nate lange RPG Superstar 2012 Top 32 |
I have two very different ideas for unique versions of Rise of the Runelords and I'm wondering if there's enough interest to run both of them, and if not which one more people are interested in...
RotRL: Children of Wrath
In this game I'd probably take 3-4 players, all of which would be orphans from Sandpoint or the Hinterlands that were raised at Turandarock's (an orphanage/school in town). All of them also would have had anger issues as children... those issues came to a head about 5 years ago (right before the late unpleasantness) when all of them went wild breaking things and fighting for a day. Since then you've all gained some control of your tempers but there's still a wrath that burns within... races would be limited to those found in Sandpoint with human-like lifespans; in addition to normal class abilities everyone would select one bloodrager bloodline and gain the bloodrage ability and appropriate bloodline powers, plus the ability to use the sorcerer version of that bloodline's bonus spells as SLAs (1/day, gained at the level a sorc would gain the bonus spell).
Rise of the Furrylords
This would be a lighthearted game (though hopefully not zany) with probably 4-5 players. It would follow the AP pretty closely except that all of the humanoids of Golarion would be replaced with anthropomorphic animals. I would be using homebrewed races (created with the race builder from ARG) at right around 10 race points. Options would include: dogmen that replace humans; catfolk that would be sort of like half-orcs (they're not half-breeds but they're based more off housecats while replacements for goblin, orcs, and ogres will be based off cheetahs/lions/etc); 3 types of bovidae (cows, goats, and antelopes) that replace elves/dwarves/etc; and, raccoon people that replace halflings/gnomes.
So, anyone interested in either of those?
Tiny Coffee Golem |
I'd be interested in the Children of Wrath. I have a half elf Int-based sorcerer I've been toying with. Not sure how that would interact with the bloodrager thing, but i'd be willing to talk about it.
The furry thing sounds fun too, but i'd like to be up front about my difficulty "getting" the fascination. I'd want to play a standard type furry like a Kitsune. They have enough established lore that I could work with it.
Tiny Coffee Golem |
I know it throws off the balance to use gestalt, but it might be simpler for people to just have characters which are X/bloodrager gestalt. I know it would make things easer for us Hero Lab addicts.
Even just tossing in the bloodrage powers will throw off balance as is, so why not whole hog?
It would also help all character types feel more free to "go bezerk" as they'll have the HP etc to do so.
Phntm888 |
I'm more interested in the Children of Wrath option, and would be more likely to throw a character in for that one. As I'm currently running RotRL, however, it would be up to you if you want me to. I can keep in-character and out-of-character knowledge separate, however, if that helps.
Gestalt or just gaining a bloodrager bloodline is fine.
Would bloodrager be a disallowed class for that version of RotRL, and if not, what would happen if someone made a bloodrager for it?
nate lange RPG Superstar 2012 Top 32 |
Sorry I've been slow to answer- I pulled my kids out of school today so we could go see Rogue One. I'll give specific feedback/answers tonight when have some time. Regarding gestalt though- I most likely will not be doing that... I enjoy a good gestalt game as much as the next guy but I want the feel to be 'adventurers with a well of magical rage' and I suspect/fear that if everyone has d10 hp and full BAB the feel would really be 'bloodragers with some other abilities'... Maybe I'm wrong but I feel like there's some potential there to use bloodrage creatively even for people who have no intention to be in melee if they can avoid it... an arcane caster with the blood magic feat who uses it to gain extra hp if attacked, a divine caster who picks a bloodline to extend his reach to cast touch range heals/buffs from further out, etc?
Wei Ji the Learner |
Rise of the Furrylords
This would be a lighthearted game (though hopefully not zany) with probably 4-5 players. It would follow the AP pretty closely except that all of the humanoids of Golarion would be replaced with anthropomorphic animals. I would be using homebrewed races (created with the race builder from ARG) at right around 10 race points. Options would include: dogmen that replace humans; catfolk that would be sort of like half-orcs (they're not half-breeds but they're based more off housecats while replacements for goblin, orcs, and ogres will be based off cheetahs/lions/etc); 3 types of bovidae (cows, goats, and antelopes) that replace elves/dwarves/etc; and, raccoon people that replace halflings/gnomes.
This 'cow-folk' race interests me.
Twistlok |
I would be interested in either though the Wrath one sounds like it would be easier to get my brain around.
Actually maybe it would not be that hard. An anthropomorphic small dog cavalier could be great fun. Sir Didymus (Labyrnth) here I come.
An anthropomorphic raccoon unchained barbarian! Bandits eyes flashed red inside the black mask as he raised his earthbreaker and charged at Lion-o in a rage of fur, spit and steel.
Ok I have talked myslef into Furrylords.
nate lange RPG Superstar 2012 Top 32 |
Ok, answers...
@TCG- your bloodlines would have to match and you'd end up getting the same spells as bonus spells and SLAs (unless you took an archetype or something that changed or traded away the bonus spells).
@LizWiz- I'd probably stick with the ones I mentioned (so, cow or antelope but not horse... sorry)
@Phntm- yeah, I'd probably just prohibit the bloodrager class for the sake of simplicity?
@Dotraj- I hadn't really thought about that (though giving pigs human faces and hair seems hilarious to me right now).
@Robert- if I run the furry game I'd probably limit PCs to the six races I mentioned; there'd be some other NPC races but I'd want to avoid bloat for sure [ooc]and the idea wouldn't be that all animals in the world were anthropomorphic, but that instead of primates alone evolving into humanoids that small group all did...
Wei Ji the Learner |
A bovine opines...
Cows.
They call us that. But we've been around since before there were civilizations, and we're the steady constant that the younger races envy.
We've had more empires than those silly monkey-men have fingers.
But we're also our own worse enemy.
We agree too much, they say.
We work together even when it isn't in our best interests. Indeed, they say we're just a herd of folks willing to be led around by the nose.
Some of us ARE trying to change that, at least.
Maybe someday.
nate lange RPG Superstar 2012 Top 32 |
nate lange RPG Superstar 2012 Top 32 |
Dotraj |
I had this idea of the furry campaign having races the same size as they normally would be, but the more I thought of it, the more work it sounded like for you. Though a party of such mixed sizes would be interesting.
I've also got this idea for a highly honorable mouse duelist with a rapier that I didn't steal from anywhere... ;)
That all said, I'm starting to lean towards the children of wrath one.
nate lange RPG Superstar 2012 Top 32 |
If anyone's still looking at this thread at all, Ive started recruitment for the bloodrage version of RotRL.
Here's the link if you'd like to apply.