Spencer Collin |
I get that. It happens from time to time and it can be a pain, but here's hoping you work through it. Take your time and get things going again when you have an idea or figure out how to implement what you want. As for me, it's good enough since it's given me time to catch up now I'm back home!
EDIT: Put up the Interlude on Victory in a spoiler for length, and as suggested by the last line, Spencer's spending his 35 XP Advance on the Brawny Edge. A little extra Toughness and more carry weight is always a good thing.
Thomas Roland |
I'm sorry, I'm having the same block that TGTG has (must be contagious!) so I'm gonna be t0tes lame and steal ideas. It looks like Aeryicka just banked her recent pwnt4g3 of the bears for her Victory interlude, so Imma rest on my laurels with a "So there I was. You guys were in court and didn't really want to get killed" and just double-draw on the good old days when my muse flowed like a river of beer flowing like a river of wine (see what I mean about the block? =).
Also, I'm stealing Spencer's idea of an advanced and go Brawny. (That's an awesome perk. Don't know why I didn't see it sooner.)
I'll be witty later. Promise. (sort of. ;)
thegreenteagamer |
A lot of working out going on in the wasteland, hauling around massive backpacks full of stuff, and of course wearing armor. Do they even lift? Apparently, many of them do.
Aeryicka Hill |
Not me, I'm just learning to better weather the harsh wasteland. No Amazonian muscles on this girl!
thegreenteagamer |
Not me, I'm just learning to better weather the harsh wasteland. No Amazonian muscles on this girl!
That's been noticed, if you couldn't tell. I figure the least muscular person, also female, and the most visibly attractive male make obvious targets of interest for the new character I just introduced.
"Badger" Bloom |
Back from wedding weekend.
For my 35, I'm looking between these edges- Quick, Quick Draw, Dodge and Assassin. Not sure what will be best for Badger's skill set or for general utility.
Marcus "Big Papa" Edwards |
Okey, I am thinking on Papa falling for this dangerous looking, dual rippers wielding gal.
I mean, he likes chainsaw edged swords at least as much as she does. And armor. And using said implements. It's a match made in heaven!
Marcus "Big Papa" Edwards |
I just hope she prefers the big, muscled, justice driven but astoundishingly intelligent kind of men because if we are talking pure attractive I'll have to rip you in half to win.
But don't worry... I am 76% sure I wouldn't do it. 74%, actually.
Thomas Roland |
Well, hell, Big Papa, ya make me feel bad. Tell ya what, if you RP and roll good enough to chair steal, I won't contest it. Much. ;)
thegreenteagamer |
The very fact she looked at little Aeryicka and the pretty boy kind of shows Lucy prefers being in charge, I thought. That won't respond well, I think, to an alpha male like Marcus, methinks.
Hey, we'll see what happens. I'm not RPing anything the minute people walk off around the corner - I think I've established that before, that's not my game. I'm a "fade-to-black" person when it comes to that. Nobody wants to read any of that, and I don't want to write it.
Thomas Roland |
Well, if Big Papa steps up and kaks off half a sonata from As You Like It and makes verbal love to the English language, I might just yield the field to the more skilled man in gratitude for the chance to observe a master at work. If Lucy sees value in a big brain and a big body, that's understandable.
Nods on fade-to-black, but I reserve the right to use the pillow-talk interlude as a chance to gather intel. ;)
thegreenteagamer |
I don't think I've accurately described the disposition and attitude of this particular woman. Saying yes to one of you is not saying no to the other. I would think that "hey there's a mattress around the corner" shrug is indicative of her lack of propriety.
You're lucky I'm not making you roll vs. disease.
Marcus "Big Papa" Edwards |
It just struck me... are there any edges that build off Reputation and "legends" of yourself? I mean something akin of your name preceding you and helping you make your way with words with some people... or scare the shit out of others.
Marcus "Big Papa" Edwards |
Yeah, of course they are but I meant something like the Idolized/Vilified mechanic made edge.
For example, Marcus is respected among the Brotherhood and probably feared among deathclaws and yao guais. If there are people who have heard of our doings they may be more easily convinced or scared.
Anyway, there are still to many skills and edges I want to pick to make Marcus the rugged and tough sonuva he aspires to be. And improving spirit/vigor.... too many stuff to pick from.
Aeryicka Hill |
Yeah, I don't think little Aeryicka is gonna like it much here.
Mickey Rios |
Whoa, okay. Lots to catch up on. Getting to it.
Mickey Rios |
Okay, here's my plan. We all pretend Aerycka is our leader. Whenever anyone assumes she's merchandise or something we look at them like they're dumbest motherf$#+er walking the waste. We make a point to call her "boss", and even act scared around her. Shouldn't be too hard, we've seen what Cray can do. It should put everyone off their guard as we do what we gotta do, while simultaneously wiping away the chance that Aerycka is targeted by idiot slavers.
What say you?
Marcus "Big Papa" Edwards |
Only if I can act as Aeryick's bodyguard while I refer to Cray as her "Glorious Stand: Curayido".
And every time something weird happens somebody has to say "This must be the work of an enemy stand."
Remember kids, looking dangerous can protect better than a good X-01 armor, but looking dangerous AND crazy is like Liberty Prime's best buddy levels of protection.
Aeryicka Hill |
Cray approves of this plan.
"Badger" Bloom |
Even though I want a new Edge, I'll buy Boating at d4 so that we have some more options and we can get in with the gang that's already stolen your hearts.
thegreenteagamer |
Do you guys just want a combat slog or something? Because it seems if I don't throw fights at you, I get like two posts after I post anything, and I don't mean two per player, I mean like two people happen to say anything and the rest just kinda sit around.
Aeryicka Hill |
Aeryicka isn't a character at the forefront of decision making. Right now she's staring in shock at the fact that Big Papa was asking about the slave markets, not realizing that he's looking for a lead in the Mesmatron. I've actually quite liked the roleplaying we've done and want to do more. Aeryicka is still coming out of her shell, it's just that we've basically gone from one crisis to another without much downtime so it's hard to show it.
Sundakan |
I'm just not sure where to start, here. We have four factions, none of which particularly like us, and we're trying to take a weapon away from them.
None of us are really the sneaky sorts, and the only "talker" is currently having a roll in the hay so I'm not sure how to gather info without tipping our hand ATM.
As for my personal opinion on "combat slog", no that's not what I want, but the exploration aspect was always my favorite part of any Fallout game. I'm always a bit more engaged when we're entering a new area and seeing what crazy shit is there than interacting with NPCs.
Up to now, that's been the majority of the game, drifting from place to place, taking on jobs, tinkering with equipment, and thinking about making a fortified settlement somewhere with a few scattered instances of talking to someone who isn't us. Kingdom and now here are a pretty big change in pace.
Thomas Roland |
Oy! I just got back and then asked Big Papa what he thought about cleaning up this one-horse town, taking over the Seasalts, and murdering all the slavers.
If my chickee-baby wants to come and offer to introduce us to her head honcho, that's always a thing too.
If anyone else wants to chime in on that, feel free. =)
One option that I've been looking out for that I've not seen thrown up is some actual way to make our own little town.
Not saying this would be either clear or easy, but if we happened across the parts for an aqua purifier, and/or a trailer or some way to start hauling construction material (or some kind of minor GECK-thing) that would be something.
It would give us a place to spend our caps and lay our head in between adventures.
Or, at least, that's my take on it. YMMV. IMHO.
Marcus "Big Papa" Edwards |
I was waiting for the rest to speak and the group to arrive at the "comfortable place" before making any decissions.
That said, I would be game if we decide on taking out the Slavers... but taking over the Seasalta don't match Papa's morals.
So what do you guys say (obviously pending to speak IC), wanna hunt a mesmetron and kill lotsa slavers?
Spencer Collin |
Yeah, I put forward a question and I've been wondering where to go as well. I'm not sure taking over the Seasalts seems like a good plan, for many reasons, but I'm not sure we should just open fire on one group, because the others might start gunning for us as well.
Now, if we could start some kind of all-out gang war between factions and make out like thieves in the middle of the chaos... well, that'd be something approaching my ideal scenario, and that's where Spencer's line of questioning is going.
"Badger" Bloom |
Our first goal is infiltration- some or all of us join the Seasalts since they've got their hands in everything. From there, we determine if they have the Mesmetron. If they don't, then we start investigating the other factions as subtly as we can (not very, but we try). Then we can get the mind control ray and do our good deed for the day. If we can turn the other factions against the slavers enough that they eliminate them for us, that's preferable.
Thomas Roland |
An easier way to do it might be to just offer to take out the slavers if the SeaSalt head guy gives us lots of money.
Then, with the slavers dead and us close with the Seasalts, they'll probably be more forthcoming with their intel.
The idea to take out the head of the Seasalts and take them over is kind of a plan B that is always open to us if we need it.
Mickey Rios |
If we need to wipe out a group, seeing if we can con someone into paying us for it first, seems wise. After all, if you're good at something never do it for free.
Mickey Rios |
So what do you guys think? Clean out the lurks, fix up the rig to explode, and then let Chuckles here send half his goons there before we sink it?
Thomas Roland |
o.O
Why would we do that?
Also, we're just supposed to take the machine back to him. When exactly he'll get the rig entrenched could be days or weeks or months.
If there really is the gear of 20 guys for the taking, this could be one of the better paydays we've seen in some time.
Also, it's the Slavers we should take out. Even if we killed all the seasalt in one blow, that just makes the Slaver gang stronger.
Marcus "Big Papa" Edwards |
Well, I wouldn't betray them right away because we want the Mesmetron -it's more dangerous than a faction from Bandit City getting more oil- and we need help.
And even if we didn't need help, there's the fact that if we anger a whole faction they will f!%% us over the Mesmetron real hard.
That said, we could try to rig it to explode/malfunction BUT activated via our pip-boy and from a distance, and when we get the Mesmetron... screw them good.
thegreenteagamer |
Also, we're just supposed to take the machine back to him. When exactly he'll get the rig entrenched could be days or weeks or months
Actually, he added the whole "you install the machine" caveat as part of you getting extra pay in response to your speech. Did you skip that line?
Marcus "Big Papa" Edwards |
o.O
Also, it's the Slavers we should take out. Even if we killed all the seasalt in one blow, that just makes the Slaver gang stronger.
Actually Tommy boy is right.
And I have an idea stupid enough it might just work: why instead of making the Seasalts hate us... don't we just earn their trust, find the best-hearted one and "promote" him to leadership?
I'd rather have a strong faction working with us rather than adding a whole city to the "To Nuke" List.
Spencer Collin |
Hey guys, why don't we just, like, keep our word for once and help these guys to help ourselves? I want to see raiders dealt with as much as anybody and we should try and help good people as much as we can, but right now that's probably happening best if we just play along here. I'm not sure why we're even haggling for pay beyond keeping up premises...
[/HeroismHindrance]
In all honesty though, I think we should just do this one as is. Razor seems like he could quite possibly be the lesser of four evils right now at least, and if it looks like he's in danger of becoming more of a threat, we can always take him out once we get the Mesmetron--during the same meeting, even, if we play our cards right.
Aeryicka Hill |
I'm with Spencer on this one. He's treating us fairly so I don't know why we shouldn't do the same. Besides, if we get a rep for tearing down all the towns we come across, pretty soon it'll be us treated like raiders or worse.
EH-RK |
EHRK fully endorses any plan that ends in bloodshed and violence.
Mickey Rios |
Fair enough. We play it straight for now. The "promotion" idea is a good thing to keep in mind though.
Spencer Collin |
Well, we haven't torn down a town, but we've proven ourselves:
--crazy gun-happy fools who are dumb enough to go deathclaw hunting (and dangerous enough so survive it)
--confrontational folks who, although ultimately in the right, seem to have few qualms about throwing threats and possibly starting fights in highly guarded areas
--(if anybody puts it together) crazy folks in a van who WILL ride into a heavily guarded caravan and as a group all shoot someone we want dead before peeling out
In the end I think we've definitely done a lot more good than bad, but we've got a healthy dose of crazy going along with it.
Marcus "Big Papa" Edwards |
While Spencer is right in what we have done, I do believe his analysis of our "alignment" and "karma" is wrong.
We undoubtedly have done more good than evil, but what we truly are good at is chaos. Chaos oriented to good, but chaos after all.
So we sit comfortably at Chaotic A~%!%#~s with a Heart of Gold.