
Matt2VK |
Need help on the Perception rules.
Concealment & Sensed (Correct me if I'm wrong) - Made my perception check and I now know what square someone is in. I now attack that square. To hit the target in that square I need to make another check. This check has a DC 5 for concealment and a DC 11 for Sensed.
So if I have my math right, to beat this DC check I roll a D20 + 1/2 Level + Primary Stat?
Concealment: If that's the case I'd only fail on a roll of 1 with the D20 at first level vs concealment (1/2 Level 1 + Primary stat (+3) + D20 roll or 2 = 5) which is the DC to hit someone concealed 95% of the time (could be a 100% if a 1 on D20 doesn't always fail).
Sensed: To hit all the time on a Sensed target you only need to be level 10. 1/2 Level (5) + Primary Stat (4) + D20 roll (2) = 11.
Stealth - Completely messed up here. Seems like there's a number of different checks that are required to be made if the creature has multiple senses. Seen a number of threads on this already and haven't spotted any errata when I looked through that. Is there a simple guide out there for using and detecting stealth?

Quandary |

Yeah, "flat check" is explicity about NOT using the normal check modifiers.
Functionally it is being used for stuff like miss chance that didn't hinge on stats/level before.
(bonuses to flat checks can exist, but need to be explicitly stated (or 'all [d20] rolls'), like modifiers to Concealment % in 3.x/P1E)

shroudb |
flat checks are the old % based checks translated to d20 rolls.
so, the old "50% miss chance" is now "flat check 11" and old "20% miss chance" is "flat check 5" which is again 50% and 20% respectively to make, but uses fewer dices.
from personal experiences, most tables were already using single dices for those checks and not d100 already either way.

shroudb |
Is there a post somewhere that clearly explains Stealth and how it works?
Rule Book has me going -
I need to make a stealth check to avoid being heard
A hide check to avoid being seen
No idea what kind of check to avoid being scented.Is that multiple rolls or just under one roll?
there's a skill feat that automatically assumes "stealthing" vs every weird sense (like smell)
but if you want to go it with seperate rolls (you don't have the feat) it's Stealth check again but you need to say what you do, as an example, erasing your scent by rubbing mud over your body or crossing running water to escape from scent monsters.

Matt2VK |
Matt2VK wrote:Is there a post somewhere that clearly explains Stealth and how it works?
Rule Book has me going -
I need to make a stealth check to avoid being heard
A hide check to avoid being seen
No idea what kind of check to avoid being scented.Is that multiple rolls or just under one roll?
there's a skill feat that automatically assumes "stealthing" vs every weird sense (like smell)
but if you want to go it with seperate rolls (you don't have the feat) it's Stealth check again but you need to say what you do, as an example, erasing your scent by rubbing mud over your body or crossing running water to escape from scent monsters.
I hope paizo clears this up and makes a more stream lined version of this