
Syntaxed |
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In reviewing the posts about razor-thin margins, issues with pay and longevity it got me thinking on ways that Paizo could get more of my cash on things I want, things I see missing, and items I'd have a no-brainer buy. Ideally these would coincide with increased payment to the creatives and team that make the games we all enjoy happen.
Obviously I don't know all of Paizo and their business structure. This is just me as a fan trying to provide feedback of things I'd want. Would love if others would chime in!
Low-effort / High Return
Token Packs for Bestiary 1-3 for VTT.
Why is this not available and for multiple formats such as Roll20, Foundry, Fantasy Grounds on YOUR site so I can buy directly from you?
Even if we don't have an integration, a simple folder with properly labelled files that can be manually imported to anything you want. This is an instant buy and I'd pay at least the Bestiary PDF cost to just get this, even better with an official Foundry module to have it. This one seems like the biggest no-brainer to me. Perpetual need for online DM's who would be more than willing to pay for this for the time it would save.
Token Packs for Adventure Paths
In the similar vein, every adventure path has a Pawn set you can buy physically, why is this not something done for digital? This is another One-and-done type thing that virutal games will buy over and over. Doesn't need to be anything more than the pawns and art which can be imported to your VTT of your choice. You can keep all the profit this way.
PDF-only subscription
Why is there no option for me as a customer to do a PDF only type subscription at a discount of PDF only price?
I did read the FAQ and post from...2011? Post (oh god this was a decade ago)
Can you really say this is still true with shipping costs exploding any longer though? How much is a print sub vs a pdf sub with the costs right now? I'm sure the FAQ post could still be true but things have sure changed recently.
I love the books but honestly I don't want or can't keep them in my house any longer. I typically just buy the PDF adventures as they catch my eye. If you offered this I might consider to subscribe to get them, especially if given earlier than street dates.
Higher Effort or more involvement
Promote Pathbuilder and similar tools as much as you can if you wont have a solution of your own. There is nothing that sells your game better than these tools. Pathbuilder is an amazing tool, it is an absolutely incredible piece of software and should be mentioned all the time by your company in partnership.
Have a character vault type thing for Society where we can actually have our character that has an import function in to various VTT (if they allow it). Expand on digital gaming or do something so the character you have is easily portable to encourage play.
Monetize Nethys site in different ways. Access to certain things, lore, one-time fee to see the latest items on it. There are ways to improve this for people who are willing to pay for additional services.
Proper digital maps / sell your HQ maps in digitial space on your site.
There is constant grumbling about the maps set for print vs set for VTT. Sell special ones for VTT for a premium that have proper spacing and resolution. People will buy it.

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PDF only subscription would burn a lot of bridges with brick and mortar stores, so now is different than then so who can say but Paizo most likely isn't interested in throwing FLGSs under the bridge.
Nethys is not run by Paizo and monetizing/micro-transactioning it would cause it to crash and burn, it's a resource look up, not DND Beyond. If you want to support the person who runs it there is a Patreon set up for it.

Tender Tendrils |
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I'm not someone who generally hates things, but I vehemently hate the idea of monetizing Nethys. The whole point is it allows everyone playing the game to have access to all of the rules even if they can't afford all of the books.
Introducing monetized paywalls to any free website also NEVER GOES WELL. See Tumblrs thing where they are currently trying to introduce tumblr posts that you have to pay to see, which is driving much of tumblr's already diminished community away.

Scavion |
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Imo, more digital options for Virtual Tabletops are awesome return for investment. I threw down money for the War for the Crown modules for Roll20 and it's easily the best Tabletop purchase I've made in my entire life. It's also the most expensive single purchase/batch I've ever thrown down for TTRPGs.

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I'm not someone who generally hates things, but I vehemently hate the idea of monetizing Nethys. The whole point is it allows everyone playing the game to have access to all of the rules even if they can't afford all of the books.
Introducing monetized paywalls to any free website also NEVER GOES WELL. See Tumblrs thing where they are currently trying to introduce tumblr posts that you have to pay to see, which is driving much of tumblr's already diminished community away.
... wait, wut XD

Syntaxed |
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I'm not someone who generally hates things, but I vehemently hate the idea of monetizing Nethys. The whole point is it allows everyone playing the game to have access to all of the rules even if they can't afford all of the books.
Introducing monetized paywalls to any free website also NEVER GOES WELL. See Tumblrs thing where they are currently trying to introduce tumblr posts that you have to pay to see, which is driving much of tumblr's already diminished community away.
Fair enough but I’d think something like day-of access and release rest of the rules one month later would get people to pay. Maybe the money can go to keeping the site stable.

YawarFiesta |
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They already sell the maps with JPGs in addition to the PDFs and were in the processs of converting some older maps to JPGs. Also, they likned to a few resources for extracting JPGs from PDFs and making your own tokens in a previous blog, maybe it was a user reply, but here it is any way.
-Free PDF extracrtor
-Token Stamp
However, I agree that token, handouts and art packs would be a time saver. But I think those are sold by the VTT providers with the Modules and Adventure Paths if the Torment and Legacy adventure demo is anything to go by. So maybe they don't want to step on their distributors toes.
Humbly,
Yawar

WatersLethe |
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Let's see if I can contribute ideas I'd pay for (good, bad, impossible, who knows)...
1. More and better merch. I want actual quality T-shirts, hoodies, and hats that are made from good materials and have art or logos that aren't super dated, cringey, or just poorly adapted to the medium. Also, more options without Goblins.
2. Hand-out and map-packs for APs. I have absolutely NO IDEA how to get a quality map from an adventure onto my table in a timely and cost effective way.
3. An actually good Hero Lab. I would pay all kinds of money for an actually up to date character gen software that allows custom content. Hero Lab is woefully behind (still no Spell Sergeant for Starfinder) and both Hero Lab and Pathbuilder don't support custom content (or 3rd party content).
4. Patreon. I'd love to contribute to a general Paizo tip-jar, and if that came with bonuses like lore articles, interviews, discords, or art assets I'd be stoked
5. Pathfinder Adventure Card Game app. It'd be pretty cool if I could play some pathfinder adjacent content on my phone, and doubly cool if that app could also provide Paizo news and release update and a little revenue stream.
6. Red Dragon Inn character packs for Iconics.
7. Bite-size golarion lore articles/tidbits to help come up to speed on the enormous world and history. (Could be in that app!)
8. NPC Codex with backgrounds and history to slot in as bonus NPCs
9. Pure Fluff Books. Cookbook of Golarion. Book of Holidays and Festivals. Book of Competitions (pre-set-up victory point rules for all kinds of sports and games). Book of Treatises (A book that's just the first part of Secrets of Magic, but more)
10. Pathfinder Lego Sets.
11. Pathfinder CRPG but with 2e Rules
12. Miniature subscription
13. Big Book of Dragon Lore

Sunderstone |
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"Pathfinder Legends " 1e AP line and/or modules.
Perfectly ok with the new time period of Golarion from 2e lore-wise with the older APs having happened already. There's a good amount of people who still prefer 1e.
Also, more 5e content if at all possible (like the Kingmaker 5e monster book). Paizo still has some of the best writers in he biz. This could convert some 5e folks or at least generate extra sales.

Cintra Bristol |
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Reusable vinyl stickers for use with the Map Packs and Flip Mats. This could include generically-useful by category, e.g. building furnishings; campsite; caravan; trees/bushes/rocks; temple furnishings and shrines; treasure piles and art objects; etc.
And it could be expanded with specific packs to accompany adventure paths, assuming the art orders could be coordinated without too much pain. (I'm afraid adventure-path specific packs would be much higher effort, however, due to coordinating with the adventure developers/writers.)

Kobold Catgirl |
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I know it's embarrassing to even say, but I'd pay for a hardcopy tabletop RPG magazine, especially one with a solid split between adventures, new rules and races and stuff, fluff, and talking about how to play the game well. Especially if the magazine was at least a little friendly to other small RPGs.
I know it's, like, not gonna happen, because hardcopy magazines just aren't fiscally viable anymore. I'm just saying, I'd subscribe in a heartbeat. People might also be a bit more magazine-friendly these days than they used to be, with all the burnout from everything having been online for close to two years in a row. It would also rekindle a lot of what made RPG Superstar great, offering new creators the chance to dip into the industry in an accessible, non-threatening way.
Anyways, I'd also really like more releases with a wide range of artistic quality and style, like the old 3.5 Monster Manual had. I'm a little tired of the polished minimalist style of the Bestiaries. But I'm pretty behind the times on latest releases, so maybe this isn't so much a problem anymore.

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Reusable vinyl stickers for use with the Map Packs and Flip Mats. This could include generically-useful by category, e.g. building furnishings; campsite; caravan; trees/bushes/rocks; temple furnishings and shrines; treasure piles and art objects; etc.
And it could be expanded with specific packs to accompany adventure paths, assuming the art orders could be coordinated without too much pain. (I'm afraid adventure-path specific packs would be much higher effort, however, due to coordinating with the adventure developers/writers.)
This is an excellent idea! Seconded.

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Cintra Bristol wrote:This is an excellent idea! Seconded.Reusable vinyl stickers for use with the Map Packs and Flip Mats. This could include generically-useful by category, e.g. building furnishings; campsite; caravan; trees/bushes/rocks; temple furnishings and shrines; treasure piles and art objects; etc.
And it could be expanded with specific packs to accompany adventure paths, assuming the art orders could be coordinated without too much pain. (I'm afraid adventure-path specific packs would be much higher effort, however, due to coordinating with the adventure developers/writers.)
A lot of great ideas on this thread. This one in particular strikes close to my own heart, because I've been suggesting these for as long as we've been publishing flip mats... longer I think, in fact. We did some stuff like this AGES ago in the magazines, but the way those came out was really unsatisfying. Since then, as is my understanding (having brought the idea up more than a few times), it's not something we've really been able to figure out how to do at a price point and quality control tier that we'd be comfortable producing, though. It's been a while since I've mooted this idea in particular, but right now, with the world being the way it is with the pandemic, physical game products like these are even more tricky to do.
Maybe some day... but rest assured we're CONSTANTLY working on new ways to innovate. Not everything is viable at the scale we operate at, though.

Kobold Catgirl |
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so I zoned out for a minute but what I heard there was
A lot of great ideas on this thread. ... I've been suggesting /~/~/ publishing /~/~/ the magazines /~/~/ and we're going to do it straight away, not to worry, Kobold Cleaver! In fact, here's a medal for your brilliant suggestion. A games magazine... now there's an idea!
But seriously, thanks for sharing those insights! It does shed a little light on why Paizo prints the products they print. Er, or don't print, I guess.

Tender Tendrils |
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I know this is technically a thing another company sells, though I assume Paizo gets a cut or licensing money or something - wizkids have announced they are doing multi part plastic kits for d&d called frameworks.
I really like to paint miniatures (and I find that prepainted miniatures have their details kind of wiped away by the weird paint used on them) so I would be blown away if I could get multi part plastic kits of the Paizo versions of kobolds and goblins and so on.
Additionally, I would love if there where more of the pathfinder unique creatures available in unpainted miniature form, and more of the paizo versions of traditional creatures as well.
I love when Paizo comes up with all of these awesome new creatures, but it is frustrating that many of them might never have unpainted miniatures.
Also, pathfinder pawns should do a set of huge sized pawns of avatars of all the major deities so that there is something to use when a cleric uses the avatar spell (maybe in a set that also has pawns for various spell effects like floating disc and flaming sphere and protector tree).

Kobold Catgirl |
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In terms of online-only stuff, this is a weird one, but here's the thing: Paizo has, in my opinion, one of the best messageboards available for play-by-post games. I would definitely consider paying if they had some way to enhance that experience, like a site-side mapkeeping option--maybe one that already features all the maps from published Paizo products pre-uploaded.
I have asked my girlfriend, who knows computer stuff much better than I do, what she thinks of this idea, and she has described it as "terrible". I am therefore assuming there are good reasons Paizo hasn't tried it yet. That said, I thought I'd drop it in anyways, because when have I ever allowed low-quality ideas to slow down my posting?
I've also heard endless praise for the Kingmaker game. My roommate just finished playing it and is absolutely in love. If the controversies currently active can reach a place where they feel adequately resolved to me, I'll probably go and buy the game myself.

John Mangrum |
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I've been running Pathfinder, and more recently Starfinder games for over a decade almost purely via VTT. The only reason I don't buy pawn sets, as a rule, is that the resolution in the pawn PDF is so tiny the art is barely usable for tokens, much less anything like NPC portraits. I have a ravenous appetite for character art, and it kills me that sometimes (particularly Starfinder) the only artwork we can access for AP NPCs only comes in the size of a postage stamp.
Embiggen the pawn sets PDFs for use as VTT tokens and I'd gobble 'em up.

Ashanderai |
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I like the idea of a Tip Jar for Paizo Staff, but I think it would be great if I could add it to my monthly subscriptions as something like a percentage I could customize, just like we can all do at our favorite restaurants and cafes (the percentage part, not the subscription part).
I also like the idea of more and better merch, especially t-shirts. I REALLY would love to get my hands on that Purple Skitter-Goblin T-shirt, but I can almost never go to Cons, even before COVID, much less be able to volunteer, and I totally would if I could. But, man, I like the looks of that T-Shirt! I would happily pay for that.
Someone mentioned a magazine and stated how they knew it was not viable. While I'm pretty sure that is accurate in today's day and age for a printed magazine, what if that was combined with another idea that was discarded - Digital Subscription. I would ABSOLUTELY pay for a digital magazine for Pathfinder and Starfinder content. Possible content could be some of the previously mentioned ideas, as well as other stuff, including:
- Articles on Lore in the setting for both Pathfinder (1E & 2E) and Starfinder
- Fluff Articles like the stuff WatersLethe mentioned above - Golarion Cookbook, Holidays/Festivals, In-Setting Treatises, etc.
- Staff Interviews/Editorials rotated amongst the staff, getting a different person each month and letting every employee share their voice with us customers. Freelancers could also have their voices heard here, too.
- Any material that designers and developers worked on that gets cut from a new release that may not have a home on the production schedule in another product anytime soon (like the Blood Magic that got cut in Secrets of Magic)
- Short Fiction
- Character Packs for Iconics
- GM Advice
- NPC Codex Article with backgrounds and history to slot in as bonus NPCs, perhaps even describing how they could fit into various APs and Adventure Modules
- Art/Digital Assets for games like Tokens or In-Setting Player Handouts we could choose to print on our own for use in our home games or just use digitally for our on-line games
- And any other kind of article we used to have in magazines of the past like Dragon Magazine.
I know this idea requires staff time, but it is something I would pay for and I currently do not purchase Bounties or any of the digital one-shots because I am just not the audience for that. BUT, I would gladly purchase this every month on a subscription. It doesn't have to be a big document, either; start small and see how it goes. If it could help, maybe a partnership with another entity (like maybe Know Direction) for just this subscription line could alleviate some of that addition production pressure.

Kobold Catgirl |
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I think a tip jar-type addition would work best if salaries were posted, incidentally, since it would help with transparency to see, "Okay, we aren't just subsidizing the company so it doesn't have to pay its employees". Y'know, we don't want to just literally recreate the American tipping system as it stands today. :P
Oh, and I was thinking about it, and I do think I'd pay for a digital magazine. Obviously with not quite the same glee, but I think a solid digital magazine could serve as a great replacement not just for Dragon magazine, but for RPG Superstar, like I mentioned above. I'd be down.

Steve Geddes |
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I’d like my Paizo advantage to be a sliding bar, from zero to fifteen percent. Whatever I don’t take would go straight to an across-the-board staff bonus pool.
That way, those of us willing to pay more can do so without impact on those who are struggling at the moment.
It would also mean people could adjust as needed - anywhere from 1% per month (leaving them to take a 14% discount) and up to forgoing the full 15% and putting all of that into the staff fund.
It probably won’t be huge but it seems like it could be an easy to implement feature without significantly impacting the rest of the business (the way other solutions are likely to do).
And who knows, if a lot of people did it, it could build up to a noticeable relief in the short term while more long term solutions were implemented.

Steve Geddes |
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Right. And not relied on as a solution.
But I am mindful that a big part of the problem is that Paizo operate in a market where people expect high quality RPG books for tuppence. It’s not easy to just raise prices and there are people who struggle to pay the current costs (especially with freight charges being as they’ve become).
It’s a very complicated issue, imo. But maybe a way to forgo some portion of ones discount is a measure which isn’t too difficult (sorry for minimising the inevitable problems, IT people!)

Berhagen |
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While well intentioned I do think the
Tip jar sends the wrong message and incentive. It gives the message that people shouldn’t be paid a liveable wage.
Now if Paizo was a European company I would think tips (as. Reward on top of liveable wage) would be fine, but knowing the (or at least my) massive issues with the US tipping system….. anything that perpetuates it is off the table.
I do like some the other ideas though. Especially those making for more “complete” support packages for APs. As a limited time, but sufficient money GM the willingness to pay for convenience and qualify materials is quite high….. (yeah the beadle and something pack would be an option…. Provided they do them for the right AP.)

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Oh, and I was thinking about it, and I do think I'd pay for a digital magazine. Obviously with not quite the same glee, but I think a solid digital magazine could serve as a great replacement not just for Dragon magazine, but for RPG Superstar, like I mentioned above. I'd be down.
Same here. Even when I didn't like 4E like at all, I was still subscribing to Online Dragon and Dungeon, because there still was good stuff to be found within it. So something like that for Pathfinder would be a good substitute when a print magazine might just not be feasible for Paizo.
I mean we have Wayfinder, and I really love it, but as long as that cannot be a monthly thing, I'll continue to miss the old mags. Also still sad that Kobold Quarterly didn't continue.

Ashanderai |
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Something else to put in a digital periodical subscription that might help to offset costs would be to sell ad space to 3rd party publishers like the print magazines of old for a small fee, maybe even at a discount if those advertised products supported the Pathfinder and/or Starfinder game systems.
Or, you know, just do it for free to help the community and 3rd party publishers, in general. Maybe even have professional reviewers post critique articles of their favorite 3rd party products.

OCEANSHIELDWOLPF 2.0 |
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* A Patreon for things like:
“This month we’re adding 50 new avatars to the site for you to use”
“This month we’re implementing the changes to alias fields Gary Teter wanted to do three years ago that will increase functionality for PbPs….”
I’ve thought about crowdsourcing as a different revenue stream that could pinpoint exact pain points only as identified by customers. And to remove the argument that “we don’t have the labor/personpower. Could be good for that labour pool. A tip jar sounds good too.
Pathfinder Lego? Sure. There’s a promotion here in Oz that a major supermarket chain is using - “giveaways” (per x $ purchase) of 80% recycled building bricks. (yay, build their supermarket so your kids can play at…shopping. Yay consumerism!) This is not about giveaway, more about eco-bricks. Has Lego got there yet?

Tender Tendrils |
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* A Patreon for things like:
“This month we’re adding 50 new avatars to the site for you to use”
“This month we’re implementing the changes to alias fields Gary Teter wanted to do three years ago that will increase functionality for PbPs….”
I’ve thought about crowdsourcing as a different revenue stream that could pinpoint exact pain points only as identified by customers. And to remove the argument that “we don’t have the labor/personpower. Could be good for that labour pool. A tip jar sounds good too.
I haven't seen a patreon anywhere that makes enough money to fund additional full time staff, which is what they need to fix the "we don't have the labour" thing. Additionally, that extra staff hours/staff can't be reliant on crowdfunding, as it isn't steady or predictable. It would really suck to have your hours cut because "people on the internet didn't donate enough this month".
Also, people as a collective are really, really dumb when it comes to deciding what to spend money on fixing/improving. It's a lot better when the public are kept somewhat removed from how things that they aren't qualified to run.
The thing I like about patreon is - you have a creator. You like what that creator does, so you give them money to just create what they want to create, because you trust that they will make cool stuff. They can take risks and make stuff that might not have universal appeal because their subscriber base support them as a creator, not just their individual products.
The thing I like about kickstarter is - they come up with a product, pitch it to you, then you give them money if you want that product. They listen to feedback, and give the community limited options (letting them vote on which of 3 different dragon minis to make), but they still basically just showed you a product that they came up with, and you say "I want that/I don't want that".

AJCarrington |
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Some interesting ideas…some comments from my perspective:
- Art Packs…I’d be very interested in getting hi-res images of art from each publication (similar to what Posthuman does with Eclipse Phase)
- 100% agree with more merch…while I’m now down to a 3X, that was a pretty big deterrent for me when they first shifted to Amazon. I would LOVE more puzzles…sigh :)
- VTT Subscription - I’d be very interested in assets for Foundry, but appreciate that this is a cost/resource challenge if they want to do it correctly. The trick here is how one creates assets that are platform neutral (maps/tokens have been suggested).
- Digital Subscription - I’m somewhat torn here as i have nit problems with the way print/pdf subscriptions are currently handled. One concern I have is how they would support continued content for a “digital subscription” (assuming it is something other than PDFs). With people paying monthly for it, there needs to be a steady stream of content…all of which requires resources to create, review, edit, etc. I suspect this would need a dedicated team to do right otherwise you,d impact other product lines.
One question I have in general…pricing. If Paizo came to the market saying they were going to increase prices…say 5%…specially to better pay, more resources, etc how do you think that would play in the market place?

OCEANSHIELDWOLPF 2.0 |
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I wonder how Paizo is positioning themselves to prepare for the increase in a digital approach to DnD as they approach their 50th anniversary in 2024 - I came across this interesting breakdown on possible ramifications…

keftiu |
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I wonder how Paizo is positioning themselves to prepare for the increase in a digital approach to DnD as they approach their 50th anniversary in 2024 - I came across this interesting breakdown on possible ramifications…
Pathfinder 2e will be five years old at that point; I don't know how much disruption a playerbase that thoroughly invested will see. There's no part of me that thinks a 5.5e will approach the mechanical complexity of PF2.
Paizo is always going to be smaller than WotC, barring something unprecedented and catastrophic at Hasbro. That's not a revelation to anybody.

Kobold Catgirl |
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I honestly think that the hyper-digitalization of everything is going to see a bit of a backlash when the lockdown finally ends. Plus, a huge part of D&D's appeal will always be in-person. Tabletops are an improv experience, and improv simply won't ever truly work the same way over video or voice. That's not to discount anything you're talking about here, mind.
Honestly, this is way beyond Paizo's capabilities, I'm sure, but the introduction of a more immersive Roll20 has to be down the line somewhere. You know, a game where the players can actually see themselves moving around the world, the GM has tight control over things and can design new maps or upload "pregenerated" maps purchased from the publishing companies, players can jump around and do goofy emotes to capture a tiny bit of the body language they desperately need to make online D&D actually fun... how close are we to getting that? I'm sure some crappy version of it already exists, but I mean something stable and sustainable. You could probably make a Minecraft mod along those lines with enough mapbuilders on hand, so it can't be totally infeasible.

Tender Tendrils |
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I honestly think that the hyper-digitalization of everything is going to see a bit of a backlash when the lockdown finally ends. Plus, a huge part of D&D's appeal will always be in-person. Tabletops are an improv experience, and improv simply won't ever truly work the same way over video or voice. That's not to discount anything you're talking about here, mind.
Honestly, this is way beyond Paizo's capabilities, I'm sure, but the introduction of a more immersive Roll20 has to be down the line somewhere. You know, a game where the players can actually see themselves moving around the world, the GM has tight control over things and can design new maps or upload "pregenerated" maps purchased from the publishing companies, players can jump around and do goofy emotes to capture a tiny bit of the body language they desperately need to make online D&D actually fun... how close are we to getting that? I'm sure some crappy version of it already exists, but I mean something stable and sustainable. You could probably make a Minecraft mod along those lines with enough mapbuilders on hand, so it can't be totally infeasible.
I think there are some programs that do that to varying degrees already (and some in developement and kickstarters) but they are mostly pretty terrible and require a lot of additional work from the GM.
In some ways, having a video game interface actually takes away from immersion, as you have often end up with some unity asset that doesn't actually look like your character, and other preset assets that don't look what the GM describes.
I think it is easier to reconcile a physical miniature looking a bit different than a computer program character for some reason.

Opsylum |
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It's out there, but on the subject of digitalization, there was a kickstarter that impressed me a while back, Lore of Aetherra, which introduced a little gimmicky innovation that nonetheless really excited me. The book was an adventure module like any other, but accompanied with digital assets in the form of an "audiovisual experience": environmental motion art, soundscapes, and atmospheric music. All you need is a tv screen or projector to zap it on...and suddenly you're immersed in the sights and sounds of the place your adventurers are exploring, flipping through scenes as you flip through sections of the book. Light a few scented candles and get some dynamic lighting set up, and soon everyone will forget they're sitting at a table playing pretend.
What with Paizo's connection to companies like Syrinscape and the composers creating (beautiful) music for their CRPGs — along with the incredible network of artists they've built up — it'd be cool to see them trying something like this out for a future adventure path. Good atmosphere is one of my favorite things to experience in tabletop.
Edit: Oh, Alchemy's made an entire platform for this. Hope Paizo partners with them, then.
Also, print-on-demand for out of print 1E material. Someday.

keftiu |
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Honestly, this is way beyond Paizo's capabilities, I'm sure, but the introduction of a more immersive Roll20 has to be down the line somewhere. You know, a game where the players can actually see themselves moving around the world, the GM has tight control over things and can design new maps or upload "pregenerated" maps purchased from the publishing companies, players can jump around and do goofy emotes to capture a tiny bit of the body language they desperately need to make online D&D actually fun... how close are we to getting that? I'm sure some crappy version of it already exists, but I mean something stable and sustainable. You could probably make a Minecraft mod along those lines with enough mapbuilders on hand, so it can't be totally infeasible.
Role hopes to be this for indies, and did well with Kickstarter. I'm drooling at the thought of it having integrated support for Lancer: Battlegroup - I'd love to push a space fleet around without having to buy and paint minis.

barnabyssjones |
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So I don’t know how much work this would take, and it would probably not be a good idea if the amount was super significant, but official conversions of 1E AP’s to 2E I would buy in a heartbeat. My dream is to have all that stuff readily available on a VTT, but that entire process is a lot of work for them I think. There’s sooo many 1E AP’s I still want to run.

keftiu |
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So I don’t know how much work this would take, and it would probably not be a good idea if the amount was super significant, but official conversions of 1E AP’s to 2E I would buy in a heartbeat. My dream is to have all that stuff readily available on a VTT, but that entire process is a lot of work for them I think. There’s sooo many 1E AP’s I still want to run.
I think that Paizo has indicated they have the manpower to either so conversion work or make new content, not both. I can’t also think of how things have gone with the Kingmaker update.

OCEANSHIELDWOLPF 2.0 |
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Kobold Cleaver wrote:Honestly, this is way beyond Paizo's capabilities, I'm sure, but the introduction of a more immersive Roll20 has to be down the line somewhere. You know, a game where the players can actually see themselves moving around the world, the GM has tight control over things and can design new maps or upload "pregenerated" maps purchased from the publishing companies, players can jump around and do goofy emotes to capture a tiny bit of the body language they desperately need to make online D&D actually fun... how close are we to getting that? I'm sure some crappy version of it already exists, but I mean something stable and sustainable. You could probably make a Minecraft mod along those lines with enough mapbuilders on hand, so it can't be totally infeasible.Role hopes to be this for indies, and did well with Kickstarter. I'm drooling at the thought of it having integrated support for Lancer: Battlegroup - I'd love to push a space fleet around without having to buy and paint minis.
Thanks for mentioning Role, had not heard of it before - checked out the KS. And I have the PDF of Lancer, I love the artwork!

Ezekieru |
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barnabyssjones wrote:So I don’t know how much work this would take, and it would probably not be a good idea if the amount was super significant, but official conversions of 1E AP’s to 2E I would buy in a heartbeat. My dream is to have all that stuff readily available on a VTT, but that entire process is a lot of work for them I think. There’s sooo many 1E AP’s I still want to run.I think that Paizo has indicated they have the manpower to either so conversion work or make new content, not both. I can’t also think of how things have gone with the Kingmaker update.
Yeah. James Jacobs basically worked on nothing but Kingmaker for almost a whole year, with some freelancing room for Malevolence. I wouldn't want to wish that on him or anyone else again, especially while we're still dealing with COVID.
I'm sure those over at Legendary Games are happy they're done with that project and they can focus their efforts on their own new content for PF2E, PF1E and D&D 5E.

WatersLethe |
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All the talk of fancy digital assets, animations, fully navigatable maps and whatnot is baffling. How many GMs have the time on their hands to essentially add video game development on top of their existing GM duties? I already forsake digital maps in my online games because it's too much work and too constricting. Even having everything set up for me would be too distracting for the games I want to run.
The time and effort for those fancy tools would be outperformed by the GM practicing their improv and descriptions by 10000x.