
The Ragi |
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Nobody talking about the new high-level 3 part adventure path yet?

Jason Tondro Starfinder Developer |
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Keeley and I have been talking about very little EXCEPT this AP for months now! We're both stoked to finally be giving you all the high-level content you've been asking for... and which we have wanted to develop. We have fantastic authors working on this project, and we're designing it so your veteran PCs from other APs can slide right into this one.

Paranoid Android |

Keeley and I have been talking about very little EXCEPT this AP for months now! We're both stoked to finally be giving you all the high-level content you've been asking for... and which we have wanted to develop. We have fantastic authors working on this project, and we're designing it so your veteran PCs from other APs can slide right into this one.
Jason, did you have to make a whole host of new monsters for this AP or are we going to see a lot of the high level monsters from Alien Archives 1-3 in there?

Jason Tondro Starfinder Developer |
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Jason, did you have to make a whole host of new monsters for this AP or are we going to see a lot of the high level monsters from Alien Archives 1-3 in there?
Each AP volume has room for up to 7 new aliens in the back, but usually no more than 2 or 3 are actually in the adventure. So you can expect a few new high-level monsters in each volume, but the majority of the alien threats in the adventure will come from the hardback Alien Archive series.
So keep your eyes peeled for those tzitzimitls!
(I have no idea if there are any tzitzimitls in this AP.)

Xenocrat |

Xenocrat wrote:PC health doesn't scale any faster or slower. Does monster damage remain relatively static or something?Dracomicron wrote:I can't wait to find out how ridiculous Starfinder combat gets when we're rolling 13d8 for damage.It slows down because alien HP scales faster.
No, it scales similar to PC damage if they're selecting same level weapons with high damage dice. I think you're supposed to be smarter or using synergistic abilities to take down opponents at higher levels. You have more feats and class abilities than NPCs with templates or standard aliens, and you're supposed to be investing in damage mitigating armor upgrades and augmentations to provide the durability that monsters get from HP.