DM RichD's Serpent's Skull

Game Master Briccone

Serpent's Skull Book 2: Racing To Ruin
Part 1: A Gathering of Scavengers

The PC's return to civilization, but now they must organize an expedition!


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NARRATOR GS Map / SS MAP/

After you all beat on the hapless thief, they collapse on the ground dead.

You have one thief asleep and the other held.

Cheiton emerges from his bedroom rubbing his eyes and letting out a yawn. Did I miss anything?


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

"Just owls in the night."


Female Human Witch 5 HP: 41/41 hp AC: 12(16)/12/10(14) Saves: 4/3/4 perc: +0 Init +6. hex save DC 17 misfortune 19

Wiping her eyes trying to still wake up fully from the sudden fight Neltji adds, Someone tried to attack us while we slept. Thankfully we weren’t caught unawares. She points to the sleeping man, Any idea who that is or who they are associated with?


HP 35 AC 20 TAC 14 FF 16 | CMD 17 (+2 vs trip) | Fort +6 Ref +9 Will +6 | Init +3 | Low-light +8 (+1 vs traps)
Skills:
Acrobatics+7,Bluff+13,Climb+4,Diplomacy+8,DisableDevice+14,Knowledges+9,Lin guistics+9,Spellcraft+11,Survival+4/+5,Swim+3
Mysterious Mordant Spire elven female 5 | Character Sheet | Party Treasure | -

"I do not know, but we are up to discover it" Shalissa states while walking decidedly to the one sleep "Let's keep the two survivors well tied"

After the party ties up the two men, she will register carefully the bodies to find anything that might tell who are this people and who sent them.
Perception: 1d20 + 8 ⇒ (9) + 8 = 17

If nothing else offers the information required, she will slap the one asleep to wake him up "Good night sir. Nice welcome party. Now. Who sent you attack us?"

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