War of Towers NAP Discussion


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Goblin Squad Member

Hello everyone,

Since WoT patch has been added, we talked about meeting about a week afterwards to finish our discussion and actually make an agreement. I propose that this weekend, Saturday the 25th later in the evening, we have that meeting.

Anything to add? Any Concerns?

Scarab Sages Goblin Squad Member

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We're still in Alpha, and the purpose of Alpha testing the War of Towers is to put the system through its paces, to see what works and what breaks. We need to look for any subtle bugs, in addition to the immediately obvious bugs.

I'm not a Settlement leader, but my vote is for no widespread Non-Aggression Pact during Alpha. We couldn't test PVE combat without killing monsters, and we can't test PVP combat and inter-Settlement conflict without killing each other.

None of the effects of testing the War of Towers will count next Thursday (or two weeks later, if the folks at Goblinworks agree that another delay is needed). Let's use these disposable characters to test the War of Towers, and save the NAP for Early Enrollment.

Goblin Squad Member

The NAP under discussion is for EE, those interested wanted a follow up once we knew how the mechanics worked, nothing being discussed has any bearing on the Alpha.

The Aeonian League has representatives available for the 25th.

Scarab Sages Goblin Squad Member

Duffy wrote:

The NAP under discussion is for EE, those interested wanted a follow up once we knew how the mechanics worked, nothing being discussed has any bearing on the Alpha.

The Aeonian League has representatives available for the 25th.

Thanks for the clarification. I was worried for a minute there.

Goblin Squad Member

I won't be able to attend a Saturday evening meeting but will check with others in KOTC if someone else can.

Grand Lodge Goblin Squad Member

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Could there be a Europe friendly time?

Goblin Squad Member

Possibly Saturday Morning, Thod.

Grand Lodge

I should be able to make room in my schedule to make the Meeting for KotC Cougar. I'm unavalible from 3-10pm EST due to my own pathfinder TTop game but anytime before or after I can make it by.

Goblin Squad Member

I'm available to represent Callambea on Saturday, just need a time.

Goblin Squad Member

Thanks, Carbon. If it ends up going in the morning to early afternoon hours I can make it. My table top game is 5-10pm Pacific so we could cover quite a bit of the day between us for KOTC.

Goblin Squad Member

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Alright, let us all meet around 1PM Est, 10AM Pst, 5PM Gmt.

This way PST can sleep in a bit, Europeans can make the time, and everyone else doing things Saturday night can make it.

Goblin Squad Member

TEO Cheatle wrote:

Alright, let us all meet around 1PM Est, 10AM Pst, 5PM Gmt.

This way PST can sleep in a bit, Europeans can make the time, and everyone else doing things Saturday night can make it.

Someone from the Aragon will be there.

Goblin Squad Member

I will be there at the very least for Golgotha once a time is settled on.

Goblin Squad Member

Ozem's Vigil will be present. I wonder if we can get some of the other (less active) Companies informed?

Goblinworks Executive Founder

Phaeros will be present for the 1000 Pacific time. Complications are likely to arise if other parties do not rescind declaration of hostile intentions.

Goblin Squad Member

Not everyone is required to sign it. It will be honored with those that do.

I have also informed Bludd that I would be on board with expanding the number of towers past 6.

Goblin Squad Member

It seems likely to me that there might be a number of agreements...

Grand Lodge Goblin Squad Member

I will be there for Emerald Lodge

Goblin Squad Member

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The only issue with more than six is assigning them and identifying them to everyone. A glance at the world map tells you if you are encroaching on a core-six tower. Anything else needs record keeping.

Goblin Squad Member

Caldeathe Baequiannia wrote:
The only issue with more than six is assigning them and identifying them to everyone. A glance at the world map tells you if you are encroaching on a core-six tower. Anything else needs record keeping.

Someone can make up a map.

Goblin Squad Member

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Saturday October 25th, @ 1PM EST, 10AM PST, 5PM GMT

You can all meet here:

Mumble
Address: 74.201.57.188
Port: 64738

Move to the Meeting Room 1 (Public) Channel under the Pathfinder Online Branch.

Goblin Squad Member

This is a preliminary document representing everything we discussed from the last meeting. This document will serve in part as the agenda for our meeting Saturday. If you have any concerns, thoughts, suggestions, I ask that you hold back from posting here, and wait until the meeting Saturday. Please present any notes you have on the various parts of the document then.

Treaty of the Marked Preliminary write up


*Whistles*


Is there a list of settlements that have signed on to the NAP?

Goblin Squad Member

I think most of the Highlanders, Coalition, Everbloom, and League were at the meeting, and are considering joining.


So this is only protecting central rings, right?
*reads*
Okay, good. 'Cause anything else would be real BS.

Quote:
We believe the most equitable and simple implementation is to declare the six towers surrounding each settlement as open only to that settlement to claim for a period of time. This period of time shall be agreed upon by a majority of settlements participating in the NAP prior to start of the WoT. This declaration will extend to all settlements, not just those formally signing the NAP.

So even people who don't follow the rules of the NAP are immune to attacks during Phase One? Just making sure I'm clear.

EDIT: Editing.

Quote:

Phase Two

This phase will last for the duration of the NAP. During this phase settlements that are unable to take their surrounding six towers are open for other settlements to claim their towers, until the point at which said settlement can reclaim all 6 of their towers.

I have no idea how this is supposed to work. I see several interpretations.

1. The Ring Towers that the settlement holds for a whole week, never losing control during that period, are immune to attack unless they lose control after that period, in which case they are open game until the settlement regains control.

2. The Ring Towers that the settlement holds for a whole week are immune to attack unless they lose control after that period, in which case they are open game forever. This is my assumption.

3. Any Ring Tower currently held by the settlement is off-limits. Any Ring Tower not currently held is open game.

There are other interpretations, too. This iz hard.

Quote:
accept a tower from a non-sponsored company that you sponsor

Okay, now someone's just messing with me.

Goblin Squad Member

Kobold Cleaver wrote:
So even people who don't follow the rules of the NAP are immune to attacks during Phase One? Just making sure I'm clear.

No. Even settlements who didn't sign on are immune from attack in their home ring for as long as they follow the rules themselves. People who don't follow the rules are decidedly not immune from anything.


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Ah, thanks. So the NAP protects everyone throughout the WoT until attacks start getting launched at people who explicitly signed on. This means there are three tiers of protected.

Chickens: People who signed. These guys are protected from other Chickens and Non-Chickens—anybody who attacks them immediately becomes an Aggressor.

Non-Chickens: People who didn't sign, but haven't launched any attacks against Signatories. These guys are protected from Chickens, but not from Non-Chickens (?)—they can attack each other without being named Aggressors.

Aggressors: People who've already attacked the sanctioned towers of signatories. These guys are completely unprotected.

Also, edited my post.


Alternatively, Non-Chickens and Chickens are both protected equally, and there're only two tiers.

Goblin Squad Member

Hey, KC, why don't you come and discuss it with us, rather than trying to lawyer it all out like this?


Not sure what you mean by "lawyer it all out" (I take that to indicate "twisting the wording", which I don't think is what you meant), but I'm not gonna be around Saturday. We's gwin' on a field trip to Valparaiso.

Goblin Squad Member

Kobold Cleaver wrote:
...field trip to Valparaiso.

There's a couple of really good catfish places in Valparaiso...if you meant Indiana, that is.

Goblin Squad Member

It's complicated by the fact that the only ones I'm aware of* that didn't agree to it are VvV, who no-one has had any interaction with. So by my interpretation of your reckoning, there's chickens and people who don't know about the agreement. (plus people who aren't in settlements)

* it's entirely possible I've misremembered.


Think lower.

Goblin Squad Member

Kobold Cleaver wrote:
Think lower.

I thought we'd decided the universe actually spins counter-clockwise, which puts that much higher than Indiana?

Goblin Squad Member

Kobold Cleaver wrote:
Think lower.

Yah. You're famously in Chile, so I was, of course, aiming only for humour...and missed.


Hey.
Guys.
Have I mentioned where I am yet?

Goblin Squad Member

Unless you meant altitude, in which case it's definitely lower.

Goblin Squad Member

Kobold Cleaver wrote:

Hey.

Guys.
Have I mentioned where I am yet?

Is it still Tavernhold?


It's Chile. I'm in Chile.

(But yes, it's still Tavernhold)

Goblin Squad Member

I have a feeling now that we know what the capture mechanics are going to be like we will probably revamp some of those more annoyingly convoluted specifics on Saturday as some of our assumptions were incorrect. Not to mention I know a lot of us have not gone over the document since we first helped put it together so some revisions will probably be suggested.

I think it will ultimately end up being a much simpler agreement after our meeting.

Goblin Squad Member

I kind of presumed Tavernhold was a bit chile, based on how far north they are. A lot like Ozem's Vigil, actually, which is much warmer than I'd expected for this time of year, but still quite bracing. Except when you get too close to the burning men in escalations. Although some of the spellcasting bad guys throw a mean fireball too. I wonder what it's like in Brighthaven right now. I got most of the way there a few weeks ago but had to turn around and head back shortly before I got to Marsh Warden territory. I think I spent a few minutes in Keeper's Pass last weekend after a teleport, but I was in the sky and logged out immediately to successfully get back to the north.

Goblin Squad Member

Kobold Cleaver wrote:
Not sure what you mean by "lawyer it all out" (I take that to indicate "twisting the wording", which I don't think is what you meant)...

You're right, that's not what I meant.

A simple conversation can often clear up issues that would take months to hash out in text.

Goblin Squad Member

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Kobold Cleaver wrote:

Ah, thanks. So the NAP protects everyone throughout the WoT until attacks start getting launched at people who explicitly signed on. This means there are three tiers of protected.

Chickens: People who signed. These guys are protected from other Chickens and Non-Chickens—anybody who attacks them immediately becomes an Aggressor.

Non-Chickens: People who didn't sign, but haven't launched any attacks against Signatories. These guys are protected from Chickens, but not from Non-Chickens (?)—they can attack each other without being named Aggressors.

Aggressors: People who've already attacked the sanctioned towers of signatories. These guys are completely unprotected.

Also, edited my post.

This of course takes no account of the glorious unaligned free companies that may just decide to take towers to sell to the highest bidder or challenge the heir apparent adjoining settlement to honorable combat on the field to recover said towers.

Or to put it another way, if the settlements want to make a NAP so their leadership can be lazy and login once a week, there may be unaligned people around putting a spanner in the works :D


Honestly, I think it's a bit of a shame that the NAP will last the entirety of the War of Towers period. Seems to defeat the point. Still, at least it doesn't apply to all towers.

How long is the WoT? If it's only a few months, I can kinda see it.

Goblinworks Game Designer

Whats all this about then? Who's idea was a NAP? I'm fascinated!

Goblin Squad Member

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My understanding is there's an office pool at Goblin HQ about how long the Tower NAP actually lasts.

Who knows, perhaps it will never come to pass...

And Tork, I think you can thank Cheatle for this. The Big Man can be quite persuasive, and his willingness to spend so much of his time and effort helping others succeed is a powerful motivator for those he helps to want to help him back.

Goblin Squad Member

T7V Jazzlvraz wrote:
Kobold Cleaver wrote:
...field trip to Valparaiso.
There's a couple of really good catfish places in Valparaiso...if you meant Indiana, that is.

I live near Valpo IN, where are these catfish places you speak of?

Goblin Squad Member

@Nihimon,

No link to the NAP thread for Tork to catch up on his reading? :)

Goblin Squad Member

Well, it's on this page.

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