
SillyString |

Regarding the "must worship and receive spells from a deity" prerequisite, obviously you can qualify for it by being a cleric or other divine class, but are there any other ways to qualify for it?
For example, deific obedience boons grant spells as spell like abilities from your deity, would that count?
(Regardless of the answer, does anyone know of any/other ways a rogue can get Weapon of the Chosen without multiclassing?)

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Imbicatus wrote:You have to be a divine spell caster. SLAs do not count for prerequisites.Not just a Divine but you have to get those spells from a diety, so Paladin, Cleric, Warpriest, maybe oracle.
Druid and Ranger both have the option of gaining spells from a deity instead of 'nature', as show by the deity specific spell options for those classes in inner sea gods.

SillyString |

SillyString wrote:That's why I said maybeHeh, I expected as much, worth a shot though.
Talonhawke wrote:Not just a Divine but you have to get those spells from a diety, so Paladin, Cleric, Warpriest, maybe oracle.So can Oracles actually get spells from deities and qualify for WotC?
So... do we know if they can or not?

Kolyarut |

The rules don't specify where Oracles get their spells from, but it's pretty clear their spellcasting does not come directly from a single deity.
Here's the flavor text on Oracles in general:
Unlike a cleric, who draws her magic through devotion to a deity, oracles garner strength and power from many sources, namely those patron deities who support their ideals. Instead of worshiping a single source, oracles tend to venerate all of the gods that share their beliefs.
An oracle's spellcasting does not rely on worship like the Cleric's and in fact does not even require the oracle to be religious, strangely. He can act completely against the tenets of faith that a deity usually expects without worrying about losing his spellcasting ability.
While that makes me think they cannot, I recognize that it's not explicitly clear whether or not an oracle would qualify for Weapon of the Chosen. To my knowledge, the developers made an intentional decision to remain vague concerning the source(s) of oracles' powers.

graystone |

Well they do get there spells from a deity, I guess it comes down to if you worship your deity or just have the powers thrust onto you.
My question would be, does "must worship and receive spells from a deity" mean that they must receive spells from the same deity they worship? If worshiping a deity and receiving spells from a deity meets the prerequisite, why would it change if you make it 'worship god a' and 'receive spells from god b'? Both prerequisites are covered.

Kolyarut |

They get their Mystery from a deity, correct? And those Mysteries grant spells? Deities then grant spells.Sorta, here's the actual text:
Each oracle draws upon a divine mystery to grant her spells and powers. This mystery also grants additional class skills and other special abilities. This mystery can represent a devotion to one ideal, prayers to deities that support the concept, or a natural calling to champion a cause. For example, an oracle with the waves mystery might have been born at sea and found a natural calling to worship the gods of the oceans, rivers, and lakes, be they benign or malevolent. Regardless of its source, the mystery manifests in a number of ways as the oracle gains levels. An oracle must pick one mystery upon taking her first level of oracle. Once made, this choice cannot be changed.
So one possible explanation for a Mystery is that you get your spells and powers from a variety of deities, but it could be just as likely that it is your devotion to an ideal that is empowering you. I think it's left intentionally mysterious because it's a....you know....mystery.

Kolyarut |

My question would be, does "must worship and receive spells from a deity" mean that they must receive spells from the same deity they worship? If worshiping a deity and receiving spells from a deity meets the prerequisite, why would it change if you make it 'worship god a' and 'receive spells from god b'? Both prerequisites are covered.
That's an interesting point. I always assumed it was just one deity because Weapon of the Chosen applies to your deity's favored weapon. It would be pretty powerful for an Oracle to just say they worship all of the gods equally and gain the effects of Weapon of the Chosen on every favored weapon in the book. Though I guess you would only gain the benefits if you also had Weapon Focus with each weapon, so that would be pretty limiting.

Bladelock |

The prereqs don't say anything about the user needing to be a divine spellcaster. If material comes out that shows an arcane or psychic caster is getting spells in some way from a deity, then the feat would be open to them.
All the feats I have seen that give non-casters spells, do it with spell-like abilities. Unless you go with the Eldritch Scoundrel archetype for rogue, you will need to multiclass.

graystone |

graystone wrote:My question would be, does "must worship and receive spells from a deity" mean that they must receive spells from the same deity they worship? If worshiping a deity and receiving spells from a deity meets the prerequisite, why would it change if you make it 'worship god a' and 'receive spells from god b'? Both prerequisites are covered.That's an interesting point. I always assumed it was just one deity because Weapon of the Chosen applies to your deity's favored weapon. It would be pretty powerful for an Oracle to just say they worship all of the gods equally and gain the effects of Weapon of the Chosen on every favored weapon in the book. Though I guess you would only gain the benefits if you also had Weapon Focus with each weapon, so that would be pretty limiting.
Take Polytheistic Blessing/Pantheistic Blessing for instance. Prerequisites: Wis 13, must worship a pantheon.
Dwarven Pantheon (racial)
Deities Angradd (LG), Bolka (NG), Dranngvit (LN), Folgrit (LG), Grundinnar (LG), Kols (LN), Magrim (LN), Torag* (LG), Trudd (NG)
Vudrani Pantheon (cultural)
Deities Chamidu (N), Dhalavei (LE), Gruhastha (LG), Irori* (LN), Lahkgya (CE), Likha (N), Ragdya (N), Raumya (NE), Suyuddha (LN), Vineshvakhi (LN), Vritra (LE), thousands of other deities
On the weapon focus, look at Martial Versatility: Choose one combat feat you know that applies to a specific weapon (e.g., Weapon Focus). You can use that feat with any weapon within the same weapon group.

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Weapon of the Chosen (Combat)
The influence of your deity guides your favored weapon.
Prerequisites: Weapon Focus with deity's favored weapon, must worship and receive spells from a deity.
Benefit: As a swift action, you can call upon your deity to guide an attack you make with your deity's favored weapon. On your next attack in that round with that weapon, your weapon counts as magical for the purpose of overcoming damage reduction or striking an incorporeal creature. If your attack misses because of concealment, you can reroll your miss chance one time to see whether you actually hit.
AFAIK pantheons don't have a favored weapon.
About you having a weapon focus with the favored weapon of one deity and receiving spells from another, look the recent FAQ about the kensai. You really hope it will be ruled differently?
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Entryhazard wrote:Any Divine spellcaster who worships a Deity gets spells from said Diety, it isn't that hardThat's not 100% accurate. Both Rangers and Druids can worship a deity without getting their spells from one, and oracles are their own kettle of fish.
Questionable for the druids:
Druids worship personifications of elemental forces, natural powers, or nature itself. Typically this means devotion to a nature deity, though druids are just as likely to revere vague spirits, animalistic demigods, or even specific awe-inspiring natural wonders.
If they worship a specific god they can't worship a generic aspect of nature at the same time. They can respect it, but as I see it, in the rules "worship" is exclusive, non inclusive.
There are exceptions, like "worshiping a pantheon", but generally those exceptions are clearly defined.At least in Golarion, receiving spells require a faith, for a druid either the Green Faith or in a deity.

Entryhazard |

Entryhazard wrote:Any Divine spellcaster who worships a Deity gets spells from said Diety, it isn't that hardThat's not 100% accurate. Both Rangers and Druids can worship a deity without getting their spells from one, and oracles are their own kettle of fish.
It's the other way, Druids and Rangers are allowed to not have a deity as Nature fills in as a deific source in that case, but if they DO have a diety they get spells from that deity, and according to JJ this applies to every Divine.
If you want some more solid evidence, for example Rangers who worship Sarenrae have Daylight added to their spell list, while Druids who worship Gorum can cast spells while wearing metal armor
Regarding oracles, the DO receive spells from a deity, the differentiator from other divine casters is that are not necessarily willing receivers of that power and may not be aware of which deity gave them powers, but the Mystery section of the APG associates Mysteries to Deities much akin Cleric Domains.
So if an Oracle worships the deity from which has been bewstowed powers it does apply

Daw |

I rather doubt doubt that a Druid's worship is that cut and dried, either focused on a deity or focused on Natrure. For a class whose whole mindset is supposed to be based on the Balance, the either/or dichotomy is anti-thematic at the very least. Also it is against Canon.
THE GREEN FAITH
The Green Faith is a multifaceted set of beliefs centered on the natural world which grew out of an ancient conflict between druids that worshiped different elemental aspects of the world. As a druidic belief system, it is shamanistic, but also has elements of the ecclesiastical in its strong hierarchy and an underlying current of worship of Gozreh. It teaches that all things are connected and that the natural changes of the weather, the world, and individuals over time are to be respected and celebrated rather than feared. Even death is just another change.
I understand the desire for everything to be cleanly Binary. It just isn't appropriate as a rule (couldn't resist) when you are talking about Druids (and Oracles, really).

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I rather doubt doubt that a Druid's worship is that cut and dried, either focused on a deity or focused on Natrure. For a class whose whole mindset is supposed to be based on the Balance, the either/or dichotomy is anti-thematic at the very least. Also it is against Canon.
Faiths and Philosophies pg.10 wrote:I understand the desire for everything to be cleanly Binary. It just isn't appropriate as a rule (couldn't resist) when you are talking about Druids (and Oracles, really).THE GREEN FAITH
The Green Faith is a multifaceted set of beliefs centered on the natural world which grew out of an ancient conflict between druids that worshiped different elemental aspects of the world. As a druidic belief system, it is shamanistic, but also has elements of the ecclesiastical in its strong hierarchy and an underlying current of worship of Gozreh. It teaches that all things are connected and that the natural changes of the weather, the world, and individuals over time are to be respected and celebrated rather than feared. Even death is just another change.
Let's change what is bolded in you citation:
THE GREEN FAITH
The Green Faith is a multifaceted set of beliefs centered on the natural world which grew out of an ancient conflict between druids that worshiped different elemental aspects of the world. As a druidic belief system, it is shamanistic, but also has elements of the ecclesiastical in its strong hierarchy and an underlying current of worship of Gozreh. It teaches that all things are connected and that the natural changes of the weather, the world, and individuals over time are to be respected and celebrated rather than feared. Even death is just another change.
Several christian sects have a underlying current of pantheism with the worship of saints and the Holy Mother. That don't make Christianity a pantheistic faith.
A druid that follow Gozreh has his set of special rules and abilities, one that follow the Green Faith has a different set of special rules.
BTW, the only time that "balance" is cited in the druid class description is in the initial blurb: "Furtive yet undeniable, these primal magics are guarded over by servants of philosophical balance known as druids. "