Other Halves ( Half-Elf / Half-Gnome )


Advice


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Core Rulebook, page 55 wrote:

OTHER HALVES

By default, half-elves and half-orcs descend from humans, but your GM might allow you to be the offspring of an elf, orc, or different ancestry. In these cases, the GM will let you select the half-elf or half-orc heritage as the heritage for this other ancestry. The most likely other parent of a half-elf are gnomes and halflings, and the most likely parents of a half-orc are goblins, halflings, and dwarves.

Thanks to the above, my GM's wife wants to play a half-elf/half-gnome, even though the designers have made it clear that such things don't exist in the default Pathfinder setting (we're about to begin Age of Ashes). Oh the perks of being the GM's SO! lol.

So anyways, we were all kind of wondering how that works. She would basically just be a gnome, using gnome stats, but through the half-elf heritage would gain low-light vision (kind of a wash as gnomes already have it), the elf trait, and the ability to poach elf abilities and feats. Is that right?

Is there anything we're missing? Any potential ancestry combos that might prove too powerful (or too weak) that we should be aware of?


4 people marked this as a favorite.

Take the Half Elf heritage from human, and use it instead of one of the gnomish heritages.

Ta-daa.


1 person marked this as a favorite.

For anyone who's interested, I also created a versatile heritage that can combine any two ancestries. You could use this if she wanted her base ancestry to be elf.

Half-ancestry
You carry the features of two different ancestries. Your parents may have been different ancestries, or perhaps you are the result of an experiment or ritual. Choose an ancestry other than your own. You gain access to its ancestry feats, you gain the trait associated with that ancestry (for example, elves have the elf trait), and if that ancestry naturally has low-light vision or darkvision, you gain low-light vision.
If the chosen ancestry is uncommon, then this heritage is also considered uncommon.


You'll need to decide whether half gnomes are medium or small sized creatures.


I kind of made my own list of halves, but the default rules in well with how I treat humans in my setting, human's are not a race of their own, they are literally the mutts.

If you want to run that idea in the general rules, just get her to take adopted ancestry (gnomes) as a half elf.


Eventually, half lings.


HumbleGamer wrote:
Eventually, half lings.

Quarterlings, the slingstaff specialists, who eradicate any and all giants.


Ravingdork wrote:
Core Rulebook, page 55 wrote:

OTHER HALVES

By default, half-elves and half-orcs descend from humans, but your GM might allow you to be the offspring of an elf, orc, or different ancestry. In these cases, the GM will let you select the half-elf or half-orc heritage as the heritage for this other ancestry. The most likely other parent of a half-elf are gnomes and halflings, and the most likely parents of a half-orc are goblins, halflings, and dwarves.

Thanks to the above, my GM's wife wants to play a half-elf/half-gnome, even though the designers have made it clear that such things don't exist in the default Pathfinder setting (we're about to begin Age of Ashes). Oh the perks of being the GM's SO! lol.

So anyways, we were all kind of wondering how that works. She would basically just be a gnome, using gnome stats, but through the half-elf heritage would gain low-light vision (kind of a wash as gnomes already have it), the elf trait, and the ability to poach elf abilities and feats. Is that right?

Is there anything we're missing? Any potential ancestry combos that might prove too powerful (or too weak) that we should be aware of?

That's correct. Gnome with base traits, just replace their Heritage choice with the Half-Elf ancestry, and they still get their Ancestry feat.

The half-heritages should honestly be general heritage choices for all ancestries and not just be limited to Humans, especially since those are the only two we have access to currently. As long as people aren't trying to do crazy stuff like Half-Halfling (AKA Quarterling) and Half-Goblin, it should be fine.


My favorite character in 2nd edition for now is a half-elf iruxi bard who travels to learn more about the arts of ancient or isolated cultures.

It's a very fun character and one of the fun part was finding a way to explain how a child like this could have been conceived (hint: magic).

In a world of high fantasy full of shapeshifting, wish granting spells or creatures, aliens, divine or demonic interventions, etc, there's no reason to forbid any ancestry from having a mixed heritage.

Except perhaps the Leshy, but even then it might be really cool to find a way to explain such a thing.


Cruel Illusion wrote:


Except perhaps the Leshy, but even then it might be really cool to find a way to explain such a thing.

Agree that an explanation is needed.

Also there should be more flexibility in terms of lvl 1 only feats ( take more lvl 1 only feats by trading further feats ).

Silver Crusade

1 person marked this as a favorite.

Primal Resurrection Ritual gone a bit... eh?


2 people marked this as a favorite.

In my Age of Ashes campaign, I have to players running Goblins with the Half-Orc addition. Rather than the obvious progenitors, their father is a high level Goblin Bard, and their mother is an Orc with an excessive fondness for troubadours. Part of their back-story for becoming adventurers is the desire to chase down their father and give him a good beating for running off on their mom before they were born.

So far, there hasn't really been anything game-breaking, and the role playing aspect of it has been pretty fun.


Lovely Leshy Love

Leshy love child, no problem.
Don't worry,entirely work safe.

Community / Forums / Pathfinder / Pathfinder Second Edition / Advice / Other Halves ( Half-Elf / Half-Gnome ) All Messageboards

Want to post a reply? Sign in.