(Pats on head) there, there.
If it makes you feel better, my party had little trouble with the DCs. Admittedly their rolls were fairly lucky but with a Bard Inspiring Competence everywhere they critted the majority of the social checks in the adventure and in that one infamous Athletics DC spot they all just used magic because jumping and climbing at 14th level is for plebs.
Honestly if your maxed or mostly maxed in a skill and have a Bard handy the DCs aren't bad at all, immersion issues aside. I think even without a Bard they'd be manageable.
I totally get the immersion issues though, I'm just saying that with the erratta'd table 10-2 it isn't bad in practice.
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