GM JC Spooks |
Welcome
If you have not done so already please set up your alias in such a way that it contains your characters statistics and abilities in an easily accessed and understood way. I post from mobile from time to time and needing to access google docs, myth weavers, or a pdf makes doing so take that much longer.
Altair Mooncalf |
Great. Is this pattern acceptable?
I seem to have forgotten to add in my background skills, they are now indicated on my sheet.
I freed up about 50 gold in order to have a fully stocked spice/herb rack before coming here as a good meal does much to drive away despair.
Seems the sort of thing a follower of the sun might carry around into a warzone.
Would you like me to specify precisely what I have in that collection or is that investment of gold enough to say I can cook quality meals in the foreseeable future?
D. Killian |
K, all character info is on the aliases Tarina Grimshaw and Rebekah Ripper now.
I also made an additional alias for Tarina Grimshaw's animal companion; it can be found here under the name Moria Jr. or thru a link on Tarina's alias. Sorry for the delay, I have been haveing poor internet connection all day long.
Altair Mooncalf |
Hrmmm... I look at my purchases right now and realize I lack universal solvent. This might become a concern eventually as Mimics are kind of a thing in this settings mythos.
Ah well. Guess I'll just have to be sure to pelt all treasure chests and suspicious looking barrels from long distance.
@Spooks
Cool, then that is what I shall do. I was going to say that Altair is going to be on the lookout for craft items (alchemy and cooking) as he ventured but it sounds like you foresaw that.
@Karthan
Well it sounds like the GM has set up a "Strangers meet at the crossroads" sort of thing with their first post.
Thankfully none of us are axe murderers (Well currently) so it wouldn't be that hard to just introduce ourselves on the side of the road.
Assuming we would prefer to avoid the fumbling of an awkward first meeting we could always say that Altair cooked a surprisingly delicious meal one night and caught the attention of more than the occasional crow or wolf.
It would give us all a reason to sit down and be civil to each other rather than just walking along on our merry way.
There is also the fact that as Spooks said we are supposed to be exemplars of humanity. There is a fair chance some if not all of us have heard of each other. At the very least in reputation.
And conversation over firelight and the revelation that we are all headed in the same direction might encourage folks to band togethor. Its madness to go where we are planning to after all, might as well have some company for the road to hell.
Tarina Grimshaw |
GM Spooks, that should be no problem at all. Least, I'll see how Tarina Grimshaw and her animal companion Moria Jr fare.
And Altair Mooncalf don't you mean highway to hell in your previous post?
I will post as Tarina Grimshaw instead as D.Killian from now on
Altair Mooncalf |
Hrmmm... glowing moss. Seems like the perfect thing to make into a paste to paint vague and questionably useful glowing advice to those who will come once our journey is finished.
Tarina Grimshaw |
Any news from Karthan? Because on the gameplay tab, Tarina was going to interact with him, but he hasn't posted since Wednesday, so I didn't put in the post.
Also, Altair, your character's most recent response to Moria Jr., could not have been more perfect.
Altair Mooncalf |
I sent him a PM to let him know that gameplay is active.
Its funny, I had a character in a skull and shackles game do that to Plugg the Boswain.
I mean it was actually an aquatic anaconda but getting the wizard to ghost sound a clock ticking every time he was in easy view of Plugg was an incredibly devious way to drive the pirate insane with next to no means for him to react.
GM JC Spooks |
In case there is any confusion: you cannot use social skills (Diplomacy, Bluff, Intimidate) to influence the attitudes of PCs. You're free to roll them, but that does not under any circumstance mean whoever you are rolling against is actually obligated to live by your rolls. You can still use social skills for their combat effects such as Intimidating to demoralize or Bluff to feint.
Altair Mooncalf |
You can still lie with bluff though, which can make for an amusing distraction but nearly assure your detection unless your bluff score is astronomically nigher then your allies.
Pathfinder doesn't like removing control of a PC's actions from that player unless they fail a will saving throw.
GM JC Spooks |
You can lie, yes, but as before a PC is not actually obligated to believe or disbelieve you on the basis of a die roll. Social skills are not a way to skip around having to roleplay with others; if you want to tell a lie or intimidate someone then do that.
This is definitely something I agree with Pathfinder on (4e makes it very clear in their GMG as well).
Altair Mooncalf |
Fair enough.
So while the idea is suicidal I figure I might as well pitch this for future in case we actually do need to kill this thing.
I find one amusing weakness that we might be able to take advantage of.
Dragons don't have fast healing and would be susceptible to bleed damage effects.
Far as I know most true dragon types don't actually have any ranks in the Heal skill amusingly enough.
Nailing it from large ranges using white dragon breath soul arrow to cause bleeding damage could cause it a lot of pain assuming average rolls for the dragon and you being difficult for said dragon to detect where ever you are cowering.
Tarina Grimshaw |
Found a major problem with my alias some of skills don't match up with the spreadsheet I had made, by looks of it the inconsistencies won't affect any past dice rolls, but they will affect future ones.
Also, her languages don't match up she is supposed to know Necril instead of Ignan. I don't know how I missed these before unless I was looking an un-updated sheet of her.
Altair Mooncalf |
Altair's nature works against him, he had presumed that if there was creatures here they would be waiting for us. He never bothered to think up a signal for we spot foes and have the chance to ambush them.
This ought to be fun.
Orntorias the Ivory Knight |
I would vote that we try to save our consumables, i.e the Soul of X, if not for any other reason than we don't know what meta purpose we could use them for beyond possibly gaining extra souls.
For example a Boss Soul might get us a cool weapon, or different RP/dialog from NPCs etc.
We can always use them later if they seem to serve no alternate purpose.
EDIT: I should have read the gameplay first I guess. My vote still stands for further consumables we find...
Tarina Grimshaw |
Altair check the map, your character should have got the note. Because I don't know how well her plan will work, due the fact there are more enemies than she can actually see. Also she may draw too much attention to herself. She assumed that there were at least 3, not 6.
Altair Mooncalf |
Yeah I had Altair read the note, hopefully Spooks is kind enough to let it happen before combat happens so you can have your pet back.
As Karthan is about to have his own little cage match this combat is going to be an interesting demonstration of our characters strengths or weaknesses.
@souls talk
As we all seem to share a singular pool of souls it would be wise for us to have a small number of them to begin with. As that will allow us to burn them for Hex powers or other things.
the negative about popping souls in the games was that yo would lose them if you died twice in a row. As that mechanic and the concept of recovering souls after death doesn't seem to be present in this it might be wiser to consume lesser souls.
Altair Mooncalf |
think so?
I think I misread how it worked and assume that spending a spell point would let me use the effect without concentration. As it worked like invisibility anyway I was of the impression that combat popped it.
I also added a knowledge check to the end of my gameplay post. It would be nice to know stuff about what we are fighting.
Orntorias the Ivory Knight |
@souls talk
As we all seem to share a singular pool of souls it would be wise for us to have a small number of them to begin with. As that will allow us to burn them for Hex powers or other things.
the negative about popping souls in the games was that yo would lose them if you died twice in a row. As that mechanic and the concept of recovering souls after death doesn't seem to be present in this it might be wiser to consume lesser souls.
Although this game does derive some of it's motifs from the Souls games it's not a direct port. To that effect we actually don't know that lesser souls have no use besides as a currency item. I'm not even talking about in character - I mean from a direct meta standpoint it's entirely possible Spooks has some other use available for consumable Souls. I simply am saying that it might behoove us to be responsible with our limited consumables like that - there will always be extra enemies who have plenty of souls/other currency.
If we play it safe earlier on, we won't regret it down the road. Like I said, we can always just consume them in mass later assume we conclude that there truly is no direct use for them to exist other than as a stipend to our currency.
GM JC Spooks |
As a standard action, you may touch a creature and spend a spell point to make it invisible for as long as you concentrate, to a maximum of 1 minute per caster level
Yeah, you have to concentrate for as long as you want to use it.
I don't see a Knowledge Check but I'll respond to it when it pops up.
Altair Mooncalf |
Well that makes the effect mostly useless for anything but scouting and running away. A shame. But I shall keep it in mind for future.
Its at the bottom of my most current post. Reproduced here.
Do I know anything useful about beast men? (Knowledge arcana or nature, both have the same numbers)
Know check: 1d20 + 10 ⇒ (16) + 10 = 26
@Orntorias
Fair enough.Altair Mooncalf |
Eh, I think its just me getting jarred from playing with vancian spells most of the time.
Though I suppose I could always give Tarina puppy dog eyes next time she gets a caster level and hope she selects hidden body as well. If someone other than the caster is benefiting It looks like a rather solid buff spell.
Though that makes me ask, why are the sorcerery static buffs (magic weapon, Magic armor) so drastically less lasting than the equivalent Miracle?
Greater magic barrier and Perseverance both last for 1 hour/CL where as Magic weapon and Armor last for only 1 min/CL.
I mean I get that Miracles are supposed to be good at defensive talents but between Blinding bolt being Homing soul mass (the floating doom orbs) in disguise and Sunlight Spear vastly out doing any other spell casting style damage wise I'm wondering what the trade off is supposed to be.
GM JC Spooks |
Well, as I said in my opening in the recruitment none of the spheres are supposed to be balanced - not even internally. Many of them are cobbled together from bits and pieces of the original spheres.
That being said: Perseverance and GMB aren't as beneficial as Magic Weapon/Shield so the durations are different. It's a lot less harmful to have Energy Resistance for six hours then a +4 bonus to AC.
The other problem is they're supposed to recreate, at least in part, their video game counterparts. This causes a problem because anyone who plays the game knows that sunlight spear and soul arrow function totally differently, but translate that to pen and paper and the differences are almost nonexistent. Also I think Pyromancy Blast beats out Sunlight Spear in damage pretty handily.
Altair Mooncalf |
Aint my fault that spellcasters are not nearly as flexible and Path of war characters are #$#$ing busted to begin with.
Riven Hourglass will never see the light of day in my group.
TarkXT |
Aint my fault that spellcasters are not nearly as flexible and Path of war characters are #$#$ing busted to begin with.
Riven Hourglass will never see the light of day in my group.
Meh.
Honestly Riven Hourglass isn't even that impressive or interesting.
Elemental flux is better for a lot of reasons. Versatility being the foremost that comes to mind. Keeping with theme Karthan is sticking to Air with occasional forays into Fire (the brother to lightning).
As for busted? Nah. Anything I've pulled seen pulled wiht a PoW/character I've pulled/seen pulled with a 3/4 caster with less meta effort.
Currently running a rather interesting game where I cut the ends off of the tier system and added SoP and PoW to see what would happen. So far it's been pretty balanced and while you might expect PoW dominance I've actually had a harder time with the Hedgewitch and inquisitor with summoning shenanigans.
GM JC Spooks |
Stamina is Weapon Arts for three if anyone wants to figure out how it works into the theme.
Also, I welcome discussion on Spheres of Power, Path of War, and any overall balance concerns with this game. As long as things stay civil and it doesn't detract from the game at hand.