
Toramin Gearsmith |

Toramin also wants to pick up Shadowtongue while he is here.

Toramin Gearsmith |

I have a language slot open. I don't think there are rules for that. There are for learning languages outside of linguistics points.

Dalton Barrowwheel |

Dalton, what time of the day would you attempt to scry on Geoffrey? I already previewed the rolls and he failed his second save.
Early afternoon.

Toramin Gearsmith |

Omen, should I write a post about going to visit Geoffrey and Great Uncle Thrungr? Or will you tell me when that's appropriate?
All Toramin wants Geoffrey to do is grow a spine. He seriously hopes that a few months of reflection has gotten him to sort out some of his self-perception issues.

Toramin Gearsmith |

Oh dear, I just read Geoffrey's post. That's not promising vis-a-vis my hopes.

Toramin Gearsmith |

Some stuff I won't know. Did he get the Ankheg shell that I sent him? If so, what did he make with it? Did he see Narad when his was in Andril? Does he want to call that favor I owe him?

Toramin Gearsmith |

Afternoon tea, knocking on his door. Introducing my sister.

Dalton Barrowwheel |

Are there any special crafting materials (as per the table on the SRD) Dalton would have great difficulty finding during that month?

Dalton Barrowwheel |

I had the idea for a couple time-based spells to research. Let me know what you think:
S, V
1 round
Close
Saving throw: Fort negates
Duration: 1 day/level
This spell functions to do one of two things. It can either preserve 1 lb/level of organic material from further spoilage,
OR
it can backtrack any spoilage, rot, or fermentation of up to the same weight by an amount of time equal to the duration of the spell. Choosing a point in time between those ends can be accomplished if the caster appropriately assesses the desired level of ripeness with a heal check of DC 10 + (# of desired days from spell duration) being made prior to casting of the spell. Failing the check may result in green bananas, de-sharpening of cheddar, or the like. This spell does not retract physical changes (as opposed to chemical changes), so, for example, while a corpse's decay could be reverted, its broken bones due to a fatal fall would not be.
2nd Transmutation [Time, Sonic]
S
1 standard action
Touch
Saving throw: Will negates (harmless)
Duration: 1 minute/level
With a repeated gesture of your hand, you create an internal reverberation in the target's vocalizations. The sound effect gives the user a touch of seemingly otherworldly sensory stimulus to impart to others, bolstering the authority of verbal communications, granting a +2 competence bonus to verbal diplomacy, verbal intimidate, and verbal performance checks while also conferring a -8 penalty to verbal bluff/disguise checks made to falsify one's identity (unless, by some chance the identity also is presumed to have that effect, in which case the penalty is turned into a bonus). Perception checks to hear the target decrease by 2 as the voice is not louder, but is rather unique.
While in effect, sonic damage dealt is increased by one point per die. In addition, spell failure chance due to verbal difficulty is reduced by 20%.
If a user with this effect is within the sphere of influence of a silence spell, both effects are suppressed (for that user only) for the duration of the interval they are both active.

DM Omen |

Between Toramin, Ianna, and Rilka, if there was ever a TPK there would be hell to pay from family revenge.
I like rebuke rot, very interesting, and appropriately powered for a 1st level spell.
I also like echo (although you won't have to worry about anybody else having it since only you have the ability to research these spells, so unless a spellcaster steals your spellbook or something...).
Both have my stamps of approval. Keep coming up with ideas!
Normally the costs for developing these two would be 3000gp and 3 weeks, but with your trait it is 1500gp and 1.5 weeks. Also it will require spellcraft checks and some self-assisting knowledge (arcana) checks (one pair of checks for each).

Dalton Barrowwheel |

Know(Arcana) 1: 1d20 + 18 ⇒ (6) + 18 = 24
Spellcraft 1: 1d20 + 21 ⇒ (16) + 21 = 37
Know(Arcana) 2: 1d20 + 18 ⇒ (6) + 18 = 24
Spellcraft 2: 1d20 + 21 ⇒ (20) + 21 = 41

Dalton Barrowwheel |

Excellent. Seinfeldian utility - it's what I do.

Dalton Barrowwheel |

Toramin and Ianna don't have big things to do at the dinner, but they are having loads of fun.
Ditto with Dalton. He'll be happy to entertain the kids with the cantrips

Dalton Barrowwheel |

Speaking of entertainment, I just watch a clip about the deadliest of creatures.
Electrolocation. Death comes with lightning speed.

Ianna Trealamhgabha |

What about a time spell that made durations run out quicker, like a poor man's dispel? Or added to spell durations?
Or one that created a "spell echo" where you are effected by a spell from the last round again on the subsequent round?

Dalton Barrowwheel |

What about a time spell that made durations run out quicker, like a poor man's dispel? Or added to spell durations?
Or one that created a "spell echo" where you are effected by a spell from the last round again on the subsequent round?
I was thinking about the very first idea you mentioned, but I was in the process of assigning school, duration, target, etc. still.
The last two are extremely powerful if used correctly. Perhaps above 4th level. Maybe later!
Regarding the video, I meant it as more of a joke. As you point out, they're not deadly at all (unless you're a child/elderly/small mammal/food). The bestiary did a good job of incorporating the electrolocation as lifesense.

Rilka Featherfeet |

I absolutely forgot that minotaurs don’t have human feet. Would it be possible to retcon a different gift, DM Omen?

Rilka Featherfeet |

Would it be possible to have a concealing pocket in Rilka’s headband? I thought it might be a good place to keep a second pair of lockpicks.

Dalton Barrowwheel |

Anyone look at the occult classes in detail? I saw the books being sold at GenCon, but they just went up on the SRD recently. At a glance, mesmerist looked fun.

Toramin Gearsmith |

I have the book. I enjoyed the flavor of the Spiritualist class quite a bit. Can anybody tell me how the capstone of the Psychic Bloodline actually works, because the text of the ability seems to be working at cross purposes with how the spell actually works.

Dalton Barrowwheel |

How well-known is Dalton?

Rilka Featherfeet |

Rilka will use Chibi Kerchiechoo as an alias (Poesietoe was another idea for a surname).
For the infiltration plan: assassins definitely not a good idea. Maybe we should attempt to set up shop as a fence...or run a “neutral ground” tavern where underworld people can meet. Another idea is to take control of a small gang in the city and expand our territory block by block over the course of a few months.