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We're still in Alpha, and the purpose of Alpha testing the War of Towers is to put the system through its paces, to see what works and what breaks. We need to look for any subtle bugs, in addition to the immediately obvious bugs.
I'm not a Settlement leader, but my vote is for no widespread Non-Aggression Pact during Alpha. We couldn't test PVE combat without killing monsters, and we can't test PVP combat and inter-Settlement conflict without killing each other.
None of the effects of testing the War of Towers will count next Thursday (or two weeks later, if the folks at Goblinworks agree that another delay is needed). Let's use these disposable characters to test the War of Towers, and save the NAP for Early Enrollment.

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The NAP under discussion is for EE, those interested wanted a follow up once we knew how the mechanics worked, nothing being discussed has any bearing on the Alpha.
The Aeonian League has representatives available for the 25th.

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The NAP under discussion is for EE, those interested wanted a follow up once we knew how the mechanics worked, nothing being discussed has any bearing on the Alpha.
The Aeonian League has representatives available for the 25th.
Thanks for the clarification. I was worried for a minute there.

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This is a preliminary document representing everything we discussed from the last meeting. This document will serve in part as the agenda for our meeting Saturday. If you have any concerns, thoughts, suggestions, I ask that you hold back from posting here, and wait until the meeting Saturday. Please present any notes you have on the various parts of the document then.

Kobold Catgirl |

So this is only protecting central rings, right?
*reads*
Okay, good. 'Cause anything else would be real BS.
We believe the most equitable and simple implementation is to declare the six towers surrounding each settlement as open only to that settlement to claim for a period of time. This period of time shall be agreed upon by a majority of settlements participating in the NAP prior to start of the WoT. This declaration will extend to all settlements, not just those formally signing the NAP.
So even people who don't follow the rules of the NAP are immune to attacks during Phase One? Just making sure I'm clear.
EDIT: Editing.
Phase Two
This phase will last for the duration of the NAP. During this phase settlements that are unable to take their surrounding six towers are open for other settlements to claim their towers, until the point at which said settlement can reclaim all 6 of their towers.
I have no idea how this is supposed to work. I see several interpretations.
1. The Ring Towers that the settlement holds for a whole week, never losing control during that period, are immune to attack unless they lose control after that period, in which case they are open game until the settlement regains control.
2. The Ring Towers that the settlement holds for a whole week are immune to attack unless they lose control after that period, in which case they are open game forever. This is my assumption.
3. Any Ring Tower currently held by the settlement is off-limits. Any Ring Tower not currently held is open game.
There are other interpretations, too. This iz hard.
accept a tower from a non-sponsored company that you sponsor
Okay, now someone's just messing with me.

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So even people who don't follow the rules of the NAP are immune to attacks during Phase One? Just making sure I'm clear.
No. Even settlements who didn't sign on are immune from attack in their home ring for as long as they follow the rules themselves. People who don't follow the rules are decidedly not immune from anything.

Kobold Catgirl |
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Ah, thanks. So the NAP protects everyone throughout the WoT until attacks start getting launched at people who explicitly signed on. This means there are three tiers of protected.
Chickens: People who signed. These guys are protected from other Chickens and Non-Chickens—anybody who attacks them immediately becomes an Aggressor.
Non-Chickens: People who didn't sign, but haven't launched any attacks against Signatories. These guys are protected from Chickens, but not from Non-Chickens (?)—they can attack each other without being named Aggressors.
Aggressors: People who've already attacked the sanctioned towers of signatories. These guys are completely unprotected.
Also, edited my post.

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It's complicated by the fact that the only ones I'm aware of* that didn't agree to it are VvV, who no-one has had any interaction with. So by my interpretation of your reckoning, there's chickens and people who don't know about the agreement. (plus people who aren't in settlements)
* it's entirely possible I've misremembered.

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Think lower.
I thought we'd decided the universe actually spins counter-clockwise, which puts that much higher than Indiana?

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Think lower.
Yah. You're famously in Chile, so I was, of course, aiming only for humour...and missed.

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I have a feeling now that we know what the capture mechanics are going to be like we will probably revamp some of those more annoyingly convoluted specifics on Saturday as some of our assumptions were incorrect. Not to mention I know a lot of us have not gone over the document since we first helped put it together so some revisions will probably be suggested.
I think it will ultimately end up being a much simpler agreement after our meeting.

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I kind of presumed Tavernhold was a bit chile, based on how far north they are. A lot like Ozem's Vigil, actually, which is much warmer than I'd expected for this time of year, but still quite bracing. Except when you get too close to the burning men in escalations. Although some of the spellcasting bad guys throw a mean fireball too. I wonder what it's like in Brighthaven right now. I got most of the way there a few weeks ago but had to turn around and head back shortly before I got to Marsh Warden territory. I think I spent a few minutes in Keeper's Pass last weekend after a teleport, but I was in the sky and logged out immediately to successfully get back to the north.

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Ah, thanks. So the NAP protects everyone throughout the WoT until attacks start getting launched at people who explicitly signed on. This means there are three tiers of protected.
Chickens: People who signed. These guys are protected from other Chickens and Non-Chickens—anybody who attacks them immediately becomes an Aggressor.
Non-Chickens: People who didn't sign, but haven't launched any attacks against Signatories. These guys are protected from Chickens, but not from Non-Chickens (?)—they can attack each other without being named Aggressors.
Aggressors: People who've already attacked the sanctioned towers of signatories. These guys are completely unprotected.
Also, edited my post.
This of course takes no account of the glorious unaligned free companies that may just decide to take towers to sell to the highest bidder or challenge the heir apparent adjoining settlement to honorable combat on the field to recover said towers.
Or to put it another way, if the settlements want to make a NAP so their leadership can be lazy and login once a week, there may be unaligned people around putting a spanner in the works :D

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My understanding is there's an office pool at Goblin HQ about how long the Tower NAP actually lasts.
Who knows, perhaps it will never come to pass...
And Tork, I think you can thank Cheatle for this. The Big Man can be quite persuasive, and his willingness to spend so much of his time and effort helping others succeed is a powerful motivator for those he helps to want to help him back.