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There are, a bit too many to go over from from level 0-9 but I'll touch on level 10 spells.
Arcane: Wish
Divine: Avatar, Miracle
Occult: Alter Reality, Fabricated Truth
Primal: Dinosaur Fort, Element Embodied, Nature Incarnate, Primal Herd, Primal Phenomenon, Summon Kaiju
Clearly, there have been some favorite children chosen here with Arcane getting exactly 1 exclusive 10th level Spell, Divine and Occult each getting two, and Primal, woooo-boy, Primal got the silver spoon prep-school trust fund treatment with a whopping six exclusive 10th level Spells.

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There are, a bit too many to go over from from level 0-9 but I'll touch on level 10 spells.
Arcane: Wish
Divine: Avatar, Miracle
Occult: Alter Reality, Fabricated Truth
Primal: Dinosaur Fort, Element Embodied, Nature Incarnate, Primal Herd, Primal Phenomenon, Summon KaijuClearly, there have been some favorite children chosen here with Arcane getting exactly 1 exclusive 10th level Spell, Divine and Occult each getting two, and Primal, woooo-boy, Primal got the silver spoon prep-school trust fund treatment with a whopping six exclusive 10th level Spells.
Are the exclusive lists published anywhere, or can one use AoN to find them?

Lurker in Insomnia |
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Are the exclusive lists published anywhere, or can one use AoN to find them?
One of the filters for AoN is Tradition. So you can click on one of them for a green circle and then click twice on the others for a red circle. That way the only things left should be whatever tradition you are focusing on.

MEATSHED |
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There are, a bit too many to go over from from level 0-9 but I'll touch on level 10 spells.
Arcane: Wish
Divine: Avatar, Miracle
Occult: Alter Reality, Fabricated Truth
Primal: Dinosaur Fort, Element Embodied, Nature Incarnate, Primal Herd, Primal Phenomenon, Summon KaijuClearly, there have been some favorite children chosen here with Arcane getting exactly 1 exclusive 10th level Spell, Divine and Occult each getting two, and Primal, woooo-boy, Primal got the silver spoon prep-school trust fund treatment with a whopping six exclusive 10th level Spells.
I will note that wish, miracle, alter reality and Primal Phenomenon are basically the same spell (miracle and primal phenomenon could arguably be considered worse due to your god/nature being able to refuse stuff but you are probably mostly using it to be a flex slot).

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That ends up being 16/559 arcane spells, 36/330 divine, 39/516 occult, and 51/397 primal.
There's barely any arcane spells that aren't on another list. Lots of overlap with occult and primal there, despite being the largest spell list.
Actually, Arcane has lots of overlap because it is the largest spell list.
Many spells should not have been on the Arcane (Mental+Material) list. They ended up there because they were staples of the Wizard's list in previous editions and because Wizard was the defining Arcane caster in the CRB.

Squiggit |

Dubious Scholar wrote:That ends up being 16/559 arcane spells, 36/330 divine, 39/516 occult, and 51/397 primal.
There's barely any arcane spells that aren't on another list. Lots of overlap with occult and primal there, despite being the largest spell list.
Actually, Arcane has lots of overlap because it is the largest spell list.
Many spells should not have been on the Arcane (Mental+Material) list. They ended up there because they were staples of the Wizard's list in previous editions and because Wizard was the defining Arcane caster in the CRB.
out of curiosity, what specific examples do you have of spells you think arcanists shouldn't have but do?

PossibleCabbage |
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There's a lot of "Stuff that involves the Undead" that is on the Arcane spell list because "Necromancy is an Arcane School" but doesn't really make sense when you consider that Arcane Magic is supposed to be Mental+Material.
Like "Animate Dead" and "Invoke Spirits" shouldn't really be Arcane Spells.