
avr |
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Perhaps he's running from gambling debts, or from an unhappy marriage, or from the authorities after he accidentally caused the mayor's carriage to crash. Perhaps there's a rival who has completely overshadowed him and he wants to get out from under that shadow.
It might be the wizard's familiar who is driving this with plots to get him moving, or a relative (well-meaning or not) who thinks he hasn't met his true potential.
Is there anything in the mechanics of this character decided yet? The most minor things can sometimes provide inspiration.

David knott 242 |
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Arrange for another of the PCs to be the wizard's younger sibling. The wizard agrees to help said sibling with whatever crisis started the adventuring career of the younger sibling, not realizing that it would take months or years (basically, whatever the duration of the campaign is) to deal with what he thought would be a short, temporary situation.

Scott Wilhelm |
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There are lots of hook-origins for a fantasy hero. Maybe he's a refugee from Orc/Hobgoblin/Illithid/Halfling hordes/Commies/Nazis/Vikings. Maybe a monster-demon-harpy-witch (with the same name as your ex-wife) kidnapped his children, and he is on a quest to get them back.
I've been enamored with the idea of a wizard who doesn't believe he's a wizard. He thinks he's a scholar, a scientist, or something. He thinks his magic spells are simple applications of scientific principles, and there's nothing special about it when he shoots fireballs out of his hands, flies through the air, arrows deflect feet away from him, etc. He barely perceives Undead monsters: Undead cower and wither before symbols of faith, and this scientist believes in his own eyes...

SmiloDan RPG Superstar 2012 Top 32 |
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Maybe he promised his one true love that he would bring her a falling star they saw during a midnight picnic, and he is thrust into the world of adventure.
Maybe a friend of his (an adventurer!) needed help, and he gets in over his head.
Maybe he was kidnapped, somehow escaped, and is now trying to make his way back home.
Assassins are after him, so he joins an adventuring group for protection.
He was on a pilgrimage to a shrine of the goddess of sorcery when bandits attacked. Adventurers rescued him, and he joined their ranks.
He was conscripted.
He was cursed by hags. He is looking for a cure, to hide his condition, seeking power so he can get revenge.
He recently recovered from a fever, and realizes he needs to maximize his potential.
He is sharing his body with another spirit or soul or conjoined twin. Occasionally it takes over and seeks glory. He is also adventuring to seek a cure.
His hometown was destroyed, and he is seeking power to bring the assailants to justice.
He is seeking to escape an arranged marriage.
He has a new obsession that can only be quenched through adventuring.
A loved one was kidnapped, and only he has the power to rescue her.
He was framed for a magical mishap, and he has to go on the run so he can prove his innocence.
Adventurers or other monsters burrowed up from a dungeon below his cellar.
He was challenged to a magical duel. He has until the next full moon to gather enough power to defend himself--or flee the city in disgrace!
He got gentrified out. Now he walks the land.
He discovered a treasure map, and it seems like a sure thing!
He is the chaperone for a young and eager wannabe adventurer.
A cursed library book transformed him into a wizard.
It turns out that that group of like-minded individuals who liked to gather in that grotto under that big dead tree while wearing robes and weird masks and chanting wasn't just a chthonic entity appreciation society but really IS a cult!

CrystalSeas |
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Can we get creative without all the hate for females?
whose spendthrift wife needed him to go adventuring to pay for her lifestyle.
Maybe a monster-demon-harpy-witch (with the same name as your ex-wife)
Crippling Alimony/Child Support payments
There's a real tone of misogyny running through these ideas

Natan Linggod 327 |
Child support payments.
Or alimony payments.
Wizard University education debt.
Got a rich and politically powerful someone's daughter pregnant and doesn't want to marry.
Got pregnant herself, had the child but has to leave the child with foster parents because of some social problems (the father is a married nobleman or something) and now adventures to distance herself from the kid, simultaneously keeping them safe from nobility's suspicion while providing funds for the childs upbringing.
Really, really, really bad luck at poker.
Accidentally stumbled onto proof of a secret that could shatter the political power structure of the home city and wreak chaos upon it's citizens. multiple parties know that someone has the proof and are looking for them but aren't entirely sure of their identity.
Older sibling can do nothing wrong, is successful their whole lives and the wizard is tired of living in their shadow.

RealAlchemy |
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He lost a ring, so he went into a cave to find it. Unfortunately a goblin ran off with it, so he has to find the goblin. The goblin either sold the ring or gave it to his boss as tribute. The ring then keeps moving further up the chain of steadily more difficult monsters but all the poor guy wants is his ring back.

technarken |

The wizard feels obligated to provide for his ailing younger sibling, whose care and education are expensive and resistant to magical healing. He stumbled onto adventuring while trying to cover the costs of a suddenly urgent surgery. Now he uses a chunk of his loot to pay for medical bills. Of course he'd love to walk away from the adventuring life, but not until he has enough saved up to ensure that his little brother/sister will be ok. Besides, by this point his adventuring party are the only really good friends he has that can understand the messed up things he's experienced.

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People are posting a lot of great things you can weave into the characters back story. What kind of wizard are they? Motivations? Etc.
Going off of what we know now could be a reason that the small town or quiet life he leads is disrupted. The disruption could follow him or he could adventure to fix the disruption.

sabatadarkness |
Whoops, totally forgot I posted this until now. I like a lot of these ideas, and a few of you have been asking for more details on the character. Unfortunately, beyond the fact that I plan on the character being male, I don't have much on the character. I like to build a character based on the history of the character, not the other way around.

Coidzor |
Do you have a starting level for the game? Anything that you enjoy doing while playing?
There's always finding out that Pops swore a blood pact that means that he and all his descendants will stick around as ghosts until the family is revenged against an enemy. AKA the Roy Greenhilt. Or you could tweak it to be accomplishing some other, non-revengeance-related goal.
Or his fool of a brother went and got himself killed messing around in a Lich's retirement home and now he has to go and fetch the remains which have been made into some kind of unholy death knight or some such doggerel or else he'll never hear the end of it from mother. He'll probably also have to get the rapscallion resurrected, otherwise he'll be positively boorish company and Grandmama will just not have any of it.

the nerve-eater of Zur-en-Aarh |
I have an idea for a wizard character that never wanted to be an adventurer. He always found the peaceful city life more alluring. But something in his life caused him to have to resort to the adventurer's life. I just don't know what that something would be. Any ideas?
Depending on your DM, that's the sort of situation where an Alfred Hitchcock "running man" plot might be fun. The wizard has had something happen to him, a package left with him, someone take a swing at him, something small that is either because of mistaken identity, or because someone needs a patsy, or just random chance. Then that first incident gets other people interested in him, and these people being interested in him gets more people interested in him, and anything he does to try to get away from it is read as having deeper meanings he completely does not get and the poor sap ends up with a whole bunch of different people after him without a clue what any of them want. It would take some set-up, though, and you would be leaving your DM with a lot of stuff to untangle.

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For whatever reason (parallel dimension, occult ritual, wish of a hateful rival, curse of some higher or lower power, reality beginning to unravel), the Universe forgot him. He is now a perfect stranger to people who should know him : family, friends, enemies, colleagues, neighbours
Not only does he need to find the means to undo this, he also needs a quick and dirty way to make ends meet. Hence adventuring