ⇒ (15) + 17 = 32
Rakes (if grabbed): 1d20 + 12 ⇒ (4) + 12 = 161d20 + 12 ⇒ (9) + 12 = 21
Damage (Claw 1, Claw 2, Bite, Rake 1, Rake 2): 1d8 + 8 + 6 ⇒ (8) + 8 + 6 = 221d8 + 8 + 6 ⇒ (4) + 8 + 6 = 182d6 + 8 + 6 ⇒ (5, 2) + 8 + 6 = 211d8 + 8 + 6 ⇒ (7) + 8 + 6 = 211d8 + 8 + 6 ⇒ (6) + 8 + 6 = 20


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

Summoned Tiger:

Tiger CR 4 XP 1,200
N Large animal
Init +6; Senses low-light vision, scent, darkvision 60'; Perception +8

DEFENSE
AC 14, touch 11, flat-footed 12 (+2 Dex, +3 natural, –1 size)
hp 57 (6d8+30)
DR 5/Evil

Fort +10, Ref +7, Will +3
Resist Cold, Acid, Electricity 10
SR 10

OFFENSE
Speed 40 ft.

Melee 2 claws +12 (1d8+8 plus grab), bite +11 (2d6+8 plus grab)

Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +12, 1d8+8)

Smite Evil 1/day as a swift action (it adds its Cha bonus to attack rolls, and a damage bonus equal to its HD against evil foes; smite persists until the target is dead or the celestial creature rests).

STATISTICS

Str 27, Dex 15, Con 21, Int 2, Wis 12, Cha 6
Base Atk +4; CMB +13 (+17 grapple); CMD 25 (29 vs. trip)

Feats Improved Initiative, Skill Focus (Perception), Weapon Focus (claw)

Skills Acrobatics +10, Perception +8, Stealth +7 (+11 in areas of tall grass), Swim +11; Racial Modifiers +4 Acrobatics, +4 Stealth (+8 in tall grass)


The Gateway Grove, The Isle of Last Resort

The tiger claws and bites the priestess viciously, but when it moves to grab her, her form seems to twist and writhe unnaturally, escaping its grip.

Knowledge (arcana) applies.

Round 3: Drow
Myrianaas looks enraged now. She shrieks something in the language of the Abyss. The remaining drow raise their rapiers and make a near-suicidal rush at the adventurers. One even leaps down from the raised area in her zeal.
Acrobatics: 1d20 + 11 ⇒ (12) + 11 = 23
Falling Damage (nonlethal): 1d6 ⇒ 2
Rapiers (T;T;A;A): 1d20 + 9 ⇒ (20) + 9 = 291d20 + 9 ⇒ (6) + 9 = 151d20 + 9 ⇒ (9) + 9 = 181d20 + 9 ⇒ (17) + 9 = 26
Crit?: 1d20 + 9 ⇒ (15) + 9 = 24
Tiger Damage: 3d6 + 9 ⇒ (3, 4, 4) + 9 = 20 Minus 10 for DR.
Astraden Damage: 1d6 + 3 ⇒ (1) + 3 = 4

The priestess herself waits a moment, glancing back where her demonic servants have fled.

Round 3: Demons
Will Saves (rage;bless): 1d20 + 4 + 1 + 1 ⇒ (19) + 4 + 1 + 1 = 251d20 + 3 + 1 + 1 ⇒ (12) + 3 + 1 + 1 = 17
The short demon runs back into the chamber. He doesn't look happy. He fixes Tanith with a fierce glare...
...and vanishes.
Tanith, Farrukh, Rodrigo, Carina and Eben can make Perception checks. Tanith and Farrukh take a -5 penalty.

Perception 20:
In all the excitement, you almost don't notice a short, hooved demon appearing right behind you. Marked on map.

The quasit flies back as well, looking very nervous. It alights hesitantly on its displeased mistress's shoulder and jabs her with the wand.
UMD: 1d20 ⇒ 15
1d8 ⇒ 8
The priestess's wounds seem to fade slightly.

Round 3: Drow (cont.)
Myrianaas gives a feral grin, hefting the mace high. "You think the demons are your true danger! You toy with me with little cat! Well, then we shall play!"
Mace: 1d20 + 17 ⇒ (19) + 17 = 361d20 + 17 ⇒ (9) + 17 = 261d20 + 12 ⇒ (5) + 12 = 17
Damage: 3d8 + 6d6 + 45 ⇒ (6, 4, 8) + (5, 4, 4, 5, 6, 1) + 45 = 88 3d6 ⇒ (3, 4, 2) = 9
As her mace swings, a harsh red glow radiates off it, a foul counterpart to the archons' vibrant light. It hits the tiger three times with sickening clangs and, on the last hit, a bloody smack. The tiger's innate resistances are corroded away by the drow's evil energies, and by the last hit it is fading into nothingness once more.

Myrianaas gives a deranged shriek of laughter, blood from the tiger's claw pouring down her face. She seems to be bleeding internally as well, as blood is coming out of her mouth as she laughs. "Goodbye, kitty, kitty, kitty."

Round 3: You are up!


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Perception+Action Point!: 1d20 + 1d6 + 13 + 2 ⇒ (1) + (1) + 13 + 2 = 17

I am clearly intended to fail this roll, so I won't even bother trying to think of ways to boost it further...

"Must have gone running back to the Abyss..." Eben says smugly, seeing the demon poof out. His previous volley of arrows having proved rather effective, he simply repeats the stunt, taking a step back and firing under Tanith's floating feet.

shooting at the drow SW of Tanith.

shortbow+good hope+PBS-Rapid Shot: 1d20 + 12 + 2 + 1 - 2 ⇒ (19) + 12 + 2 + 1 - 2 = 32
crit confirm: 1d20 + 12 + 2 + 1 - 2 ⇒ (13) + 12 + 2 + 1 - 2 = 26
crit damage+good hope+Arcane Strike+PBS: 3d6 + 6 + 6 + 6 + 3 ⇒ (6, 4, 2) + 6 + 6 + 6 + 3 = 33

if that kills it, my next shot is at the one to its west, which means it probably gets cover.

shortbow+good hope+PBS-Rapid Shot: 1d20 + 12 + 2 + 1 - 2 ⇒ (5) + 12 + 2 + 1 - 2 = 18
shortbow+good hope+Arcane Strike+PBS: 1d6 + 2 + 2 + 2 + 1 ⇒ (6) + 2 + 2 + 2 + 1 = 13

Swift action:activate arcane strike. 5-foot step to the north, full attack on drow. Free action: activate Dance of 23 Steps.

Heroism lasts 670 and 671 rounds, dancing lights lasts 7 rounds, cat's grace lasts 42 rounds, good hope lasts 43 rounds, abundant ammunition lasts 66 rounds, mirror image lasts 68 rounds. Mirror image has 4 images remaining, AC is 23/18/15 while Dance of 23 Steps is active.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Round 3: Actions
No Action: 5-foot step forward
Move Action: Reload Crossbow
Standard Action: Shoot priestess

Perception (Sickened, Good Hope): 1d20 + 11 - 2 + 2 ⇒ (5) + 11 - 2 + 2 = 16

Carina isn't paying any attention to the back ranks, instead focusing entirely on the smug drow priestess before her.

"Congratulations. You killed a summoned beast. If you would like a cookie for it, I'm afraid we're all out." She snarks as she reloads her crossbow and fires at the drow.

Ranged Attack (PBS, Precise, Sickened, Good Hope, Cover?): 1d20 + 8 + 1 - 2 + 2 - 4 ⇒ (1) + 8 + 1 - 2 + 2 - 4 = 6
Damage (PBS, Sickened, Good Hope): 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6
Nonlethal Damage: 1d6 ⇒ 2

Unfortunately, the priestess' magic is still affecting her aim--her hands shake so badly that her bolt goes flying wide.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Perception: 1d20 + 13 ⇒ (10) + 13 = 23

Farrukh's head snaps around.

"Rodrigo, watch your back, there's a demon like five feet away from you!"

Farrukh then continues his methodical harvesting of the Drow running into him.

Slash: 1d20 + 10 ⇒ (5) + 10 = 15

Bash: 1d20 + 12 ⇒ (5) + 12 = 17

Bash Iterative: 1d20 + 7 ⇒ (14) + 7 = 21

Damage?: 1d6 + 14 ⇒ (4) + 14 = 18

Add +2 to every roll in this post if the Sickened condition didn't persist.

"Astraden, this goop doesn't seem to be going away. Do you have anything that can help with that?"

Freedom of Movement at this juncture would be very welcome.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Freedom of movement to counter a tanglefoot bag seems like a waste. You can hack it off with like one hit.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Nein. That's only if you're stuck to the ground. The entanglement can't be removed except by Universal Solvent. Plus I have a feeling this will happen again.


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

Rodrigo nods his thanks to Farrukh and quickly chants a spell. When he finishes, he vanishes from sight.

Casting invisibility. Can I spend a hero point to retain the spell?
Move action on gold line.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Doing his best to stem the tide of beautiful but deadly, evil, and mind-controlled dark elven women, Tanith drifts forward and delivers a few more punishing backhands.

Flurry: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
Damage: 1d8 + 7 + 4 + 2 ⇒ (8) + 7 + 4 + 2 = 21

Flurry: 1d20 + 12 + 1 ⇒ (7) + 12 + 1 = 20
Damage: 1d8 + 7 + 4 + 2 ⇒ (1) + 7 + 4 + 2 = 14

Iterative: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18
Damage: 1d8 + 7 + 4 + 2 ⇒ (3) + 7 + 4 + 2 = 16

Hitting the ones in front of Astraden.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

I thought freedom of movement only helped with magic, water, and grappling. If that's not the case I will definitely drop it next round.

Copycat on the earlier hit, low means it hits me: 1d2 ⇒ 2

Astraden's eyes widen as Myrianaas tears into the tiger. "Okay, she'd definitely be useful." The Olidammaran steps back, barely wounded thanks to the archons' blessing, and sheathes her rapier. She points her free hand at the demon apostle. "Shed a layer, and be free!"

Provoking one AOO for sheathing from drow down and left of my figure; then provoking an additional one to cast the spell, if she has any remaining after the first.
First CL check: 1d20 + 7 ⇒ (18) + 7 = 25
. . . I really hope Zyrxog's not higher than 14th CL.

Round 3: Five-foot step (no action), sheathe weapon (move action), and cast targeted dispel magic on Myrianaas (standard action). Ebon eyes lasts 626 rounds, ebon eyes lasts 627 rounds, magic circle against law lasts 46 rounds, air walk lasts 676 rounds, bear's endurance lasts 64 rounds, bull's strength lasts 65 rounds.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Freedom of Movement helps with ANYTHING that impedes movement, up to and including paralysis.


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3
Astraden Limhaare wrote:
Provoking one AOO for sheathing from drow down and left of my figure; then provoking an additional one to cast the spell, if she has any remaining after the first.

Between my arrow crit and Farrukh's full attack, she should be an ex-drow.


The Gateway Grove, The Isle of Last Resort
Eben MacTeague wrote:

I am clearly intended to fail this roll, so I won't even bother trying to think of ways to boost it further...

"Must have gone running back to the Abyss..." Eben says smugly, seeing the demon poof out. His previous volley of arrows having proved rather effective, he simply repeats the stunt, taking a step back and firing under Tanith's floating feet.

"Ugh. I wish."

Eben's first shot catches the drow in the stomach. The second arrow punctures his chest and pierces his black heart, dropping him instantly.

Unfortunately, this means he's just killed Farrukh's nearest target. Farrukh is forced to move forward, and his single slice at the rapier-wielding drow before him just barely skids off her buckler. She grins.

Sickened is gone (sorry, forgot to mention it only lasted a round), but that still just misses.

Carina wrote:
Unfortunately, the priestess' magic is still affecting her aim--her hands shake so badly that her bolt goes flying wide.

"My, I tremble. It is sad that noble art of chemistry is practiced by such amateurs."

Rodrigo wrote:
Casting invisibility. Can I spend a hero point to retain the spell?

They're action points (big difference), and yes.

Tanith flies again, flipping almost horizontal to manage several backhands. The drow's neck snaps, a bone jutting out as he slumps to the ground.

Astraden wrote:
First CL check: 1d20 + 7 ⇒ (18) + 7 = 25

1d12 ⇒ 4

An aura surrounding Myrianaas dissipates, and she gives a hiss of annoyance.

Round 4: Drow
The two remaining rapier-wielders rush at Farrukh.
Rapiers: 1d20 + 9 ⇒ (14) + 9 = 231d20 + 9 ⇒ (16) + 9 = 25
But even with Farrukh entangled, their attacks still miss.

Round 4: Demons

The demon behind Carina closes his eyes and stays very still for a moment.

The quasit jabs Myrianaas with the wand again.
UMD: 1d20 + 9 ⇒ (3) + 9 = 12
This time, though, the wand fizzles. He shakes it, scowling.

Round 4: Myrianaas

Myrianaas looks at Tanith, an amused glint in her eye. "Oh, lovely. I have not fought a warpriest in a long time."

She steps forward, already swinging her mace at Tanith's kneecaps. Her foul weapon shines with unholy radiance.

Mace: 1d20 + 17 ⇒ (3) + 17 = 201d20 + 17 ⇒ (3) + 17 = 201d20 + 12 ⇒ (2) + 12 = 14

"...I may be out of practice."


The Gateway Grove, The Isle of Last Resort

Round 4: You are up.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Farrukh curses the sticky goop holding him back, but strikes at the priestess anyway.

Slash: 1d20 + 12 ⇒ (17) + 12 = 29

Damage: 1d6 + 15 ⇒ (4) + 15 = 19

Bash: 1d20 + 14 ⇒ (18) + 14 = 32

Damage: 1d6 + 16 ⇒ (3) + 16 = 19

Bash Iterative: 1d20 + 9 ⇒ (12) + 9 = 21

Damage?: 1d6 + 16 ⇒ (3) + 16 = 19

"Out of practice you may be. But me? I've had pretty good practice killing priests lately."


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"Sorry 'bout that, Farrukh!" Eben calls out aplogetically after stealing the warrior's kill. But, Farrukh having alerted him and the others to the demon creeping in from the rear, he simply focuses his archery on the other side of the fight stepping back around the corner to get a glimpse of the flaming sword bearing demon. "Aw, itty-bitty, you really should have gone running back home..." he taunts the demon. "Wait. Why aren't you doing anything? Are you casting a spell? No, no, no, can't have that..." Some more cold iron arrows find themselves soaring down the tunnel...

shortbow+good hope+PBS-Rapid Shot: 1d20 + 12 + 2 + 1 - 2 ⇒ (7) + 12 + 2 + 1 - 2 = 20
damage+good hope+Arcane Strike+PBS: 1d6 + 2 + 2 + 2 + 1 ⇒ (5) + 2 + 2 + 2 + 1 = 12
shortbow+good hope+PBS-Rapid Shot: 1d20 + 12 + 2 + 1 - 2 ⇒ (11) + 12 + 2 + 1 - 2 = 24
damage+good hope+Arcane Strike+PBS: 1d6 + 2 + 2 + 2 + 1 ⇒ (2) + 2 + 2 + 2 + 1 = 9

If those don't kill him, (and I assume they won't), then I spend an AP for a third shot.

shortbow+good hope+PBS-Rapid Shot: 1d20 + 12 + 2 + 1 - 2 ⇒ (14) + 12 + 2 + 1 - 2 = 27
damage+good hope+Arcane Strike+PBS: 1d6 + 2 + 2 + 2 + 1 ⇒ (3) + 2 + 2 + 2 + 1 = 10

"Arrows, come home!" he says with a whistle as the fired shots reappear in his quiver.

5-foot step south. Swift action: Arcane Strike, full attack on minitaur demon, activate Dance of 23 Steps as a free action.

Heroism lasts 669 and 670 rounds, dancing lights lasts 6 rounds, cat's grace lasts 41 rounds, good hope lasts 42 rounds, abundant ammunition lasts 65 rounds, mirror image lasts 67 rounds. Mirror image has 4 images remaining, AC is 23/18/15 while Dance of 23 Steps is active.


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

I won't be able to post for several hours. I plan to summon another tiger far enough back that it can pounce. If you want to DMPC me, you can ctrl+v it from the bottom of my profile.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Wait, which priests did you kill recently? Astraden? The godfather?

Astraden mutters a spell and jabs her hand at the gum entrapping Farrukh. In moments, he finds the goo shriveling away and drying on his flesh, consumed by a thin indigo aura visible only out of the corner of his eye.

The priestess then re-summons her duplicate, weaving in closer to the dangerous priestess.

3/6

Round 4: Cast freedom of movement on Farrukh (standard action), cast copycat (move action), and five-foot step forward (no action). Ebon eyes lasts 625 rounds, ebon eyes lasts 626 rounds, magic circle against law* lasts 674 rounds, air walk lasts 675 rounds, bear's endurance lasts 63 rounds, bull's strength lasts 64 rounds, and copycat lasts 6 rounds.

*I seem to have screwed up the duration earlier - it should have lasted 700 rounds at the start, rather than 70.


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*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Well, it was, of course, Carina that killed Astraden, so I hope Farrukh isn't stealing her bragging rights...


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Just realized I didn't include 2 points of damage in each of my rolls from my last post (strength & magic bow) so went back & edited that in.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I believe I got the finishing blow on 2 of the 3 Ebon triad priests, as well as "Godfathleganger", which I'm counting since he had all of his powers.


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Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Honestly, all things considered, I'd be comfortable with Farrukh doing that.

Round 4: Actions
No Action: 5-foot step behind Farrukh
Standard Action: Throw a bomb at the priestess, spending an Action Point to keep the bomb

Carina stands tall, throwing off the demonic energies that sabotaged her aim. As Farrukh keeps swinging at the priestess, she unhooks a bomb from her belt and lobs it at her with the intent of shutting her up once and for all.

Ranged Touch Attack (PBS, Precise, Good Hope, Cover?): 1d20 + 8 + 1 + 1 + 2 - 4 ⇒ (16) + 8 + 1 + 1 + 2 - 4 = 24
Damage (PBS, Good Hope): 3d6 + 4 + 2 ⇒ (2, 4, 2) + 4 + 2 = 14

"Sad thing is, I have to say the same of your religion. It's quite sad that Lolth lets incompetent, brainwashed fools like you worship her. I thought she'd have higher standards."


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Tanith is surprised to find the insane woman's mace recoil off of his thighs without any major injury. Damned glad I didn't skip leg day.

Though he'd normally be irritated at Farrukh for muscling in on his fight, the fact that he wasn't super excited about hitting women meant the slayer got a pass - this time. The big Kordite slams into her with several crushing knees.

Flurry: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26
Damage: 1d8 + 7 + 4 + 2 ⇒ (4) + 7 + 4 + 2 = 17

Flurry: 1d20 + 12 + 1 ⇒ (9) + 12 + 1 = 22
Damage: 1d8 + 7 + 4 + 2 ⇒ (6) + 7 + 4 + 2 = 19

Iterative: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25
Damage: 1d8 + 7 + 4 + 2 ⇒ (3) + 7 + 4 + 2 = 16

If she's still up (and I assume she will be) he'll activate his tattoo for the first time:

On the last strike of his flurry of blows, Tanith pauses for the briefest moment and in that time the script-form shape of the mighty roaring bear tattooed across his powerful torso animtes and pulls away long enough to rake the priestess's eyes. The ursine shape roars again as it returns to its resting place across Tanith's chest.

Dirty Trick (blind): 1d20 + 12 + 1 ⇒ (15) + 12 + 1 = 28


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

Move back, summon.
Tiger; pounce on priestess.

Claw: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16
Claw: 1d20 + 12 + 2 ⇒ (11) + 12 + 2 = 25
Bite: 1d20 + 11 + 2 ⇒ (20) + 11 + 2 = 33
Bite Confirm: 1d20 + 11 + 2 ⇒ (6) + 11 + 2 = 19
Rakes: 1d20 + 12 + 2 ⇒ (10) + 12 + 2 = 241d20 + 12 + 2 ⇒ (18) + 12 + 2 = 32
Damage (Claw 1, Claw 2, Bite, Rake 1, Rake 2;Crit Bite): 1d8 + 8 + 6 ⇒ (8) + 8 + 6 = 221d8 + 8 + 6 ⇒ (7) + 8 + 6 = 212d6 + 8 + 6 ⇒ (3, 6) + 8 + 6 = 231d8 + 8 + 6 ⇒ (2) + 8 + 6 = 161d8 + 8 + 6 ⇒ (5) + 8 + 6 = 192d6 + 8 + 6 ⇒ (5, 3) + 8 + 6 = 22
Grabs (if claw or bite hit): 1d20 + 17 ⇒ (20) + 17 = 371d20 + 17 ⇒ (12) + 17 = 291d20 + 17 ⇒ (15) + 17 = 32


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Do you still have archons left?


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

No. I can only have one summon active at a time. Thus why I'm not as OP as a master summoner.


The Gateway Grove, The Isle of Last Resort
Farrukh Al'Khatel wrote:

Farrukh curses the sticky goop holding him back, but strikes at the priestess anyway.

"Out of practice you may be. But me? I've had pretty good practice killing priests lately."

Is it weird that I expected that to rhyme? I guess it kinda did, actually.

Farrukh slashes into the priestess. On the last klar bash, the blade catches her in the chest and rips a huge chunk of skin away. She trembles, tries to raise her mace to strike once more, but ultimately drops the weapon and collapses in a bloody pile of bodies.

Meanwhile, Eben sinks three arrows into the demon. It screams in pain. "Oh, bugg—hck!" The third arrow lodges in its eye, and the creature collapses to the ground.

Seeing her target destroyed, Carina aims for another drow instead. She and Tanith are able to bring the last two bolt aces down.

Sorry about the delay, I hadn't noticed how many enemies died until now. Undid Rodrigo's action and redirected Carina's blast.

Tanith wrote:
If she's still up (and I assume she will be

Had I not redirected yours and Carina's attacks, she would have taken approximately 150 damage by now. 216, counting the lion, but you didn't know about him yet. :P


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Hey it...kind of rhymes. May-be. But-me. Late-ly.


The Gateway Grove, The Isle of Last Resort

The quasit looks at his fallen mistress, then up at the adventurers. "Hey, just gonna throw this out there, if she dies I get to take her soul back to the Abyss and probably get a huge promotion. I'd owe you a favor. Eh? Interested?"

Appearing to decide the adventurers don't look interested enough to justify the risk, the quasit backs away and turns invisible.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Farrukh ponders it.

"You know, the thing COULD be useful. We were gonna kill her anyway."


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

"Pick up whatever you can but let's not waste too much time here", Tanith explains while kicking over the slain priestess. "Every second that passes that little s@$@ is warning his buddies and they're sure as hell getting ready for us. Anyone badly hurt?"

"Rodrigo are you out there?" he asks after realizing that the pretty boy is nowhere to be seen.


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"Hey! I killed a demon! Okay, it was only three feet tall, but still: a demon!" Eben enthusiastically bounds into the room and looks around the slaughtered drow. "And then all these guys too... oh, hey, another demon!" He reaches back for a cold iron arrow before the littlest demon starts trying to make a deal. In spite of his newfound enthusiasm for demon-slaying, Eben thinks it over. "Tell you what, leave the wand and you can go collect all the souls you want. I think we can pass on demons owing us favors, though. There's something just wrong about that s+%$."


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

"I'm here, Tanith. Just a little safer this way. Ready to move on."


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Eben retrieves his dropped metamagic rod, then heads back to the fallen demon to loot it. "So... here's a weird one. What do we do with the livestock? Be inhumane to just leave them here. Take them back through the sewer? I can't even imagine how they got them down here in the first place."


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Carina winces as the party utterly eviscerates the remaining drow and demons. "Oh my..."

She wanders up to the now dead priestess and sighs. "This day really didn't turn out the way you hoped, did it? Oh well..." She says, feeling a rare moment of sympathy for their fallen foes.

When Eben brings up the subject of what to do with the livestock, Carina scratches her head. "I could give leading them out of here a try... that said, shouldn't we press the advantage while we have it and hunt down the mind flayer here?"


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Farrukh slices the head off the Drow priestess, to make sure she's dead.

"Can't have her waking up a few days from now and enacting her "End the world plan"."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden carefully pierces the priestess' heart with her rapier. "I dunno guys. Normally when someone makes a deal with a demon they are the ones owing a favor. Here we've got the opposite!"

CDG: 2d6 + 16 ⇒ (6, 3) + 16 = 25

Moving back into the naga's room, she holds the shoddy silver mask and summons a burst of healing for the party.

Channel energy (healing): 3d6 ⇒ (5, 6, 2) = 13 3/6, 51/51.
4 rounds subtracted from durations; should be enough of a top-off for the next fight.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

"Uh... I think she's--" Carina starts before Farrukh slices off the priestess' head.

"Yeah, she's definitely--" Then Astraden spears her through the heart for good measure.

"...Fharlanghn's boots." Her jaw hangs open at the overkill the priestess is subjected to.

Yep, definitely not coming back.


The Gateway Grove, The Isle of Last Resort

As the priestess is killed—twice—a hiss fills the air. A dark glow begins to seep off of Myrianaas's body, trailing towards the quasit's location.

The adventurers hear the quasit laughing. "Finally, Niniane is headed home! Hey, make sure that stinking brainsucker dies slo—"

His voice cuts off as the glow winks out.

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