Under what circumstances are you allowed to claim GM credit?


Pathfinder Society


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

It was recently implied to me by a PFS GM in good standing that I could claim GM credit for sanctioned adventure paths that I've run in the past even if they were OUTSIDE of the context of organized play. So now I'm posting this to confirm under what circumstances I am allowed to claim GM credit.

I've been running Extinction Curse for over two years for both friends and paying clients. We've covered a LOT of ground during that time, and if true, would be quite a boost for my PFS rewards. None of these games were held within the context of organized society play. That is, there were no sign in sheets, chronicles, or adherence to Society rules limitations.

Can I really claim GM credit for them? Could I have misunderstood said individual, or they were mistaken?

Silver Crusade 1/5

Do your players have PFS ID numbers? If yes, there's no reason you can't report them and give them and yourself credit. If they don't have PFS IDs, then you can't report anything unless you want to get them to register a PFS ID.

However, if it's an AP, I believe you're only allowed to get GM credit once and player credit once. Although I'm not certain of the replayability of those particular APs.

1/5 5/55/5 ** Venture-Agent, Online—VTT

That is not entirely correct. If none of them have any interest in PFS and they don't want PFS numbers, the AP can still be reported. (Or can be reported with only numbers for those that want them if some players do and some do not).

Only being being to have GM credit chronicle sheets once is generally correct though if you ran the same AP for both groups you would accrue ACP normally for both reported runs.

2/5 5/5 *

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Pathfinder Adventure Path, Lost Omens Subscriber

As has been said, you can only earn a GM chronicle once on non-repeatable content.

However, you can report any PFS sanctioned adventures (not scenarios) with only your own GM information if none of your players want credit. It is recommended to give them numbers and report the credit to those numbers in case they change their mind later.

This may or may not be applicable to you: I recall--subject to recall bias--that there was supposed to be a 6 month pre-sanctioning limit to what could be retroactively claimed for credit. I.e., if you ran an AP book before it was sanctioned, you could claim credit if it was sanctioned within 6 months of you running it. The obvious issues around that being obvious.

You can report PFS scenarios only if you have a legal table, though.

Wayfinders 4/5 5/55/55/55/5 *** Contributor

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Hey Ravingdork!

1) Yes you can report all those tables of Extinction Curse.
2) If the players want credit, great! Get their PFS numbers or download a set and help them sign up.
3) If the players do not want credit, assign them the 999-2001 number so that OrgPlay knows they didn't want credit.
4) You can assign GM Chronicles only once to a character. So pick carefully who gets credit.
5) You will get ACP for every session you GMed, whether your character took credit or not.

Hmm

**

Hilary Moon Murphy wrote:
If the players do not want credit, assign them the 999-2001 number so that OrgPlay knows they didn't want credit.

A. Does this benefit Org Play in some way?

B. Can this number be used multiple times in the same game if there are multiple players who decline credit?

I usually just leave the player blank; reporting a game with a GM number and no players is a valid submission.

Otherwise, I assign them a number and tell them they can throw away the number if they want, but I need them to have a number so I can get credit (the ostensible selfishness of this method seems to generate way less suspicion than any altruistic explanation).

2/5 5/5 ***** Venture-Captain, Massachusetts—Boston

You can use the 999-2001 multiple times in a single report.

And yes it does help OP -- information like the average size of tables, the number of seats at conventions/events. But that's more relevant for games that have a mix of players wanting credit and those not. If you're talking about a home game/AP where only the GM wants credit, then I think the GM only/no players is fine.

Wayfinders 4/5 5/55/55/55/5 *** Contributor

I have a mix of players in the AP I am running. I report the non-credit folk with that number, mainly because I want the OPF to have decent data.

Hmm

**

If that is the case, why not download a 10-pack and just assign a number? OPF gets the table size data and people can claim the credit in the future?

Especially with semi-recurring players, such as my kids' friends, it additionally gives the data that someone who didn't want to register has played multiple games (which is data that can't be gleaned from a 999 report).

Wayfinders 4/5 5/55/55/55/5 *** Contributor

I do assign numbers for most home games -- but these two are adults and adamant they don't want OPF paperwork, ever. They love the adventures, hate the accounting.


Ravingdork wrote:
None of these games were held within the context of organized society play. That is, there were no sign in sheets, chronicles, or adherence to Society rules limitations.

I'd add that APs don't ever require adherence to Society rules limitations in any way, it's their default mode. (Well, apart from where it coincides with the general fair play guides and recommendations.)

It's not that obvious and I was confused a bit, especially when dnd5 campaigns actually are played inside their organized play league and its rules.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Hilary Moon Murphy wrote:
I do assign numbers for most home games -- but these two are adults and adamant they don't want OPF paperwork, ever. They love the adventures, hate the accounting.

This is the issue with many of my players.

Errenor wrote:
Ravingdork wrote:
None of these games were held within the context of organized society play. That is, there were no sign in sheets, chronicles, or adherence to Society rules limitations.

I'd add that APs don't ever require adherence to Society rules limitations in any way, it's their default mode. (Well, apart from where it coincides with the general fair play guides and recommendations.)

It's not that obvious and I was confused a bit, especially when dnd5 campaigns actually are played inside their organized play league and its rules.

I caught that too shortly after making this thread. Totally blew my mind.

Horizon Hunters 4/5 5/5 ** Venture-Agent, Indiana—Indianapolis

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Ravingdork wrote:

It was recently implied to me by a PFS GM in good standing that I could claim GM credit for sanctioned adventure paths that I've run in the past even if they were OUTSIDE of the context of organized play. So now I'm posting this to confirm under what circumstances I am allowed to claim GM credit.

I've been running Extinction Curse for over two years for both friends and paying clients. We've covered a LOT of ground during that time, and if true, would be quite a boost for my PFS rewards. None of these games were held within the context of organized society play. That is, there were no sign in sheets, chronicles, or adherence to Society rules limitations.

Can I really claim GM credit for them? Could I have misunderstood said individual, or they were mistaken?

When you run those games outside of PFS rules, then you are running it in “Adventure Mode.” In that mode, you aren’t bound by the limitations of PFS - someone wants to play an Anadi? They can, and they don’t need a boon. You want to use Hero Point cards, or the critical hit or critical fumble decks? Go for it! (That’s what I do for the Abomination Vaults campaign I am running.)

Each AP has a Sanctioning document that tells you at which points you will earn a chronicle sheet, and any special rules that might apply to that AP. You can find the link to the sanctioning document (which also contains the chronicle sheet) in the item’s page on Paizo’s website.

Grand Lodge 4/5 * Venture-Agent, Colorado—Denver

You don't even need to use the Pathfinder rules when running an AP in Adventure Mode!

GURPS, Star Wars d6, AD&D1e, whatever!!!

2/5 5/5 ***** Venture-Captain, Massachusetts—Boston

That's not true for 2e. That was a 1e rule.

1/5 5/55/5 ** Venture-Agent, Online—VTT

It needs to be recognizably that adventure, and recognizably this system. That's about the whole of the requirements, though.

Wayfinders 4/5 5/55/55/55/5 *** Contributor

And really... There are so many variant rules in the DMG that I could see a lot of leeway in what sort of PF2 you run in an Adventure Path!

4/5 ****

For PF2e adventures the governing text is:

Additional Adventures

Quote:


Adventure Mode is used for adventures not published for society play, and allows the GM more freedom to adapt those adventures, including running the adventure in Pathfinder using GM house rules, and the ability to alter encounters and statistics found in the adventure.

Per clarification from leadership that means it must pass 3 tests:

It must be
Recognizably Pathfinder.
Recognizably the same story.
Recognizably the same setting.

As long as those are all met, you can earn ACP each time and 1 chronicle for GMing, and 1 chronicle for playing.

(Starfinder is governed by essentially identical rules, however replace "Pathfinder" with "Starfinder"


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I can't believe I've been missing out on this for 20 years.

Silver Crusade 1/5

Ravingdork wrote:
I can't believe I've been missing out on this for 20 years.

Well...PFS hasn't been out for 20 years, sooooo...


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Bigdaddyjug wrote:
Ravingdork wrote:
I can't believe I've been missing out on this for 20 years.
Well...PFS hasn't been out for 20 years, sooooo...

LOL. Must have hit the wrong number on the 10s digit there.

**

Online Guide Team Lead - JTT wrote:


Per clarification from leadership that means it must pass 3 tests:

It must be
Recognizably Pathfinder.
Recognizably the same story.
Recognizably the same setting.

Is there some kind of link that explains these, especially "recognizably the same setting"?

For example, I am GMing my kids through an AP. Instead of trekking across a canonical, named mountain range on Golarion, they are trekking through a Minecraft nether landscape. Instead of coming across a castle, it's a Mincraft nether fortress. All their opponents have been reskinned to be Minecraft mobs (but I'm more or less using the stat blocks). Is that "recognizably the same setting"?

(For this example, it is unquestionably Pathfinder and unquestionably the same story, so personally my only question is about the same setting, but others may have similar questions.)

Shadow Lodge 4/5

Watery Soup wrote:


Is there some kind of link that explains these, especially "recognizably the same setting"?

No.

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