Can the Ilsurian Archer (ranger archetype) use wand and scrolls?


Rules Questions

Lantern Lodge

Can the Ilsurian Archer archetype use wand and scrolls?
The archetype doesn't seem to mention the lost of the ability to use spell trigger and spell completion magic items. (See Skirmisher archetype example below.)

Weapon Master's Handbook pg. 6 wrote:

Ilsurian Archer

Ilsurian archers maintain the strong tradition of archery first developed by soldiers in the service of Ilsur, who raised a small army with which he intended to overthrow the monarch of Korvosa after the fall of the Chelish Empire. Though Ilsur’s Arena teaches only the basics of these techniques, a few dedicated students strive toward true mastery in each generation.

Bullseye Shot (Ex): At 1st level, an Ilsurian archer gains the Bullseye ShotISG feat as a bonus feat. He need not meet its prerequisites. This ability replaces track and wild empathy.

Archery Style (Ex): At 2nd level, an Ilsurian archer must select the archery combat style. This modifies the ranger’s combat style feat class feature.

Vicious Aim (Ex): At 4th level, an Ilsurian archer adds half his highest favored enemy bonus to all attack rolls and damage rolls for attacks made with ranged weapons. This does not stack with his normal favored enemy bonus when targeting a creature that qualifies as a favored enemy. This ability replaces all spellcasting, and the Ilsurian ranger is not considered to have a caster level.

Iomedae’s Influence (Ex): At 8th level, an Ilsurian archer gains Weapon Focus with the longsword as a bonus feat, due to the inf luence the church of Iomedae has over Ilsurian causes. This ability replaces swift tracking.

Pinpoint Targeting (Ex): At 11th level, an Ilsurian ranger gains Pinpoint Targeting as a bonus feat, even if he does not meet its prerequisites. This replaces quarry.

Quarry (Ex): At 19th level, an Ilsurian ranger gains the quarry class feature. This ability replaces improved quarry.

Advanced Player's Guide wrote:

Skirmisher

Hunter’s Tricks: At 5th level, a skirmisher ranger learns the use of hunter’s tricks, which typically grant a boon or bonus to the ranger or a nearby ally. At 5th level, the ranger learns one trick, selected from the list below. At 7th level, and every two levels thereafter, he learns another trick. A ranger can use these tricks a total number of times per day equal to 1/2 his ranger level + his Wisdom modifier. Tricks are usually swift actions, but sometimes move or free actions that modify a standard action, usually an attack action. Once a trick is chosen, it can’t be retrained. A ranger cannot select an individual trick more than once. This ability replaces the ranger’s spells class feature. Skirmishers do not gain any spells or spellcasting ability, do not have a caster level, and cannot use spell trigger and spell completion magic items.

Note that a CL 0 character like Paladin, Ranger or Bloodrager levels 1-3 can still use wands.


Secane wrote:

Can the Ilsurian Archer archetype use wand and scrolls?

The archetype doesn't seem to mention the lost of the ability to use spell trigger and spell completion magic items. (See Skirmisher archetype example below.)

It doesn't have to specifically mention their loss. Spell completion items require you to be a spellcaster to use. Spell trigger items require you to have the spell on your spell list. Completely removing your spellcasting abilities (as Ilsurian Archer says it does) would also remove the ability to use spell completion and spell trigger items.

Quote:
Note that a CL 0 character like Paladin, Ranger or Bloodrager levels 1-3 can still use wands.

Because the spell trigger rules specifically say so, and they still have a class spell list even if they haven't gained spellcasting yet. Ilsurian Archer removes all ranger spellcasting abilities, which would include the ranger spell list.


with UMD they can.


What Jeraa said.

You have no spellcasting ability.
You do not have a class spell list.
You have no caster level.

You have no more ability with scrolls and wands then a fighter does.

Like Chess noted, if you want to do any of that, you must now spend skill points on UMD, or spend a feat on that feat that allows you to use magic items as if you had that class's spell list.

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