Scott Wilhelm wrote:MrCharisma wrote:I was assuming he was just using Enlarge Person or something, but yes you do need a way to wield a large two-handed weapon if that's what you're trying to do.
So 4d6 is better than 2d8: mean damage is 14 vs. 9
What if the wielder was using Enlarge Person and Lead Blades?
Then it's 5d6 vs. 3d8: 17.5, vs. 13.5.
What if the wielder were a Goliath Druid (Huge Giant) or a high level Psychic Warrior (Augmenting Expansion) and had a Wand of Lead Blades?
6d6 vs 4d8: 21 vs. 18.
Then you are talking about Vital Strike, so 42 vs. 36.
Seems like Butchering Axe just does more damage.
Damage dice increase follows a table were every increase after 2d6/2d8 doubles doubles every 2 size increases.
The actual progression would be:
Large: 4d6 vs 2d8 (14 vs 9), 24 vs 18 w/ VS.
Huge: 6d6 vs 3d8 (21 vs 13.5), 42 vs 27 w/ VS.
Gargantuan: 8d6 vs 4d8 (28 vs 18), 56 vs 36 w/ VS.
Colossal: 12d6 vs 6d8 (42 vs 27), 82 vs 54 w/ VS.
Later versions of Vital Strike makes it even more pronounced.
Bastard Sword should have 1 natural size increase over B.axe since it can naturally start as a 1h weapon. A character can start off with a Bastard sword that is large before any other size stacking. IMO apples to apples table would be:Med B.Axe 3d6 vs Large B.Sword: 2d8 -2tohit (10.5 vs 9), 21 vs 18 w/VS.
Large B.Axe 4d6 vs Huge B.Sword: 3d8 -2tohit (14 vs 12.5), 28 vs 25 w/VS.
Huge B.Axe 6d6 vs GargantuanB.Sword: 4d8 -2tohit (21 vs 18), 42 vs 36 w/VS.
Gargantuan B.Axe 8d6 vs ColossalB.Sword: 6d8 -2tohit (28 vs 27), 36 vs 34 w/VS.
So a large B.Sword will always lag behind B.Axe in based damage and be less accurate but have a far better chance to land a crit.