| MC Templar |
Simple question, does the Arcane spell failure apply to the Mage bullets ability of the Arcane Gun?
"Arcane Spell Failure Chance: Armor interferes with the gestures that a spellcaster must make to cast an arcane spell that has a somatic component. Arcane spellcasters face the possibility of arcane spell failure if they're wearing armor."
How do I determine if using Mage bullets requires a somatic component, or does Arcane spell failure apply to all Wizard class abilities regardless of somatics?
I am researching the viability of an arcane gun/ myrmidarch mash up, and when I ran a search on the forums for threads and build ideas I couldn't find this covered. I apologize if this was asked and answered before.
| Gauss |
Spell-Like Abilities: Usually, a spell-like ability works just like the spell of that name. A spell-like ability has no verbal, somatic, or material component, nor does it require a focus. The user activates it mentally. Armor never affects a spell-like ability’s use, even if the ability resembles an arcane spell with a somatic component.
These can’t be disrupted in combat and generally don’t provoke attacks of opportunity. They aren’t subject to spell resistance, counterspells, or dispel magic, and don’t function in antimagic areas.
As you can see Spell-like abilities spells out that even if they mimic spells they are not affected by armor (no arcane spell failure). Since supernatural abilities do not even mimic spells they do not need to make that statement.
Mage Bullets is a supernatural ability, thus no arcane spell failure.
- Gauss