If you had magic, how would you prove it?


Pathfinder First Edition General Discussion

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Hmm, I was thinking of starting a new thread but considering what I want to posit is roughly derivative I think I will post it here.

ok, lets say after you realise you are a mythic caster, you revel in your newfound power and knowledge and leave for a bit of travel throughout the universe/multiverse.

However due to some planar "misadventures" you get caught up in, roughly say about 100 years have gone by for you. You've spent the last century fighting, learning and growing in even greater power and knowledge.

You decide to return back to Earth, and surprise due to some "time dilation" only around 2 weeks have passed by since you went missing.

Would you, an elderly immortal archmage, decide to stay and help to make the Earth a better place or move on and good riddance to your "old life"?


Xarath wrote:

Hmm, I was thinking of starting a new thread but considering what I want to posit is roughly derivative I think I will post it here.

ok, lets say after you realise you are a mythic caster, you revel in your newfound power and knowledge and leave for a bit of travel throughout the universe...

Any help that a mythic caster could bring would be vastly overshadowed by the profound and destructive effects of revealing to humanity that magic exists. You’d be better off working from the shadows, doing your utmost to remain in hiding... but that would be quite depressing.


May be a bit of a boring answer to the OP, but I would prove my magic in different ways to different people. There are too many variables to account for a "universal proof", so I'd just use some form or truth spell to get an honest answer of what would satisfy a person as proof, then do that. I would pick and choose who to reveal to, probably not ever a global reveal; but, never say never. With all the powers and time everybody has discussed everything is possible. As an immortal you are eventually going to get bored. Seeing how people react to your power will at least occasionally spice things up. You can have all your contingencies in place. At some point the "bigger fish" will show up and enlighten you or smack you down, in which case "Yay!?", you've proven the existence of (insert your chosen supreme deity here). Or, if humanity finally discovers some way to take you out, good for them. With all the hoops they'll have had to jump through to find the foolproof work around that completely takes you out, they'll have earned it. And, at that point, if you are completely dead and gone, either "meh" or you get to finally see what comes after true death.

On a side note, can't remember the original rules or stipulations beyond real world here. But, if you've got all that time and need to fill it, you're going to multi-class into every single casting base and prestige class 20 (not just wizard but arcanist, cleric, druid, summoner, mystic theurce, shaman, etc.). Even if we rule out the divinely sourced classes, there's all the psychic and occult classes. You'll have alot more than "just" the wizard spells to work with.

Scarab Sages

Xarath wrote:

Hmm, I was thinking of starting a new thread but considering what I want to posit is roughly derivative I think I will post it here.

ok, lets say after you realise you are a mythic caster, you revel in your newfound power and knowledge and leave for a bit of travel throughout the universe/multiverse.

However due to some planar "misadventures" you get caught up in, roughly say about 100 years have gone by for you. You've spent the last century fighting, learning and growing in even greater power and knowledge.

You decide to return back to Earth, and surprise due to some "time dilation" only around 2 weeks have passed by since you went missing.

Would you, an elderly immortal archmage, decide to stay and help to make the Earth a better place or move on and good riddance to your "old life"?

I'd probably ride out my old life before dissapearing to begin with. Keep it quiet, watch over my family then when my immediate one passes on (mother and siblings) is when I'd start looking elsewhere.

There's also the fact you can prove magic without being personally involved e.g. open a permanent portal from another country to somewhere that'd muck with people's understanding of the world, stand back and let things develop from there. For example a permanent portal from somewhere in rural America to a Golarion type world or if you can make fictional universes from earth to one of the many settings with magical beings (Harry potter, buffy the vampire slayer, xena and hercules). For maximum twichiness go somewhere obviously magial and utterly mind bending like my little pony.

Scout "So we examined the mysterious vortex and it leads to a fictional world full of magical talking ponies."
Officer: "Are you feeling all right?"
Scout: "Sir I have a small, fluffy unicorn apologizing for fusing my private with an orange and assuring me she can turn him back as soon as we catch him."


My only help I would give the world would be to reveal the lost secrets of our civilization anyway. As well as the secrets of how and when life began apart from the biblical concept,How the megalithic were built and what their uses were, among other things


TheGreatWot wrote:
Xarath wrote:

Hmm, I was thinking of starting a new thread but considering what I want to posit is roughly derivative I think I will post it here.

ok, lets say after you realise you are a mythic caster, you revel in your newfound power and knowledge and leave for a bit of travel throughout the universe...

Any help that a mythic caster could bring would be vastly overshadowed by the profound and destructive effects of revealing to humanity that magic exists. You’d be better off working from the shadows, doing your utmost to remain in hiding... but that would be quite depressing.

Hmm, care to elaborate how destructive it could get?

I mean, some would believe, others would call you a fake, but end of the day, how would you think people would really react?

Dark Archive

TheGreatWot wrote:
I want to be a cleric of myself!

Favored weapon "This fist, right here." <shakes fist>


Set wrote:
TheGreatWot wrote:
I want to be a cleric of myself!

Favored weapon "This fist, right here." <shakes fist>

Nah his favorite weapon is a mirror

Dark Archive

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Xarath wrote:
Would you, an elderly immortal archmage, decide to stay and help to make the Earth a better place or move on and good riddance to your "old life"?

I'm not saying it's a reason not to try, but one quibble about using magic to solve the world's problems is that it does nothing to discourage humanity form creating those same problems over and over again. Live and don't learn, that's us.

If you use magic to clean up pollution, people aren't going to stop polluting on their own. If you use magic to provide resources like food for the starving, then people aren't likely to learn to conserve and live within their means (stop wasting food, etc.).

And there's the various ethical issues that will come up when trying to deal with problems like war or racism or misogyny or conflicting idealogies. The most common magical solution to such issues would be mind control (or just flat out killing all the 'bad people'). The more optimal solution of creating demiplane pocket dimensions for all the yobs who can't play well with others and booting them out of this reality would still be a thankless never-ending task (as new supremacists or violent nationalists or fanatics will crop up or be radicalized in every generation, leading to a return to old conflicts).

It's like why you can't go and overthrow a horrible dictator and 'give' democracy to the people they oppressed, and it not turn into a crapfest. The people have to want it. They have to fight for it, for themselves, or else it's not really worth anything to them, just another thing imposed on them from above.

One solution might be to work behind the scenes. Find people doing things to change the world for the better. Habitat for Humanity-types. Use magic to enhance what they are doing, and make them more successful, but not obviously so. Find other people whose actions are harmful or short-sighted. Don't go all Punisher on them, but, again, use magic behind the scenes to make their endeavors unprofitable.

Make it so that humanity slowly comes to recognize that selfless choices seem to end up more rewarding than selfish choices. Create a zillion simulacra of yourself to work behind the scenes, all over the planet, using magic to conceal their presence and advance this agenda of making kindly, charitable, peaceful, loving people more successful than selfish, greedy, hateful or hurtful people.

Even that is kind of training people like dogs, rewarding them with treats for what you consider 'good' behavior and smacking them on the nose for 'bad,' but it's an option.

Scarab Sages

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Set wrote:
Xarath wrote:
Would you, an elderly immortal archmage, decide to stay and help to make the Earth a better place or move on and good riddance to your "old life"?

I'm not saying it's a reason not to try, but one quibble about using magic to solve the world's problems is that it does nothing to discourage humanity form creating those same problems over and over again. Live and don't learn, that's us.

If you use magic to clean up pollution, people aren't going to stop polluting on their own. If you use magic to provide resources like food for the starving, then people aren't likely to learn to conserve and live within their means (stop wasting food, etc.).

And there's the various ethical issues that will come up when trying to deal with problems like war or racism or misogyny or conflicting idealogies. The most common magical solution to such issues would be mind control (or just flat out killing all the 'bad people'). The more optimal solution of creating demiplane pocket dimensions for all the yobs who can't play well with others and booting them out of this reality would still be a thankless never-ending task (as new supremacists or violent nationalists or fanatics will crop up or be radicalized in every generation, leading to a return to old conflicts).

It's like why you can't go and overthrow a horrible dictator and 'give' democracy to the people they oppressed, and it not turn into a crapfest. The people have to want it. They have to fight for it, for themselves, or else it's not really worth anything to them, just another thing imposed on them from above.

One solution might be to work behind the scenes. Find people doing things to change the world for the better. Habitat for Humanity-types. Use magic to enhance what they are doing, and make them more successful, but not obviously so. Find other people whose actions are harmful or short-sighted. Don't go all Punisher on them, but, again, use magic behind the scenes to make their endeavors unprofitable.

Make it so that...

I'd also like to point out your the one making the choice. Great for you, not so great for anyone who doesn't share your views. I'm going to veer close to "don't do this on forums" territory but its the only way I can give examples and I will NOT respond to any posts on them.

1) I support monarchies as the head of state so I install kings, queens and emperor/esses everywhere. If you support democracy or communism or any other form of goverment this is not something you want its my view of what's best.

2) I don't support the current women are amazing, white men are scum that's so heavily infested media these day's games, movies, etc so I wipe it out and take movies back to the "old day's" when a man could be shown as good and someone you can root for while a women didn't need to be a marry sue because "flaws" bring out the protestors. If you like that kind of movie you just lost your entertainment.

3) I feel things like making Koon cheese change its name is stupidity because while to some it is admitedly an insult the origin is a persons SURNAME. Making it be changed for political correctness is an insult to the founder of the company so I stop all these attempts and maybe someone genuinely is hurt by the stuff I keep rather than just being a "Wont someone think of the children" virtue signaller we have so many of these day's.

This is an issue with trying to "correct" the world either you try to take everyone's view into account and wind up a mess or you take the Dr Doom approach of I will do what's best even if I have to slaughter 3/4 of humanity to do it. Because at the end of the day people differ. Different religious views, different political views, different soccer views, different views on homsexuality and either your forcing your viewpoint on everyone else or your trying to please everyone which really can only be done by sending everyone into seperate dimensions with those who share their views and even then its only a matter of time till differences show up again.


The real problem is if you have godlike magic power and want to improve the situation in the world in which country you will start? How much time do you need to improve the country before passing to the next one?


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Xarath wrote:


Would you, an elderly immortal archmage, decide to stay and help to make the Earth a better place or move on and good riddance to your "old life"?

As you can probably tell from my previous posts, sure I'd stick around. I like people and whatever shenanigans I could get up to in space, I could probably find enough things to do on Earth to last me until the end of time.

Set wrote:


If you use magic to clean up pollution, people aren't going to stop polluting on their own. If you use magic to provide resources like food for the starving, then people aren't likely to learn to conserve and live within their means (stop wasting food, etc.).

Well Pollution is a result of our unclean energy sources primarily so being the 40+ Int person I am as a Mythic Archmage, crafting a clean infinitely energy producing generator that is fail-proof should be relatively easy. Starving people in today's day and age don't really result from "living within their means", they don't have food because of either famine or some warlord taking it. Easily solvable with magic. All land everywhere now produces excellent crops and weather everywhere is much more stable/predictable.

Set wrote:


And there's the various ethical issues that will come up when trying to deal with problems like war or racism or misogyny or conflicting idealogies. The most common magical solution to such issues would be mind control (or just flat out killing all the 'bad people'). The more optimal solution of creating demiplane pocket dimensions for all the yobs who can't play well with others and booting them out of this reality would still be a thankless never-ending task (as new supremacists or violent nationalists or fanatics will crop up or be radicalized in every generation, leading to a return to old conflicts).

No need for magic, your monstrously high diplomacy scores compared to everyone else will convince them. This, coupled with Simulacra, will have everyone quickly thinking on the same page. Don't fix with magic what your absurdly good skill checks can do.

Set wrote:


It's like why you can't go and overthrow a horrible dictator and 'give' democracy to the people they oppressed, and it not turn into a crapfest. The people have to want it. They have to fight for it, for themselves, or else it's not really worth anything to them, just another thing imposed on them from above.

No need because of the prior point. The horrible dictator suddenly sees the error of their ways and has been educated on how to be a selfless and good leader. Democracy isn't the end all be all of government systems anyways, just the best system we have right now. In a world where you have a benevolent all-powerful godlike Archmage, an emperor might make a better system.

Set wrote:


One solution might be to work behind the scenes. Find people doing things to change the world for the better. Habitat for Humanity-types. Use magic to enhance what they are doing, and make them more successful, but not obviously so. Find other people whose actions are harmful or short-sighted. Don't go all Punisher on them, but, again, use magic behind the scenes to make their endeavors unprofitable.

Make it so that humanity slowly comes to recognize that selfless choices seem to end up more rewarding than selfish choices. Create a zillion simulacra of yourself to work behind the scenes, all over the planet, using magic to conceal their presence and advance this agenda of making kindly, charitable, peaceful, loving people more successful than selfish, greedy, hateful or hurtful people.

To go a bit further on this...why not just have no one work anymore? Simulacrum can handle all labor/administration/technical work for everyone all over the world. People can now just relax, pursue creative interests, explore Demiplanes hand-crafted to keep people engaged. Humanity transcends the need to labor to survive and can pursue more intellectual paths. Might take a few hundred years to get enough Simulacrum, but the long game is worth it. Wait no nevermind. Timeless demiplane. The future is NOW.

Scarab Sages

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I don't think diplomacy works that way.


Senko wrote:
...snip...

And on top of that, you're an immortal mythic Archmage. I don't think anyone could stand up to you, in a world of mundanes...or do you think anyone could stand up to an immortal magical you?

Scarab Sages

Xarath wrote:
Senko wrote:
...snip...
And on top of that, you're an immortal mythic Archmage. I don't think anyone could stand up to you, in a world of mundanes...or do you think anyone could stand up to an immortal magical you?

You vs the world today no in a direct fight I don't think they could win. However if you have friends/family they're vulnerable in way's you aren't and might be targeted to get at you.

Plus as I said your views aren't going to be shared by the world. No matter how mainstream or right you think you are there are going to be those who disagree and you'll need to decide how you handle that. The road to hell is paved with good intentions as they say.


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Senko wrote:
I don't think diplomacy works that way.
Diplomacy wrote:


You can use this skill to persuade others to agree with your arguments, to resolve differences, and to gather valuable information or rumors from people. This skill is also used to negotiate conflicts by using the proper etiquette and manners suitable to the problem.

You're an immortal demigod. Convincing regular shmucks who can't be more than level 6 at best is a trifling matter. It's at most a DC 25~28 Diplomacy check to make people who are hostile helpful to you since nobody has more than a 16 Charisma. Moment of Prescience guarantees success. The quality of life in my Simulacranation will be superior to anything on our world. Winning people over is simple.


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I have infinite power and infinite benevolence!

This can only end well!!!


TheGreatWot wrote:

I have infinite power and infinite benevolence!

This can only end well!!!

If you also have the ability to make 100% correct and morally upright action each time via Flash of Omniscience then, yeah probably. There ARE good gods in Pathfinder.


Scavion wrote:
If you also have the ability to make 100% correct and morally upright action each time via Flash of Omniscience then, yeah probably. There ARE good gods in Pathfinder.

Even good gods often disagree on the way to do things. And this all presupposes that you are, and will forever remain, dedicated to morality. I wouldn’t trust anyone with that kind of power- what good is Flash of Omniscience when the all-powerful wizard eventually just stops caring?

It’s a dangerous path to walk... mortals are so easily corrupted, and if deities- sentient embodiments of conviction and alignment- can be swayed and changed, who’s to say that an archmage would be a good guy forever?

Also note that Flash of Omniscience functions as the divination spell, which can only divine one week into the future. Useful to be sure, but quite limited when planning events on a global scale.


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Well, thanks to magic you can actually check yourself for morality. Your Simulacra can cast Detect Good/Evil and those ping off current good/evil thoughts. There's pretty much no situation that magic can't bail you out. If you notice yourself slipping, an Atonement spell might be in order. Spell Sage it :D

TheGreatWot wrote:


It’s a dangerous path to walk... mortals are so easily corrupted, and if deities- sentient embodiments of conviction and alignment- can be swayed and changed, who’s to say that an archmage would be a good guy forever?

It takes hundreds, if not thousands, if not millions of years for deities to change and even that is only a small % of them and only when they come in contact with supremely evil or chaotic creatures which don't exist in our realm. You're not mortal. You might even be Beyond Morality but having a Good alignment is actually helpful to us here since it can "check" for corruption via detection spells.

TheGreatWot wrote:


Also note that Flash of Omniscience functions as the divination spell, which can only divine one week into the future. Useful to be sure, but quite limited when planning events on a global scale.

There's also True Prognostication which while cryptic, shouldn't be too difficult to puzzle out with our 40+ Intelligence score and hundreds of Simulacra aiding you... I would rather use Contact Other Plane but I'm going with the assumption that there are no other deities/planes/outsiders.


Scavion wrote:
Senko wrote:
I don't think diplomacy works that way.
Diplomacy wrote:


You can use this skill to persuade others to agree with your arguments, to resolve differences, and to gather valuable information or rumors from people. This skill is also used to negotiate conflicts by using the proper etiquette and manners suitable to the problem.
You're an immortal demigod. Convincing regular shmucks who can't be more than level 6 at best is a trifling matter. It's at most a DC 25~28 Diplomacy check to make people who are hostile helpful to you since nobody has more than a 16 Charisma. Moment of Prescience guarantees success. The quality of life in my Simulacranation will be superior to anything on our world. Winning people over is simple.

To be fair, once you, said immortal mythic archmage decide to start/takeover a nation, I think alarm bells the world over would start tolling.

Even with all the power the modern world can bring, it would make them fear you because you not only have all the things that they have but a unique skillset literally nobody else has, especially if you decide not to share it/keep it to yourself


Scavion wrote:
Well, thanks to magic you can actually check yourself for morality. Your Simulacra can cast Detect Good/Evil and those ping off current good/evil thoughts. There's pretty much no situation that magic can't bail you out. If you notice yourself slipping, an Atonement spell might be in order.

The situation where magic can’t bail you out is when you don’t want to be bailed out. Look at the most powerful magic user in Paizo’s canon, Baba Yaga. A magic user (from Earth) who got so tired of all the stupid morals and their stupid problems that she is now NE. Atonement only functions if you are genuinely repentant, and detect evil only matters if you actually care whether you’re evil or not. As for how long it takes deities to change... you’re immortal. You may as well be one, and you have a lot less inherent resistance to change than a deity.

I agree with you in that a mythic archmage could be an incredibly effective leader, but instead of modern government where influence hinges on the balance of power, it now depends on one person’s decision to live a moral life. It’s a very risky thing in my eyes, even if the reward is so great.

Spells and the like can detect, atone, etc, but you still have to both want to change, and want to cast those spells. Baba Yaga has no interest in casting detect evil on herself, I’m sure...


Ok let's say that someone have magic like a wizard 20 /archmage 10 what will you do if that person is Trump or Putin?


Zepheri wrote:
Ok let's say that someone have magic like a wizard 20 /archmage 10 what will you do if that person is Trump or Putin?

we probably all die.


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TheGreatWot wrote:
Scavion wrote:
Well, thanks to magic you can actually check yourself for morality. Your Simulacra can cast Detect Good/Evil and those ping off current good/evil thoughts. There's pretty much no situation that magic can't bail you out. If you notice yourself slipping, an Atonement spell might be in order.

The situation where magic can’t bail you out is when you don’t want to be bailed out. Look at the most powerful magic user in Paizo’s canon, Baba Yaga. A magic user (from Earth) who got so tired of all the stupid morals and their stupid problems that she is now NE. Atonement only functions if you are genuinely repentant, and detect evil only matters if you actually care whether you’re evil or not. As for how long it takes deities to change... you’re immortal. You may as well be one, and you have a lot less inherent resistance to change than a deity.

I agree with you in that a mythic archmage could be an incredibly effective leader, but instead of modern government where influence hinges on the balance of power, it now depends on one person’s decision to live a moral life. It’s a very risky thing in my eyes, even if the reward is so great.

Baba Yaga in Paizo/Golarion lore appears to have always been NE. She was selfish and self-serving to the detriment of others, she just didn't have the power to enact her will before becoming a witch. Plus like...she eats children. It never seemed like she had a desire to help people. When she did so, it looks like it was more to practice her magic and gather knowledge.

I prefer Old Mage Jatembe. Ultimately, even a Lawful Neutral Archmage as a ruler would probably be a massive netgain for the world.


Claxon wrote:
Loren Pechtel wrote:
I'm not saying the radiation would kill. I'm saying that if you make the box hot enough it will disable. The military figures 800 sieverts stops you on the spot. The brain simply doesn't work under that kind of exposure. The wizard has no defense against this unless he has already crafted spells for the purpose.

800 sieverts is probably enough to nearly instantly kill a regular human being, as 50 sieverts is the estimated amount of exposure you'd have after standing for 10 minutes next to the Chernobyl reactor after explosion and meltdown.

I think you probably meant 800 microSieverts or maybe milliSieverts.

My point here being that micro is 10^-6 and milli is 10^-3.

In other words one Sievert is 1000 milliSieverts or 1 million microsieverts.

I meant 800 Sieverts. That's what the military figures they need (neutron bomb) to stop someone on the spot. 10 Sieverts is certain death but it takes time and the idea is to dump enough radiation into the guy that he doesn't get an action before it takes him down again.


Scavion wrote:
Claxon wrote:
Loren Pechtel wrote:
I'm not saying the radiation would kill. I'm saying that if you make the box hot enough it will disable. The military figures 800 sieverts stops you on the spot. The brain simply doesn't work under that kind of exposure. The wizard has no defense against this unless he has already crafted spells for the purpose.

No crafting necessary. He has a long lasting buff that extends across days.

Planetary Adaptation.

That protects you from the natural environment of the plane, it doesn't protect you from something that's not the natural environment. Being in a box of Cobalt-60 isn't natural to Earth, the spell doesn't help. You could argue that it would protect you from destruction in the sun but you have to live long enough to cast it.

Scarab Sages

Scavion wrote:
Senko wrote:
I don't think diplomacy works that way.
Diplomacy wrote:


You can use this skill to persuade others to agree with your arguments, to resolve differences, and to gather valuable information or rumors from people. This skill is also used to negotiate conflicts by using the proper etiquette and manners suitable to the problem.
You're an immortal demigod. Convincing regular shmucks who can't be more than level 6 at best is a trifling matter. It's at most a DC 25~28 Diplomacy check to make people who are hostile helpful to you since nobody has more than a 16 Charisma. Moment of Prescience guarantees success. The quality of life in my Simulacranation will be superior to anything on our world. Winning people over is simple.

Laying side the limits on only being able to adjust an attitude 2 steps and penalties for trying to convince the world to surrender power to you this part in make a request say's no.

If a creature’s attitude toward you is at least indifferent, you can make requests of the creature. This is an additional Diplomacy check, using the creature’s current attitude to determine the base DC, with one of the following modifiers. Once a creature’s attitude has shifted to helpful, the creature gives in to most requests without a check, unless the request is against its nature or puts it in serious peril. Some requests automatically fail if the request goes against the creature’s values or its nature, subject to GM discretion.

Specifically the goes against its nature part. You may be able to convince the world leader your their best friend but they aren't going to do something they wouldn't normally. E.g. if Leader X believes all intellectuals are dangerous and should be shot you wont be able to use diplomacy to make them not shoot them. If they aren't inclined to hand power over to someone else they aren't going to do it for you friend or no. Push them to do something that would be against their values e.g. surrender democratic power to an immortal archmage and it instantly fails mythic DC 50 check or no. Good luck convincing that woke twitter crowd men aren't scum.

I'm not saying you can't take over but it wont be a bloodless surrendering of power people are going to fight.

Also Baba Yaga was actually good originally or at least helpful see this part of her character history.

After finishing Vigliv's tutelage many years later, Yanca left the spring and took to wandering across the plains. She pondered a great deal about the nature of power as she did so; as her fame grew, more and more people began to come to her to seek favors and aid. Yanca eventually grew disgusted with the nature of humanity, due both to their constant supplications and the depths they were willing to go to obtain fame and power. It was during this time that she acquired her present name, as the Rus people she traveled among gave her the appellative "Baba"—"Grandmother"—due to her great age, and came to mispronounce "Yanca" as "Yaga".

She was viewed as a kindly grandmother till humanties greed and selfishness made her despise them.


VoodistMonk wrote:

Is the Wizard still comprised of matter?

Does Planetary Adaptation protect against the gravity of a black hole?

How, exactly, you get the Wizard/Lich (and its phylactery) to a black hole...? I don't know. But that's where you send it. Not the sun.

Black holes don't burn out in billions of years... they just grow, and accumulate layers of matter over the atoms of the immortal Wizard... his immortal atoms are evenly spread out, one atom thick, all over the impact sight where they contacted the body of the black hole. His phylactery equally squished against the surface of the black hole.

Now, if he is an incorporeal Lich... I guess we have to figure something else out. Ghost Syrup is CHEAP when you are going to take the dive into Lichdom.

We don't have a stardrive, the cobalt-60 box won't last forever (as it is you need to overdo it at least 2x for how much it will decay just in the voyage I gave. You might be better off going straight for Jupiter to shorten the trip even though that means you need to launch with more velocity.)

And it doesn't matter the sun will burn out--when it dies it leaves behind a white dwarf. Degenerate--even if he went pure strength he's going to be squashed utterly flat by it's power. It's still insta-death. I do not think being incorporeal will be of any help here. There are only two ways he will escape under his own power:

1) If protons decay eventually the gravity will no longer be crushing. This will be many, many proton lifetimes and if protons decay their half life is vastly longer than how long the universe has already existed. He comes out into a universe basically devoid of matter or energy other than perhaps some black holes.

2) If protons do not decay the only path is through black hole evaporation. This is an exceedingly slow process for a stellar black hole--and it's much longer because he's not on one in the first place. Two routes exist:

2a) Collisions. The shortest path is to hit a neutron star that's already close to the limit (but note that a near miss that rips the white/black dwarf into a few pieces is more likely than a hit) and push it over. More likely is multiple collisions with other white dwarfs that push it first to a neutron star and then on down to a black hole.

2b) Quantum fluctuations. This path is vastly slower than the collision route but will eventually claim those objects which are so isolated that there is nothing for them to run into.

Note that in this case he emerges into a universe as barren as in the first option, although the exact mix of objects will be different.

(And there's no "surface" to a black hole to be squashed against. Current knowledge says it's a point. The "surface" is simply the point of no return, there's nothing there.)


Senko wrote:
VoodistMonk wrote:

Is the Wizard still comprised of matter?

Does Planetary Adaptation protect against the gravity of a black hole?

How, exactly, you get the Wizard/Lich (and its phylactery) to a black hole...? I don't know. But that's where you send it. Not the sun.

Black holes don't burn out in billions of years... they just grow, and accumulate layers of matter over the atoms of the immortal Wizard... his immortal atoms are evenly spread out, one atom thick, all over the impact sight where they contacted the body of the black hole. His phylactery equally squished against the surface of the black hole.

Now, if he is an incorporeal Lich... I guess we have to figure something else out. Ghost Syrup is CHEAP when you are going to take the dive into Lichdom.

Pathfinder and even starfinder haven't really bothered with black holes to my knowledge. So I think its a gray area it might be considered a hazard of deep space or a world itself. Either way planetary adaption would probably protect against it. Of course a GM might rule the extreme twisting of reality affects your spells, hard to say. Personally given there's a 9th level spell to simulate a mini one I'd imagine it wouldn't stop them.

Either way I imagine a wizard/lich could escape long before reaching even the nearest one given current technology.

As for how the lich gets there at higher/mythic levels there's a number of ways. Interplanetary teleport, the silver maiden (which interestingly enough can only be destroyed by the captain sailing it into a black hole) or the starfarer mythic path ability.

I would let planetary adaption protect against all the effects of such environments other than the gravity. I have a problem with it giving you strength far beyond what even a 9th level spell can do.


Xarath wrote:
Senko wrote:
VoodistMonk wrote:

Is the Wizard still comprised of matter?

Does Planetary Adaptation protect against the gravity of a black hole?

How, exactly, you get the Wizard/Lich (and its phylactery) to a black hole...? I don't know. But that's where you send it. Not the sun.

Black holes don't burn out in billions of years... they just grow, and accumulate layers of matter over the atoms of the immortal Wizard... his immortal atoms are evenly spread out, one atom thick, all over the impact sight where they contacted the body of the black hole. His phylactery equally squished against the surface of the black hole.

Now, if he is an incorporeal Lich... I guess we have to figure something else out. Ghost Syrup is CHEAP when you are going to take the dive into Lichdom.

Pathfinder and even starfinder haven't really bothered with black holes to my knowledge. So I think its a gray area it might be considered a hazard of deep space or a world itself. Either way planetary adaption would probably protect against it. Of course a GM might rule the extreme twisting of reality affects your spells, hard to say. Personally given there's a 9th level spell to simulate a mini one I'd imagine it wouldn't stop them.

Either way I imagine a wizard/lich could escape long before reaching even the nearest one given current technology.

As for how the lich gets there at higher/mythic levels there's a number of ways. Interplanetary teleport, the silver maiden (which interestingly enough can only be destroyed by the captain sailing it into a black hole) or the starfarer mythic path ability.

Then again, a mythic Wizard could probably whip up a Immunity to Radiation spell or something similar? 7th or 8th level, make it into an item and voila, immunity.

I'm sure they could. However, the scenario is about keeping them from returning from mythic power. No active spells, all items would be stripped if they could be found.


LordKailas wrote:
The fact that our world isn't overflowing with magic items also indicates that such components are at best rare and worst non-existent.

Or that there's something about our world that interferes. Something that precludes indigenous magic but allows the occasional high level visitor: Our plane has the trait that any magical act requires a DC 25 spellcraft check to accomplish. Items function normally but you need to make that check all the time while working on it to make one.


glass wrote:
VoodistMonk wrote:
Black holes don't burn out in billions of years... they just grow, and accumulate layers of matter over the atoms of the immortal Wizard

Black holes only grow if you can feed them matter faster than they are evaporating. If not, then they can certaibly be gone in a billion years (or less, depending on their initial mass). And when the evaporate below a certain mass limit, they explode.

As an aside, "layers" are not really a thing inside the event horizon of a black hole, and "atoms" are certainly not.

_
glass.

A stellar mass black hole would regard a billion years as not even an eyeblink of time.


TheGreatWot wrote:

Mortals couldn't kill a 20/10 mythic wizard (or any character at 9th rank or above, really), because we don't have any artifacts. The best we could do is deprive them of anything they need to cast a spell (hoping that they don't have Eschew Materials or the like), immobilize them as best we can (difficult, due to mythic saving throws and the unstoppable ability) and blast them into the void of space, never to return.

And even with those precautions, it only really works against a mythic spellcaster that has no way to speak in the void of space, cast without components, or some other method of escape, plus it assumes that we mortals could apprehend and stop them for long enough to do all of that stuff.

Space won't stop them, that's why I proposed casting them into the sun.


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Senko wrote:

I'd also like to point out your the one making the choice. Great for you, not so great for anyone who doesn't share your views. I'm going to veer close to "don't do this on forums" territory but its the only way I can give examples and I will NOT respond to any posts on them.

1) I support monarchies as the head of state so I install kings, queens and emperor/esses everywhere. If you support democracy or communism or any other form of goverment this is not something you want its my view of what's best.

2) I don't support the current women are amazing, white men are scum that's so heavily infested media these day's games, movies, etc so I wipe it out and take movies back to the "old day's" when a man could be shown as good and someone you can root for while a women didn't need to be a marry sue because "flaws" bring out the protestors. If you like that kind of movie you just lost your entertainment.

3) I feel things like making Koon cheese change its name is stupidity because while to some it is admitedly an insult the origin is a persons SURNAME. Making it be changed for political correctness is an insult to the founder of the company so I stop all these attempts and maybe someone genuinely is hurt by the stuff I keep rather than just being a "Wont someone think of the children" virtue signaller we have so many of these day's.

This is an issue with trying to "correct" the world either you try to take everyone's view into account and wind up a mess or you take the Dr Doom approach of I will do what's best even if I have to slaughter 3/4 of humanity to do it. Because at the end of the day people differ. Different religious views, different political views, different soccer views, different views on homsexuality and either your forcing your viewpoint on everyone else or your trying to please everyone which really can only be done by sending everyone into seperate dimensions with those who share their views and even then its only a matter of time till differences show up again.

...

...
...

What?


Dear lord, that's a lot of posts in a row. :p


O god if you have magic and want to prove just go to Mars and terraform so any one can live there


Scavion wrote:
Then...the spell does nothing? Despite it specifically stating it protects you from harmful environmental effects on the planet.

It does nothing for a native or anyone who doesn't need protection from the environment. It's for travelers--it lets you safely exist on planes that would otherwise be deadly. I wouldn't require it to apply to a whole plane, either--an Earthling could stroll about on Venus with the spell up, but here on Earth it wouldn't protect them from boiling hot acid rain even though Venus is worse.


Loren Pechtel wrote:
TheGreatWot wrote:

Mortals couldn't kill a 20/10 mythic wizard (or any character at 9th rank or above, really), because we don't have any artifacts. The best we could do is deprive them of anything they need to cast a spell (hoping that they don't have Eschew Materials or the like), immobilize them as best we can (difficult, due to mythic saving throws and the unstoppable ability) and blast them into the void of space, never to return.

And even with those precautions, it only really works against a mythic spellcaster that has no way to speak in the void of space, cast without components, or some other method of escape, plus it assumes that we mortals could apprehend and stop them for long enough to do all of that stuff.

Space won't stop them, that's why I proposed casting them into the sun.

Dealing with how to permanently dispose of a mythic wizard if helpless and in your possession is really not the issue. The issue is how to apprehend them in the first place...

You sincerely can't expect to deal with them like you would a person. Like, even if it's not a simulacrum, there's a very good chance they have mythic contingency up. What if then you knock them unconscious, they planeshift to their private demi-plane? How do you get ahold of the body then?

You also forget, nothing keeps said mythic wizard from making full use of our technology with their absurd intelligence. Like, they make the greatest minds in history look comparatively look like simpletons.


Artofregicide wrote:
Loren Pechtel wrote:
TheGreatWot wrote:

Mortals couldn't kill a 20/10 mythic wizard (or any character at 9th rank or above, really), because we don't have any artifacts. The best we could do is deprive them of anything they need to cast a spell (hoping that they don't have Eschew Materials or the like), immobilize them as best we can (difficult, due to mythic saving throws and the unstoppable ability) and blast them into the void of space, never to return.

And even with those precautions, it only really works against a mythic spellcaster that has no way to speak in the void of space, cast without components, or some other method of escape, plus it assumes that we mortals could apprehend and stop them for long enough to do all of that stuff.

Space won't stop them, that's why I proposed casting them into the sun.

Dealing with how to permanently dispose of a mythic wizard if helpless and in your possession is really not the issue. The issue is how to apprehend them in the first place...

You sincerely can't expect to deal with them like you would a person. Like, even if it's not a simulacrum, there's a very good chance they have mythic contingency up. What if then you knock them unconscious, they planeshift to their private demi-plane? How do you get ahold of the body then?

You also forget, nothing keeps said mythic wizard from making full use of our technology with their absurd intelligence. Like, they make the greatest minds in history look comparatively look like simpletons.

Also, said mythic wizard is you. So you know, combine magic and tech together to your hearts delight


Scavion wrote:
TheGreatWot wrote:
Scavion wrote:
Well, thanks to magic you can actually check yourself for morality. Your Simulacra can cast Detect Good/Evil and those ping off current good/evil thoughts. There's pretty much no situation that magic can't bail you out. If you notice yourself slipping, an Atonement spell might be in order.

The situation where magic can’t bail you out is when you don’t want to be bailed out. Look at the most powerful magic user in Paizo’s canon, Baba Yaga. A magic user (from Earth) who got so tired of all the stupid morals and their stupid problems that she is now NE. Atonement only functions if you are genuinely repentant, and detect evil only matters if you actually care whether you’re evil or not. As for how long it takes deities to change... you’re immortal. You may as well be one, and you have a lot less inherent resistance to change than a deity.

I agree with you in that a mythic archmage could be an incredibly effective leader, but instead of modern government where influence hinges on the balance of power, it now depends on one person’s decision to live a moral life. It’s a very risky thing in my eyes, even if the reward is so great.

Baba Yaga in Paizo/Golarion lore appears to have always been NE. She was selfish and self-serving to the detriment of others, she just didn't have the power to enact her will before becoming a witch. Plus like...she eats children. It never seemed like she had a desire to help people. When she did so, it looks like it was more to practice her magic and gather knowledge.

I prefer Old Mage Jatembe. Ultimately, even a Lawful Neutral Archmage as a ruler would probably be a massive netgain for the world.

To repeat on what Senko said, Baba didn't start out evil. Only after dealing with people for so long, she learned how human nature truly was, especially because she was so powerful, all people saw was how could *she* help them...

And the child eating...she did that to some parents as payment. Their kid in exchange for what they wanted as a test. And they gave her their kids in exchange for power/love/money etc...so you know...child eating bad but selling your kids to be eaten so you could have a bit of shiny things is worse in my opinion


Loren Pechtel wrote:
Claxon wrote:
Loren Pechtel wrote:
I'm not saying the radiation would kill. I'm saying that if you make the box hot enough it will disable. The military figures 800 sieverts stops you on the spot. The brain simply doesn't work under that kind of exposure. The wizard has no defense against this unless he has already crafted spells for the purpose.

800 sieverts is probably enough to nearly instantly kill a regular human being, as 50 sieverts is the estimated amount of exposure you'd have after standing for 10 minutes next to the Chernobyl reactor after explosion and meltdown.

I think you probably meant 800 microSieverts or maybe milliSieverts.

My point here being that micro is 10^-6 and milli is 10^-3.

In other words one Sievert is 1000 milliSieverts or 1 million microsieverts.

I meant 800 Sieverts. That's what the military figures they need (neutron bomb) to stop someone on the spot. 10 Sieverts is certain death but it takes time and the idea is to dump enough radiation into the guy that he doesn't get an action before it takes him down again.

That's seem way over estimated. I'm not saying that the military didn't publish such a finding someplace, but I'm fairly certain people will be rendered unconscious well before such insanely high levels.

I've read some accident reports that would have much lower levels of exposure and people were regularly being knocked unconscious.

I guess if you want instantly dead via radiation then it I guess it reasonable works (totally not reasonable)...but for most people you would just be better using a gun.

Scarab Sages

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Artofregicide wrote:
Senko wrote:

I'd also like to point out your the one making the choice. Great for you, not so great for anyone who doesn't share your views. I'm going to veer close to "don't do this on forums" territory but its the only way I can give examples and I will NOT respond to any posts on them.

1) I support monarchies as the head of state so I install kings, queens and emperor/esses everywhere. If you support democracy or communism or any other form of goverment this is not something you want its my view of what's best.

2) I don't support the current women are amazing, white men are scum that's so heavily infested media these day's games, movies, etc so I wipe it out and take movies back to the "old day's" when a man could be shown as good and someone you can root for while a women didn't need to be a marry sue because "flaws" bring out the protestors. If you like that kind of movie you just lost your entertainment.

3) I feel things like making Koon cheese change its name is stupidity because while to some it is admitedly an insult the origin is a persons SURNAME. Making it be changed for political correctness is an insult to the founder of the company so I stop all these attempts and maybe someone genuinely is hurt by the stuff I keep rather than just being a "Wont someone think of the children" virtue signaller we have so many of these day's.

This is an issue with trying to "correct" the world either you try to take everyone's view into account and wind up a mess or you take the Dr Doom approach of I will do what's best even if I have to slaughter 3/4 of humanity to do it. Because at the end of the day people differ. Different religious views, different political views, different soccer views, different views on homsexuality and either your forcing your viewpoint on everyone else or your trying to please everyone which really can only be done by sending everyone into seperate dimensions with those who share their views and even then its only a matter of time till differences show up again.

...

Just some real world examples of areas where my views and other people's differ.


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Senko wrote:
Artofregicide wrote:
Senko wrote:
Madness.

...

...
...
What?
Just some real world examples of areas where my views and other people's differ.

I got that.

I'm just worried I accidentally stared into the abyss too long, and now it stares back.


Loren Pechtel wrote:
TheGreatWot wrote:

Mortals couldn't kill a 20/10 mythic wizard (or any character at 9th rank or above, really), because we don't have any artifacts. The best we could do is deprive them of anything they need to cast a spell (hoping that they don't have Eschew Materials or the like), immobilize them as best we can (difficult, due to mythic saving throws and the unstoppable ability) and blast them into the void of space, never to return.

And even with those precautions, it only really works against a mythic spellcaster that has no way to speak in the void of space, cast without components, or some other method of escape, plus it assumes that we mortals could apprehend and stop them for long enough to do all of that stuff.

Space won't stop them, that's why I proposed casting them into the sun.

Honestly, you could constantly melt them in acid, bury them in concrete, leave them in the radiation box, toss them in a volacano, etc. etc.

This assumes you have a Mythic Wizard at your mercy. Again, that's the easy part. How do you get a Mythic Wizard at your mercy using only mundane means?

How do you even hit them, or know where they are? Especially since they're a native of Earth who was suddenly bestowed all this power- they're aware of most of the things you can do. But now they're so intelligent they make the greatest minds in history look like buffoons.


In a world where i'm not sure if other people have the same kind of power, i would not be a wizard or cleric, i would be this, ensuring that i'm still top dog


Ryan Freire wrote:
In a world where i'm not sure if other people have the same kind of power, i would not be a wizard or cleric, i would be this, ensuring that i'm still top dog

Presumably in this scenario you're the only one with magic.


Artofregicide wrote:
Ryan Freire wrote:
In a world where i'm not sure if other people have the same kind of power, i would not be a wizard or cleric, i would be this, ensuring that i'm still top dog
Presumably in this scenario you're the only one with magic.

I'd probably still be this, because then i could have apprentices without the worry that they'd ever be able to effectively turn on me or abuse their power without me being able to stop them.

You don't need "dragons cant make it" save DC's in the modern world and that build is pretty potent against the only thing that can stand up to a 20th level arcane caster....another 20th level caster.

Scarab Sages

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Artofregicide wrote:
Senko wrote:
Artofregicide wrote:
Senko wrote:
Madness.

...

...
...
What?
Just some real world examples of areas where my views and other people's differ.

I got that.

I'm just worried I accidentally stared into the abyss too long, and now it stares back.

The world has truly gone mad especially given some of the stuff people are pulling with this that is only self serving but because its "social justice" if you call them out on it you're the bad guy.

Ryan Freire wrote:
In a world where i'm not sure if other people have the same kind of power, i would not be a wizard or cleric, i would be this, ensuring that i'm still top dog

Interesting approach. Though I can't help but wonder how an apparentice taking the same approach would duel you . . .


Senko wrote:
Artofregicide wrote:
Senko wrote:
Artofregicide wrote:
Senko wrote:
Madness.

...

...
...
What?
Just some real world examples of areas where my views and other people's differ.

I got that.

I'm just worried I accidentally stared into the abyss too long, and now it stares back.

The world has truly gone mad especially given some of the stuff people are pulling with this that is only self serving but because its "social justice" if you call them out on it you're the bad guy.

Ryan Freire wrote:
In a world where i'm not sure if other people have the same kind of power, i would not be a wizard or cleric, i would be this, ensuring that i'm still top dog
Interesting approach. Though I can't help but wonder how an apparentice taking the same approach would duel you . . .

Oh god i'd NEVER teach those techniques.

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