GM Endless Forms' Iron Gods (Inactive)

Game Master Mike Tuholski

Lords of Rust (Book 2)

Combat Map | Scrapwall

Torch | Numeria | Regional Map

Homebrew Rules


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AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

"Brigh's gears! Pus creatures!" Chezwezl exclaims as he urges Trigger forward, then wheels around and fires at the southern pus monster.

RTA, PBS, DA: 1d20 + 5 + 1 - 1 ⇒ (19) + 5 + 1 - 1 = 24
Damage: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5

Trigger readies to stomp any pus'ers that come close.

Readied Attacks:
Stomp!: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d3 + 1 ⇒ (2) + 1 = 3

Stomp!: 1d3 + 1 ⇒ (1) + 1 = 2
Damage: 1d3 + 1 ⇒ (2) + 1 = 3


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

1d20 + 5 ⇒ (11) + 5 = 16

The things spew filth and acid when they go, and are immune to them too."

Taran moves up and attacks.

He strikes with his hammer.

1d20 + 6 ⇒ (2) + 6 = 8
1d8 + 3 ⇒ (1) + 3 = 4

Swift, defense blessing


The Flaxseed Pathfinder Lodge

Mef puts a bullet in one of the mobile boils and Taran moves in but misses.

Initiative:

1. Libri, Taran, Mef, and Jorac
2. Pus creatures!

blue: 5 dmg

Libri and Jorac are up!

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Jorac is unsure of how he can harm the creatures, and by the time he's thought of something, a handful of seconds have passed.

Delay

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

Knowledge(Dungeoneering): 1d20 + 8 ⇒ (3) + 8 = 11

"Vile creatures! These things, boilborn oozes, I've read about them. They spawn from the diseased dead. They're made of acid so they resist that, and be careful... they explode when killed and spew their diseased insides everywhere!"

Libri moves in, attempting to slash at the tiny thing and hoping just to wound the creature enough.

Cold Iron Longsword, Power Attack: 1d20 + 4 - 1 ⇒ (13) + 4 - 1 = 16
Damage: 1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 10


The Flaxseed Pathfinder Lodge

Libri cuts into one of the boils! The boils move in to attack Libri and Taran!

slam on Libri: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1d2 + 1 ⇒ (2) + 1 = 3
DC 12 Fort save against leprosy!

slam on Taran: 1d20 + 4 ⇒ (7) + 4 = 11
damage: 1d2 + 1 ⇒ (1) + 1 = 2
DC 12 Fort save against leprosy!

Initiative:

1. Libri, Taran, Mef, and Jorac
2. Pus creatures!

red: 10 dmg
blue: 5 dmg

You guys are up!


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

"Step back Taran!" Mef drops his pistol and charges the pus creature, near Taran, with lance.

Delay for Taran to step away.

Charge!, Higher Ground: 1d20 + 4 + 2 + 2 - 1 ⇒ (13) + 4 + 2 + 2 - 1 = 20

Damage: 2d6 + 2 + 2 ⇒ (6, 5) + 2 + 2 = 15


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

Taran steps a bit back to aid his gnomish companion, swinging (ineffectively) before he moves.

1d20 + 6 ⇒ (3) + 6 = 9
1d8 + 3 ⇒ (8) + 3 = 11

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Jorac yells "Unless they're closer there's not much I can do."

Delaying again. I should have bought a crossbow.

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

Libri steps back, provoking an attack, as she would rather not be covered in exploded disease-acid, and attempts to hit the boil with a ray of frost.

RTA: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d3 ⇒ 1

Yeah minimums! Get those out of my system...


The Flaxseed Pathfinder Lodge

As Mefindio pops the pustule, it explodes and spews its contents on Mef, Trigger, and Taran!

acid: 2d6 ⇒ (6, 3) = 9
DC 14 Ref for half
DC 12 Fort or contract leprosy

AoO on Libri: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d2 + 1 ⇒ (1) + 1 = 2
DC 12 Fort or contract leprosy

The boil then decides that Taran is a tempting target and oozes its way to the dwarf! provokes moving in

If you don't kill it on the AoO:
slam: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 1d2 + 1 ⇒ (1) + 1 = 2
DC 12 Fort or contract leprosy

Initiative:

1. Libri, Taran, Mef, and Jorac
2. Pus creatures!

red: 10 dmg

You guys are up!


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

Although Taran takes the brunt of the blast. However, with exploding gunk everywhere he misses the small creature not once but twice

His body, despite hard dwarven physiology, eventually succumbs to the disease.

Reflex: 1d20 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Fort: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27
AOO: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d8 + 3 ⇒ (5) + 3 = 8
Normal Attack: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Fort: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

Chez Ref: 1d20 + 2 ⇒ (8) + 2 = 10
Chez Fort: 1d20 + 5 ⇒ (6) + 5 = 11

Trig Ref: 1d20 + 4 ⇒ (8) + 4 = 12
Trig Fort: 1d20 + 4 ⇒ (7) + 4 = 11

Mef spurs Trigger and charges the last pus monster.

Charge!, Higher ground, PA: 1d20 + 4 + 2 + 2 - 1 ⇒ (17) + 4 + 2 + 2 - 1 = 24
Damage: 2d6 + 2 + 2 ⇒ (3, 5) + 2 + 2 = 12


The Flaxseed Pathfinder Lodge

Taran does not seem to be having good luck as he flails aimlessly around the room trying to pop the moving zit. Eventually Mef comes over to save the day. . . kind of, because when it dies it sprays acid all over the gnome and his mount as well as Taran!

acid: 2d6 ⇒ (1, 4) = 5
DC 14 Ref for half
DC 12 Fort save or contract leprocy

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

After the pustules have been taken care of, Libri looks around the room in hopes of finding something useful.

Perception: 1d20 + 3 ⇒ (9) + 3 = 12


The Flaxseed Pathfinder Lodge

Libri finds nothing of immediate use, although this room offers many interesting features: it seems to have been a very active laboratory with all manner of experiments running. A line of stasis chambers sized for small animals and lab specimens takes up much of the eastern part of the room, all of them no lying open.

The rest of the room contains multiple workstations, cabinets, and lab equipment designed to support alchemical (chemical) and biological research. Most of the devices-as well as several vials, flasks, and beakers-lie broken and scattered on the floor.

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Jorac takes some time to study the equipment to check if anything's salvageable, then tries to find any notes that might relate what people were doing here.


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

1d20 + 1 + 1 ⇒ (20) + 1 + 1 = 22
1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24

Taran's luck finally changes and he manages to avoid the brunt of the blast this time.

"Uck, that was terrible!" he says, wiping the slime out of his mouth. "I think I'm going to be sick..."


The Flaxseed Pathfinder Lodge

Jorac finds no notes in the room but can find the sign of many varied experiments in the room. Most of the equipment is far too ruined to determine what those experiments were exactly.

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

"I am unable to understand what they really did there, everything's too damaged. Let's move on. There was a door opposite this one in the hall, I think`"

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

"Agreed, let's continue our search. I'm inclined to say the room through that door can't have anything more disgusting than those pustules we just fought, but maybe I shouldn't speak so soon."


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

"Ugh, I need a drink. Well, I probably need time with a cleric, but I guess I won't be getting that now."


The Flaxseed Pathfinder Lodge

The room across the hall is filled with two circular metal tables and several chairs. Metal cabinets sit against the walls, while tot he north stands a large machine with glowing panels on its surface. The air in this room feels unusually warm. The glowing panels on the surface of the machine seem to be the source of heat in the room.

A search of the cabinets reveals a large collection of 120 tubes.

DC 14 KN (engineering):

GOO TUBE
PRICE 6 GP
SLOT none WEIGHT 1/10 lb.
CAPACITY — USAGE disposable

Goo tubes are a form of preserved food. A single goo tube is a malleable cylinder with a cap on one end; when it’s opened and squeezed, the colorful, goopy contents are extruded. Although the texture and appearance of this goo is unappetizing, the paste is actually quite tasty, and comes in a mind-boggling assortment of flavors. A symbol on the side of the tube often grants a clue as to what flavor may be contained within, but these symbols can sometimes be counter-intuitive. The contents of a single goo tube can provide nourishment for a day for one Medium-size creature.

Unfortunately, it seems that many of them have spoiled and each tube has a 50% of either nourishing or sickening.


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

Mef Ref: 1d20 + 2 ⇒ (18) + 2 = 20
Mef Fort: 1d20 + 5 ⇒ (5) + 5 = 10

Trigger Ref: 1d20 + 4 ⇒ (19) + 4 = 23
Trigger Fort: 1d20 + 4 ⇒ (4) + 4 = 8

Mef looks around the room, studying the panels.


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Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

engineer: 1d20 + 6 ⇒ (9) + 6 = 15

"Hmph. Food paste. Sometimes I think these men from the stars were bees - metal hives, now goo for food."


The Flaxseed Pathfinder Lodge

The party moves along to the doors to the north:

A long table with various unusual stones and dirt samples heaped on it sits along the southern wall of this room, while to the north a line of metal desks with glowing panels and buttons are placed next to a large humming device. The heart of this device seems to be some sort of flickering sphere of reddish-brown mud or dirt. Dust covers much of this room, save for a strangely clean swath between the doors, which leads to the strange humming device.

Following the blood smears from the hallway to either side of this room you automatically note that the “clean stripe” seems to indicate that something came out to clean up all trace of blood on the floor—in fact, this was caused by the room’s occupant! You all hear a telepathic voice in your heads, seemingly issued from the reddish-brown sphere. Where am I? Who are you?

DC 13 KN (dungeoneering):
The reddish-brown sphere is actually a cerebric fungus which seems to have grown out of its former container. They are a race of carnivorous, intelligent fungi native to a distant planet and although they are one of the lowliest life forms on their homeworld, the fungi still possess an alien intellect far beyond that of most terrestrial creatures. They display great curiosity about other races and species and will often ask endless, apparently senseless, questions. Some eccentric scholars claim to have learned unsettling secrets from these interrogations.

They can give out a touch of madness that can daze victims and a star-shriek which can nauseate victims.

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Knowledge (dungeoneering): 1d20 + 8 ⇒ (20) + 8 = 28

Jorac whispers to his companions, explaining what the creature is.

"It belongs to the cerebric fungi, a race of carnivorous, intelligent fungi native to a distant planet and although they are one of the lowliest life forms on their homeworld, the fungi still possess an alien intellect far beyond that of most terrestrial creatures. They are capable of showing great curiosity about other race and species. Do not be alarmed by its endless, sometimes senseless, questions."


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

Taran takes the contemplative mold's questions in stride. "You might want to narrow down the scope of your question there, friend." Teos answers and... well... thinks loudly. "Should I start at planet, continent, country, city or structure? Why not all; in order: Golarion, Avistan, Numeria, Torch, and Torch Hill, although the last might be more properly known as a crashed metal ship from the stars. We're folks from the first four, all from different races, looking in the last one for a friend of ours. I got some dried jerky in my back if you're bit hungry, or you could try some of the goo." He points his thumb at the food canisters. "Although some of it looks bad so I'd smell it first"


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

Chezwezl giggles a little, as he nods at Taran's explanation.


The Flaxseed Pathfinder Lodge

You got your dwarves mixed up, Taran ;)

Oh wow! So why do you have hair on your face? Why don't the others? Who is this friend you are looking for? How did this ship get here then? What is a ship? And what stars did it come from?


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

Taran, Telka, and Teos all in PbP. Poor planning on my part.


The Flaxseed Pathfinder Lodge

Haha. I've currently got five Flaxseed characters. Luckily I've never had all of them in play at once. I think the record was three at a time.

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

Libri steps forward and succinctly addresses the fungus.

"Dwarves are hairy- it is in their nature. Our friend is a male human who goes by the name of Khonnir. This ship crashed- I am not certain what caused it to fall. A ship is a mode of transportation in space. I do not know the star system from which it came. And now I have a question for you: have you seen the others who came before us? And if so, do you recall how long ago they were here?"


The Flaxseed Pathfinder Lodge

Oh yes, I saw other creatures like you. They were pulled through this room some time ago by metallic creatures not like you. and they left delicious red food on the floor. Can you feed me more red food?

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

Libri groans.

"Thank you, that is quite helpful. And, uh, no. We have no red food to spare."

Libri turns to the others with a "time to get going?" look.


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

"Uh... wait here." Taran fetches a handful of tubes, in hopes of avoiding the fungus getting any ideas about eating humanoid flesh. He pops a few tops and looks for one that smells something like meat, and takes a guess at which ones sicken. Heal check, maybe? 1d20 + 9 ⇒ (13) + 9 = 22 He'll feed one he thinks is good to the creature.


The Flaxseed Pathfinder Lodge

The fungus creatures slurps up the food paste hungrily and lets out a satisfied cooing sound.

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

"How moving." ironizes the wizard. "I guess we've just tamed our first alien. Shall we take it with us? Groom it possibly?"


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

"If you got a better idea then feeding him, I'm all ears. And you said he was a genius. Sentient creatures don't treat other sentient creatures like pets. Especially when they are carnivorous; " Taran whispers, although he is poor at both controlling the volume and hiding his annoyance at Jorac's smugness on the matter.


The Flaxseed Pathfinder Lodge

Ok, I'm not going to make you fight the carnivorous fuzzball. Where to now?

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

"Let's try those double doors ahead...while we still can."


The Flaxseed Pathfinder Lodge

Libri leads the party to another branching hallway.


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

Taran stops the party for a few minutes, so he can tend to some of his rounds. Bandage for 9

When he's walks along the (rather obvious) trail of blood to the east door, and presses his ear to it in hopes of hearing something.

perception: 1d20 + 9 ⇒ (17) + 9 = 26

"If there are more of these "robots" on the other side I can't say I'm excited about meeting them."


The Flaxseed Pathfinder Lodge

Taran can't hear anything through the thick electronic door and the party uses their access card to let themselves in:

Metal desks sit to the north and south of this long room, yet the most distinctive features are a pair of odd, bed-like tables flanked by curving panels of blinking, pulsing lights. Moving armatures of metal extend out over the beds, each outfitted with glowing panes of glass and strangely glowing tools. The chamber reeks of blood, with great crimson stains splashed across the device, beds, and floor.

As you enter the room, a four-legged robot with an extra hand made of syringes whirs into action!

gm rolls:

md: 1d20 + 2 ⇒ (4) + 2 = 6
Jorac: 1d20 + 2 ⇒ (1) + 2 = 3
Libri: 1d20 + 1 ⇒ (7) + 1 = 8
Mefindio: 1d20 + 2 ⇒ (17) + 2 = 19
Taran: 1d20 + 0 ⇒ (5) + 0 = 5

Initiative:

1. Mefindio and Libri
2. Drone
3. Taran and Jorac

Mefindio and Libri are up!

DC 12 KN (engineering):
This appears to be a medical drone, although-like many of the other robots in this place-it seems to be malfunctioning. Like most robots, they are vulnerable to electricity and critical hits. When it hits someone with its 'claw' a medical drone can inject that creature with a potion, poison, drug, or pharmaceutical. They also usual have abilities to repair robots (which can be used on themselves).

Grand Lodge

Female Android Magus 6| HP 22/51 | AC 17, T 12, FF15 | CMD +19 | F +8, R +5, W +7 | Init +1 | Perc +4 | SM -2

Well that's absolutely terrifying.

Libri charges forward and strikes at the robot. "Don't even THINK about injecting me with whatever is in those."

Power Attack, Cold Iron Longsword: 1d20 + 4 + 2 - 1 ⇒ (20) + 4 + 2 - 1 = 25
Confirm Critical: 1d20 + 4 + 2 - 1 ⇒ (8) + 4 + 2 - 1 = 13
Normal Damage: 1d8 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Critical Damage: 2d8 + 4 + 4 ⇒ (4, 8) + 4 + 4 = 20


AC17/T14/FF15/CMD17|HP53[53]F:+6;R:+4;W+1||Init:+3|Perc.+6 Gnome Cavalier (Spellscar Drifter) 4

"Careful girl! I don't like the looks of those needles!" Chez says as he urges Trigger forward, and fires his pistol at the creature, then reloads.

RTA, PBS, Deadly Aim: 1d20 + 5 + 1 - 1 ⇒ (11) + 5 + 1 - 1 = 16
Damage: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8


The Flaxseed Pathfinder Lodge

The drone continues to repeat phrases in a monotone alien language as Libri and Mefindio quickly take it down!

Out of combat!

Shadow Lodge

Male Human (Kellid) Wizard 6 | HP 50/50 | AC:16* T:12 FF:14 CMD: 14 | F+5 R+4 W+5 | Initiative +2 | Perception +6 |

Automatic success on the engineering check.

"Ha, this robot was a medical drone, designed to cure all sorts of ailments. It was, however, appearing to be malfunctioning. I'm curious whether it would be possible to repair it and restore its primary behavior. Such a robot on our side would be an invaluable asset."

Could the robot be repaired and restored, with time?


The Flaxseed Pathfinder Lodge

Sure, you could probably fix it up and work out the bugs in its programming. I'll look into it later and get back to you.

Where to now?


Spoiler:
Blessings 4/6 Fervor 3/6 Spell Points 10/17 Sacred Weapon 3/6
Loot
Vitals:
WP5 HP 29/57 AC:22 (24) T:11 (13), FF:21 (23) Fort:+9 Ref:+3 (+4) Will:+11, +2 vs. spell, spell-like, poison; CMD 18 (+4 vs. bull-rush, trip); Init+1; Perc+11 (+2 stonecunning)

Taran looks about, trying to glean information about the former owners of the blood that splatters the room.

Any dead bodies to go with the blood?

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