Spirited Charge and 2H Weapons


Rules Questions


Mounted Characters (In my case I am asking about Cavaliers) as far as I can tell, can wield a weapon two-handed whilst on their mount, they just 'Steer with their Knees'.

So I want to play effectively a Warhammer Fantasy Battle Bretonnian Questing Knight, and that is why I am asking.

Wielding a Weapon 2-Handed such as a Falchion does x1.5 STR

Does that stack with Spirited Charge? to do x2.5 STR?

D20 wrote:
When mounted and using the charge action, you deal double damage with a melee weapon (or triple damage with a lance).


I think you've got something confused here. Spirited Charge doesn't add your strength bonus to dmg. It doubles your normal dmg.

So if you're wielding a Falcion in two hands you'd deal x1.5 STR (+PA, Challenge, etc), and then double it. Like a 2x Crit.

So in total you'd deal x3 STR with Spirited Charge.

Dark Archive

It doubles the entire damage, not just the str mod.

So if you did 1d8+10 it's now 2d8+20, or 3d8+30 on a crit (assuming x2 crit mod)

The Exchange

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Let’s use some real numbers:

Assume you have a +2 falchion and a strength of 18. Swinging it normally would be:

2H: 2d4 (weapon) +2 (enhancement) +6 (1.5xStrength) = 2d4 + 8

If you have spirited charge you do double damage.

2H Spirited Charge: 4d4 + 16

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