Lousy Pregren


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The Exchange 5/5

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MadScientistWorking wrote:
nosig wrote:

Edit: I have to correct something. The Druid beats him in Perception and Handle Animal...edges slightly ahead of him is most of the "woodland" skills in fact. By a point or two. ... but maybe she isn't a good front liner either, and so will be labeled as a "lousy pregen"... but whatever.

Actually, Lini is an amazing front liner. Completely illegal and invalid build but an amazing front liner.

EDIT:
Also, better at stealth, perception, and god only knows what else. In fact level 4 Lini can probably outdo level 7 Harsk. That's why he's such a painful pregen.

ok, am I looking at the wrong Pregens or something? people keep saying things that ... are not on the Pregens I'm looking at.

Lini has a +5 on Stealth. At all levels. +4 from small, and +1 from her Dex of 12.

Harsk is +6/+10/+13... so how is Lini "better at stealth"? or do you mean the Stealth for Droogami? (Which is +13/+12/+13).

and other people keep stating that Harsk can only shoot every other round. He has Rapid Reload at all levels... This would let him "Hide and Snipe" ... from a distance (something that almost never comes up in PFS where at least half the party charges into melee)...

Anyway, clearly everyone is already fixed in their opinions and are not going to be confused by... other peoples opinions. So I think I should just be moving on now.

Merry Christmas everyone!

Grand Lodge 4/5

nosig wrote:
Harsk is +6/+10/+13... so how is Lini "better at stealth"? or do you mean the Stealth for Droogami? (Which is +13/+12/+13).

Turn into a Tiny bird. What is her Stealth then?

1/5 5/5

Pathfinder Lost Omens Subscriber

...but can tiny bird communicate with party or snipe from far away?

I think nosig has hit it on the head, Harsk needs a good 'set-up' but few parties are willing to give it due to the ever-escalating push of the 'rocket-tag race'.

Liberty's Edge 3/5 *

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I think Harsk would have been better with ranged combat if he just settled for a light crossbow. The slower loading time just isn't worth the extra step in the damage die IMO.

The Exchange 5/5

Steven Schopmeyer wrote:
nosig wrote:
Harsk is +6/+10/+13... so how is Lini "better at stealth"? or do you mean the Stealth for Droogami? (Which is +13/+12/+13).
Turn into a Tiny bird. What is her Stealth then?

ah... +5/+5/+11? or am I missing something again?

She can (at 7th level) use Wild Shape 3 times a day to change to a Tiny creature as (Beast Shape II)... which would boost her Dex by 4 and give her another +4 on Stealth for being Tiny (from small)... so, matched up to Harsk, the numbers would be +5 vs +6 at 1st level, +5 vs. +10 at 4th level, and +11 vs. +13 at 7th...

edit: wait, she could also change to a SMALL animal at 4th level, giving her a +2 on dex, so her numbers would be +5/+6/+11 then... and the match up vs. Harsh at 4th level would be +6 vs. +10...

Grand Lodge 4/5 5/5 ****

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"I ain't the kind t' be shootin' through my companions. That just ain't right. Me bow is fer the long distance work. Me axe is for the close and dirty. That's how it is supposed to be, not this Legolas immitatin' rate-of-fire-faster-than-a-gatling-on-hype crap."

The Exchange 5/5

Wei Ji the Learner wrote:


...but can tiny bird communicate with party or snipe from far away?

I think nosig has hit it on the head, Harsk needs a good 'set-up' but few parties are willing to give it due to the ever-escalating push of the 'rocket-tag race'.

The "tiny bird" has less Stealth than Harsk ... I mean, Harsk hides better than the Lini wild shaped as a Tiny Bird.

I MUST be working with different Pregen write-ups or something...

Grand Lodge 4/5

If I see Harsk in a party above tier 1-2, I know problems are ahead. Choosing between him or a not-so-fine PC made by a player, I choose the latter because I prefer when they play their own PCs unless there's no choice but to pregen. (I like Kyra much)

The Exchange 5/5

HARSK!!! wrote:
"I ain't the kind t' be shootin' through my companions. That just ain't right. Me bow is fer the long distance work. Me axe is for the close and dirty. That's how it is supposed to be, not this Legolas immitatin' rate-of-fire-faster-than-a-gatling-on-hype crap."

Harsk, you have Improved Precise Shoot at 7th level, so you shoot PASSED (through?) your companions just fine...

Grand Lodge 4/5

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It is so nice to not have to worry about the idiots in my way...

The Exchange 5/5

Michael Hallet wrote:
I think Harsk would have been better with ranged combat if he just settled for a light crossbow. The slower loading time just isn't worth the extra step in the damage die IMO.

I know it doesn't matter in PFS, but the Hvy Xbow has a longer range (120'), outranging even a Composite Longbow... which might explain why Harsk took Far Shot at 7th level. The person building him must have wanted to shot from EXTREAM range. I actually have had the 80' range of Lt. Xbows come up in PFS games... every now and again.

though often the judge suffers from "small map syndrome" and starts the encounters with the monsters within charge distance...on a small map...

Grand Lodge 1/5

What Philippe said. At level 1-2, Harsk is a perfectly acceptable character when you need some wild empathy and no one wants to play a druid or whatever.

Anything else means a new player is likely going to have a bad time, or an experienced player is opting for hard mode. The latter is fine if the party is cool with it, the former is a problem.

The Exchange 5/5

nosig wrote:
Michael Hallet wrote:
I think Harsk would have been better with ranged combat if he just settled for a light crossbow. The slower loading time just isn't worth the extra step in the damage die IMO.

I know it doesn't matter in PFS, but the Hvy Xbow has a longer range (120'), outranging even a Composite Longbow... which might explain why Harsk took Far Shot at 7th level. The person building him must have wanted to shot from EXTREAM range. I actually have had the 80' range of Lt. Xbows come up in PFS games... every now and again.

though often the judge suffers from "small map syndrome" and starts the encounters with the monsters within charge distance...on a small map...

And swapping out to the Light Xbow would just mean he can "Move and Shoot" rather than just "Step 5' and Shoot". He would be swapping (on average) 1hp damage and 50% range for an extra 15' of movement...

though to me I would swap it... I like to move each round. But I see a lot of players who never move once the combat starts - unless they don't have anything to attack.

The Exchange 5/5

Lyoto "The Dragon" Machida wrote:

What Philippe said. At level 1-2, Harsk is a perfectly acceptable character when you need some wild empathy and no one wants to play a druid or whatever.

Anything else means a new player is likely going to have a bad time, or an experienced player is opting for hard mode. The latter is fine if the party is cool with it, the former is a problem.

to fill a table out to 4 "PCs" (3 players and a Judge run NPC), Harsk brings a bunch of skills to support the players PCs. He can find the traps, track the monsters, scout the enemy camp and provide supporting fire... he looks like a good support scout. Just like his write-up says..."...handles he battles at range rather than in melee."

5/5 5/55/55/5

Wei Ji the Learner wrote:


...but can tiny bird communicate with party or snipe from far away?

1 chirp= Deadly fight ahead, break out all the buffs

2 chirps= difficult fihght ahead
3 chirps= rent a mooks
4 chirps= Possible social encounter. Send the face.

If you need a specific spell, dig the material components out of the wizards spellpouch.

in reality knowing more is useful but the game really doesn't take that into account beyond a vague surprise round.

Quote:
I think nosig has hit it on the head, Harsk needs a good 'set-up' but few parties are willing to give it due to the ever-escalating push of the 'rocket-tag race'.

The set up simply doesn't work given the mechanics of the game and where they differ from reality.

Someone standing still unaware is only moderately easier to hit than someone that knows you're there

Someone with half their spleen sticking out fights exactly as well as someone that is springtime fresh, and is not, you know. Dead.

Someone with an arrow sticking out of them is only moderately annoyed

1) most parties are not set up to take advantage of stealth. A party LOSES action economy when they send someone forward to sneak and take the first shot, then the enemy returns fire while the party moves up.

2) Even if the party is rather sneaky, sending the entire party up sets off 5 stealth checks, one of which is going to be low enough to be heard (because probability is a harsh mistress)

4/5 5/5 **** Venture-Lieutenant, Massachusetts—Boston Metro

Wei Ji the Learner wrote:


...but can tiny bird communicate with party or snipe from far away?

I think nosig has hit it on the head, Harsk needs a good 'set-up' but few parties are willing to give it due to the ever-escalating push of the 'rocket-tag race'.

Lini has a range of 120 ft. If you switch her build around she can do it while wildshaped but her best ranged option does have that range.

5/5 5/55/55/5

Lau Bannenberg wrote:
BigNorseWolf wrote:
Outside of being a bolt ace the crossbow is pretty much unusable as a main tactic for a martial.

My grenadier alchemist did pretty well with an underwater crossbow and explosive missiles.

Pretty sure the ingredient there is the explosive...

The Exchange 5/5

MadScientistWorking wrote:
Wei Ji the Learner wrote:


...but can tiny bird communicate with party or snipe from far away?

I think nosig has hit it on the head, Harsk needs a good 'set-up' but few parties are willing to give it due to the ever-escalating push of the 'rocket-tag race'.

Lini has a range of 120 ft. If you switch her build around she can do it while wildshaped but her best ranged option does have that range.

Are you talking about spell ranges? What spell?

entangle has a range of Long... so that would be 400 +40/level. And is one of her prepared spells at all levels... or are you talking about something else?

entangle is actually a good spell to use with shooting. Drop it on the bad-guys and stand back and plink them to pieces. Or even back up and plink them even more. Even when they make their save, it slows them down. I've seen a wand of entangle being called "a Wand of Slowing the Enemy Down" - cause even with the DC11 save they couldn't get out of the AOE before the caster dropped another one. All the while the party was shooting them to pieces...

4/5 5/5 **** Venture-Lieutenant, Massachusetts—Boston Metro

Spike E. Bits wrote:
MadScientistWorking wrote:
Wei Ji the Learner wrote:


...but can tiny bird communicate with party or snipe from far away?

I think nosig has hit it on the head, Harsk needs a good 'set-up' but few parties are willing to give it due to the ever-escalating push of the 'rocket-tag race'.

Lini has a range of 120 ft. If you switch her build around she can do it while wildshaped but her best ranged option does have that range.

Are you talking about spell ranges? What spell?

entangle has a range of Long... so that would be 400 +40/level. And is one of her prepared spells at all levels... or are you talking about something else?

entangle is actually a good spell to use with shooting. Drop it on the bad-guys and stand back and plink them to pieces. Or even back up and plink them even more. Even when they make their save, it slows them down. I've seen a wand of entangle being called "a Wand of Slowing the Enemy Down" - cause even with the DC11 save they couldn't get out of the AOE before the caster dropped another one. All the while the party was shooting them to pieces...

I was talking about produce flame which isn't a bad spell in off itself. Its just the range is pointless.

The Exchange 5/5

MadScientistWorking wrote:
Spike E. Bits wrote:
MadScientistWorking wrote:
Wei Ji the Learner wrote:


...but can tiny bird communicate with party or snipe from far away?

I think nosig has hit it on the head, Harsk needs a good 'set-up' but few parties are willing to give it due to the ever-escalating push of the 'rocket-tag race'.

Lini has a range of 120 ft. If you switch her build around she can do it while wildshaped but her best ranged option does have that range.

Are you talking about spell ranges? What spell?

entangle has a range of Long... so that would be 400 +40/level. And is one of her prepared spells at all levels... or are you talking about something else?

entangle is actually a good spell to use with shooting. Drop it on the bad-guys and stand back and plink them to pieces. Or even back up and plink them even more. Even when they make their save, it slows them down. I've seen a wand of entangle being called "a Wand of Slowing the Enemy Down" - cause even with the DC11 save they couldn't get out of the AOE before the caster dropped another one. All the while the party was shooting them to pieces...

I was talking about produce flame which isn't a bad spell in off itself. Its just the range is pointless.

now I am confused. Lini doesn't have produce flame prepared, so unless you are switching out her spells (something I have had several judges not allow) she doesn't have it available.

edit: and why do you feel the range is pointless?

5/5 5/55/55/5

TOZ wrote:
I wonder if the drinking didn't have something to do with it.

The fun? yes.

The pile of dead dwarves? Might have sped it up a room or two. Tops

5/5 5/55/55/5

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The range if the encounter is set by the encounter and usually, floorplan or failing that, the map, or failing that the size of the Dms table. You cannot simply choose to engage the enemy at 100 feet 99% of the time.

3/5

I'm kind of in the school of anecdotal experiences isnt evidence of his usefulness. people might lie, misremember, embellish, or just get lucky, statistics dont. The combat statistics of Harsk dont seem to justify his use as a combat character. Yes he can do other things such as spot MECHANICAL traps (not magic), track, handle animals, serve as a "stealther" or whatever, but what he spends most of his feats on just arent worth it is the way it seems.

1/5

zauriel56 wrote:
I'm kind of in the school of anecdotal experiences isnt evidence of his usefulness. people might lie, misremember, embellish, or just get lucky, statistics dont. The combat statistics of Harsk dont seem to justify his use as a combat character. Yes he can do other things such as spot MECHANICAL traps (not magic), track, handle animals, serve as a "stealther" or whatever, but what he spends most of his feats on just arent worth it is the way it seems.

Anyone can spot any kind of trap. The only thing is you need trapfinding to disable a magical trap.

The Exchange 5/5

zauriel56 wrote:
I'm kind of in the school of anecdotal experiences isnt evidence of his usefulness. people might lie, misremember, embellish, or just get lucky, statistics dont. The combat statistics of Harsk dont seem to justify his use as a combat character. Yes he can do other things such as spot MECHANICAL traps (not magic), track, handle animals, serve as a "stealther" or whatever, but what he spends most of his feats on just arent worth it is the way it seems.

but you are willing to except anecdotal experiences as to his lack of usefulness?

so, let us check the numbers shell we?
among the Core 1st level pregens, he is only surpassed in ranged combat (with weapons) by Ezran using Hand of the Apprentice. He is only tied by Merisiel with a dagger.

Amiri? shortbow +2 for 1d6
Lem? sling +3 (1d3-1) with his singing he can get this up to +4 for 1d3
Kyra? sling +0 (1d4+2)
Lini? sling +2 (1d3-2)
Valeros? shortbow +3 (1d6)
Sajan? Shruiken +2 (1d2+3)
Sheelah? shortbow +1 for 1d6
Harsk? hvy xbow +4 for 1d10,
Merisiel? Dagger +4 (1d4)
Seoni? Dagger +2 (1d4) - but wait, she has acid splash so she would get a +2 ranged touch doing 1d3... (but ha! bad feats again - spell focus Evocation? what good is that at 1st level?)
Ezren? Lt Xbow +2 (1d8) ... he also has acid splash and spell focus evocation again... BUT WAIT! he also has Hand of the Apprentice! so he gets a +5 to hit with a ranged attack doing 1d6! We have a winner! Ezren! yeah! Looks like you should have taken the Wizard as "someone to handle ranged combat"...

can someone else check the rest of the Pregens? I'm sure if we check them ALL we can find someone better at shooting at 1st level... or with a higher damage potential? At range please, as he is built as a ranged Ranger...

4/5 5/5 **** Venture-Lieutenant, Massachusetts—Boston Metro

The hunter is better built for the long-term because your benefiting from a weaker version improved precise shot at level 1. Alchemist is probably the best but the tactics are odd and not obvious.

5/5 5/55/55/5

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zauriel56 wrote:
I'm kind of in the school of anecdotal experiences isnt evidence of his usefulness. people might lie, misremember, embellish, or just get lucky, statistics dont. The combat statistics of Harsk dont seem to justify his use as a combat character. Yes he can do other things such as spot MECHANICAL traps (not magic), track, handle animals, serve as a "stealther" or whatever, but what he spends most of his feats on just arent worth it is the way it seems.

anyone can SPOT magical traps in pathfinder, removing them is what requires trap spotting.

1/5

BigNorseWolf wrote:
zauriel56 wrote:
I'm kind of in the school of anecdotal experiences isnt evidence of his usefulness. people might lie, misremember, embellish, or just get lucky, statistics dont. The combat statistics of Harsk dont seem to justify his use as a combat character. Yes he can do other things such as spot MECHANICAL traps (not magic), track, handle animals, serve as a "stealther" or whatever, but what he spends most of his feats on just arent worth it is the way it seems.
anyone can SPOT magical traps in pathfinder, removing them is what requires trap spotting.

Trapfinding, trap spotting from trap spotter lets you get a free check within 10ft of a trap.

5/5 5/55/55/5

Amiri with a free Sling and free rocks

+1 for 1d3+4 or 1d3+6

Grand Lodge 4/5 5/5 *

Here's my take. (and what I did)

I shifted his focus from a heavy cross bow, with the substituion of one feat to Exotic WEapon Prof: Heavy REPEATING crossbow..

and my version works JUST fine.. and aside from his 1/2 rounds xbow attacks Harsk is pretty flexible

My version, however, is a solid drinker of ale and other things fermented. sober teetottler dwarF?

That breaks my immersion. :D

Grand Lodge 4/5 5/55/5 **

Egil Firehair wrote:
Thomas Hutchins wrote:

She's quite functional. Yes the accuracy is lame, but you don't need your moves for anything so you're free to reposition and try to bypass cover and then you just have in combat, but you're targeting touch so it kinda balances out to normal AC.

Since she's functional it's unlikely to change, so if you don't like it pick a different pregen. I highly recommend Crowe.

Saying Yoon is functional is like saying a Fighter is functional with only one arm, he can still swing his morningstar.

Point Blank is +1 to hit and damage _all the time_. Because PB is range 30', and that's all the range Yoon has until she gets Extended Range.

Worse, you are saying, 'just move and get a better shot'. As long as the enemy is in melee, the -4 applies, wherever Yoon may be. Getting a clear shot removes the _other_ -4, the one provided by soft cover (her party melee members). Giving up 20% of a chance to hit 90%-95% of the time is not 'accurate enough'. A Kineticist is a ranged striker. She gets her DPR not through boosts like Two-Handed Weapons or Power Attack; she gets her DPR via lower actual damage and higher accuracy. In short, higher throughput.

The point about Toughness boosting her hit points by 25%, and keeping her alive long enough to make levels is well taken. I wouldn't make that choice, but I can see it.

To the people who are saying, 'don't take in that pregen': you are missing the point. Why would anybody who understands the class set it up this way? Somebody at Paizo did this.

I think you are confusing the word "functional" with "optimized." You need to be former in PFS but not the latter.

Yoon is my favorite Pre-Gen to play. Despite no PBS or Precise Shot she has still been quite effective the times I have played her. From an RP perspective she is gold. What other Pre-Gen can you play where you can legitimately say, "It's not my fault! You left me unsupervised!"

I love she has ranks in Intimidate. Last time I played her I got to plop myself down in the middle of a bureaucrat's desk and say, "Y'know Mister? I'm a nice little girl. And I don't like burning people. But GomGom here, he's not so nice. And he likes to watch things burn when he doesn't get his way. Don'tcha GomGom? So maybe you shouldn't make GomGom mad. There's a lot of paper in this office."

The Exchange 5/5

BigNorseWolf wrote:

Amiri with a free Sling and free rocks

+1 for 1d3+4 or 1d3+6

her picture/figure actually has several Javelins on her back... but they aren't listed in her gear.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

Michael Hallet wrote:
I think Harsk would have been better with ranged combat if he just settled for a light crossbow. The slower loading time just isn't worth the extra step in the damage die IMO.

How would this give a faster firing? At level 1 and 4, he would still fire once per round, because he can't reload any faster. Admittedly at level 7 he would get an iterative, but he would be trading a lower damage die for an iterative.Which may or may not be an even trade (depending on the enemy.)

Liberty's Edge 3/5 *

Harsk reloads his heavy crossbow as a move action with Rapid Reload. With a light crossbow it would be a free action, letting him both move and shoot which can help with avoiding cover.

The difference in the average roll of a d8 vs. a d10 is 1 point, so not that big a difference.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

Also it would set him up to get rapid shot.

Liberty's Edge 4/5 5/55/5 **

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Steven Schopmeyer wrote:
You need an escort mission with a young girl to protect.

They always turn on you.... grrrr


Fought bravely with 7th level Harsk twice, first time he fought off a Finger of Death for which I was glad I wasn't the target. The second time we were with a Dazing Wizard who basically soloed the adventure while the rest of us watched, so the rest of us were as 'worthless' as Harsk. In neither case did Harsk die nor the party fail. The same can't be said for the 7th level Ninja who died from 'friendly fire' (falling while unconscious into a pit conjured by a PC sorcerer in our party).

Dark Archive 3/5 5/5

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Yoon is a pretty great pregen, in my experience. Her leack of Precise shot does cause some complications and should be acknowledged, but her early access to an AoE spell means that she has options to deal with that. Some fight layouts will absolutely work against you, but that isn't any different than 5 foot wide hallways denying most of the party access to the action. Overall, her build is very solid for a fire kineticist, and among all the pregens, the one I would be most likely to recreate (with minor alterations) as one of my own characters.

Her reliance on Fire is iconic and fun, but the prominence of resistances/immunities will be frustrating. One particularly obnoxious surprise boss fight made me vow to GM baby my own fire kineticist until he's at least level 3.

Harsk is a meme. Simple as that. He can be a very fun meme, but the table has to know what they're in for. He feels like he got the "leftovers" of the pregen design (since I presume Paizo wanted a good spread of races and iconic fighting styles to differentiate them. Looking at other pregens shows at least a functional, flavorful baseline.) I GM a decent amount and I carry each PFS pregen for the sake of completion, but I always give a strong warning to new players when they consider Harsk, Valeros, or Merisiel (who I see as the best possible way to make a Core Rogue, but sneak attack is very frustrating for new players.)

GM Lamplighter wrote:
Belafon - I'm in. Although a party of only Harsks, maybe we should be open to a seventh player for racial reasons?

I've done this before and it was actually a ton of fun. We were only speaking in "HARSK" like we were pokemon or something. Of course, we were only playing a quest, and we were all aware that we were playing as a meme-theme dream team.

Fixing Harsk isn't a thing that's likely going to happen, but I like to dream. Also, if I were ever coerced into playing Core, I could kill two birds with one stone: We can fix him and Valeros with a simple class swap. Valeros is a ranger, easy access to two weapon fighting and Favored Enemy works better with mismatched weapons than Weapon Specialization. Harsk is a fighter with a light crossbow, and now he has enough feats to function and then some. Plus, dwarves in plate are awesome.

5/5 5/55/55/5

Unfortunately harsk with a light crossbow would need rapid reload, a non core feat.

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♩ ♪ ♫ ♬ Every pregens terrible...♩ ♪ ♫ ♬:

To the tune of modern major general

The wizards spellbooks thinner than the the sharp edge of reality
with valeros dual wielding calling miss is mere formality
The one to pick I fear I must prognosticate
with cons that low i doubt at all they can coagulate

Why anyone would play a toon this bad remains a mystery
I can't believe you'd tolerate them in your character history
with Merisiels lack of social skills you will achieve
a little less p a then if you'd maxed out ranks in basket-weave

That I'd rather eat an otyug may speak to my neurology
but the saranite is limited to healing methodology
the thought of picking any one of them's unbearable
Harsk is bad beyond the worst but every pregens terrible.

(and this is why i souldn't listen to xkcd while on the forums)


Whoa.

*genuflects repeatedly*

Grand Lodge 4/5

BigNorseWolf wrote:
Unfortunately harsk with a light crossbow would need rapid reload, a non core feat.

You must mean Crossbow Mastery or something else, right?

Scarab Sages 5/5

BigNorseWolf wrote:
Unfortunately harsk with a light crossbow would need rapid reload, a non core feat.

Harsk has rapid reload now.

5/5 5/55/55/5

Steven Schopmeyer wrote:
BigNorseWolf wrote:
Unfortunately harsk with a light crossbow would need rapid reload, a non core feat.
You must mean Crossbow Mastery or something else, right?

Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.

Huh weird. Both nethys and pfsrd list it out of ultimate combat.

Scarab Sages 5/5

BigNorseWolf wrote:
Steven Schopmeyer wrote:
BigNorseWolf wrote:
Unfortunately harsk with a light crossbow would need rapid reload, a non core feat.
You must mean Crossbow Mastery or something else, right?

Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.

Huh weird. Both nethys and pfsrd list it out of ultimate combat.

Still doesn't obviate the fact that Harsk has rapid reload, no matter where its from.

Shadow Lodge 4/5

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And highlights why those sites are no replacement for the books. :)

Silver Crusade 4/5 5/55/55/5

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I finally work up the intestinal fortitude to read the "lousy pregen" thread and it's complaining about YOON??

Yoon's pretty darn good. I think the spell penetration feat's just there to keep her from being too optimized relative to what a player's unique character might have. One of the goals of the pregens, I thought, was to be competent but to still give players an incentive to create and customize their own players.

Likewise with Amiri, the Large bastard sword isn't optimal and she suffers for it, but she's still a two-handed-weapon barbarian.

Harsk, on the other hand... sure, if people want to play a round of Harsktoberfest that's fine, but I've seen too many new players give up on Pathfinder because they picked a bad pregen and couldn't directly apply damage to their enemies and feel useless. Harsk is one of those pregens. At least he has rapid reload now.

The Exchange 5/5

Terminalmancer wrote:

I finally work up the intestinal fortitude to read the "lousy pregen" thread and it's complaining about YOON??

Yoon's pretty darn good. I think the spell penetration feat's just there to keep her from being too optimized relative to what a player's unique character might have. One of the goals of the pregens, I thought, was to be competent but to still give players an incentive to create and customize their own players.

Likewise with Amiri, the Large bastard sword isn't optimal and she suffers for it, but she's still a two-handed-weapon barbarian.

Harsk, on the other hand... sure, if people want to play a round of Harsktoberfest that's fine, but I've seen too many new players give up on Pathfinder because they picked a bad pregen and couldn't directly apply damage to their enemies and feel useless. Harsk is one of those pregens. At least he has rapid reload now.

"At least he has rapid reload now." ???

Is there a version out there where he didn't have rapid reload? My printed pregen copies are kind of old and he has it in those... was he updated after he was first released to give him rapid reload? Did he have something else before? What?

5/5 5/55/55/5

Force pasteurization. Yup. its a power.

Scarab Sages 5/5

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nosig wrote:
Terminalmancer wrote:

I finally work up the intestinal fortitude to read the "lousy pregen" thread and it's complaining about YOON??

Yoon's pretty darn good. I think the spell penetration feat's just there to keep her from being too optimized relative to what a player's unique character might have. One of the goals of the pregens, I thought, was to be competent but to still give players an incentive to create and customize their own players.

Likewise with Amiri, the Large bastard sword isn't optimal and she suffers for it, but she's still a two-handed-weapon barbarian.

Harsk, on the other hand... sure, if people want to play a round of Harsktoberfest that's fine, but I've seen too many new players give up on Pathfinder because they picked a bad pregen and couldn't directly apply damage to their enemies and feel useless. Harsk is one of those pregens. At least he has rapid reload now.

"At least he has rapid reload now." ???

Is there a version out there where he didn't have rapid reload? My printed pregen copies are kind of old and he has it in those... was he updated after he was first released to give him rapid reload? Did he have something else before? What?

Prior to the NPC Codex, Harsk did not have rapid reload. When that book came out and the Organized Play team spent time getting all the pregens from that book all whipped up for play, they did a remake of Harsk. I don't recall all the changes made, but rapid reload was added at that time.

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