Figment cantrip


Pathfinder Second Edition General Discussion


5 people marked this as a favorite.

This is the remaster change I am most excited about. Ghost Sound becomes Figment. It can be visual. Now with the errata it gets Subtle.

This means by default the casting is not noticed. There are going to be all sorts of shenanigans with this. At last a caster can easily distract and misdirect. It final works how it was always intended but in a rules clear way.


1 person marked this as a favorite.

The PFS note says if you use it to fill a 5' cube you can use it for either cover or concealment, but not both, although it doesn't block line of sight. That's a good cantrip!


Xenocrat wrote:
The PFS note says if you use it to fill a 5' cube you can use it for either cover or concealment, but not both, although it doesn't block line of sight. That's a good cantrip!

Wait, how does it work as cover (From a logic standpoint, I mean)? Isn't cover, by definition, a physical obstruction? The figment doesn't stop a projectile, so how does it work as cover?

I mean, an overturned table might stop an arrow. An illusion of one won't, although the concealment might cause someone to miss.


4 people marked this as a favorite.
Squark wrote:
Xenocrat wrote:
The PFS note says if you use it to fill a 5' cube you can use it for either cover or concealment, but not both, although it doesn't block line of sight. That's a good cantrip!

Wait, how does it work as cover (From a logic standpoint, I mean)? Isn't cover, by definition, a physical obstruction? The figment doesn't stop a projectile, so how does it work as cover?

I mean, an overturned table might stop an arrow. An illusion of one won't, although the concealment might cause someone to miss.

Arrows don't have very good saves to disbelieve illusions.


3 people marked this as a favorite.

Peak Logic there :P

The Cover comes most likely from the attacker trying to (unconciously) trying to navigate the obstacle


Tactical Drongo wrote:

Peak Logic there :P

The Cover comes most likely from the attacker trying to (unconciously) trying to navigate the obstacle

If this is the case, it may be that what defines cover has changed in the Remaster? Cover to my knowledge has generally been understood as a solid physical barrier that can block blows and provide shelter against explosions.

Then again, I suppose if the cover it provided was light, it wouldn't be wholly unimaginable that an enemy is convinced enough to treat the figment much the same as a creature providing soft cover on the battlefield...

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber

Loving this with Fleeing Diversion.

Vanish in a puff of smoke, while actually just hiding behind a nearby barrel.


1 person marked this as a favorite.
Sibelius Eos Owm wrote:
Tactical Drongo wrote:

Peak Logic there :P

The Cover comes most likely from the attacker trying to (unconciously) trying to navigate the obstacle

If this is the case, it may be that what defines cover has changed in the Remaster? Cover to my knowledge has generally been understood as a solid physical barrier that can block blows and provide shelter against explosions.

...

The Remaster does still describe Cover as being provided by some sort of physical obstacle.

PC1, pg. 454 wrote:
cover When you’re behind a physical obstacle, you get a +2 circumstance bonus to AC, Reflex saves vs. area effects, and Stealth checks. This increases to +4 for greater cover. Creatures can provide lesser cover: a +1 circumstance bonus to AC. 424 Take Cover (basic action) 418


Xenocrat wrote:
The PFS note says if you use it to fill a 5' cube you can use it for either cover or concealment, but not both, although it doesn't block line of sight. That's a good cantrip!

Can you provide a link to this note?


The Subtle trait is really a game changer. Now, I hardly imagine playing a Witch or Wizard without Conceal Spell considering its impact on non combat situations.


1 person marked this as a favorite.
borg286 wrote:
Xenocrat wrote:
The PFS note says if you use it to fill a 5' cube you can use it for either cover or concealment, but not both, although it doesn't block line of sight. That's a good cantrip!
Can you provide a link to this note?

Here.

At the bottom of the page is the "Options Listing by Book". Open the one for "Pathfinder Player Core". Spells, including Figment, is the last entry in that section.


SuperBidi wrote:
The Subtle trait is really a game changer. Now, I hardly imagine playing a Witch or Wizard without Conceal Spell considering its impact on non combat situations.

I agree. Though for role playing reasons I will sometimes go without it. Subtle is one of the most significant boosts for casters in the Remaster.

Community / Forums / Pathfinder / Pathfinder Second Edition / General Discussion / Figment cantrip All Messageboards

Want to post a reply? Sign in.