How do you fix a broken wand?


Rules Discussion

RPG Superstar 2014 Top 32

It says if you successfully overcharge a wand, it becomes broken.
The broken condition talks about HP and BT, but I don't see where those stats are listed for wands.
Is there a spell that fixes magic items? Mending only seems to work on non-magical.
Anyhow I am confused on how to fix wands, and I am sure it's hidden away somewhere in the book, but I cannot find it.

On a related note, if the wand is "destroyed" does this mean it is gone for good, or is there a specific game definition of "destroyed" that means something different?


The best we have are the generic material rules on page 577.
Thin wood is hardness 3, hp 12, BT 6
Thin metal is hardness 5, hp 20, BT 10

As far as DC, it goes normally: "The GM sets the DC, but it’s usually about the same DC to Repair a given item as it is to Craft it in the first place."

So a wood wand that gets damaged by overcharge takes 6 hp damage.


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Grumpus wrote:
On a related note, if the wand is "destroyed" does this mean it is gone for good, or is there a specific game definition of "destroyed" that means something different?

Anything destroyed cannot be Repaired and is effectively gone for good short of the 10th-level remake spell. It is implied (mostly by remake, also by common sense) that the item turns to itty-bitty bits or at worst dust, rather than vaporizing, but the only use of those remnants AFAICT is casting remake.


Hmmm think you need another wand and you point it at the broken wand and say something like "wandulas repairo", yeah that should do it.

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