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White Unggoy |
![Lascer, Lord of the Shadow Shoal](http://cdn.paizo.com/image/avatar/lascer_final_hires.jpg)
Ohhh, I like that much better. Spheres of Combat certainly works, but the problem with it is it sounds like the first name that popped into Adam's head - a WIP name that no one ever got around to improving. Spheres of Might has just the right twist on the connotation that it instantly calls to mind SoP, while, as you say, conveying the martial focus. It's got my vote.
...content with the content.
Niiice.
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![Michael Sayre Private Avatar](http://cdn.paizo.com/image/avatar/private/Private-MichaelSayre.jpg)
Are whips specifically supported or just generally? They are very different from any other slashing weapon.
Generally supported at the moment, but the fact that they have the disarm, reach, and trip properties means that they're going to have synergy with a broader array of spheres than your average weapon.
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Baval |
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Cool, though id like to put in my two cents to recommend considering some specific support (or maybe support for whip like weapons, a chain fighting sphere?) since i can see moves like grappling crossbeams and using it to do swinging kicks and stealing enemies gear from range and the like.
Although..."Vaulting: You use your weapon in such a way that you can move with your strike, causing you to move distance equal to your weapons reach and do some crazy thing" would be a good ability that would both work for whip swinging and using spears to pole vault.
Also, Whips require way more feat investment than any other weapon for very little reason in base, so it would be nice to loosen that a little.
Also, id like to put in my vote for Might too, because then instead of "Sphere Wizard" and "Sphere Fighter" we can use "Powerful Wizard" and "Mighty Fighter"
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![Michael Sayre Private Avatar](http://cdn.paizo.com/image/avatar/private/Private-MichaelSayre.jpg)
Will Spheres of Combat be utilizing Path of War's Knowledge (Martial) skill? Because I think it would be awesome if it did, perhaps allowing those who invest in the skill to determine what combat spheres the target has.
Currently no, but that doesn't mean it's not something that could be put on the table.
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Blackwaltzomega |
I'd say yes to Spheres of Might as well. It has a nice ring to it, although I will say Spheres of Combat does sound like a real fighting tactics manual or something.
Oh, something that has been on my mind about the shield sphere;
Will the shield sphere have options that let you do a frigging buckler punch effectively? It's always bugged me you can't shield bash with a buckler even though punching the other guy with it is something people could do in real life.
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![Areelu Vorlesh](http://cdn.paizo.com/image/avatar/PZO9078-Areelu_500.jpeg)
Hey everyone,
We're finalizing the Kickstarter now, and I had a question for everyone who has expressed interest so far:It was brought up earlier in this thread that the title "Spheres of Combat" might be a little imprecise and not the best possible title for the book; based on what we've said so far, would "Spheres of Might" appeal to you more as a title? I think it does a better job of conveying that this is a martially oriented book that will provide options that are useful for more than just fighting, but we don't want to change things at this point unless there's a broader feeling that doing so would be a positive change.
I like Spheres of Might as well (Spheres of Savagery could also be cool).
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Luthorne |
Hmm, I seem to be in the minority, but I prefer Spheres of Combat over Spheres of Might, perhaps because the latter sounds like it focuses more on herculean strength than other forms of battle. Perhaps Spheres of Battle? Spheres of Valor has a ring to it, but does seem to imply a certain kind of nobility that not all characters might have...
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CripDyke |
Curious -
I prefer Spheres of Valor, but I'm not satisfied with it. Nonetheless, I feel fairly comfortable rejecting (at least for me) the generic options of "might," "battle," and "combat".
I think it's inevitable that we in the real world will associate things like "might" and "battle" and even "combat" with physical fighting capabilities as enhanced by skills, armor, melee weapons, and missile weapons. This is because battles and combats are only fought physically in the real world. Thus, we have many more examples in our real lives of "might" being physical might, not (for instance) spell casting might.
But in a Pathfinder world, who would be foolish enough to say to the Archmage, "You are not mighty"? Who would sneer, "Those Archmages know nothing of combat, nothing of battle"? Fireball is a mighty spell as well as one tailored for combat, for battle. Likewise the ArchDruid, the High Priestess, and more classes who simply do not fall within the core of this supplement's concept.
(I believe) Thinking from the perspective of someone who lives within the world of Pathfinder is a more helpful path to a final name than thinking from the perspective of those who live lives in our mundane world. So I'll take SoV for now, but I'm still mulling it over. The real problem is that making the name generic enough to encompass any kind of physical combat is inevitably going to create some overlap with mystical, spiritual, and dimensional spheres. Of the proposals listed here, however, Valor best distinguishes the warrior's world from those others.
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![Areelu Vorlesh](http://cdn.paizo.com/image/avatar/PZO9078-Areelu_500.jpeg)
But in a Pathfinder world, who would be foolish enough to say to the Archmage, "You are not mighty"? Who would sneer, "Those Archmages know nothing of combat, nothing of battle"? Fireball is a mighty spell as well as one tailored for combat, for battle. Likewise the ArchDruid, the High Priestess, and more classes who simply do not fall within the core of this supplement's concept.
The came could be said for Spheres of Power. Is a raging Barbarian not powerful?
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SilvercatMoonpaw |
I'll just put my vote down as "Not Combat". My opinion is based mostly off its poetic qualities: "combat" just doesn't "flow" like the alternates of "might", "battle", "valor", and probably other suggestions.
One title that might work is "Spheres of Skill" (alliteration FTW): in Pathfinder there is a definite divide based on the anti-magic field between the seemingly "unnatural" (because it can be negated) magic and the "natural" martial skill (because you can't remove it from the universe). I acknowledge that there are multiple reasons why not to use that title.
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![Cilios](http://cdn.paizo.com/image/avatar/11UndeadCleric.jpg)
I like Spheres of Might.
I think Might appeals more to the character's PoV, while Combat sounds more player-bound/metagaming.
After all, Combat is the title of a chapter of the CRB (like Magic) while Power and Might are not.
Also Might makes me think of Might & Magic
I do not like Valor. Way I see it, Valor does not help you win a fight. It helps you lose in a noble way
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![Akyrak](http://cdn.paizo.com/image/avatar/b4_akyrak_final.jpg)
Yes, then we call proudly call ourselves SoBs for backing this!
Stack here, one of the contributors.
We considered battle, but thought is would bring to mind Tome of Battle. As this system is taking a different approach, we thought that would give people the wrong idea. The first question that often pops up is whether it will be like ToB/PoW, so we rather not reinforce that. Hence Spheres of War also not working.
I'll just put my vote down as "Not Combat". My opinion is based mostly off its poetic qualities: "combat" just doesn't "flow" like the alternates of "might", "battle", "valor", and probably other suggestions.
One title that might work is "Spheres of Skill" (alliteration FTW): in Pathfinder there is a definite divide based on the anti-magic field between the seemingly "unnatural" (because it can be negated) magic and the "natural" martial skill (because you can't remove it from the universe). I acknowledge that there are multiple reasons why not to use that title.
While your explanation makes sense, skill would, I think, put people in the mind of a 'rogue book', a skill-focused release.
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Luthorne |
I do not like Valor. Way I see it, Valor does not help you win a fight. It helps you lose in a noble way
Eh...I don't know, I think you probably need at least some degree of determination in the face of danger, the capacity to not hesitate when you're in trouble and do what needs to be done, and the willpower to not give into fear to actually win a fight...hard to see how being an indecisive, vaccilating coward gets you too far.
The only other thing that really springs to mind would be Spheres of Technique, which really doesn't sound that flashy...
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Luthorne |
I prefer Might out of all the options mentioned, also because it hearkens back to Might and Magic. I think it would compliment Spheres of Magic better that way.
It's Spheres of Power, actually.
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![Ghlaunder (Symbol)](http://cdn.paizo.com/image/avatar/25_Symbol_of_Ghlaunder.jpg)
I'm torn. I like Spheres of Might as a name the best, but as someone who prefers dex based characters to str based ones, it'd sound like this book isn't for me.
Spheres of Combat DOES sound like it'd pertain to me, though I think it's the less appealing sounding name.
I dislike Spheres of Valor, for the same reasons other people have listed.
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![Cilios](http://cdn.paizo.com/image/avatar/11UndeadCleric.jpg)
To get back on topic, being able to get SoP (and its descendents) through an add-on would be great.
I would love to be able to get SoP/SoC compiled in a hardback book (maybe even Deluxe) but it seems a bit too early for this.
As far as the playtest is concerned, I would like for it to be as open as possible, rather than restricted to backers (even though I will definitely be one). More playtesters means an enhanced quality of the end product, which is what I wish for as a future backer
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PK the Dragon |
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![Trafficker](http://cdn.paizo.com/image/avatar/35_trafficker_col_final.jpg)
Yeah, another vote for Might here. I can see why it might bring to mind STR based characters if all you're used to is D&D, but it reminds me of Might and Magic where whether you were attacking with a two hander or dual wielding daggers, Might increased damage. In any case, I think overall people should be able to figure it out in context.
And it sounds so, so much better.