DM CH-P's CoT: The Bastards of Erebus (Inactive)

Game Master Feral


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While you might think otherwise if you went into the dressing room of a theater, the breaks between acts aren't usually categorized as combat :)

By the way, you're going to break Silana's unbeating heart if you turn on her.. she won't be pleased!

It looks like Andrea and her gang have come upon the parts of the Knot you lot bypassed entirely by way of Livia showing you the path.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

You're trying to reason with the man that wanted to extort Livia...

How much of it did we miss?


After The Beast was rescued from charging down a slippery staircase into a lake of nauseating, thick, yellow sludge, you never went back that way.

Livia allowed you to bypass the entirety of a section that was basically "guess where to go next" for about a dozen very similar chambers.

Plus you elected not to fight the mummy Livia told you about, or investigate the dead chain-entangled kyton :)


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

LOL, well none of those things sound like much fun anyway.


The "guess where to go next" section could have been more interesting than it sounds like, if Miss Hit-and-Run Assassin hadn't met her untimely death at the hands (or more accurately, Semenya's greataxe) of The Beast's first critical hit, and actually managed to get to the site of her last stand :)


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

It has been rough. After the party we hit a slump where we fumbled around the manor until we got to the attic. The DM hit us with a toned down Blood Reaver(CR 9 became CR 6-7 to avoid the TPK)

Shadows were dealt with with a lucky roll from Duncan who cottoned on to piercing damage. Andrea channeled while our Hellknight to be two-handed the shadows who popped up.

The Bearded Devil was actually chatty and gave us some info before teleporting out.

Then it went pear-shaped.

Fight with the ghasts ended up with Duncan paralyzed and under water. The connecting rope got tangled and we couldn't get him out so two of us dived in and KEPT ROLLING LOW for swimming. He started drowning and we just got to him for a little mouth-to-mouth and we dragged him up.

Livia was ignored since we didn't want to get covered in flaming spiders and we tumbled down the slide and started puking while fighting the water elemental.

So now we are in a maze with a crossbow wielding tiefling stalking around


Male Human (Taldan) Abadaran Militant 12
Andrea1 wrote:
So now we are in a maze with a crossbow wielding tiefling stalking around

I'm pretty sure you'll find her in the tail of the maze.

How do I know this?

Well, the devil's in de tails.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea grabs the sides of your face and PULLS.


Female Changeling (Mauxi Mwangi) Mwangi Spiritualist 12

My post of "awesomeness" apparently never posted from my wifi connection while waiting in jury duty, so I'll write up something very soon.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Devil Otyugh DOWN!

Knowing Baldwin, he has something else up his sleeve.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Nice!

After the near drowning that seemed kind of anticlimactic.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Still have Miss Crossbow around somewhere


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Crux gotten!


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Nice. Did you guys ever track down the sniper?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Nope. Up to Baldwin if she shows up, this module has gone on much longer than the first due to slowdown in the Folly.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Oh dear, I hoped that would have gone better in the end.

Our Duncan is leaving due to Rl issues, but we have some more interested people. Now for some RPing before we hit book 3


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Well that's a bummer. How are the applicants looking?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

we have a wizard and a monk applying


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Maddok and I really do feel bad about taking advantage of Silana and then being part in attacking her.

I'm tempted to try to the ritual to temporarily de-vampire her but I think she's been a vampire too long and we're short someone to recount a special moment.

We should have gone with the seduction plan!


Female Changeling (Mauxi Mwangi) Mwangi Spiritualist 12

I was tempted for a while to try and rehabilitate her to humanity, but I was also thinking that she had known the path of fangs for too long. As a second best option, I had hoped to give her a pleasant feeling before mercifully ending her undeath.


Male Chelish Arcane Caster 12 HP: 98/123 AC: 38 FF: 23, Touch: 22 F:+16, R:+12, W:+19 Perception:+18(Effects: Mage Armor, Heroism, Barkskin+4, False Life, Freedom of Movement, Remove Fear, Shield

Which seduction plan, Maddok?


He's probably thinking about the plan where Xerath would stay behind to seduce Silana, leaving the rest of the group free to move on :)


Male Chelish Arcane Caster 12 HP: 98/123 AC: 38 FF: 23, Touch: 22 F:+16, R:+12, W:+19 Perception:+18(Effects: Mage Armor, Heroism, Barkskin+4, False Life, Freedom of Movement, Remove Fear, Shield

Oh that plan. Well Xerath hasn't attacked her, so it may not be too late. :)


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

A plan that cannot possibly fail!


The reason she was able to do that without a concentration check is because a vampire's gaseous form is supernatural rather than spell-like. In case anyone wondered :)


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

I know.

Also, I hate vampires.


Male Human (Azalanti) Hp: 96/110, AC: 30 Bard 8/Fighter 4

I love 'em, have you notice how they are evil, not angsty and do NOT sparkel?!?


I can make a sparkly, angsty vampire if you want. Perhaps Thesing can be of that particular variety :)


Male Human (Taldan) Abadaran Militant 12

Stupid gas form. If only we had someone who could channel....

....

....

....

...effectively.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Channeling is no more effective against it than your sword is.


Male Human (Taldan) Abadaran Militant 12

Really? That seems silly.


Channeling would be more effective, since it's an area effect. Mist can't disperse itself around the channeling's path the same way it would disperse itself around a sword's path, since the channeling would cover the entire area of the mist.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Oh, I thought all the mist form gave them was DR 10/magic.


See, that's why there should be proper rules for it. In a thread related to grappling creatures that used gaseous form, Sean K Reynolds said (paraphrased) "it's obvious that you can't grapple something that can move through tiny cracks, so we don't need to spell that out in the rules text"..

Anyway, I'm going to bed now (too tired to think properly clearly). I'll make a proper post in the morning; until then, Maddok's attack hits, but doesn't deal enough damage to kill her.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Yeah, I've seen that thread.

My thinking is that vampires are already resilient enough without being impervious to weapon damage.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Well I certainly bodged that up...


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

What happened?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Spoke when I should of stayed quiet. gave too much info.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Bummer.

Well you're not alone. Maddok is dealing with a personal crisis too.


Male Human (Azalanti) Hp: 96/110, AC: 30 Bard 8/Fighter 4

You do you...if you do make Thesing like that Mr Dm...I may be forced to eat your liver.
Just saying.


I never said someone in gaseous form would be impervious to weapon damage (that's only a function of the special gaseous form of a vampire at 0 or less hit points). I said regular weapon damage should be less useful against mist :)

Vampires aren't the only creatures who can assume gaseous form. Most of you have potions of gaseous form, for instance.. and vampires at 1 or more hit points are pretty much exactly like humans while in gaseous form, apart from their fast healing.

For a vampire, it's rarely a good idea to willingly assume gaseous form, since they lose their "once I'm at 0 hit points, I can't be killed anymore" ability. A vampire in willing gaseous form can be destroyed without the need for stakes or sunlight.

The main problem is that if one uses only the text as written, then it's easier to kill someone in mist form than it was before they assumed that form. A person in gaseous form loses armor bonuses and natural armor bonuses, as well as all supernatural abilities (plus they can't do anything offensively). DR/magic very rarely makes a difference above level 5, so that's not a suitable defense-mechanism.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

I suppose I never thought of gaseous form as a defensive spell. Does it need to have defensive benefits? Even so, it has some - immunity to poison, crits, and sneak attack all seem worthwhile.

I'd always thought of gaseous form as a utility/movement spell, similar to spider climb and fly.

Some spells have serious drawbacks, the Beastshape line has similar problems (losing armor and natural armor in exchange for little else defensively).


I don't think it should be a great defensive spell, either. But I think it makes little sense to bludgeon mist to death with a hammer, for instance. What I was thinking was to have weapon damage reduced by 20-25% or something like that.

In any case, Silana would have been dead now if Xerath had cast a magic missile instead of attacking :)

Since you brough it up: I don't like the beast shape spells as they are, either. Particularly because I don't think it makes sense that regardless of what shape I take of a given size, I get the exact same bonuses/penalties to STR and DEX, regardless of how strong/weak or agile/rigid the form is. Plus I feel that they're too much work for too little benefit.


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

I think he's worried about running out of resources.

We know we have the golem and the master vampire left still and he was saying he was low on slots.


He is, I only meant that she's pretty close to dead after those two attacks. She would have been dead if he had hit with that attack, too (vampires lose their DR/silver when they're in gaseous form).


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Well her DR/Silver doesn't work against Maddok or Appario's attacks.

Yes, I know that's another of your not-liked rules in PF. =P


Yep :)


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Time to party Madddok. ;)


Male thoradorian minotaur ranger (wild hunter) 5 [ HP 63/63 (0 NL) | AC 18 Tch 12 FF 17 | Fort +8 Ref +6 Will +5* | CMD 25* | Init +1 | Perc +8 | Effects: none ]

Oh?

What's happening?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

After Knot party where we don't have to worry about the dishes slithering off the tables. Just good hearty food and fellowship(Plus meeting new PCs.) I must say we are getting our posts up now that the crawl is done. RP is the best part of this game.

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