Can you empower Ancestral Gift


Rules Questions


Say you cast ancestral gift and you create a flaming great sword. Normally with 18 strength you would deal 2d6+6 and 1d6 fire damage, but with an empowered sword, you instead deal 1.5×(2d6+6 and 1d6 fire).

Would this be correct?

Silver Crusade

No. The spell itself has no variable numeric effects, so Empower does nothing to it.


Well, TECHNICALLY, yes, but you're popping a higher level spell slot for it and, as Val points out, it has no special effect. The spell itself must have a numerical variable, not the target, or the metamagic does nothing. But, by raw, YES. You CAN do it. It's just a waste.


My own GM pointed out a loophole... http://www.d20pfsrd.com/magic/all-spells/s/sun-metal/

Use Ancestral Gift to summon an acid or lightning weapon, then cast an Empowered Sun Metal on it. :P THAT has a numerical value to change.


...
Empowered sun metal is +1 damage over regular sunmetal. Surely there is a better use for that spell slot.


Isn't sunmetal a 1d4? So, if you roll a 4, it's a +2. :P

And, yes, there are MANY much better uses for it. Dispell Magic, for example, cast directly on the Ancestral Gift, thus disarming the guy that just blew two spells.

Sovereign Court

Zarius wrote:

Isn't sunmetal a 1d4? So, if you roll a 4, it's a +2. :P

And if you roll a 1 its +0. Average +1.


Fair enough. If we're gonna waste spell slots, toss on Maximize, too? :P


Hmm, I probably shouldn't ask about maximized teleport then....


No, you should not. I AM, however, curious about an Enlarged Teleport. I know it's not ACTUALLY the range, but would it alter the distance you can port?

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Can you empower Ancestral Gift All Messageboards

Want to post a reply? Sign in.