
_Ozy_ |
Dude, it's the TOTAL CONCEALMENT that provides the benefits (can't target, can't react).
That's why an invisible person in an adjacent square who is dancing and singing a jig STILL can't be targeted or reacted to. Even though you know EXACTLY what square he is in, and you are TOTALLY AWARE of him.
Once again, these are the magic words: TOTAL CONCEALMENT
My god, how hard is that? This is completely confirmed by all of the other rules I've already quoted, but somehow you have it in your head that the important things is 'awareness'?
Ridiculous. That's not what the developers say, that's not how it plays in PFS, and that's not what the rules say.

Xaimum Mafire |

_Ozy_ |
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You can say that all you want. Yet I posted several rules that emphasize that being hidden means the attacker loses Dex.
There is no actual 'hidden' condition (go ahead, look it up), so what does it mean to be hidden? It means being visually undetected, and also grants total concealment. Someone in an Obscuring Mist is visually undetectable and has total concealment, they are hidden. They are, in effect, invisible.
Invisible
Invisible creatures are visually undetectable.
Not only is this what the rules say. This is the only self-consistent way to play the game. Otherwise you will have to try, and undoubtedly fail, to explain what happens when someone turns invisible in the middle of an Obscuring Mist.
Let's try that dialogue to a player at your hypothetical table.
Player: So, I'm in an obscuring mist, the giant can't see me, but he's aware of me and my attacks and keeps his dex to ac?
You: Yes.
Player: So, if I now use greater invisibility inside the obscuring mist, the giant still can't see me, but now he's not aware of my attacks?
You: Yes.
Player: So, how does that work again?
You: ... mumble ... rules ... mumble ...
Rules need internal consistency. The Pathfinder rules regarding this topic are not well written, but taken as a whole they are self-consistent. You seem to prefer an interpretation that is nonsensical, and I can't understand why.

Djelai |

Where is it stated that you can't react to the attack because of total concealment? I'm asking because I really need to know if I'm wrong.
Oddly enough, I think you can find the answer is the blindsense description:
A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see.
For the sake of the argument, I hope everybody agrees with the following definition:
You cannot see [X] <=> you have no line of sight to [X] <=> [X] has total concealment relative to you.So, we could say: A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures with total concealment.
Now, for those who want to argue that this rule only applies to creatures with blinsense, I point out the adverb "still" => I understand it this way:
1. A creature is denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see => this would be the general rule.
2. this rule still applies to creatures with blindsense.
3. It would be otherwise silly if "only creatures with blindsense are denied their Dex bonus to AC against attacks from creatures they cannot see".
So yes, barred specific abilities, total concealment <=> your target is denied its Dex bonus to AC, even if the rule regarding total concealment does not state it that way.
I am pretty sure it has been pointed out many times and I know there will still be someone to think otherwise for some reason... welcome to the internet.
You can also check a 3.5 article from Skip Williams: All about sneak attacks (part 2).
And yes, the rules could definitely be clearer.

Xaimum Mafire |

Xaimum Mafire wrote:Well, I guess they should take "not aware of you" out of the rules for Stealth?Plenty of rules have extra additional describing text.
Find me anywhere where it states what being unaware does
Under Perception for Notice Something/Someone:
Perception has a number of uses, the most common of which is an opposed check versus an opponent's Stealth check to notice the opponent and avoid being surprised. If you are successful, you notice the opponent and can react accordingly. If you fail, your opponent can take a variety of actions, including sneaking past you and attacking you.
From "Hide" under Stealth:
Your Stealth check is opposed by the Perception check of anyone who might notice you. Creatures that fail to beat your Stealth check are not aware of you
If you notice something, you're aware of it.

Xaimum Mafire |

Xaimum Mafire |

Tying all of that together:
You're an Unaware Combatant when you don't notice your opponent. Once combat starts, all combatants are aware of each other by the end of the first round assuming they all acted and no one made a Stealth check to hide. If a combatant makes a Stealth check to hide and succeeds, then any creature who failed their Perception check cannot notice said combatant and the combatant is hidden from said creatures because said creatures are no longer aware of the combatant's presence.
If a creature has total concealment, it is not hidden until it makes a Stealth check to hide.

Rub-Eta |
So, we could say: A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures with total concealment
Please read the thread, what you mention has already been treated. Specific rules are only specific rules, not general rules. You can not add extra conditions to concealment just because it seems to "make sense" to you. Total concealment does not deny DEX to AC (take a look at numerous other threads where this is stated). Having blindsense does not change this.
I never stated the Obscuring Mist rules came into play. It's the Dexterity rules being used here. Don't deflect.
Can you react to an attacker you cannot see?
•Yes. You are not dex denied.
•No. You are dex denied.
Then what are you doing in this thread? If you're talking about scenarios not including Obscuring Mist, it's not relevant to a question about Obscuring Mist. We are NOT talking about the general rules of loosing DEX to AC, we're talking about it in the context on concealment, total concealment and Obscuring Mist.
Find me anywhere where it states what being unaware does
Read the thread. Please. I've already covered this.

Hayato Ken |

When you actually look at Obscuring Mist things get clear.
Once someone is more than 5 feet away, they not only have total concealment, the spell says: The vapor obscures all sight, including darkvision, beyond 5 feet.
From there on it works like darkness, meaning creatures are effectively blinded, except they have something that lets them see through fog or detect creatures automatically and states they are not denied their DEX.
That´s part of the reason why the ninja trick smoke bombs is very good and a ninja trick actually.

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Uh, guys, you're kind of missing the point.
The rules are NOT written to the point of mechanical precision that lets you say what RAW clearly is. They can NOT be written to that point.
The rules are somewhat ambiguous. Which means that you make your best stab at what they mean.
Personally, I'm in the "obscuring mist == invisibility" camp but it really is NOT 100% clear cut.

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Darkness, invisibility, obscuring mist, opaque cover, and various other things can provide total concealment against visual observation (provided the observer has no special ability to see through these things).
A target which is not able to pinpoint an enemy with a precise sense (just vision for most creatures) is not 'observing' that enemy and thus cannot perceive attacks coming from them.
"Sometimes you can't use your Dexterity bonus (if you have one). If you can't react to a blow, you can't use your Dexterity bonus to AC."
It is impossible to react to blows you are unaware of. Ergo, a creature which cannot see an enemy (e.g. through Obscuring Mist) is denied their dexterity bonus to AC.

Djelai |
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Djelai wrote:So, we could say: A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures with total concealmentPlease read the thread, what you mention has already been treated. Specific rules are only specific rules, not general rules. You can not add extra conditions to concealment just because it seems to "make sense" to you. Total concealment does not deny DEX to AC (take a look at numerous other threads where this is stated). Having blindsense does not change this.
I am not trying to convince you.
I am merely pointing out a rule in the CRB where it is stated that a creature is denied its dex bonus to AC against attacks from creatures it cannot see, without involving invisibility.What conclusion(s) you draw (or not) from it is none of my business.

theevilmonk |
theevilmonk wrote:Xaimum Mafire wrote:Well, I guess they should take "not aware of you" out of the rules for Stealth?Plenty of rules have extra additional describing text.
Find me anywhere where it states what being unaware doesUnder Perception for Notice Something/Someone:
Quote:Perception has a number of uses, the most common of which is an opposed check versus an opponent's Stealth check to notice the opponent and avoid being surprised. If you are successful, you notice the opponent and can react accordingly. If you fail, your opponent can take a variety of actions, including sneaking past you and attacking you.From "Hide" under Stealth:
Quote:Your Stealth check is opposed by the Perception check of anyone who might notice you. Creatures that fail to beat your Stealth check are not aware of youIf you notice something, you're aware of it.
None of these say anything about what that does, and are just as nonspecific as the rules quotes you keep absolutely refuting as not specific enough.

Rub-Eta |
From there on it works like darkness, meaning creatures are effectively blinded, except they have something that lets them see through fog or detect creatures automatically and states they are not denied their DEX.
Read the rules again. It does not work like darkness. At all.

Rub-Eta |
I am merely pointing out a rule in the CRB where it is stated that a creature is denied its dex bonus to AC against attacks from creatures it cannot see, without involving invisibility.
Except for the fact that you didn't. I already stated why the rules about blindsense can not be used as a general rule. It applies to other situations, not Obscuring Mist.

Rub-Eta |
It is impossible to react to blows you are unaware of. Ergo, a creature which cannot see an enemy (e.g. through Obscuring Mist) is denied their dexterity bonus to AC.
Not being able to see an enemy is not the same as being unaware. This is also something I've already covered in this thread.

Scythia |
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So, something that you can't see and that has total concealment from you doesn't cause you to lose your Dex bonus to AC... despite reason, indirect rules references, and extrapolation. Without that one exact phrase in printed rules, it cannot be so?
This is shaping up to rival the "Adamantine golem's attacks don't overcome DR/Adamantine" idea for sheer absurdity.

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ShieldLawrence wrote:Then what are you doing in this thread? If you're talking about scenarios not including Obscuring Mist, it's not relevant to a question about Obscuring Mist. We are NOT talking about the general rules of loosing DEX to AC, we're talking about it in the context on concealment, total concealment and Obscuring Mist.I never stated the Obscuring Mist rules came into play. It's the Dexterity rules being used here. Don't deflect.
Can you react to an attacker you cannot see?
•Yes. You are not dex denied.
•No. You are dex denied.
Obscuring Mist obscures vision, granting total concealment which means there is NO LINE OF SIGHT to the opponent. You cannot see them.
Hence, I'm taking it to the general loosing DEX to AC rule. If you cannot react to a blow, you don't get your dex. If you cannot see your opponent, how are you reacting?
You want it to be explicitly stated. It currently isn't. However it's hinted at by other rules, like the Blindsense one. It also stays consistent with similar situations such as darkness.
Rub-Eta you've failed to actually show why you CAN react to a blow from Obscuring Mist. What is letting you add your DEX to AC normally? What does it mean to be able to react to an attack? Do you have any rules statements to back it up?
"Provided that the character can react to the attack." That is explicitly telling you to provide a reason you can react to the attack, until you do so you can't add your DEX. You need to meet the conditions.

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Target can't react to blow: Dex to AC denied
Target can't see attacker due to darkness: Dex to AC denied
Target can't see attacker due to invisibility: Dex to AC denied
Target can't see attacker due to stealth: Dex to AC denied
If we accept that these are related then we naturally conclude;
can't see attacker = can't react to blow = Dex to AC denied
The opposing view presumably assumes that each of these 'Dex to AC denied' conditions is independent of the others, has no underlying logical reason, and thus does not extend to other situations where the target can't see the attacker. Though it's an illogical stretch even WITH those implausible assumptions.

Driver_325yards |
Djelai wrote:I am merely pointing out a rule in the CRB where it is stated that a creature is denied its dex bonus to AC against attacks from creatures it cannot see, without involving invisibility.Except for the fact that you didn't. I already stated why the rules about blindsense can not be used as a general rule. It applies to other situations, not Obscuring Mist.
In earnest, I have followed this thread and considered all the points of view given. I was on the fence until the following logic was posted, which you said you responded to. Please respond to it again so that I can understand your position fully.
Oddly enough, I think you can find the answer is the blindsense description:Quote:
A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see.
For the sake of the argument, I hope everybody agrees with the following definition:You cannot see [X] <=> you have no line of sight to [X] <=> [X] has total concealment relative to you.
So, we could say: A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures with total concealment.
Now, for those who want to argue that this rule only applies to creatures with blinsense, I point out the adverb "still" => I understand it this way:
1. A creature is denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see => this would be the general rule.
2. this rule still applies to creatures with blindsense.
3. It would be otherwise silly if "only creatures with blindsense are denied their Dex bonus to AC against attacks from creatures they cannot see".So yes, barred specific abilities, total concealment <=> your target is denied its Dex bonus to AC, even if the rule regarding total concealment does not state it that way.
I am pretty sure it has been pointed out many times and I know there will still be someone to think otherwise for some reason... welcome to the internet.
Unless your proposition is that you can never determine a general rule from a specific rule, I don't understand your position.
If your position is that you can never determine a general rule by analyzing a specific rule, then I think you are wrong from a logic standpoint.
Hypo: Bob still loves candy even after the dentist tells him that it is bad for his teeth. Isn't the implied rule that Bob loved candy before the dentist had his talk with Bob?

Cavall |
If stealth makes you hidden, which gives you total concealment, then stealth is total concealment.
Which is what the mists do beyond a certain range.
I agree with Ozy. You won't gain the rules of invisibilty but it's clear that total concealment is what you have, and his quote from blind sense is a great base to go from.

Zedth |

If your attacker has total concealment, you do not have line of sight to him. You can't see him. You can't see his attacks. If you can't see his attacks, you can't react to those attacks.
If you need an explicit rules text statement on the logic, it isn't there. Same problem for attacking from stealth. We have developer commentary on it working this way, but it's absent from the Rulebook.
The problem with your logic is you're assuming that lack of sight = not knowing that they're there. I can acknowledge that an enemy is behind a wall (total concealment) and yet I'm aware of his presence, and therefore would certainly retain my Dex bonus vs its attacks. I might have seen him run to the wall, or I might hear him reloading his crossbow, or any other number of reasons why I would be aware of the enemy.
Awareness in Pathfinder is not just sight-based. The Perception skill bundles hearing, sight, and intuition all in one.
Unless you are doing something "by the book" for your opponent to be unaware of you (IE Stealth check, Invisibility, etc), you mustn't assume that Total Concealment = they're not aware of you, and that they are denied a Dex bonus from your attacks.

Zedth |

Being more than 5ft away absolutely definitely means you are hidden. Obviously. Line of sight is blocked. That is what hidden means.
"hidden" has no functional meaning in Pathfinder. Your enemy is assumed to be aware of you unless you have rolled a Stealth skill check, are Invisible, or have some other means that specifically states that your enemy is unaware of your presence.
Line of sight being blocked =/= your enemy being unaware of your presence.

_Ozy_ |
You may have an idea that an attacker is there, but you can't anticipate any specific attack from him, so you don't get your AC for that attack.
That's why, even though I know an invisible swordsman is standing 5' away poking me with his sword, I can't anticipate his attack because I can't see it. Thus, no dex to AC.

_Ozy_ |
The Sword wrote:Being more than 5ft away absolutely definitely means you are hidden. Obviously. Line of sight is blocked. That is what hidden means."hidden" has no functional meaning in Pathfinder. Your enemy is assumed to be aware of you unless you have rolled a Stealth skill check, are Invisible, or have some other means that specifically states that your enemy is unaware of your presence.
Line of sight being blocked =/= your enemy being unaware of your presence.
Hidden must have functional meaning in Pathfinder since it is used in both the improved and greater blind fighting feats.

Zedth |

You may have an idea that an attacker is there, but you can't anticipate any specific attack from him, so you don't get your AC for that attack.
That's why, even though I know an invisible swordsman is standing 5' away poking me with his sword, I can't anticipate his attack because I can't see it. Thus, no dex to AC.
You are absolutely wrong.
There is nothing in the rules backing up your position on this. Only specific circumstances deprive a defender from his Dex bonus, and that is Stealth, Invisibility, and other similar effects.
Your example is not viable because the attacker is Invisible, which has its own set of specific rules -- specifically that the enemy is deprived of their Dex bonus. Specifically being Invisible is not the same as being unseen.

The Sword |

Your example is not viable because the attacker is Invisible, which has its own set of specific rules -- specifically that the enemy is deprived of their Dex bonus. Specifically being Invisible is not the same as being unseen.
Why?
Surely invisibility is exactly being unseen. That's what invisible means.
We are talking about a person who is out of sight to you but not to them. That is the same as a person in darkness vs a person who can see in darkness.
Stealth is a method of being hidden. It can be enhanced with invisibility, darkness etc but it is the same effect.

Zedth |

The common term I keep seeing people in this thread use is "see". Combat awareness in Pathfinder is not limited to sight. There is a reason the Perception skill lumped together hearing, sight, skill, and intuition.
Dex bonus is about reacting to danger, but that danger is not limited to something seen. The defender might hear the twang of your bow or recitation of spell components. They might intuit that when you ran into the fog with your crossbow that they should be ready for incoming crossbow bolts.
The combat rules have specific rules for denying Dex bonuses to people, and attacking from total concealment isn't one of them.

_Ozy_ |
_Ozy_ wrote:You may have an idea that an attacker is there, but you can't anticipate any specific attack from him, so you don't get your AC for that attack.
That's why, even though I know an invisible swordsman is standing 5' away poking me with his sword, I can't anticipate his attack because I can't see it. Thus, no dex to AC.
You are absolutely wrong.
There is nothing in the rules backing up your position on this. Only specific circumstances deprive a defender from his Dex bonus, and that is Stealth, Invisibility, and other similar effects.
Your example is not viable because the attacker is Invisible, which has its own set of specific rules -- specifically that the enemy is deprived of their Dex bonus. Specifically being Invisible is not the same as being unseen.
There are at least 4-5 different portions of the rules that support this interpretation.
However, instead of realizing that there is an underlying and fundamental property at work here, a few people like you seem to think there are 4-5 separate special situations that all result in the exact same loss of dex to AC instead of the property of just being unable to anticipate an attack.
Heck, if we throw the feint rules in, that will boost that list up even more.
You also failed to respond to the fact that hidden must have a functional definition since it is included in the improved and greater blind fighting feats. So, maybe you can answer the question instead. What is the definition of 'being hidden', and what advantages does one get for being hidden when attacking?

_Ozy_ |
The common term I keep seeing people in this thread use is "see". Combat awareness in Pathfinder is not limited to sight. There is a reason the Perception skill lumped together hearing, sight, skill, and intuition.
Dex bonus is about reacting to danger, but that danger is not limited to something seen. The defender might hear the twang of your bow or recitation of spell components. They might intuit that when you ran into the fog with your crossbow that they should be ready for incoming crossbow bolts.
The combat rules have specific rules for denying Dex bonuses to people, and attacking from total concealment isn't one of them.
For most creatures, sight is the only sense that can be used to target and respond adequately to attacks.
That's why someone with scent or blindsense don't get their AC bonus against invisible and hidden creatures, even if their occupied square is pinpointed.
And finally, invisibility doesn't make you silent, only unseen, so if senses worked like you claimed, then you would retain your AC bonus against invisible opponents.

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Only specific circumstances deprive a defender from his Dex bonus, and that is Stealth, Invisibility, and other similar effects.
How is, 'the target is unable to see you due to total concealment from Obscuring Mist' not "similar" to;
the target is unable to see you due to total concealment from invisibility
the target is unable to see you due to total concealment from darkness
the target is unable to see you due to total concealment from stealth
the target is unable to see you due to total concealment from blindness

Cavall |
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There is no rule that specifically allows stealth to deny Dex, you are extrapolating and assuming that just as much as we are
Except the part where it gives you total concealment, making the target unaware of the attacker and as such denied his dex bonus.
Just like the mist. Total concealment. Which is the whole goal of stealth I thought. To earn total concealment.
I have to ask. If not being able to see someone does nothing, then what use is the spell?

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Zedth |

I have to ask. If not being able to see someone does nothing, then what use is the spell?
It blocks line of sight for the enemy (and most casters who aren't Fire Oracles), thus preventing them from attacking without a heck of a Perception check followed by a 50% miss chance.
The spell is still a valuable one.
------------
I suppose we're going to have to agree to disagree. I can see the points you folks are making, and they are persuasive, but I disagree as to the conclusions you're drawing. I maintain that denying a target line of sight is not sufficient to deny them their dex bonus, as they can still hear and have combat awareness through other means.
Good discussion. I've said my piece.

Rub-Eta |
So, something that you can't see and that has total concealment from you doesn't cause you to lose your Dex bonus to AC... despite reason, indirect rules references, and extrapolation. Without that one exact phrase in printed rules, it cannot be so?
The indirect rule is a specific rule that applies to OTHER situations. Not the general situation. Blindsense does not say that you normaly lose DEX to AC from being unable to see the attacker. It says that you still are denied your DEX to AC if you can't see the attacker, which comes into play when you're blind or in dark areas. There is no interaction with Obscuring Mist.