GM SpiderBeard's Carrion Crown (Inactive)

Game Master motteditor

Chapter Six: Shadows of Gallowspire
Motteditor's Combat map / Campaign Maps / Our Heroes / Loot Spreadsheet / Carrion Crown Poem


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.

Sorry, been posting while sick and so that was very much an everyone is up.

Fort Save: 1d20 + 11 ⇒ (2) + 11 = 13

Arval attack: 1d20 + 16 ⇒ (11) + 16 = 27 Damage: 1d10 + 8 ⇒ (5) + 8 = 13
Arval attack: 1d20 + 11 ⇒ (10) + 11 = 21 Damage: 1d10 + 8 ⇒ (1) + 8 = 9

Whiskeyjack swings out twice at Duristan, who blocks the attacks, the second just barely. He lets out a yelp as he catches fire from Kawrock's spell, but he keeps on fighting. A magic missile zooms in from Wren, blasting him but good.

Arval stalks in, nodding as the group demand he be taken alive. He fights lethally to start, hoping to knock out DUristan after he's been injured enough. One slash catches Duristan across the chest, drawing a growl from the fop-turned-werewolf.

"Good shot there chap! Pity I'll be tearing your face off!"

Round One-Two:

Wren
Eldon
---
Duristan (61 dmg) (on fire)
---
Kawrock
Whiskeyjack
Lena
Arval

Lena and Eldon are up! As a note, I'm on conference until Sunday and will be posting at weird hours as a result.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

missiles away!
magic missile: 4d4 + 4 ⇒ (1, 3, 4, 1) + 4 = 13

what was that eldon, you have to speak up.

Lena gleefully launches a volley of missiles at the slavering beast


Male Tengu Druid 10 HP 72/72 | AC 20, T 13, FF 17 | CMB 8, CMD 21 | F:8 R:6 W:11 | Init. 3, SPD 20 | Perc. 18, SM 4 |

Need a DC 16 reflex from Wolfistan to see if he is indeed on fire.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Round 3, Init 24

Wren iterates her worry that they be careful to not kill Wolfistan. "Yes, don't kill him, just mostly kill him. We want him to talk."

She moves up to Arval and touch him on the back. "Now, be careful, dearie."

Arval: Take +4 insight bonus to your attacks, saves, skills, ability checks for 1 round (until Wren's turn again).

Wren Combat:

HP: 49/49
AC: 17 (3 dex, 4 mage armor)
Arcane Bond: 0/1 used

Open spell slots:
Left Hand: none
Right Hand: wand of magic missile

Sage Advice: (1/8 used).
: Take +4 insight bonus to your attacks, saves, skills, ability checks for 1 round (until Wren's turn again).
Wand of Magic Missile (lvl 7) 32 charges left -
4d4 + 4 ⇒ (3, 4, 4, 2) + 4 = 17 force damage.


.

Hey guys being sick at this conference means my free time is limited and my brain capacity is nonexistent. I'll post when I can, but at the moment don't expect anything until the weekend. Sorry!


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Take a few swigs o' whiskey until ye start t' feel better. Then take a few more until ye start t' feel bad. Then a few more, an' ye will nae be feelin' anythin'!


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

I have returned! Rested, happy and with whiskey!

Arval growls in reply to Wolfistan, not sure if it's him being bit or that he simply just hates the man.
"I will wear your skin before the day is over!"
He snarls at him.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Well said Arval. Gut this puppy!


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

"Duristan, make this no harder on yourself and surrender now you can! It's hard for me to hold back my epic fencing skills and not accidentally kill you in a single attack!"

Eldon stabs twice at Wolfistan, but is careful with his aim so he doesn't accidentally kill the man.

Silver Rapier, IC, Nonlethal: 1d20 + 11 + 2 - 4 ⇒ (15) + 11 + 2 - 4 = 24 Damage, IC: 1d4 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Silver Rapier, IC, Nonlethal: 1d20 + 6 + 2 - 4 ⇒ (13) + 6 + 2 - 4 = 17 Damage, IC: 1d4 + 4 + 2 ⇒ (2) + 4 + 2 = 8


.

Congrats Arval! I have also returned. Protip: It turns out trying to convalesce with all day meetings followed by scotch and loud-talking is mediocre plan at best.

GM Rolls:

Duristan's Reflex Save: 1d20 + 11 ⇒ (14) + 11 = 25
Attack: 1d20 + 14 ⇒ (8) + 14 = 22 Damage: 1d8 + 6 ⇒ (5) + 6 = 11
Attack: 1d20 + 9 ⇒ (1) + 9 = 10 Damage: 1d8 + 6 ⇒ (4) + 6 = 10
Bite: 1d20 + 7 ⇒ (11) + 7 = 18 Damage: 1d6 + 2 ⇒ (6) + 2 = 8

A magic missile zooms in behind Wren's to slam into Duristan while Eldon's fencing prowess pays off. He steps to the left, steps to the right, and then socks Duristan in the mouth with the butt of his rapier.

Roaring, Durstain tries to rip Eldon's face off in response.

"SHUT UP! Nobody likes you and your stories are boring!"

Eldon gets slashed once, but easily evades the next two attacks.

Round Two:

Wren
Eldon
---
Duristan (-74, -10NL)
---
Kawrock
Whiskeyjack
Lena
Arval

Everyone is up! Wolfistan passed his reflex save v Kawrock.


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

Arval grins his most evil smile and lashes out the moment Wolfistan tries to bite Eldon's face off.

Power atk: 1d20 + 4 + 13 ⇒ (9) + 4 + 13 = 26
Intimidate on hit: 1d20 + 4 + 14 ⇒ (5) + 4 + 14 = 23
Dmg: 1d10 + 14 ⇒ (5) + 14 = 19

Power atk: 1d20 + 4 + 8 ⇒ (2) + 4 + 8 = 14
Intimidate on hit: 1d20 + 4 + 14 ⇒ (17) + 4 + 14 = 35
Dmg: 1d10 + 14 ⇒ (3) + 14 = 17

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Burn, you rabid noble wolfman

scorching ray 1: 1d20 + 10 ⇒ (14) + 10 = 24 touch

scorching ray 2: 1d20 + 10 ⇒ (17) + 10 = 27 touch

damage 1: 4d6 + 1 ⇒ (2, 2, 4, 3) + 1 = 12

damage: 4d6 + 1 ⇒ (4, 4, 3, 4) + 1 = 16

Two bolts of flame leap out of lena's hands, as she snaps out phrases in ignan.


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

"Arval, lad, ge' around behind 'im so's we ken be makin' this quick!"

Whiskeyjack continued to pound away at the giant wolfman.

attack, df: 1d20 + 11 + 2 ⇒ (14) + 11 + 2 = 27
damage,df, silver: 1d8 + 4 + 2 ⇒ (1) + 4 + 2 = 7

attack, df: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12
damage,df, silver: 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Round 4, Init 24

Wren iterates her action, with a warning. "I know he probably has rabies and fleas, but please don't hit him so hard."

Arval: Take +4 insight bonus to your attacks, saves, skills, ability checks for 1 round (until Wren's turn again).

Wren Combat:

HP: 49/49
AC: 17 (3 dex, 4 mage armor)
Arcane Bond: 0/1 used

Open spell slots:
Left Hand: none
Right Hand: wand of magic missile

Sage Advice: (2/8 used).
: Take +4 insight bonus to your attacks, saves, skills, ability checks for 1 round (until Wren's turn again).
Wand of Magic Missile (lvl 7) 32 charges left -
4d4 + 4 ⇒ (4, 3, 4, 1) + 4 = 16 force damage.


.

Unfortunately it is too late. Although he was a great shot with a bow, as a werewolf Duristan was only so-so. Arval runs him through with his sword and his eyes go wide for a moment. He gasps, clawing wildly.

"I was promised..."

Lena's scorching ray blasts him into the face, clear off of Arval's sword and into the wall behind him with a smash! His hybrid werewolf features fade immediately as Duristan Silvio Ariesir returns to human form, and dies.

End of Combat

Equipment Found:

- potion of cure moderate wounds
- +1 studded leather
- 20 silver arrows
- +1 light steel shield
- +1 composite longbow (+2 str)
- +1 silver longsword
- 158 gp


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

"Ye were a good drinkin' buddy, bu' no' a grea' one. Still, sorry t' see anyone die in sucha state. Mebbe when ye ge' t' the Wall yer god'll hav pity on ye, whiche'er one tha' was. Still, i' ain't as if'n ye weren't askin' fer i'!"

Whiskeyjack pulled the useful items from Duristan's body, then laid him out in the building. He fell in battle, so he was somewhat in Agradd's realm, even if it was only a toe or two. He said a few words over the body, invoking the dwarven Lord of Battle to show consideration for this man, even though he was human, and an evil werewolf, and more than a little stupid. When it was all over, and the loot had been stored away, Whiskeyjack turned to the others.

"Righ' then, where to?"


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

"Oh dearie, I thought we weren't going to kill him...yet," Wren says worriedly and shooting a glance at the 'Lena. "He was so weak already, but then we burned him and scratched him too far."

Wren clucks her head until she notices the magic items on Wolfistan. She identifies them and offers the magic silver longsword to WhiskeyJack.

"This might work better than your silver nutcracker there," Wren offers, pointing at 'Jacks little silver hammer.

After the loot is cleared, she wonders where to go next.


.

There are two intact buildings directly beside the one you're in. To the east is what appears to be a chandelry. Southeast is a largely intact homestead.


Male Tengu Druid 10 HP 72/72 | AC 20, T 13, FF 17 | CMB 8, CMD 21 | F:8 R:6 W:11 | Init. 3, SPD 20 | Perc. 18, SM 4 |

Kawrock clicks his tongue twice clearly bothered that any secrets Duristan had died with him. "Best we proceed with caution. Who know what may have heard all this noise we made." Kawrock says before going to peak out the door for any in coming danger.

Perception: 1d20 + 16 ⇒ (18) + 16 = 34


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

Arval loots the body and decides against skinning Duristan, though the promised the man.
"He does not deserve a funeral, that's for sure..."
He waits for Kawrock's signal, sword and board ready.


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

"An' wh' would I be doin' wit' a pigsticker like tha'? Angradd's chosen bear a hammer in 'Is image. Far better than swingin' abou' like a fool. A hammer is th' far better tool fer a dwarf's fightin' style."

"Lead on, birdboy."

To the homestead, is my suggestion.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

To the homestead.

Wren drops the longsword she was offering to 'Jack. "Well, you might actually hit something with this. Wasn't trying to be offensive. It's just that you've been waving that hammer around like you've never used it before, barely hitting half the time at best. Thought you might do better with this. Nevermind, forget I mentioned it."

Wren follows the others to the homestead.


.

GM Rolls:
Random: 1d100 ⇒ 74
Random: 1d100 ⇒ 65

You make your way south to the homestead, circling towards it from the north. As you approach the partially-ruined home, you hear a clack clack clack of skeletons marching in unison. By the time you've identified the source of the noise, you've rounded the edge of the hosue to spy twelve burning skeletons lead by a woman dressed in dark robes, bearing a scythe! As she spots you, she sends out a call, and the skeletons move to attack!

[spoiler=Initiative]
Curate: 1d20 - 1 ⇒ (9) - 1 = 8
Skeletons: 1d20 + 6 ⇒ (5) + 6 = 11
Arval: 1d20 + 4 ⇒ (2) + 4 = 6
Kawrock: 1d20 + 3 ⇒ (13) + 3 = 16
Eldon: 1d20 + 3 ⇒ (20) + 3 = 23
Whiskeyjack: 1d20 ⇒ 11
Lena: 1d20 + 4 ⇒ (18) + 4 = 22
Wren: 1d20 + 8 ⇒ (20) + 8 = 28

Round Onw:

Wren
Eldon
Lena
Kawrock
Whiskeyjack
---
Skeletons
Curate
---
Arval

Everyone but Arval is up! Map is updated.


Male Tengu Druid 10 HP 72/72 | AC 20, T 13, FF 17 | CMB 8, CMD 21 | F:8 R:6 W:11 | Init. 3, SPD 20 | Perc. 18, SM 4 |

Kawrock clicks his tongue with glee. "Nice of them to form ranks like that for us," he says before calling down a pillar of divine flame on the rows of skeletons.

Flame strike DC 18 Reflex for half: 8d6 ⇒ (2, 5, 5, 2, 3, 3, 1, 5) = 26
13 fire and 13 holy damage and I marked the 10 foot radius area on the map in orange.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Round 1, Init 28

1d20 + 17 ⇒ (3) + 17 = 20 Know (Religion) - skeletons (DRs?)

Wren squawks irritably as the Firebug tries to burn things that are already burning, even if holy fire (something she cannot do). She moves away from the house, seeking to spread out a bit from the party.

She fires her wand of magic missile at two of the skellies that avoided Kawrock's holy fire (starting from the right).

2d4 + 2 ⇒ (2, 4) + 2 = 8 force damage
2d4 + 2 ⇒ (4, 2) + 2 = 8 force damage

Wren Combat:

HP: 49/49
AC: 17 (3 dex, 4 mage armor)
Arcane Bond: 0/1 used

Open spell slots:
Left Hand: none
Right Hand: wand of magic missile

Sage Advice: (2/8 used).
: Take +4 insight bonus to your attacks, saves, skills, ability checks for 1 round (until Wren's turn again).
Wand of Magic Missile (lvl 7) 31 charges left -
4d4 + 4 ⇒ (3, 4, 3, 3) + 4 = 17 force damage.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lena flicks a hand, and a bolt of fire flies out

firebolt: 1d20 + 9 ⇒ (3) + 9 = 12 touch

damage: 1d6 + 3 ⇒ (2) + 3 = 5


.

Wren recognizes these skeletons as burning skeletons, which can cause great pain to anyone in close proximity. They explode upon death, are vulnerable to cold, and immune to fire.

FOOOM

Kawrock's pillar of flame scorches the skeletons and the earth below them, but unfortunately they don't even seem to notice and keep advancing.

As Wren starts sharing this, Lena fires a firebolt which slams into a skeleton, doing just as little damage. Wren's magic missiles do a better job, and two skeletons explode.

Round One con't:

Wren
Eldon
Lena
Kawrock
Whiskeyjack
---
Skeletons (10 remaining)
Curate
---
Arval

Eldon and Whiskeyjack are up!


Male Tengu Druid 10 HP 72/72 | AC 20, T 13, FF 17 | CMB 8, CMD 21 | F:8 R:6 W:11 | Init. 3, SPD 20 | Perc. 18, SM 4 |

Flamestrike:
A flame strike evokes a vertical column of divine fire. The spell deals 1d6 points of damage per caster level (maximum 15d6). Half the damage is fire damage, but the other half results directly from divine power and is therefore not subject to being reduced by resistance to fire-based attacks.

Added bold to the relevant part.


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Whiskeyjack, in his element as the stalwart defense of the less martially-able, moved forward and held his shield at the ready. Almost as an afterthought, he cast Bless on his friends.

Move forward, set shield, cast bless, sneer at the enemy. SS is up for +2AC to adjacent friend

round 1:

HP 59/60. Current AC: 26/10/26
Active conditions:
Active spell effects:
Fervors used: (3d6) 2/8
Blessings used: 0/7
Spells used: 1st 2/5, 2nd 0/5, 3rd 1/3
(channel vigor, divine favor, bless)
Channels used: 0/4
Sacred armor used: 0/8
Sacred weapon used: 1/8


.

Thanks! Also sorry for the late post.

GM Rolls:

Unholy Blight: 3d8 ⇒ (2, 4, 2) = 8
Lena: 1d20 + 8 ⇒ (12) + 8 = 20
Eldon: 1d20 + 7 ⇒ (19) + 7 = 26
Kawrock: 1d20 + 10 ⇒ (11) + 10 = 21
Arval: 1d20 + 4 ⇒ (13) + 4 = 17
2d6 ⇒ (4, 2) = 6

KABLAM!!

A huge column of holy fire strikes the skeletons and they explode spectacularly, a move which almost instantly wipes out the unholy army of the undead the cultist had in tow. Only tworemain after the spectacular column of holy fire and Lena's quick magic missile.

Whiskeyjack stalks forwards, confident in the power of his God as he stalks towards the curate. The curate stares at the group in shock before she quickly orders the two remaining skeletons to charge Whiskeyjack and she moves to get line of sight before she chants a spell.

A greasy, foul darkness spreads out from a point behind Arval, enveloping most of the group! Meanwhile, two skeletons rush up to Whiskeyjack.

Lena, Eldon, and Kawrock take four damage. Arval takes 8 damage and is sickened! Whiskeyjack takes 6 damage from the adjacent skeletons! Everyone is up!

Round Two:

Wren
Eldon (-4)
Lena (-4)
Kawrock (-4)
Whiskeyjack (-6)
---
Skeletons (2 remaining)
Curate
---
Arval (-8, sickened)


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

Arval stalks forward and strikes at the skeleton in front of him.

AC 30

Atk: 1d20 + 13 ⇒ (15) + 13 = 28
Dmg: 1d10 + 14 ⇒ (5) + 14 = 19

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Lena Shivers as she shakes off the effect of the spell, and moves away to the well. She hands were moving, as she rattled off a spell.

The spell causes the ground at her taget to start to ripple, and then tentacles erupt from the ground, black and glistening. Most simply lash around, grabbing at objects in the area, including both skeletons and the fleeing cultist

black tentacle skely one: 1d20 + 12 ⇒ (3) + 12 = 15

black tentacle skely two: 1d20 + 12 ⇒ (13) + 12 = 25

black tentacle cultist: 1d20 + 12 ⇒ (20) + 12 = 32

All rolls versus their CMD's. target is the black cross I drew

damage: 1d6 + 4 ⇒ (4) + 4 = 8 if successful grapple (+1 damage vs the undead (trait bonus))


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Whiskeyjack swung his hammer backhand at the other skeleton, whipping it across at head level. He reversed his swing and came back again.

1d20 + 11 ⇒ (3) + 11 = 14
damage: 1d8 + 6 ⇒ (8) + 6 = 14
1d20 + 5 ⇒ (14) + 5 = 19
damage: 1d8 + 6 ⇒ (5) + 6 = 11

round 2:

HP 59/60. Current AC: 26/10/26
Active conditions:
Active spell effects:
Fervors used: (3d6) 2/8
Blessings used: 0/7
Spells used: 1st 2/5, 2nd 0/5, 3rd 1/3
(channel vigor, divine favor, bless)
Channels used: 0/4
Sacred armor used: 0/8
Sacred weapon used: 1/8


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Round 2, Init 28

1d20 + 17 ⇒ (13) + 17 = 30 Spellcraft - miasma

Wren grunts as the spellcaster spellcasts...like a jerk! Wren raises her wand and readies to zap her if she tries to cast again.

"Oh dearie! You won't do that again!" Wren clucks like a cornered turkey.

Readied action on spellcasting:
4d4 + 4 ⇒ (1, 3, 1, 2) + 4 = 11 magic missile

Wren Combat:

HP: 49/49
AC: 17 (3 dex, 4 mage armor)
Arcane Bond: 0/1 used

Open spell slots:
Left Hand: none
Right Hand: wand of magic missile

Sage Advice: (2/8 used).
: Take +4 insight bonus to your attacks, saves, skills, ability checks for 1 round (until Wren's turn again).
Wand of Magic Missile (lvl 7) 31 charges left -4d4 + 4 ⇒ (3, 4, 3, 3) + 4 = 17 force damage.


.

@Lena - black tentacles is a single CMB roll for all targets, so you're going with the 15 for everyone.

GM Rolls:

Fiery Death: 1d6 ⇒ 4
Arval: 1d20 + 5 ⇒ (12) + 5 = 17
Whiskey: 1d20 + 3 ⇒ (2) + 3 = 5
Fiery Death: 1d6 ⇒ 5
Arval: 1d20 + 5 ⇒ (3) + 5 = 8
Whiskey: 1d20 + 3 ⇒ (4) + 3 = 7

Arval swipes out brutally, and with a blam! a skeleton explodes in front of him. Whiskeyjack goes for the second, with similar results.

Wren's magic missile zooms in, slamming into the curate who suddenly looks pretty worried, what with the tentacles of black death. She manages to avoid getting grappled, however.

Round Two con't:

Wren
Eldon (-4)
Lena (-4)
Kawrock (-4)
Whiskeyjack (-15)
---
Skeletons (2 remaining)
Curate
---
Arval (-15, sickened)

Arval takes 7 damage, Whiskeyjack takes 9 damage from exploding skeletons! Kawrock and Eldon are up! I've done up a circle to show the black tentacles' radius.


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Just a note: Wrens action triggers on the curate spellcasting.

Wren enjoys the pyrotechnics created by Arval and Whiskeyjack.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1
GM SpiderBeard wrote:
@Lena - black tentacles is a single CMB roll for all targets, so you're going with the 15 for everyone.

sorry, my bad, first time I have used it


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

Eldon notices he's still pretty hurt so he heals himself as he gives his allies some words of encouragement from the back. "Rest assured, I am with you!"

CMW: 2d8 + 7 ⇒ (5, 3) + 7 = 15


Male Tengu Druid 10 HP 72/72 | AC 20, T 13, FF 17 | CMB 8, CMD 21 | F:8 R:6 W:11 | Init. 3, SPD 20 | Perc. 18, SM 4 |

Kawrock circles around the area of Vladlena's spell, curious as to what the necromancer will do to get out of the situation. "Very impressive Lena, I have not seen such a spell before. Wren do you have a feather that can do this?"

Double move.


.

Hey guys I'm sick as hell and dealing with insanity at work. No post today. Thanks for your patience!

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

take your time and get better. The game can wait


M Human Fighter (HP 74/84 | AC:30 | T:14 | FF:28 | CMB: +13 | CMD:25 [+2 Disarm&Grapple] | Fort: +10 | Ref: +7 | Will:+6 | Init: +4 | Perc:+9 | Speed 20 | Insanity 10)

We'll patiently wait for you to come back!


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Whiskey, lots and lots of whiskey!


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren itches under her wing, waiting for the next skeleton to drop and explode for her enjoyment.


.

WHARRGARBL

The curate in the sea of black tentacles looks around at her vanquished skeletal army and quickly hightails it out of the rubbery mass. From the other end she studies the group for a moment before calling out a prayer, and targeting in the rough vicinity of Lena. Suddenly, all sound stops and you find yourselves unable to hear a thing.

Spellcraft DC 17:

A silence spell direct on the ground below Lena. The radius is 20' out.

Round Three:

Arval (-15, sickened)
Wren
Eldon (-4)
Lena (-4)
Kawrock (-4)
Whiskeyjack (-15)
---
Curate

Kawrock was out of the spells' radius so he is not silenced. Everyone else has been silenced. Everyone is up!


Male Halfling Bard/10 (HP 83/83 | AC:19 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:6 | CMD:19 | Fort:+6 | Ref:+10 | Will:+7 | Fear:+3 | All other saves:+1 | Init:+3 | Perc:+14 | Speed 20)
Abilities / Spells:
Bardic Performance: 23/25 | Lv1: 6/6 | Lv2: 5/5 | Lv3: 4/4 | Lv4: 1/2 | Inspired: 1/1 | Lore Master: 1/1

Spellcraft: 1d20 + 12 ⇒ (13) + 12 = 25

Anxiously engulfs Eldon when he realizes no one's able to hear him anymore. A silent scream, the word no, leaves his lips as he grasps his head with both hands.

What to do?! WHAT TO DO?!

In a moment of sheer desperation Eldon lunges forward, straight up to the well. He jumps onto the well's edge and improvises, trying to inspire his allies with dance instead of song.

Perform (Dance): 1d20 + 15 ⇒ (6) + 15 = 21

Eldon then skillfully starts a traditional Chelish dance that's sure to draw the attention of the allies facing him, and inspire them. As he dances he kicks up a couple of pebbles in the direction of Kawrock and Arval, hoping to also draw their attention and inspire them as well.

Inspire Courage +2 continues for those who see me dance! :D


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Round 3, Init 28

1d20 + 17 ⇒ (15) + 17 = 32 Spellcraft - Silence

"!!!!" Wren clucks like a silenced turkey, annoyed that she has to move so that others can hear her sweet voice.

When she gets clear, she fires her wand again.
4d4 + 4 ⇒ (1, 2, 2, 2) + 4 = 11 magic missile

Wren Combat:

HP: 49/49
AC: 17 (3 dex, 4 mage armor)
Arcane Bond: 0/1 used

Open spell slots:
Left Hand: none
Right Hand: wand of magic missile

Sage Advice: (2/8 used).
: Take +4 insight bonus to your attacks, saves, skills, ability checks for 1 round (until Wren's turn again).
Wand of Magic Missile (lvl 7) 30 charges left -4d4 + 4 ⇒ (4, 3, 1, 1) + 4 = 13 force damage.


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Whiskeyjack, stunned at the sudden silence, a quiet like hadn't heard for weeks, at first thought to revel in the moment. But, at the end of the day, the cultist had raised an army of skeletons, and Angradd could not let that pass. He ran to the side, skirting the flailing tentacles.


Male Tengu Druid 10 HP 72/72 | AC 20, T 13, FF 17 | CMB 8, CMD 21 | F:8 R:6 W:11 | Init. 3, SPD 20 | Perc. 18, SM 4 |

Kawrock lets out a squawk as the necromancer manages to avoid the tentacles. "She seems to be rather squirrelly. Don't worry I'll get her," Kawrock says as he fires a bolt of fire at the foul commander of the undead.

Firebolt: 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25
Damage: 1d6 + 4 ⇒ (1) + 4 = 5


.

Sorry for the late post. As a heads-up my posting rate may be a little irregular until December due to a hectic work life and a lot of travel. But shouldn't have a problem with daily posts.

Eldon breaks into his best interpretive dance, motivating everyone in the group to do something to make him stop.

Wren's magic missile and a firebolt from Kawrock both slam in into the curate, who shrieks in irritating. Meanwhile Whiskeyjack trundles his way in a wide circle around the grasping, flailing tentacles of Lena's demented imagination.

Arval and Lena are up!

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