Awaken as an alchemist discovery.


Advice


My player wants to invent an alchemist discovery for a mindchemist that allows him to use awaken. Looking for thoughts on how you might allow this, level restrictions etc...


No later than 3 levels after the druid spell. he shouldnt have the toys at the same level.


Just make Vivisectionist’s Torturous Transformation feature a discovery.

Grand Lodge

WHY and to what extent does he plan to use this new "discovery" ?

First- he'd have to undertake some druidic communions. such tasks take years, and such communities don't just let random wanderers join.

Second- such ingredients needed to craft into a potion are rare and expensive. Yes, I SAID POTION. No to exploiting Infused Extracts.
Crafting such a potion has a big chance to fail, resulting in a loss of ingredients. You can only create one "Awaken" Potion at a time, and it's lifespan is short; the longer you wait to use the DC to awaken the target goes up. after a week, the magics have diminished to the point it won't work.

third- Nature Soul and a few other "mandatory" feats to make such a dedication worthwhile. "Extra Discovery-Druid Insight" as literally an "dead feat" for a milestone towards gaining insight.

Fourth- by creating a potion to awaken animals, it consumes a portion of the alchemists own magics that he infused into his bombs. Every time he creates such a potion, his bomb damage decreases as per the Polymorph/Natural weapon chart. unless he took an archetype that trades out Bombs, creating the Awakening potion diminishes that ability.

Lastly- knowledge of such a feat would become wide-spread and they may become a target of groups that want to abuse such a talent.


Thanks to everyone for their thoughts.

Grand Lodge

okay, i'm thinking this shouldn't be a "potion" but an ELIXIR and would need "craft wondrous item" before he can even use "brew potion" to do so.

Nature soul, "Extra Discovery [dead feat]", Craft Wondrous Item, et al to be able to craft an Elixir of Awakening.


The closest existing item I can think of.

Since you're having fun with this, it might be interesting if the results of an alchemical awakening were . . . not quite the same as that of a druid's spell. Maybe the animal grows an enormous cranium or requires body modifications as part of the process, and maybe it's not immediately friendly to the alchemist. Or maybe it's more like poor Nina Tucker.... *sniffle*.


Maybe this would be worth looking into? It has a specific effect on bonded animals, but you could maybe modify it further for a temporary effect, if nothing else.


Interesting...


blahpers wrote:

The closest existing item I can think of.

Since you're having fun with this, it might be interesting if the results of an alchemical awakening were . . . not quite the same as that of a druid's spell. Maybe the animal grows an enormous cranium or requires body modifications as part of the process, and maybe it's not immediately friendly to the alchemist. Or maybe it's more like poor Nina Tucker.... *sniffle*.

Alchemical... animal version of Mr. Hyde? Perhaps a Dire Animal ?

Here are some templates to try:
Dire Creature (CR +2)[3pp]
Fey Animal (CR +1)
Fey-Touched Creature (CR+0 or +1)

I do think it should be for a limited time unless it takes significant resources to do.

/cevah


Furries everywhere would start gaining levels in alchemist.

That is one unpleasant mental image.

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