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Recently 1.3 changed shields indicating in the FAQ that it "no longer gets broken due to the update". However it also states that it only takes 1 dent at a time.
So if it can't be broken, why does it take dents?
only if it takes dents as an inanimate object?
and if so, why then limit it to 1 dent at a time, when other items can get the 2 dent condition when the damage dealt= twice the hardness?
The Critical update merely says they are changing shields so that they never take 2 dents when used for shield block, but it doesn't say anything about it "never" becoming broken, except in the FAQ
Please continue to clarify shields and dents and breakability as an object.
Thank you team

Rameth |

You're reading that sentence by itself while it's actually a continuation of the sentences before. In the example it says,
"So if you had a Hardness 3 shield and blocked a 6-damage attack"
This could have been interpreted before as the shield taking 1 or 2 dents, hence the confusion, and if it took 2 dents it would be broken. But the new update continues to say,
"you would take 3 damage and the shield would take 1 Dent because 6 damage is equal to or greater than its Hardness. Note that it no longer gets broken due to the update."
So it's just clarifying that it takes 1 sent and not 2. It's not saying that shields cannot be broken at all, just not in that example.

jdripley |

Here's how I interpreted the update:
Any time the shield blocks a hit equal to or greater than its hardness, it gets a dent.
At 3 dents, the shield is destroyed.
That's it. Nothing else. Of course some shields can take extra dents - Paladin's Shield Ally shields being prime examples.
Previously, 1 dent and nothing was different. On the second dent, the shield gained the Broken condition and wasn't as good and... I guess couldn't be used? I'm fuzzy on the Broken condition at present. And then if it took a third dent, it was outright destroyed. So your worst case was taking a single dent, then really needing to block, and you get a really big hit that gives it two more dents and destroys it.
What the update does is remove the Broken condition from ever effecting the shield and removing the chance for two dents to happen on the same hit, so that you can reliably use the shield twice with no risk of losing the item, then you can decide how badly you want to block vs keep your shield safe.
My interpretation, of course..