GM Endless Forms' Iron Gods (Inactive)

Game Master Mike Tuholski

Lords of Rust (Book 2)

Combat Map | Scrapwall

Torch | Numeria | Regional Map

Homebrew Rules


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Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

You're absolutely right! Thanks for pointing that out. So a Take 20 would yield an 28 with Disable Device.


The Flaxseed Pathfinder Lodge

Probably don't want to take 20 when they look on the verge of discharging though:
1d20 + 8 ⇒ (19) + 8 = 27

Jorac is able to stop the machines from discharging! In examining them, he thinks they probably once served as sterilization machines for moving between the two sets of doors. Obviously whatever sterilization once existed is long gone though.

The doors lead further into the complex....


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

Chezwezl smacks his thigh. "Well done man! I always thought I was good and mechanisms, but I could learn a thing or two from you."

Looking into the door, he says. "Ready to delve deeper?"


The Flaxseed Pathfinder Lodge

The first set of doors is locked. Although the mechanism to the side of the door is colored red, one of your brown access cards actually works and the door swooshes open!

The air in the room seems to buzz and hum with energy. Strips of glowing rectangles light the room from above, while strange flickering windows line the east and west walls. A large glass-topped circular table sits in the middle of the room. To the north sits a large metal desk covered with blinking lights, while a humming pillar of purple-and-black metal stands nearby, its sides flashing with tendrils of violet energy. A single golden panel flashes with a soft but incessant light on the side of this pillar. A thick layer of dust coasts everything, diffusing the lights shining from the various surfaces, and many of the machines seem to be damaged, cracked, or otherwise ruined.


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

Mefindio begins to slowly move around the room, peering at the table and panels.

Perception: 1d20 + 3 ⇒ (15) + 3 = 18

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Excellent point, EF.

Jorac follows Mefindio, his eyes wide open in solemn contemplation of his personal proverbial Grail. He dares not touch anything, though, lest he should set off some kind of large-scale explosion. Instead he studies the mechanism, trying to understand how the panels work.

Knowledge (engineering) w/o Technologist (untrained): 1d20 ⇒ 7
I'm not quite clear on what bonuses I get for those technologist untrained rolls. Obviously Int is kept, and the class bonus and ranks aren't. What about the trait bonus and the skill focus? Jorac's normal bonuses are as follows: 2 ranks + 3 class + 4 int + 3 skill focus +1 secret of the ages


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

K(engineer) w/ technologist: 1d20 + 6 ⇒ (9) + 6 = 15

"What is it... a control? A source of magical... errr, technik energy? Looks like something a gnome would make. No offense, Mefindio."


The Flaxseed Pathfinder Lodge

Taran and Jorac clamber about the chamber, trying to figure out the meaning of the controls, Taran touches the flashing gold panel and room suddenly whirs and hums. A series of muffled clicking and buzzing sounds echo through the walls and a moment later, the circular table in the room flares to light, providing a three-dimensional projection of the habitat module on its surface. Numerous panels on the wall fill with static and the pillar or purple metal flashes and begins to pulsate.

After the system is rebooted, you are able to determine that many of the controls in this room, which likely once allowed fine-tuning and adjustments, no longer work.


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

"Hmmm? Yes, it's beautiful isn't it. Almost has to be gnomish." Chezwezl says absently, responding to Taran.


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

"Huh. Well, that was a liitle like breathing life into the dead I suppose. Ya' think the pillar has something to do with the Torch?" The dwarf's scowl is even more marked then normal.

Taran wanders over and stares at the hologram, hoping he can find something useful in its world-in-miniature, some undiscovered rooms or important looking location.

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

As she and her companions enter the room, Libri looks around in awe. "There is so much here that we could study... so much we could learn. Jorac, Taran...it is good that you know at least a little about the workings of these devices." Not daring to touch anything at the moment, Libri wanders through the room looking over everything. She turns at the sound of the machines coming to life and joins Taran at the table as the hologram appears, admiring the small world.

"This technology is incredible. Beautiful, indeed."


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

"Aye, I'm happy to come back and do so after we find our blasted missing friend Khonnir. Running out of places to look, at least."

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Jorac joins Libri in the contemplation of the magnificence of technology. "I hear you. This symphony of eletricity, whirring of machines, lighted panels... it resonates within me, pure bliss. There's something godly there."

After a moment, he snaps out of his reverie, brought back to reality - and duty - by Taran's words. "You're right Taran, we need to find Master Khonnir. I expect we'll come back here to survey these machines after we've rescued my master."


The Flaxseed Pathfinder Lodge

Taran and Jorac, upon studying the hologram, note that there is a small cave in the northeast of the biodome/habitat area where the skeletons were.

Back to the cave or further into one of the other rooms?


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

"Hmm. There's a cave over yonder. You want to try there first? One place is as good as another, but might as well be methodical about our search. He could be anywhere."


The Flaxseed Pathfinder Lodge

Several strange shell fragments and its of bone lie scattered across the floor of this large chamber. Ancient cave paintings of four-armed humanoids and strange animals decorate the walls-but to the south, a particularly unusual depiction that looks like an oblong shape burning the sky above several kneeling four-armed figures dominates the prehistoric decor.

Amid the scattered remains are a few treasures: most of these are broken pieces of tribal artwork and jewelry, but one necklace made of amber-trapped insects of no recognizable species seems to be in surprisingly good shape.

23 Spellcraft:
swarmbane clasp

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

"I agree, Taran, we should leave no stone unturned."

Reaching the cave, Jorac casts detect magic to check the remains and shell fragments.

Spellcraft: 1d20 + 9 ⇒ (2) + 9 = 11


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

1d20 + 5 ⇒ (6) + 5 = 11

Taran pockets the necklace for now.

"Looks like a painting of the Torch. Looks like the critters here were worshiping it instead of a proper god. Savages, I guess." Taran pronounces.


The Flaxseed Pathfinder Lodge

The eastern doors have a small black panel beside them and will not open at your touch like the other doors....

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Jorac tries his access card. Barring that, he attempts to open it with his tools.
Disable Device, take 20,for a result of 28.

-Posted with Wayfinder

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

Spellcraft: 1d20 + 7 ⇒ (8) + 7 = 15

"Perhaps you're on to something, Taran. These cave-dwellers obviously thought that whatever-it-was was of godly importance."


The Flaxseed Pathfinder Lodge

Jorac is not able to get the eastern doors to open. The northern doors seem open though:

A large metal table is surrounded by odd-looking chairs in this room. To the west, what appears to be a transparent wall looks out over the strange desert valley. Four pillars support the fifteen-foot-high ceiling, while dozens of crude images of a pickaxe made of a skull and bones have been painted onto the walls with some sort of ivory pigment along with several phrases in an unrecognizable language.

DC 17 KN (religion):
The iconography on the walls are representations of Zyphus, god of accidental death and tragedy, yet the images seem crude and somehow off, as if they were created by someone who had never actually seen a real unholy symbol of Zyphus.

A strange alien inhabits this room-similar to the skeletons you fought earlier but undead in an entirely different way: it seems to have been zombified!

gm rolls:

ketuath: 1d20 + 8 ⇒ (7) + 8 = 15
taran: 1d20 + 0 ⇒ (11) + 0 = 11
Libri: 1d20 + 1 ⇒ (18) + 1 = 19
Jorac: 1d20 + 2 ⇒ (16) + 2 = 18
Mefindio: 1d20 + 2 ⇒ (7) + 2 = 9

Initiative:

1. Libri and Jorac
2. Ketuath
3. Taran and Mefindio

Libri and Jorac are up!

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Knowledge (religion): 1d20 + 8 ⇒ (1) + 8 = 9

Jorac shrugs at the skeleton, unsure of how to react. He moves forward, aims then shoots a ray intended to destroy the undead abomination.
Disrupt Undead (RTA): 1d20 + 3 ⇒ (14) + 3 = 171d6 ⇒ 3

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

"I have never encountered this creature before... from the look of it, though, I think it has seen healthier days!"

Libri moves forward and attempts to slash at the thing.

Cold Iron Longsword: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d8 + 2 ⇒ (3) + 2 = 5


The Flaxseed Pathfinder Lodge

Jorac's spell bites into the undead alien but Libri's longsword doesn't break through its tough skin. The creature's four arms work in a whirlwind as it attacks Libri!

mwk short sword: 1d20 + 7 ⇒ (3) + 7 = 10
damage: 1d6 + 4 ⇒ (3) + 4 = 7

mwk short sword: 1d20 + 7 ⇒ (15) + 7 = 22
damage: 1d6 + 4 ⇒ (4) + 4 = 8

slam: 1d20 + 2 ⇒ (4) + 2 = 6
damage: 1d6 + 2 ⇒ (4) + 2 = 6

slam: 1d20 + 2 ⇒ (18) + 2 = 20
damage: 1d6 + 2 ⇒ (6) + 2 = 8

Initiative:

1. Libri and Jorac
2. Hetuath
3. Taran and Mefindio

3 dmg

You guys are up!


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

Taran moves in to help his beleaguered android ally on his short dwarven legs, invoking the blessing of the smith and fervently laying his hand upon her.

healing of: 1d6 ⇒ 5

"You daft beast, what are you attacking us for!"

AC 18 currently

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Jorac ponders the situation briefly, then casts another day of disruption.
RTA, in melee: 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 121d6 ⇒ 1


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

Chezwezl urges Trigger into the room, waiting for Jorac, before he gets in the way and swings at the zombie.

Lance: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Stomp!: 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 1d3 + 1 ⇒ (2) + 1 = 3

Stomp!: 1d20 + 3 ⇒ (7) + 3 = 10
Damage: 1d3 + 1 ⇒ (1) + 1 = 2


The Flaxseed Pathfinder Lodge

The alien lets out a few strange utterances that none of you understand. Jorac's ray misses this time and Chezwezl and Trigger likewise have trouble hitting it.

Initiative:

1. Libri and Jorac
2. Hetuath
3. Taran and Mefindio

3 dmg

Libri is up!

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

Wounded, but feeling a bit better, Libri gives Taran an appreciative look. "This thing is strong!"

After taking a split second to catch her breath, Libri slashes at the zombie.

Cold Iron Longsword: 1d20 + 3 - 1 ⇒ (12) + 3 - 1 = 14
Damage: 1d8 + 2 ⇒ (6) + 2 = 8


The Flaxseed Pathfinder Lodge

Libri misses again and the alien continues to speak in a undecipherable language as it hacks away at Libri, Mefindio, and Trigger!

On Libri:
mwk short sword: 1d20 + 7 ⇒ (1) + 7 = 8
damage: 1d6 + 4 ⇒ (6) + 4 = 10

On Mefindio:
mwk short sword: 1d20 + 7 ⇒ (3) + 7 = 10
damage: 1d6 + 4 ⇒ (6) + 4 = 10

On Trigger:
slam: 1d20 + 2 ⇒ (10) + 2 = 12
damage: 1d6 + 2 ⇒ (5) + 2 = 7

On Trigger:
slam: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d6 + 2 ⇒ (4) + 2 = 6

Initiative:

1. Libri and Jorac
2. Hetuath
3. Taran and Mefindio

3 dmg

You guys are up!

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Jorac attempts a new disruption!
RTA: 1d20 + 3 - 4 ⇒ (17) + 3 - 4 = 161d6 ⇒ 1


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

I took the liberty of 5' Libri so that Taran could make his way in.

"Yeah? And it has four arms. Ya' didn't notice that first Libri?" The stout dwarf swings a hammer at the multi-armed critter.

1d20 + 5 ⇒ (10) + 5 = 15
1d8 + 3 ⇒ (7) + 3 = 10

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

@Taran: Yep, I should've caught that, thanks for moving me.

"Don't be ridiculous. Of course I realized it had four arms."

I noticed the rotting flesh but not the six limbs? Good gods, Libri. Priorities.

Refocusing on the target at hand, Libri again attempts to strike the creature.

Cold Iron Longsword: 1d20 + 3 - 1 ⇒ (16) + 3 - 1 = 18
Damage: 1d8 + 2 ⇒ (8) + 2 = 10


The Flaxseed Pathfinder Lodge

Jorac hits it with another ray but Taran and Libri discover that the zombified alien is still quite agile, ducking and weaving around their attacks!

Initiative:

1. Libri and Jorac
2. Hetuath
3. Taran and Mefindio

4 dmg

Mefindio is up!


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

Trigger lets out a loud, fearful whinny as she is struck by the creature!

Power Attack: 1d20 + 4 - 1 ⇒ (20) + 4 - 1 = 23
Damage: 1d6 + 2 + 3 ⇒ (6) + 2 + 3 = 11

Stomp!: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d3 + 1 ⇒ (3) + 1 = 4

Stomp!: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d3 + 1 ⇒ (3) + 1 = 4

Crit Confirm: 1d20 + 4 - 1 ⇒ (9) + 4 - 1 = 12
Damage: 2d6 + 4 + 6 ⇒ (4, 4) + 4 + 6 = 18

Letting out a roar of anger, Chezwezl attacks the creature as Trigger stomps it!


The Flaxseed Pathfinder Lodge

Trigger's stomps don't seem to hurt it at all, even though one of them connects on its chest. Mefindio lands a blow that does hurt it though, although not as much as the force behind his blow should have.

Sorry, looks like I forgot about this earlier and no one has done it yet:

DC 13 KN (religion):
This thing has transformed into a juju zombie! It has DR/magic and slashing and is immune to cold, electricity, magic missiles, and can resist fire damage.

The four-armed alien continues to chatter to itself as it attacks!

On Libri:
mwk short sword: 1d20 + 7 ⇒ (3) + 7 = 10
damage: 1d6 + 4 ⇒ (5) + 4 = 9

On Mefindio:
mwk short sword: 1d20 + 7 ⇒ (14) + 7 = 21
damage: 1d6 + 4 ⇒ (2) + 4 = 6

On Taran:
slam: 1d20 + 2 ⇒ (10) + 2 = 12
damage: 1d6 + 2 ⇒ (6) + 2 = 8

On Trigger:
slam: 1d20 + 2 ⇒ (6) + 2 = 8
damage: 1d6 + 2 ⇒ (4) + 2 = 6

Initiative:

1. Libri and Jorac
2. Hetuath
3. Taran and Mefindio

10 dmg

You guys are up!

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Jorac sighs, and fires another ray at the creature, but fails miserably.

Disrupt Undead: 1d20 + 3 - 4 ⇒ (3) + 3 - 4 = 21d6 ⇒ 2

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

"GAHH!" Annoyed that the zombie avoided her seemingly well-placed strike last time around, Libri moves into flanking with Chezwezl and slashes again at one of the creature's arms, her show of emotion unfortunately affecting her aim.

Cold Iron Longsword: 1d20 + 3 - 1 + 2 ⇒ (6) + 3 - 1 + 2 = 10
Damage: 1d8 + 2 ⇒ (3) + 2 = 5


The Flaxseed Pathfinder Lodge

Man, really picking up the pace today! I like it!

Jorac's ray hits the wall and Libri swings and misses!

Initiative:

1. Libri and Jorac
2. Hetuath
3. Taran and Mefindio

10 dmg

Taran and Mefindio are up!


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

Taran strikes again, with the fury of Torag!

1d20 + 5 ⇒ (19) + 5 = 24
1d8 + 2 ⇒ (6) + 2 = 8


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

Flanking Attack: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Stomp!: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Damage: 1d3 + 1 ⇒ (2) + 1 = 3

Stomp!: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Stomp!: 1d3 + 1 ⇒ (1) + 1 = 2

Mefindio chews his lower lip as the creature proves resistant to his attacks, yet swings again.


The Flaxseed Pathfinder Lodge

Taran strikes, only doing a little bit of damage! Mefindio likewise lands a blow but finds the wound he leaves to be quite small. The alien retaliates with a whirl of blade and fist!

On Libri:
mwk short sword: 1d20 + 7 ⇒ (15) + 7 = 22
damage: 1d6 + 4 ⇒ (5) + 4 = 9

On Taran:
mwk short sword: 1d20 + 7 ⇒ (10) + 7 = 17
damage: 1d6 + 2 ⇒ (1) + 2 = 3

On Mefindio:
slam: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d6 + 2 ⇒ (3) + 2 = 5

On Trigger:
slam: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d6 + 2 ⇒ (6) + 2 = 8

Initiative:

1. Libri and Jorac
2. Hetuath
3. Taran and Mefindio

15 dmg

You guys are up!

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Jorac fire another ray!
Disrupt Undead: 1d20 + 3 - 4 ⇒ (16) + 3 - 4 = 151d6 ⇒ 6


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

Taran grumbles as he sees his blade do minimal damage. He outright curses as Libri falls. He reaches out with a hand and tries to invoke Torag.

touch: 1d20 + 5 ⇒ (8) + 5 = 13
1d6 ⇒ 4

"Jorac! How do you know how to kill this thing!"

This guy is a killer! Someone's getting some delicious brains tonight!


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

Chezwezl winces as he is hit by the creature, then cries out as Trigger is cut down. "Triiiiiiger! Nooooo!"

Ride: 1d20 + 4 ⇒ (5) + 4 = 9

Managing to stay in the saddle and hold on, Mef swings again at the creature!

Attack: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11
Damage: 1d6 + 1 ⇒ (1) + 1 = 2


The Flaxseed Pathfinder Lodge

Jorac's spell misses again and Taran and Mefindio seem to have lost out on luck as well! I'm pretty sure Libri fell unconscious from that last hit....

The alien groans out a long word; although none of you understand its foreign tongue, no Linguistics check is needed to tell that it is excited about the tasty brains before it!

On Taran:
mwk short sword: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 1d6 + 4 ⇒ (6) + 4 = 10

On Taran:
mwk short sword: 1d20 + 7 ⇒ (19) + 7 = 26
damage: 1d6 + 2 ⇒ (1) + 2 = 3

On Mefindio:
slam: 1d20 + 2 ⇒ (3) + 2 = 5
damage: 1d6 + 2 ⇒ (6) + 2 = 8

On Mefindio:
slam: 1d20 + 2 ⇒ (3) + 2 = 5
damage: 1d6 + 2 ⇒ (1) + 2 = 3

Confirmation on Taran:
mwk short sword: 1d20 + 7 ⇒ (3) + 7 = 10
damage: 1d6 + 2 ⇒ (1) + 2 = 3

Initiative:

1. Libri and Jorac
2. Hetuath
3. Taran and Mefindio

15 dmg

You guys are up!


The Flaxseed Pathfinder Lodge

Since Libri technically goes after Taran and Mef, if one of them gets her up she can act. Otherwise she needs a stabilization check from last round and the current round. DC 10 Con check with a penalty for how many you are negative (or Con check with DC 10 + how many you are negative, it's the same either way).


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Seething from the blow that felled his faithful mount, Mefindio swings his hook hammer once more.


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

Taran swings again with the holy touch, moving into a flank with Mefindio.

1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
1d6 ⇒ 2 - positive energy, no save.

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