
EldonGuyre |
The grappling advice thread got me to thinking - some large (or bigger) creatures are excellent grapplers, and some can even grapple more than one at a time, making action economy less of an issue. Without going overkill, what creatures could handle a four or five character party with grappling options, with an appropriate build?
I can envision strangling one, while pinning another, and still able to be ready to grab a third and fourth, but what creatures with what builds?
I'm not sure what level this works best with, but I'd like to see it at the lower-mid levels (maybe CR 5-10).
Intelligent giant octopus immediately comes to mind...

Claxon |

Even if you grapple the whole party, unless your PCs don't have one handed weapons to use to fight it, it will still die pretty quickly.
Single enemy encounters just don't work.
But encountering a group of enemies that like to grapple like intelligent ocutpus people...underwater....that could be interesting.

EldonGuyre |
Even if you grapple the whole party, unless your PCs don't have one handed weapons to use to fight it, it will still die pretty quickly.
Single enemy encounters just don't work.
But encountering a group of enemies that like to grapple like intelligent ocutpus people...underwater....that could be interesting.
Oh, I don't expect it to last too long, but still, reducing heavy fighters to light weapons and making every spell require concentration, it could get interesting.

Scott Wilhelm |
Giant Crabs have Grab, and because they are Aquatic, I could easily see a Giant Crab pulling a party member back into the water to drown it (That's what crocodiles do.), so it would be a race to rescue the party member quickly before the PC gets pulled under.
Giant Octopi have 8 Tentacle Attacks all with Grab and Constrict, but if they are fighting multiple opponents, they'd Grapple more in a Catch-and-Release Style.
The Froghemoth has 4 tentacles, a tongue, and a mouth that all have Grab, and they have Swallow Whole. They should be able to simultaneously Grapple multiple party members while digesting another.
When a White Haired Witch Grapples you, they are not Grappled themselves. A WHW who is a good Grappler and has Great Cleave could be absolutely devastating.

Claxon |

Claxon wrote:Oh, I don't expect it to last too long, but still, reducing heavy fighters to light weapons and making every spell require concentration, it could get interesting.Even if you grapple the whole party, unless your PCs don't have one handed weapons to use to fight it, it will still die pretty quickly.
Single enemy encounters just don't work.
But encountering a group of enemies that like to grapple like intelligent ocutpus people...underwater....that could be interesting.
Except what will probably happen, unless you enemy also just surprises the party when they're standing next to each other, is that at least 2 people aren't grappled because they're too far away and kill the NPC before it can really be threatening.

EldonGuyre |
EldonGuyre wrote:Except what will probably happen, unless you enemy also just surprises the party when they're standing next to each other, is that at least 2 people aren't grappled because they're too far away and kill the NPC before it can really be threatening.Claxon wrote:Oh, I don't expect it to last too long, but still, reducing heavy fighters to light weapons and making every spell require concentration, it could get interesting.Even if you grapple the whole party, unless your PCs don't have one handed weapons to use to fight it, it will still die pretty quickly.
Single enemy encounters just don't work.
But encountering a group of enemies that like to grapple like intelligent ocutpus people...underwater....that could be interesting.
Yes, I get that it can go badly. I'm looking for ways to help it to work.

Claxon |

Claxon wrote:Yes, I get that it can go badly. I'm looking for ways to help it to work.EldonGuyre wrote:Except what will probably happen, unless you enemy also just surprises the party when they're standing next to each other, is that at least 2 people aren't grappled because they're too far away and kill the NPC before it can really be threatening.Claxon wrote:Oh, I don't expect it to last too long, but still, reducing heavy fighters to light weapons and making every spell require concentration, it could get interesting.Even if you grapple the whole party, unless your PCs don't have one handed weapons to use to fight it, it will still die pretty quickly.
Single enemy encounters just don't work.
But encountering a group of enemies that like to grapple like intelligent ocutpus people...underwater....that could be interesting.
The easiest way is to use multiple enemies. Honestly, a combat with a grappler for each party member could be really terrifying for the party.

Scott Wilhelm |
A Cavalier member of the Order of the Penitent who has Greater Grapple could Grapple and Tie Up an opponent in a single round: Initiating the grapple as a Standard Action, then Tying Up the PC as a Move Action.
If that Cavalier also had a fast getaway, such as Boots of Teleportation, She could pick off your party 1-by-1, and the party would never stand a chance.
Members of the Order of the Penitent are under a vow to never kill, though. You would use an NPC like this to apprehend the party or certain party members if they were fugitives or something.

EldonGuyre |
Thanks for the feedback. Hmmm. Maybe an awakened giant octopus with a few levels in a good grappling class and a few feats? I'm running a campaign in a huge string of islands, but I'll need to make sure the party won't just drown. I'm not looking for a tpk, just a single creature that will prove challenging by grappling.

VoodistMonk |

At low levels, half a dozen Giant Crabs are exposed as the waves recede from the beach. Each one grabs a different player and attempts to drag them into the ocean.
A few levels later, as they navigate the slippery rocks near the beach, they happen upon a tide pool. As they look at it, it looks at them! A mating pair of Giant Octopuses starts menacing the party, trying to keep them grappled as the tide comes in.
At higher levels... the Kraken.

EldonGuyre |
EldonGuyre wrote:Thanks for the feedback. Hmmm. Maybe an awakened giant octopus with a few levels in a good grappling class and a few feats?Or a Druid that is Wildshaped into a Giant Octopus...
Cool. I hadn't thought about that. Could be very interesting...maybe a sea elf druid...or a deep one druid. I have a perfect place for that!

Ryze Kuja |

@EldonGuyre
Kraken Caller is an archetype of Druid that would be perfect for what you're trying to do.

EldonGuyre |
@EldonGuyre
Kraken Caller is an archetype of Druid that would be perfect for what you're trying to do.
Thanks, I did look at it, and you're right, but it sacrifices wildshape, and for now, I'm trying to explore that option. I may yet use it, though, it has amazing flavor!

Ryze Kuja |

It doesn't sacrifice wild shape, it just alters it. You can still use wild shape to turn into any aquatic creature, OR, you can make tentacles come out of the druid while in human form.
Give your Druid a Kraken as an Animal Companion and let her ride it with her tentacles out, and then when excrement hits the proverbial fan, wild shape into a Giant Octopus or Kraken yourself :D

EldonGuyre |
It doesn't sacrifice wild shape, it just alters it. You can still use wild shape to turn into any aquatic creature, OR, you can make tentacles come out of the druid while in human form.
Give your Druid a Kraken as an Animal Companion and let her ride it with her tentacles out, and then when excrement hits the proverbial fan, wild shape into a Giant Octopus or Kraken yourself :D
I re-read it. You're absolutely correct. Mind you, I'm looking for a CR of 7-10, so actual kraken animal companions and wildshapes are a bit much, but the giant octopus is right in there. Sadly, it's not in pcgen (the version that actually works on my computer... :p ), so I'll have to do it manually, but no biggie.
Could you look at him as a standard druid in my new thread? I'd love feedback.