Damaging Reduction


Rules Questions


Greetings

I was just wondering about something I heard a couple of players talking about, If my character possesses Damage Reduction 2/cold iron, does a creature that has the same damage reduction bypass my damage reduction with its natural attacks?

The reason I ask is because I have armor that gives DR 5/magic, and I have a feeling that I may end up fighting monsters that have it too (such as a Gargoyle), will they be able to bypass it?

Also If my character has 2 different types of Damage reduction such as 5/magic and 3/- do I get both or just the higher valued one.

I have a 13th level barbarian with DR 3/- and armor with DR 5/magic..
Is the reason I'm asking.


I think that rule is only for DR/Alignment.


1) No. Only DR/magic has the language that creatures with DR/magic have their weapons count as their DR type.

2) Just the highest one that applies to any given attack.


thorin001 wrote:
1) No. Only DR/magic has the language that creatures with DR/magic have their weapons count as their DR type.

DR/magic and DR/epic.


From the Beastiary:

'Damage Reduction (Ex or Su) A creature with this special quality ignores damage from most weapons and natural attacks. Wounds heal immediately, or the weapon bounces off harmlessly (in either case, the opponent knows the attack was ineffective). The creature takes normal damage from energy attacks (even nonmagical ones), spells, spell-like abilities, and supernatural abilities. A certain kind of weapon can sometimes damage the creature normally, as noted below.

The entry indicates the amount of damage ignored (usually 5 to 15 points) and the type of weapon that negates the ability.

Some monsters are vulnerable to piercing, bludgeoning, or slashing damage. Others are vulnerable to certain materials, such as adamantine, alchemical silver, or cold-forged iron. Attacks from weapons that are not of the correct type or made of the correct material have their damage reduced, although a high enhancement bonus can overcome some forms of damage reduction.

Some monsters are vulnerable to magic weapons. Any weapon with at least a +1 magical enhancement bonus on attack and damage rolls overcomes the damage reduction of these monsters. Such creatures' natural weapons (but not their attacks with weapons) are treated as magic weapons for the purpose of overcoming damage reduction.

A few very powerful monsters are vulnerable only to epic weapons—that is, magic weapons with at least a +6 enhancement bonus. Such creatures' natural weapons are also treated as epic weapons for the purpose of overcoming damage reduction.

Some monsters are vulnerable to good-, evil-, chaotically, or lawfully aligned weapons. When a cleric casts align weapon, affected weapons might gain one or more of these properties, and certain magic weapons have these properties as well. A creature with an alignment subtype (chaotic, evil, good, or lawful) can overcome this type of damage reduction with its natural weapons and weapons it wields as if the weapons or natural weapons had an alignment (or alignments) that matched the subtype(s) of the creature.

When a damage reduction entry has a dash (—) after the slash, no weapon negates the damage reduction.

A few creatures are harmed by more than one kind of weapon. A weapon that inflicts damage of either type overcomes this damage reduction.

A few other creatures require combinations of different types of attacks to overcome their damage reduction, and a weapon must be both types to overcome this type of damage reduction. A weapon that is only one type is still subject to damage reduction.

Format: DR 5/silver; Location: Defensive Abilities.'


Also you only get one DR effect against an attack. So take the best you have for the round. Also certain types of creatures (typically outsiders) say their attacks bypass the types they are vulnerable to.

Dark Archive

If you have an alignment subtype all your attacks count as that alignment.

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