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Have you just been antsily sitting and holding that back thinking you have the perfect gatcha?
I was pointing out racist things. If you were doing those you were running on a racism. And if you do that or defend that then yes you will get called on racism.
Also you were the one asking *shrugs* Not my fault you didn't like the answers.

aobst128 |
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Rysky wrote:Keftiu covered it much better than I.
Coding, and the fact the "I'm going to kill this humanoid because of their skin color" is racist. like, it doesn't get any more racist.
Your "defense" of monsters just mires you further, it's not a defense at all, claiming someone is a monster, othering, is also racism.
In Pathfinder alone Orcs and Goblins are humanoids with humanoid mind sets, not eldritch unthinking monsters.
And then you get into the history of them throughout media...
ahh quick to label a person a racist I see when there is a dialogue going on. Nice, I'll keep that in mind in the future. Just label a person racist cause we know that term gets passed around like witch in the 1600s or the proverbial scarlet letter.
SO when somebody here disagrees, let's label them a racist or some other name and move them in that "kind" of batch grouping to minimize and shut out any questions or dialogue they might want to have.
When did I ever talk about the mindless slaughter of anyone or anything in my dialogue here....please go back. Am I critical of traditional monsters and humanoids all being playable ...yes, based on the Golarion history and lore.
But as I read the comments to infer that because I disagree with the decision being made that I am also somehow racist or even something worse I disagree and you can go ahead and message me and I am happy to exchange phone numbers and we can have a real adult dialogue on this.
Perhaps Paizo needs to just create a whole new campaign world that shatters the paradign that makes the world more inclusive with all these comments mentioned.
You're probably not racist, but people can do or say things that are racist. But in the context of fictional monsters, it's not that big of a deal but I understand the push towards making sapient monsters more nuanced and less overtly evil.

Castilliano |
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So let's talk about another pretty big societal problem. Something pretty horrid, evil, and despicable that you still see quite a lot these days. That's right, I'm talking about rape.
If Paizo had said "actually, we don't want to do stories about rapists and the consequences of rape anymore", for some reason I suspect people wouldn't go screaming into the streets about how this destroys the chance to write stories that show how bad rape is.
Why should slavery be any different?
I've been tempted in these threads to go there, but dared not, yet it seems perhaps necessary to drive the point home. IMO one could equate slavery w/ "rape industry", at least to help clarify its impact on some of our fellow gamers.* Yes, that'd be an evil worth slaying, no doubt we all might feel some catharsis. Yet that evil (even before factoring in potential triggering of trauma) wouldn't be one worth highlighting, not w/ Pathfinder's tones that is. That's the position slavery's in.
And in terms of tone & maturity level, Paizo clarified a decade or so ago they were shooting for PG-13 content; not grimdark, and not R-rated+ as most of real history has been. To tackle slavery at PG-13 is to skim over its severity, which one shouldn't do (at least in the opinions of many here). Such an evil shouldn't be set dressing, something Paizo's now realized, yet neither does Paizo want to emphasize it. So it's no longer part of the narratives that Paizo wishes to tell; it's not palpable blurry nor in sharp focus. Their decision doesn't make it disappear, not anymore than many other hideous deeds not contained in Paizo's narratives. Their choice merely displays recognition that the family friendly PG-13 atmosphere needed some cleansing.
And I'd be all for specifically grimmer PF content as a distinct endeavor outside of canon, but Paizo doesn't branch like that.
*Paizo's spellcheck doesn't recognize "gamers" as a word? :-O

aobst128 |
Cyouni wrote:So let's talk about another pretty big societal problem. Something pretty horrid, evil, and despicable that you still see quite a lot these days. That's right, I'm talking about rape.
If Paizo had said "actually, we don't want to do stories about rapists and the consequences of rape anymore", for some reason I suspect people wouldn't go screaming into the streets about how this destroys the chance to write stories that show how bad rape is.
Why should slavery be any different?
I've been tempted in these threads to go there, but dared not, yet it seems perhaps necessary to drive the point home. IMO one could equate slavery w/ "rape industry", at least to help clarify its impact on some of our fellow gamers.* Yes, that'd be an evil worth slaying, no doubt we all might feel some catharsis. Yet that evil (even before factoring in potential triggering of trauma) wouldn't be one worth highlighting, not w/ Pathfinder's tones that is. That's the position slavery's in.
And in terms of tone & maturity level, Paizo clarified a decade or so ago they were shooting for PG-13 content; not grimdark, and not R-rated+ as most of real history has been. To tackle slavery at PG-13 is to skim over its severity, which one shouldn't do (at least in the opinions of many here). Such an evil shouldn't be set dressing, something Paizo's now realized, yet neither does Paizo want to emphasize it. So it's no longer part of the narratives that Paizo wishes to tell; it's not palpable blurry nor in sharp focus. Their decision doesn't make it disappear, not anymore than many other hideous deeds not contained in Paizo's narratives. Their choice merely displays recognition that the family friendly PG-13 atmosphere needed some cleansing.
And I'd be all for specifically grimmer PF content as a distinct endeavor outside of canon, but Paizo doesn't branch like that.
*Paizo's spellcheck doesn't recognize "gamers" as a word? :-O
Pretty good rundown of the issue. PG-13
Makes the most sense if they want to reach the biggest demographic range. It's difficult to do slavery with it in mind. Same with rape, that's probably impossible.
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Paizo could have used this opportunity to write stories that show just how freaking bad and inhumane and dehumanizing slavery can be; instead, nope we are just gonna recon it all away. Totally missed the opportunity.
Hobgoblins, Orcs, Goblins and other ancestries are now all playing nice. What's next? Whispering Tyrant reconciliation and vampire appreciation week?
It seems like you might be a bit confused about what's happeneing, let's help!
Paizo has written many, many stories about slavery and its evils, some have been okay, a lot have been... not great. If you want to run them, use them to help educate, etc then they still all exist, they're right there for you to use and they're not going anywhere! Nothing's even being retcon'd, awesome eh!
So, now that's been cleared up... hobgoblins, orcs, goblins, and so on 'playing nice'? If you mean 'some of the nations and groups of creatures who have existed for many years in states of constant war or conflict have decided that maybe it's worth not buying into that concept anymore and trying a different path' then... sure, you're correct, isn't a growing, living campaign world really cool!
As to the Whispering Tyrant and vampires, it seems like you might be trying to use a reduction to the absurd argument, accidentally I'm sure! That's when you take an example to a ridiculous extreme that everyone recognises is such, and then try to tie it back to the actual point you're trying to debate, which it of course has no relevance to! Now you know, so you can avoid it in the future, it will make your debates much more open to others when you stick to facts, even if that may mean that you might not be able to argue as strong a point as you'd like, facts can be tricky like that!
Have a great day!

aobst128 |
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How is let's go kill the evil dragon any better than let's go kill the evil orc? Dragons are sapient beings able to have their own motives and alignment. Is it because they have a non Humanoid body shape?
It might be. I do like the metallic/chromatic dynamic dragons have going on. Orcs being basically big green humans are closer to the average society than dragons are. So it's a little more relevant.

keftiu |
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How is let's go kill the evil dragon any better than let's go kill the evil orc? Dragons are sapient beings able to have their own motives and alignment. Is it because they have a non Humanoid body shape?
The humanoid thing and the racial coding that goes along with it (in appearance [skin tone, facial features - notice that the evil races rarely look like white people?], in dress [often drawing on the garb of indigenous people or generic 'tribal' wear], in culture) is the crux of the issue, yes. When they're shaped like humans, do everything humans do, but are uniformly evil deserving of righteous violence? That's the bad stuff.

Cyouni |
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EDIT: I always recommend these blog posts from a few years back, when there was a big moment of public discourse around the racist coding of orcs.
I hadn't actually seen these before, thanks for that!

Tender Tendrils |
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I think the thing I resent most about the arguments that one-note, planet of the hats style ancestries are somehow more interesting than ones with variety and nuance, is that it forces me into choosing between two insulting viewpoints towards the person making it, and there is no rational way to respond that the person isn't going to be offended by.
Either they are arguing in good faith, and are just really that bad at reasoning, or they are arguing in bad faith, and are using it as a flimsy argument to defend racism because they can't think of a better one.
I will repeat this however, for like the hundredth time - if we can tell the difference between human bandits and human townspeople, we can tell the difference between goblins who are just minding their own business and ones who are... well, bandits.
We have gotten through pretty much the whole of human history, where we could usually figure out that the people raiding our villages or waving axes and banners we don't recognize where the enemy without the benefit of them being a different species to us.

Malk_Content |
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Malk_Content wrote:How is let's go kill the evil dragon any better than let's go kill the evil orc? Dragons are sapient beings able to have their own motives and alignment. Is it because they have a non Humanoid body shape?The humanoid thing and the racial coding that goes along with it (in appearance [skin tone, facial features - notice that the evil races rarely look like white people?], in dress [often drawing on the garb of indigenous people or generic 'tribal' wear], in culture) is the crux of the issue, yes. When they're shaped like humans, do everything humans do, but are uniformly evil deserving of righteous violence? That's the bad stuff.
I think that separation of Humanoid or not making things justifiable is part of damaging human callousness we should strive to avoid. The damage we are doing to the environment is in part caused by this divide in perception. Especially in relation to intelligent marine life.

Deriven Firelion |
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Wow. Some of you really don't know much about the history of many of these things. You're forcing your viewpoint on them as usual.
Drow were not kill on sight. The entire idea of a dark elf was born out of dark fairies that predated any modern idea of racism or racial structures. These myths existed long before people were even thinking of each other like this. Drow were beautiful, highly intelligent, and extremely capable. They were considered superior to humanity and believed themselves so.
Orcs and goblins? Other groups pulled from mythology and modified for RPG fantasy that predates modern ideas of race that some people are superimposing modern values on them likely because they read some article that did so. Not because they actually researched if it was true.
Like it's impossible for mythology or fiction to have existed before modern ideas of race.
And this is why corporations responding to people who are purely clueless about where the idea for something comes from superimposing their beliefs onto a game system absent any historical context for their existence makes these discussion super tiresome.
The idea of monsters and monstrous races/beings is a long standing fantasy trope predating any conception of modern race.
And as far as this whole "such and such people are kill on sight" is a terrible idea. It was literally a two way street. The orcs viewed humans as a source of food and wanted to dominate them. The humans were afraid of them because of it.
And in D&D/PF everything is kill on sight. Players tend to look for things to kill. They don't care if it's a drow or a human or a dragon or a pixie. If you're in the adventure, they want to kill you.\
The entire game is built for players to "kill on sight" just about everything so they can use all their nifty little combat abilities.

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The "modern lenses" defense got you and others laughed at the first time and it's going to keep getting you laughed at.
Drow were, from their inception, elves that turned evil and thus their skin turned black to match. Whatever folklore incorporated into that doesn't matter.
"And in D&D/PF everything is kill on sight."
This is false.

Deriven Firelion |
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Malk_Content wrote:How is let's go kill the evil dragon any better than let's go kill the evil orc? Dragons are sapient beings able to have their own motives and alignment. Is it because they have a non Humanoid body shape?The humanoid thing and the racial coding that goes along with it (in appearance [skin tone, facial features - notice that the evil races rarely look like white people?], in dress [often drawing on the garb of indigenous people or generic 'tribal' wear], in culture) is the crux of the issue, yes. When they're shaped like humans, do everything humans do, but are uniformly evil deserving of righteous violence? That's the bad stuff.
Many of these races don't look like any human group. None of them. You're putting this on them yourself. It's your viewpoint.
They're not kill on sight. You are confusing that they kill you on sight with they are kill on sight.
These are all monsters created to be enemies to the PCs. Everything in the game is a kill on sight situation the majority of the time with a challenge rating, combat stats, and experience points.
Game designers spend countless hours designing various enemies to the point where we have books of them with all sorts of different appearances that want to kill the PCs on sight and force a fight.
There have been plenty of enemies that are based on "lighter skin races" as you put it. Kharzoug in Runelords? The Chelaxians? Many of the enemies in Carrion Crown. Ghouls? Banites in the Forgotten Realms? Mind Flayers have pale white skin, don't they? And vampire are often lighter-skinned?
There has been all kinds of variation in these games. Always has been, always will be.

Cyouni |
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And in D&D/PF everything is kill on sight. Players tend to look for things to kill. They don't care if it's a drow or a human or a dragon or a pixie. If you're in the adventure, they want to kill you.\
The entire game is built for players to "kill on sight" just about everything so they can use all their nifty little combat abilities.
Playtest adventure, Doomsday Dawn, Mirrored Moon. If you were there for the retrospective Mark did on it at the time, you'd know that's also not remotely true of Pathfinder players.
"Even when presented with a fairly adversarial type of monster that's usually seen as an enemy giant, in all of the encounters where there was an option except the rocs, close to 80% of groups used the diplomatic route. Even in the fight that was a forced fight, 50% of groups spared the giant mercenary and recruited him."

Deriven Firelion |
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Deriven Firelion wrote:Wow. Some of you really don't know much about the history of many of these things. You're forcing your viewpoint on them as usual."Why beholdest thou the mote that is in thy brother's eye, but considerest not the beam that is in thy own eye?"
Doesn't really apply does it? I'm not trying to take someone else's creation, ignore what they said inspired it, and then force my viewpoint on it because I want to fit everything into how I see it.
I'm actually taking Gary Gygax, the creator of the drow, at his word as to what inspired him to create them, his source material, and respecting what he stated. Not superimposing my own belief system onto another's work.
You think that is ok do you? If you write something, you want them to be able to infer beliefs and ideas that you never intended in that work? You think that's ok? That that is acceptable behavior and treatment of someone's work?

Deriven Firelion |
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Deriven Firelion wrote:And in D&D/PF everything is kill on sight. Players tend to look for things to kill. They don't care if it's a drow or a human or a dragon or a pixie. If you're in the adventure, they want to kill you.\
The entire game is built for players to "kill on sight" just about everything so they can use all their nifty little combat abilities.
Playtest adventure, Doomsday Dawn, Mirrored Moon. If you were there for the retrospective Mark did on it at the time, you'd know that's also not remotely true of Pathfinder players.
"Even when presented with a fairly adversarial type of monster that's usually seen as an enemy giant, in all of the encounters where there was an option except the rocs, close to 80% of groups used the diplomatic route. Even in the fight that was a forced fight, 50% of groups spared the giant mercenary and recruited him."
One example does not make something "not remotely true." You are often interfering with some enemy's goals. So they attack you to prevent you from interfering with their goal. I would rather see what percentage of PF/D&D interactions are resolved through combat. That would be more of an interesting bit of data. I mean those that can be resolved through combat.
I could say the same thing of drow. When the drow were first encountered, no one was killing them on sight. They didn't know what they were. They tried to converse with them. But the drow when they first came out had other plans.
Then in Forgotten Realms the drow were made into a playable race because people wanted to play them because they liked them. They thought they were cool. They adapted a character with a goodly or neutral nature without being prompted to do so.
If there was this huge negative view of the drow, why did people want to play them? Why were they so interested in learning about them that they became the most explored elven race in D&D history?
Does that seem to you like some "kill on sight" group that people did not like? Or viewed in a negative light?

Cyouni |
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I'm actually taking Gary Gygax, the creator of the drow, at his word as to what inspired him to create them, his source material, and respecting what he stated. Not superimposing my own belief system onto another's work.
You think that is ok do you? If you write something, you want them to be able to infer beliefs and ideas that you never intended in that work? You think that's ok? That that is acceptable behavior and treatment of someone's work?
I see you're clearly also wholly of the belief that JK Rowling's goblins aren't anti-Semitic caricatures.

Deriven Firelion |
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The "modern lenses" defense got you and others laughed at the first time and it's going to keep getting you laughed at.
Drow were, from their inception, elves that turned evil and thus their skin turned black to match. Whatever folklore incorporated into that doesn't matter.
"And in D&D/PF everything is kill on sight."
This is false.
Yes. It does matter what folklore was used for it. It very much does.
If you are going to imply a negative inspiration for the creation of a particular idea, then you had better be able to prove it so because you are very much taking a person's work and implying a very negative trait inspired it even if the source material predates the trait you are claiming.

Deriven Firelion |
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Deriven Firelion wrote:I see you're clearly also wholly of the belief that JK Rowling's goblins aren't anti-Semitic caricatures.I'm actually taking Gary Gygax, the creator of the drow, at his word as to what inspired him to create them, his source material, and respecting what he stated. Not superimposing my own belief system onto another's work.
You think that is ok do you? If you write something, you want them to be able to infer beliefs and ideas that you never intended in that work? You think that's ok? That that is acceptable behavior and treatment of someone's work?
I have not read a sufficient amount on J.K. Rowlings goblins to speak on them, so I will not.
I only know that in general goblins, orcs, and the dark faeries that inspired the drow are based on mythology that has nothing to do with the inferences being pressed on them in this thread.
That I know. There is a lot of folklore and mythology from various parts of Europe and the world in general that predates any of the ideas being superimposed on the material now. Long before humans had contact with each other built the social structures being imposed upon them.

keftiu |
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Cyouni wrote:Deriven Firelion wrote:I see you're clearly also wholly of the belief that JK Rowling's goblins aren't anti-Semitic caricatures.I'm actually taking Gary Gygax, the creator of the drow, at his word as to what inspired him to create them, his source material, and respecting what he stated. Not superimposing my own belief system onto another's work.
You think that is ok do you? If you write something, you want them to be able to infer beliefs and ideas that you never intended in that work? You think that's ok? That that is acceptable behavior and treatment of someone's work?
I have not read a sufficient amount on J.K. Rowlings goblins to speak on them, so I will not.
I only know that in general goblins, orcs, and the dark faeries that inspired the drow are based on mythology that has nothing to do with the inferences being pressed on them in this thread.
That I know. There is a lot of folklore and mythology from various parts of Europe and the world in general that predates any of the ideas being superimposed on the material now. Long before humans had contact with each other built the social structures being imposed upon them.
When I am speaking, I refer to their place specifically in the tabletop hobby - you know, the topic of these forums? I'm not critiquing ancient mythology, and none of my posts have even gestured at doing so.
Also, orcs aren't mythological critters.

Cyouni |
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I have not read a sufficient amount on J.K. Rowlings goblins to speak on them, so I will not.
I only know that in general goblins, orcs, and the dark faeries that inspired the drow are based on mythology that has nothing to do with the inferences being pressed on them in this thread.
That I know. There is a lot of folklore and mythology from various parts of Europe and the world in general that predates any of the ideas being superimposed on the material now. Long before humans had contact with each other built the social structures being imposed upon them.
Oh, good, then you'll know that Tolkien's setting (which D&D then took from) was based on racist ideals.
"The Orcs are definitely stated to be corruptions of the 'human' form seen in Elves and Men. They are (or were) squat, broad, flat-nosed, sallow-skinned, with wide mouths and slant eyes: in fact degraded and repulsive versions of the (to Europeans) least lovely Mongol-types." - Tolkien's Letter #210
Hobbits were “a reflection of the English soldier,” made small of stature to emphasize “the amazing and unexpected heroism of ordinary men ‘at a pinch.’” - Interview with Tolkien
(Rowling's goblins, similarly, are a race of gnarled, hook-nosed misers obsessed with gold, who believe they own everything they’ve ever produced and wizards who purchase things only ‘rent’ from them. They appear to run the entire wizarding economy, and trust no one but their own kind. It’s suggested that secret cabals of goblins work to undermine the wizard government.)
Now, does that mean that Tolkien himself was racist? No, in actual fact there's a decent amount of evidence to suggest otherwise. However, it's really difficult to suggest that the base design of orcs, for instance, wasn't based in scientific racism theories.
And it's fair game to criticize that.

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Rysky wrote:The "modern lenses" defense got you and others laughed at the first time and it's going to keep getting you laughed at.
Drow were, from their inception, elves that turned evil and thus their skin turned black to match. Whatever folklore incorporated into that doesn't matter.
"And in D&D/PF everything is kill on sight."
This is false.
Yes. It does matter what folklore was used for it. It very much does.
If you are going to imply a negative inspiration for the creation of a particular idea, then you had better be able to prove it so because you are very much taking a person's work and implying a very negative trait inspired it even if the source material predates the trait you are claiming.
For me, the creation itself might just be ignorance and short-sightedness.
But fighting to keep it when it has been demonstrated that it hurts innocent people is bad.
Errare humanum est.
Sed perseverare diabolicum.

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I do think its bit hard to argue that orcs aren't inspired by racistic ideas since their core origin is pretty much demonetization of Mongol Empires and various successor khanates of it.
Anyway as someone who has recently read some of the original D&D modules uh... Well it depends on module, but lot of them are like this in nature:
Chief's room says that chief starts hostile but if players can speak draconic, they can extort chief for treasure in exchange for ransoming the hatchlings.
....Yeaaaaaaaaaaaaaah. And in another module you straight up can fight giant babies :P Old D&D modules have kind of nihilistic attitude where they absolutely make no moral comment in any other way than "how players can get loot out of this" and "whether they get exp from it". Its umm incredibly dehumanizing to read. (the example I was describing is from The Forge of Fury iirc)
I'm just saying, sure kids playing D&D in 80s likely didn't realize how messed up the modules read, but that doesn't mean there was nothing wrong with how they were handled in first place :p I remember seeing home invasion jokes about D&D over ten years ago

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Paizo decided to care about this real suffering of real people.
I, for one, respect this deeply.
Sorry just dont buy that reasoning when Paizo are the ones that put said suffering in there books to begin with (Including the entire buy a person as an option in organised play.
Frankly I dont see why they should be getting any praise for fixing (and lets be clear it's not really fixing.) the problem they put in the setting in the first place.

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“Yes. It does matter what folklore was used for it. It very much does.”
It doesn’t matter in the slightest, you’re fixating on something no one is talking about or cares about.
They could be inspired by Black Forest Ham and eggnog for all I care. Means nothing.
The point of contention, that you are repeatedly ignoring is that you have pale white elves be Good and then when they turn Evil their skin turns black. That’s the issue.
No one cares about the mythological or Gygaxian origin for them in setting terms so you’re just talking to a wall when you keep bringing that up. The skin turning black to show how evil they are, that’s the issue. The creator’s intent is meaningless.

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Rysky wrote:What you mean the one paizo basically kept in the game with the dark fate (Think thats what the thing where evil elves can potenally transform into Drow is called.)
What about the "you're evil so your skin turns black" Drow one?
Ayup.
Still don’t like it, even if they’re lavender or blueberry now.

Temperans |
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Its honestly incredible that Paizo spent 10 years creating interesting cultures for various races including Orc, Goblin, and Drow. Cultures that don't always resolve around being bad. That they spent so much time trying to give players various ways to go around encounters besides just kill everything. Even from Rise of the Runelord (Before Pathfinder was its own game) where they gave multiple examples of creatures joining forces with the PC if the PC where not murderhobos.
Yet here we have a thread where some people are out right ignoring all those stories, all that lore, all those good interactions between sentient people.
People adding in racial stereotypes to Orcs and Goblins that straight up do not exist in Pathfinder given the lore. Especially when you consider the sheer amount of human ethnicities of which the two biggest bad guys are: Chelaxians and Jadwiga. Yet black people are being stereotypes?
Let me tell you that sound like people are projecting into the Orcs, instead of idk the: Kara, Garundi, Keleshite, Shoanti, Varki, Varisian, Mwangi, Tian-Yae, Tian-Sing, Tian-Hwan, etc. Those are just the human ethnicity, there are a number of different ethnicities for all the core races. Even some of the featured races have a number of different cultures associated with them.
But no, people will ignore all of that great work that Paizo has put into creating a living world. Thank you Paizo writers for the good work, but please remember that Golarion is not just some DnD clone. It is its own world, with its own diverse group of people of all types, with their own stories for better or worse.

Temperans |
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P.S. For all the people saying, "oh look white elves are good, and black ones are bad". They are all ignoring that Chelaxians are white and literally worship an evil god, while Garundi are black and very friendly people that mostly worship Nethys. While most Keleshites who are also black are more likely than not to worship Sarenrae. Or the Shoanti who worship Desna and other neutral gods of.

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Edit
You’re missing the issue that A) it was that you turned black for being evil and B) the whole entirety of society of “being evil turns you black” underground elves were evil with no chance for good because they were that scared of having any Drizzt in the setting.
As for human ethnicities, don’t forget the Bekyar “ethnicity” from the Mwangi, which were all apparently innately evil and slavers in P1, oof.

Temperans |
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Just to check, did they actually put buying person as option in organized play?
Like I was under impression that what they did was allowing hiring hirelings, but they initially didn't explicitly disallow people fluffing their hirelings as slaves <_<
It was part of the Adventure's Armory book that added Slaves as part of the black market.
PFS, quickly blocked it. But some people still tried to do it because there is always that one person.

Temperans |
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Edit
You’re missing the issue that A) it was that you turned black for being evil and B) the whole entirety of society of “being evil turns you black” underground elves were evil with no chance for good because they were that scared of having any Drizzt in the setting.
As for human ethnicities, don’t forget the Bekyar “ethnicity” from the Mwangi, which were all apparently innately evil and slavers in P1, oof.
Ah yes, I mention a list of some 20+ ethnicities all of which are generally good or neutral. But you pick 1 subgroup of 1 ethnicity, and not even a big one at that as a counter argument.
Also, the whole elf vs drow has nothing to do with racism but a matter of weird elven biology, a reminder that in Pathfinder elves are literally aliens from another planet. It is also very similar to how elves are immune to ghoul paralysis. In lore the reason being that an elf was the first ghoul.

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Just to check, did they actually put buying person as option in organized play?
Like I was under impression that what they did was allowing hiring hirelings, but they initially didn't explicitly disallow people fluffing their hirelings as slaves <_<
I think they explicitly banned it in 2016 (before the author of the open letter thinks they did), but I don't know if they ever explicitly allowed it. I doubt there's a blog post excitedly announcing slaverey as a new player option in Organized Play.

Temperans |
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CorvusMask wrote:I think they explicitly banned it in 2016 (before the author of the open letter thinks they did), but I don't know if they ever explicitly allowed it. I doubt there's a blog post excitedly announcing slaverey as a new player option in Organized Play.Just to check, did they actually put buying person as option in organized play?
Like I was under impression that what they did was allowing hiring hirelings, but they initially didn't explicitly disallow people fluffing their hirelings as slaves <_<
There was a thread from 2013 talking about there being an FAQ about it, but I am having trouble finding it since Paizo messed with the links to the old PF1 resources. If someone knows what that FAQ

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All of those Ethnicities you mentioned are not innately evil so not really relevant. Taldan, Jadwiga, and Nidalan can be any alignment. Bekyar we’re disturbingly written as an innately evil human ethnicity.
“ Also, the whole elf vs drow has nothing to do with racism”
A white person who becomes evil turns black. Pretty racist. That they’re humans with pointy ears or humans from another planet doesn’t change that.

Temperans |
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All of those Ethnicities you mentioned are not innately evil so not really relevant. Taldan, Jadwiga, and Nidalan can be any alignment. Bekyar we’re disturbingly written as an innately evil human ethnicity.
“ Also, the whole elf vs drow has nothing to do with racism”
A white person who becomes evil turns black. Pretty racist. That they’re humans with pointy ears or humans from another planet doesn’t change that.
Elves are not human; Elves were never human. Stop trying to attach human standards to non-human races, cause that is more racist than the whole Drow thing. Also wow did you miss the literal entire post talking about how Paizo has written Orc, Goblins, and Drows to not be innately evil with the decade of lore that has been added.
Even with the whole "do evil == transform into Drow", Paizo never stated that Drows are inherently evil.
Also, so what if 1 minor subgroup of 1 ethnicity was written to have a very evil culture? Chelaxians as a whole are written to be mostly evil as with the whole devil worshiping and imperialism. You don't see anyone complaining about them being portrayed the way. You don't see anyone complaining about the Jadwiga, being tyrannical rulers. You don't even see people complaining about the legit evil pirates in the setting.
The whole Bekyar thing is nothing more than a strawman that you have constructed to try and defend your view despite the evidence to the contrary.

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“Stop trying to attach human standards to non-human races”
That is such a pathetic cop-out it’s not even funny.
“They’re not human so racism doesn’t even apply in any form” despite being written by humans to interact with humans via storytelling and also ya know. Looking human.
“I’m othering then so I get a pass” just makes you look ridiculous.
Chelaxians are not innately evil. Bekyar were.
“despite the evidence to the contrary.”
What evidence?

nick1wasd |
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inb4 mods lock this like the past 5 threads about issues like this.
I can't even tell where this thread is going after Luis Loza answered OP's question, other than down towards insanity, but if I may:
I think people freaking out over the "removal" (since we now know it's staying, just off camera) are doing so because announcing you weren't gonna keep doing a thing you already sorta stopped doing seems like a weird marketing move, and most are curious as to that point. I think this whole "racism!" aside is strictly destructive and Golarian is a weird world that has more racism lingering around than The Witcher and Dragon Age worlds, and that it's being dealt with in a tactful, good intentions and honest way. It's not brushed aside, nor is it glorified or violently vilified. Yes, some races/culture want to murder hobo you because you took tasty or are annoying. Yes, some just want to chill in the corner and you bothering them makes them lash out. Yes, some are peaceful and want to trade with you and just look creepy because biology (Anadi sure are cute, but human experience says giant spider = ded). This back and forth on orcs/goblins/drow is old hat and I'm surprised it's still contentious considering the legwork Paizo has but in to lay that specific set of issues to rest. If it has an intelligence score that's > -5 it probably has it's own will and can choose to not be [insert topic here]. Unless it's an Aboleth, thanks Cthulhu & friends!

Temperans |
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XD When did I say that racism doesn't apply? I said that the whole white vs black that humans have doesn't apply. Elven racism is difference from human racism because the two have inherently different biology, history, and culture.
Similarly, Chelaxians are written to be white imperialistic slavers that worship an evil god that rules over devils. Bekyar are written to be black tribal slavers that worship demons.
So, what is the difference? Cheliax has 10 decades worth of lore and APs which tells us that they were a massive empire that once contained a large part of both the Inner Sea Region and Garund. If you want to ignore all the atrocities committed by Cheliax that is on you, but I certainly will not.