Warpriest Sacred Weapon - Size


Rules Questions


1) If i'm medium, can I use a one-handed weapon meant for a large character and still apply my sacred weapon damage die?

2) Does it use the large sacred weapon die because I am using a large weapon?

Or

3) Does it use the medium sacred weapon die because I am still medium?

(I would have assumed large weapon = large damage die, but i'm not sure, as the sacred weapon class feature is possibly worded to make it so it's entirely based off character size. I might have overlooked something though, hence the checking here.)

Bonus question: If the answer to question 3 is yes, can I use a one-handed weapon intended for small creatures, and apply the medium sacred weapon die?


SillyString wrote:
1) If i'm medium, can I use a one-handed weapon meant for a large character and still apply my sacred weapon damage die?

Sure.

SillyString wrote:

2) Does it use the large sacred weapon die because I am using a large weapon?

Or

3) Does it use the medium sacred weapon die because I am still medium?

3.

Warpriest, Sacred Weapon wrote:
Whenever the warpriest hits with his sacred weapon, the weapon damage is based on his level and not the weapon type. The damage for Medium warpriests is listed on Table 1–14; see the table below for Small and Large warpriests. The warpriest can decide to use the weapon's base damage instead of the sacred weapon damage—this must be declared before the attack roll is made. (If the weapon's base damage exceeds the sacred weapon damage, its damage is unchanged.)

The advantage of an oversized weapon is that it has a higher base damage. With Sacred Weapon, Base Damage doesn't matter. The Warpriest's Size matters, but not the weapon's size.

Warpriest, Sacred Weapon wrote:
Bonus question: If the answer to question 3 is yes, can I use a one-handed weapon intended for small creatures, and apply the medium sacred weapon die?

You can. If the fairy queen lends you her dimuitive sacred weapon to use in a duel, the base damage is your size medium sacred weapon damage.


Neat. Thanks :)

The Exchange Owner - D20 Hobbies

3) but you would still pay the inappropriate size penalty


^
So I would suggest avoiding. I can't think of a reason to willfully take penalties for nothing.

The Exchange Owner - D20 Hobbies

Chess Pwn wrote:
So I would suggest avoiding. I can't think of a reason to willfully take penalties for nothing.

When you are stripped of your gear and a friendly pixie gives you their rapier?


Chess Pwn wrote:
So I would suggest avoiding. I can't think of a reason to willfully take penalties for nothing.

It can make sense, like one-handing a reach weapon, or two-handing a light weapon. Penalties can be lowered or removed by Effortless Lace or Irongrip Gauntlets.


Both of those situations have a benefit.
pixie is giving you something better than your untrained fists to fight with. The penalty for that weapon is probably better than the penalty for your fists, Otherwise you'd not accept it.

And if wielding a small weapon to gain one-handed reach then you're getting the benefits of one-handed reach.

Wielding a weapon larger than you, for no increase in damage or reach, Heavier load, and penalties to your attack. This is taking penalties for no benefit.


If your game allows for Path of War, there is a feat that allows you to one-hand a spear or polearm, as long as the other hand is holding a shield.


KahnyaGnorc wrote:
If your game allows for Path of War, there is a feat that allows you to one-hand a spear or polearm, as long as the other hand is holding a shield.

There's a feat in Armor Master's Handbook that has a similar effect; Shield Brace.

The Exchange

Chess Pwn wrote:
So I would suggest avoiding. I can't think of a reason to willfully take penalties for nothing.

I have played around with the idea of a two-weapon fighting warpriest whose favored weapon was a one-handed weapon. Using a smaller version in your off-hand would make it a light weapon. It would increase the off-hand weapon attack penalties but decrease the main-hand penalties. You would be able to get "double effect" from feats like Weapon Focus, Weapon Spec, Improved Crit, etc.

(Yeah, I know you could just take a light weapon as your favored weapon. This was a very devout warpriest who really wanted to use her deity's favorite weapon.)


Belafon wrote:
Chess Pwn wrote:
So I would suggest avoiding. I can't think of a reason to willfully take penalties for nothing.

I have played around with the idea of a two-weapon fighting warpriest whose favored weapon was a one-handed weapon. Using a smaller version in your off-hand would make it a light weapon. It would increase the off-hand weapon attack penalties but decrease the main-hand penalties. You would be able to get "double effect" from feats like Weapon Focus, Weapon Spec, Improved Crit, etc.

(Yeah, I know you could just take a light weapon as your favored weapon. This was a very devout warpriest who really wanted to use her deity's favorite weapon.)

Again, you're doing it for a benefit. You're getting a better TWF from it.

Normally you'd have -4 and -4
Your way you have -2 and -4
You're getting a benefit.

Realize, if you're going down in size you're getting a benefit of lower handedness. If you go up in size, but keep damage the same as a medium version, there's no benefit.


CBDunkerson wrote:
Quantum Steve wrote:
Yet, give that same spear to an Ogre, and he can hit things 20' away! Did the weapon grow?
No, the Ogre just has longer arms.

So, the Ogre's arms grow when he wields an undersized weapon, and that's why the spear lets him reach things an extra 10' away and a human or halfling can only reach an extra 5'. Weird.

Quote:
Quote:
The real question is, how does a halfling, who is shorter than a human (with roughly half the arm length with which to reach) increase his reach by 5' when wielding a 4' spear?
I'd assume that it ISN'T a 4' spear. Rather, it is still an 8' spear, but balanced closer to the end of the haft and with a smaller haft circumference to fit the halfling's smaller hands.

So a short long spear is actually an entirely different weapon than a medium sized one? That is to say, if a halfling got hit with an Elarge Person, his spear would still be over double his new height and therefore twice as long as a human's spear. Similarly, a human hit with a reduce person would have a much shorter spear than a regular sized halfling.

Would this apply to other weapons as well, for example would a small Greatsword still be 5' long an just thin like a rapier to reduce the weight by half? Interesting.

Community & Digital Content Director

Removed a series of posts. Don't derail threads with bickering like this. Thanks!


Chris Lambertz wrote:
Removed a series of posts. Don't derail threads with bickering like this. Thanks!

I didn't mean to derail the thread. I didn't even realize I was bickering. Please accept my apology. For my part, I consider the matter closed. I am crystal-clear on the matter.


Derklord wrote:
Chess Pwn wrote:
If you go up in size, but keep damage the same as a medium version, there's no benefit.

Unless you want to get 1.5xSTR on a light weapon.

@James Risner: If you can not quote rules, it is not RAW, per definition. You thinking it was crystal clear does not bother anyone here, but you calling it RAW without quoting rules does. But since you made four posts of weaseling out of making an actual argument to support for your argument, instead of one post showing proof that such RAW exists, I think be both know what's going on.

True, so that is out too. So wielding a large one-handed weapon with no damage increase. Does that have any potential benefits?


Availability aside, I can't think of any. Unless it's a male character that needs to compensate, obviously!

Of course, most large one-handed weapons (30 of the 48 in my spreadsheet) have a higher base damage than sacred weapon until 15th level.

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