_Ozy_ |
I am repeating myself:
Bonuses, Types of Bonuses, Size Bonus
Did you notice the 'can affect' column in that table?
A size bonus can affect Ability scores, attacks, AC.
Nowhere does it say reach.
VIPfr33dom |
Reach increases and size increases: The description of Large or larger creatures with reach weapons says that they can strike up to double their natural reach but can’t strike at their natural reach or less. Do I calculate this doubling before or after effects that alter my reach like Lunge or longarm?
Double the base reach for a creature of your size first, then add in all the other abilities afterwards. So for instance, an ogre with the longarm spell wielding a longspear and using the Lunge feat would be able to attack creatures that were 15, 20, 25, or 30 feet away but not creatures that were 0, 5, or 10 feet away.
posted May 13, 2016 | back to topSize increases and effective size increases: How does damage work if I have various effects that change my actual size, my effective size, and my damage dice?
As per the rules on size changes, size changes do not stack, so if you have multiple size changing effects (for instance an effect that increases your size by one step and another that increases your size by two steps), only the largest applies. The same is true of effective size increases (which includes “deal damage as if they were one size category larger than they actually are,” “your damage die type increases by one step,” and similar language). They don’t stack with each other, just take the biggest one. However, you can have one of each and they do work together (for example, enlarge person increasing your actual size to Large and a bashing shield increasing your shield’s effective size by two steps, for a total of 2d6 damage).
posted March 2015 | back to top
I need my 7 sources to stand a chance of proving my side, though atm I'm focused on other threads. And unless I'd get a real FAQ on my side clarifying size increases to bodyparts are a subcategory of size increases and thereby don't stack (only the highest applies) as per multiple size increases do not stack.
Wether I'm right or wrong the possibility of those 4 spell based effects stacking will be possible. So if you agree with me.. Don't agree with me just yet :)
Saldiven |
I'm 100% with Ravingdork. Also, who is really going to be using such reach?
** spoiler omitted **
Dwarven Bloodrager with a Reach Weapon + Spiked Gauntlets and the Dwarven Cleave feat chain with Great Cleave.
Go Aberrant for +5 Reach. Can self-buff with Enlarge Person and Longarm.
Uses Gauntlets on all creatures up to Huge size 5-15' away and the reach weapon on creatures 20-30' away.
Granted, the character is 13th level by the time all this comes online, but you're character becomes the Whacker of Moles.
Melkiador |
Reach increases and size increases: The description of Large or larger creatures with reach weapons says that they can strike up to double their natural reach but can’t strike at their natural reach or less. Do I calculate this doubling before or after effects that alter my reach like Lunge or longarm?
Double the base reach for a creature of your size first, then add in all the other abilities afterwards. So for instance, an ogre with the longarm spell wielding a longspear and using the Lunge feat would be able to attack creatures that were 15, 20, 25, or 30 feet away but not creatures that were 0, 5, or 10 feet away.
I really feel that if multiple sources of reach increase didn't stack, then this would have been the place to mention this. Instead we are told to "add in all the other abilities".
FrodoOf9Fingers |
FrodoOf9Fingers wrote:There are ways to get martials doing this. Alchemists handing out infusions, for example. And most of those are magic items. Also, Enlarge Person.I'm 100% with Ravingdork. Also, who is really going to be using such reach?
** spoiler omitted **
My point was mostly that martials are the ones using these setups (through friends). Why would a wizard want this other than using better touch spells?
Throwing out stackable reaches hurts martials (at least those that use martial techniques in combat), not casters.
Saldiven |
http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9uni wrote:I really feel that if multiple sources of reach increase didn't stack, then this would have been the place to mention this. Instead we are told to "add in all the other abilities".Reach increases and size increases: The description of Large or larger creatures with reach weapons says that they can strike up to double their natural reach but can’t strike at their natural reach or less. Do I calculate this doubling before or after effects that alter my reach like Lunge or longarm?
Double the base reach for a creature of your size first, then add in all the other abilities afterwards. So for instance, an ogre with the longarm spell wielding a longspear and using the Lunge feat would be able to attack creatures that were 15, 20, 25, or 30 feet away but not creatures that were 0, 5, or 10 feet away.
Interesting; I hadn't seen that FAQ. Looks like my Dwarven Mole Whacker build would be a bit different than I posted, but the concept is the same.
Lady-J |
FrodoOf9Fingers wrote:I'm 100% with Ravingdork. Also, who is really going to be using such reach?
** spoiler omitted **
Dwarven Bloodrager with a Reach Weapon + Spiked Gauntlets and the Dwarven Cleave feat chain with Great Cleave.
Go Aberrant for +5 Reach. Can self-buff with Enlarge Person and Longarm.
Uses Gauntlets on all creatures up to Huge size 5-15' away and the reach weapon on creatures 20-30' away.
Granted, the character is 13th level by the time all this comes online, but you're character becomes the Whacker of Moles.
go eldritch heritage aberration bloodline and get another +10 by level 19