Help educate me on Hastur please?


Strange Aeons


I'm a diehard Lovecraft fan. That said, I haven't ventured too far outside the man's own stories and into the wild west of the mythos. So... are there any good sources of information on Hastur/The King in Yellow? I've read pretty much everything Paizo has published on him thus far, but know there's a ton more information out there to be gleaned.

If you happen to be knowledgeable on Him Who is Not to be Named, and have resources about this mysterious entity, I would be much obliged if you would share.

Again I know the basics: Hastur may or may not be a location or Elder God on the planet of Carcosa, he manifests via his avatar, the King in Yellow, and his infamous Yellow Sign is key to summoning that avatar. I'm mostly looking for fiction/fluff that could help me wrap me head around Hastur.

Thanks for any leads or advice.

Sovereign Court

1 person marked this as a favorite.

Robert Chambers' collection The King in Yellow.

It's a fictional play that drives the reader insane: great collection.

Ambrose Bierce introduced a lot of stuff in his collection: can such things be


1 person marked this as a favorite.

Nice, thanks.

I dug out my old Dungeon Magazine #134 and its Hastur-rific adventure "And Madness Followed." There is also a really good Green Ronin book called "Cults of Freeport," which details the Brotherhood of the Yellow Sign.

Those are about the only time I've seen the Yellow Sign in an RPG product - but then again I don't play Call of Cthulhu. Shame on me, I know.


Frog God Games' Cults of the Sundered Kingdoms has the "Shades of Yellow" adventure, which is very much Hastur-themed.


So I just found this. From the site:

"The aim of this project is twofold. For the main part it is an attempt to collate all relevant information – for the uninitiated and curious, as well as for those who know and appreciate the mythology – on everything associated with The King in Yellow."


Chaosium's Delta Green pen and paper rpg is the best source for info on Hastur/The King in Yellow.

Hastur is a cosmic supernatural force of entropy and decay. Some Mythos scholar's believe that it's an Outer God like Azathoth.

The King in Yellow is it's avatar. It can either be called to a location by using the yellow sign, or if the location/city reachs a certain point of moral decadence and decay the King in Yellow will take it and make it a part of Carcosa.


Adventure Path Charter Subscriber; Pathfinder Adventure, Lost Omens Subscriber

The Call of Cthulhu campaign Tatters of the King is both an excellent campaign and chock full of The King in Yellow. I'm going to heavily cannibalise it for my next CoC campaign, if that every happens. Too bad it seems to be out of production, but you can get a pdf from Chaosium here.


there was a Dungeon adventure toward the end of the run with a very nice horror piece with the play The King in Yellow and transport to Carcosa. I can't remember the name.


7 people marked this as a favorite.

H̤̞̘̭͎͈̩͚̑ͩ̌͘å̴͚̰͍͒͂s̛͔̭͈̮̩̘͙̣͆̓̓̓͊̈̈́ͦ́tͭͧ͂͊҉̴̴̳͎͎̘̠u̡̧͕̓r̷͍̯̽ͮ͊̽̐ͭ,ͯ̀ͫ̏ͯ̑ ̩̟̔̏͡ ̧̧͔͐ͣ̄̽̂ͭ͠P̧͇̖̘̞̟̞̘̻̟̏ͭ̐u̍̓͏̢̛̳̱̤̫͈s̟̎͒͐͐͐͆ͬ̀͞s͉͎͉̣͉͚̩̓ͮ͑̿͘ͅy̝̥̹͉̪̓̔̾͌̽̚͜c̅ ̭͈̥͇̘̳͓ͯ͋̂ͮ̾̂́͢ͅa̻̞͚͐̓ͧͬ̊̐̍̇t̴̳ͭͧ!̻̜̮ͩ͒́ͬ̌ͭͧ ̻͔͈͎͔̰̟̭͊͒͞I̸̶̱͉͖͚͔͔̫͖ͣ͒̽ͪͬ̅͌̆͑́ȁ̽̓ͪ̑̒͏҉̙!̧̣̣͔̙̮̓͝͡ ̷̘̖̮̠̦̯͕̾̓ͅI̶̢̺͇͚̤̞̺̬͔̱̾͂́ͩ̍͠ä̛̱̬̝͖̻̰́̂̇̍ͯ̄͝!͇̦ͧ͑̇


3 people marked this as a favorite.

If you haven't, track down James Blish's More Light which gives a (nearly) complete version of the King in Yellow.

Paizo Employee Developer

4 people marked this as a favorite.

The interesting thing (frustrating to some) is that Hastur, like many if not most Mythos elements, has been touched and modified by so many different people over time that many people have their own take on him depending on what portions of the Mythos that they like and accept (while discarding the things they don't). That Hastur turned from a shepherd god to his current incarnation is a prime example of this migration through many people's interpretations. The most recent (and delightful) visitation of Hastur (and Carcosa and the themes of both) outside of games and books is the first season of the HBO show True Detective.


Adventure Path Charter Subscriber
The King in Orange wrote:
H̤̞̘̭͎͈̩͚̑ͩ̌͘å̴͚̰͍͒͂s̛͔̭͈̮̩̘͙̣͆̓̓̓͊̈̈́ͦ́tͭͧ͂͊҉̴̴̳͎͎̘̠u̡̧͕̓r̷͍̯̽ͮ͊̽̐ͭ,ͯ̀ͫ̏ͯ̑ ̩̟̔̏͡ ̧̧͔͐ͣ̄̽̂ͭ͠P̧͇̖̘̞̟̞̘̻̟̏ͭ̐u̍̓͏̢̛̳̱̤̫͈s̟̎͒͐͐͐͆ͬ̀͞s͉͎͉̣͉͚̩̓ͮ͑̿͘ͅy̝̥̹͉̪̓̔̾͌̽̚͜c̅ ̭͈̥͇̘̳͓ͯ͋̂ͮ̾̂́͢ͅa̻̞͚͐̓ͧͬ̊̐̍̇t̴̳ͭͧ!̻̜̮ͩ͒́ͬ̌ͭͧ ̻͔͈͎͔̰̟̭͊͒͞I̸̶̱͉͖͚͔͔̫͖ͣ͒̽ͪͬ̅͌̆͑́ȁ̽̓ͪ̑̒͏҉̙!̧̣̣͔̙̮̓͝͡ ̷̘̖̮̠̦̯͕̾̓ͅI̶̢̺͇͚̤̞̺̬͔̱̾͂́ͩ̍͠ä̛̱̬̝͖̻̰́̂̇̍ͯ̄͝!͇̦ͧ͑̇

Well, that just makes perfect sense.


1 person marked this as a favorite.
Adam Daigle wrote:
The interesting thing (frustrating to some) is that Hastur, like many if not most Mythos elements, has been touched and modified by so many different people over time that many people have their own take on him depending on what portions of the Mythos that they like and accept (while discarding the things they don't). That Hastur turned from a shepherd god to his current incarnation is a prime example of this migration through many people's interpretations. The most recent (and delightful) visitation of Hastur (and Carcosa and the themes of both) outside of games and books is the first season of the HBO show True Detective.

i just have to say that i love that a flumph is giving us this information.


1 person marked this as a favorite.

A yellow flumph at that. One wonders as to that flumph's true allegiance ... ;)

Paizo Employee Developer

3 people marked this as a favorite.

Ha!


1 person marked this as a favorite.

Wonder no more!

Step right up, and peruse the shelves, I'm SURE we'll have something you like!

EASY FINANCING AVAILABLE!

Who are you going to trust, a space-going tentacled horror, or our fine, knowledgeable staff?

...

Please stay out of the stockroom. It's SUPPOSED to sound like that.


Hastur is one of my favorites. Depending on what part of the mythos is he is either an avatar of Nyarlathotep or the Nameless Mist (which is my preference). Nyarlathotep is able to change into Hastur, and as the messenger of the outer gods, he can do that. Hastur is a Nihilist Great Old One. His Nihilism though, comes from his worshippers. To call hastur one of his cults must successfully complete a ritual which transforms themself into an avatar of Hastur and they lose themselves completely. Hastur also grants wishes to those whom get his attention, but his wishes are the type that are destructive to the user. I wish I had more strength. He will make it so your body continously grows until the point, that you aren't able to move because he granted you the strength, but didn't grant you any dexterity, and enhanced the dexterity decreases as well. He is considered to be the shepherd, because his sheep are his cult. They don't know what hastur truly looks like, but they do know the yellow sign which is what they seek. Hastur is also a planeshifter, able to take locations from one place and move it to Carcosa, very similar to the mists in Ravenloft.

Dark Archive

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I did a fair amount of research into Hastur and Carcosa in order to run a one-shot set in Sandpoint, where Cyrdak accidentally gets a copy of The King in Yellow, and goes a bit bonkers. As a result, my Runelords PCs learned that the Elder Mythos stories are canonical to some degree in Golarion, as they had to cross the planar boundaries to visit a (almost assuredly) toned down Carcosa and bring Cyrdak back before Carcosa stole Sandpoint from the face of the world.

Things I've learned:

1. Hastur is probably not even the entity's real name. Part of the reason it is called The Unspeakable is that its name is shrouded in mystery. Is it Hastur? Is it the King in Yellow? Is it something else entirely? Nobody's sure. Only that speaking one of its favored aliases often brings its attention - and that way lies madness.

2. Hastur doesn't live in Carcosa. Or it does. It's complicated. I don't think it's the same way as how Cthulhu lies dreaming in R'lyeh, but I think Carcosa is yet another manifestation of Hastur. This is the part of the entity that seeks out whole cities to steal. The Lake Hali, its winding curvilinear streets, its alien architecture - all dreams of the Unspeakable One while it slumbers.

3. Hastur's cult tends to be creative types. A lot of the original stories that feature Hastur as an influence also feature protagonists that are creative in some manner. Authors, poets, painters - dreamers. There's some connection between Hastur and the creative drive that attracts its malign attention. Someone who has seen the Yellow Sign often hears a muse that is unlike any they have experienced in their lives, and feel compelled to express the bottomless well of imagination that they have discovered. The more avant-garde, the better, as Hastur's devotees care not for your social constructs.


Key word of advice on those researching Hastur and his kin.

Avoid having ANY square or rectangular angles in your living space, that means get rid of that dresser, and those square shaped portraits.


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber

A old fan-favorite was that, back in the AD&D First Edition Deities & Demigods - before the sections with the Cthulhu Mythos and Melnibonean pantheon were excised - the entry for Hastur said that if a character said his name three times, there was a 75% chance that he would immediately appear.

Contemporary references treat this as if it were a built-in self-destruct button for campaigns that used that rule.


Drahliana Moonrunner wrote:
Key word of advice on those researching Hastur and his kin.

A better word of advice: Don't. :)

Dark Archive

Pathfinder Adventure Path Subscriber
thejeff wrote:
Drahliana Moonrunner wrote:
Key word of advice on those researching Hastur and his kin.
A better word of advice: Don't. :)

But thou must!


1 person marked this as a favorite.

It's perfectly safe! The risks are overstated simply because a few unstable souls happen to have used some truly excellent dramatic literature as an excuse for their own foibles.

I'm sure you're perfectly capable of handling it! Here, have a special deal, The King in Yellow, now half-off!


1 person marked this as a favorite.

I'll take three. o vo I wanna know what ol' yellow robes is up to.


1 person marked this as a favorite.
Crazy Eddie's Discount Bookshop wrote:

It's perfectly safe! The risks are overstated simply because a few unstable souls happen to have used some truly excellent dramatic literature as an excuse for their own foibles.

I'm sure you're perfectly capable of handling it! Here, have a special deal, The King in Yellow, now half-off!

^^he seems like a completely trustworthy individual who only wants to help out those around him.

Community / Forums / Pathfinder / Pathfinder Adventure Path / Strange Aeons / Help educate me on Hastur please? All Messageboards

Want to post a reply? Sign in.
Recent threads in Strange Aeons