Devilkiller |
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It sounds like once a Weasel attaches it automatically maintains the grapple and inflicts Bite damage each round. That's rather different from the Stirge, which makes a CMB check each round to maintain the grapple but gets a +8 on it. Of course the stirge also attaches with a touch attack and does Con damage, so that's not the only difference.
Is it correct to assume that once a Weasel Bites somebody it keeps on doing 1d3-4 damage each round until killed or removed with a successful CMB check? It doesn't seem like that should be tough given the Weasel's CMD of 6, but since somebody is taking a Weasel familiar I'm guessing this will come up at some point.
Devilkiller |
1 person marked this as a favorite. |
I agree that an Eldritch Guardian's Mauler familiar could be a great combatant though I'd probably go with a crab instead of a weasel. This weasel (who might be named Zeke) is a Bard's familiar though, so he probably won't be that tough.
I agree with the Shifty Mongoose's assessment that the it might be nice to keep the opponent busy. The problem I'd expect to see is that an enemy might decide that the easiest way to get rid of the weasel for good is to attack and kill it rather than just pry it off.
Anyhow, it doesn't seem like anybody is contesting the "automatic" nature of the weasel's Bite damage each round. As long as the weasel isn't a Mauler the damage is likely to be pretty insignificant. Even a Mauler with Constrict probably wouldn't do enough damage with a single Bite per round to warrant putting a familiar on the front lines. I expect to see weasel attacks come up mostly in a comedic fashion or perhaps when things are desperate.
DM Livgin |
Note that the weasel attach ability does not give the target the grappled condition. So your weasel will just happy munch away for 1 non-lethal damage per turn and not hinder the enemy in any way, barring shenanigans... speaking of that, my familiar died last game and this sounds like a good idea for a replacement...
Melkiador |
Note that the weasel attach ability does not give the target the grappled condition. So your weasel will just happy munch away for 1 non-lethal damage per turn and not hinder the enemy in any way, barring shenanigans... speaking of that, my familiar died last game and this sounds like a good idea for a replacement...
Not explicitly. But it does say the weasel grapples the target. And the combat section says that when one target grapples another, they both gain the grappled condition.
Furthermore, the weasel automatic grapple damage doesn't take an action, so the weasel is still free to take its standard attack against the target each round. Of course, without any other weapons, it's limited to unarmed strikes.
Imbicatus |
DM Livgin wrote:Note that the weasel attach ability does not give the target the grappled condition. So your weasel will just happy munch away for 1 non-lethal damage per turn and not hinder the enemy in any way, barring shenanigans... speaking of that, my familiar died last game and this sounds like a good idea for a replacement...Not explicitly. But it does say the weasel grapples the target. And the combat section says that when one target grapples another, they both gain the grappled condition.
Furthermore, the weasel automatic grapple damage doesn't take an action, so the weasel is still free to take its standard attack against the target each round. Of course, without any other weapons, it's limited to unarmed strikes.
And if you are an eldritch guardian fighter, Improved Unarmed Strike is combat feat.
DM Livgin |
DM Livgin wrote:Note that the weasel attach ability does not give the target the grappled condition. So your weasel will just happy munch away for 1 non-lethal damage per turn and not hinder the enemy in any way, barring shenanigans... speaking of that, my familiar died last game and this sounds like a good idea for a replacement...Not explicitly. But it does say the weasel grapples the target. And the combat section says that when one target grapples another, they both gain the grappled condition.
Furthermore, the weasel automatic grapple damage doesn't take an action, so the weasel is still free to take its standard attack against the target each round. Of course, without any other weapons, it's limited to unarmed strikes.
The Weasel entry in the bestiary only includes a paraphrase of the attach rule, the rest of the rule can be found in the Universal Monster Rules
Attach (Ex) The creature automatically latches onto its target when it successfully makes the listed attack. The creature is considered grappling, but the target is not. The target can attack or grapple the creature as normal, or break the attach with a successful grapple or Escape Artist check. Most creatures with this ability have a racial bonus to maintain a grapple (listed in its CMB entry).
Format: attach; Location: individual attacks.
Lord Foul II |
Lord Foul II wrote:Naw, I guess I'll just take a Vorpal Bunny instead. I know they come in white, but I was looking for black. You know, to help hide the blood stains.Dark Lord Fluffy wrote:Can I get a +4 weasel of wounding please?fresh out, can I interest you in a +1 flaming, holy weasel?
if you're willing to wait for back order I can get you a dire unholy vorpal bunny, it comes in your choice of black or red,
May or may not be intiligent or vampiric, and your coupon doesn't apply.Rennaivx |
Dark Lord Fluffy wrote:Lord Foul II wrote:Naw, I guess I'll just take a Vorpal Bunny instead. I know they come in white, but I was looking for black. You know, to help hide the blood stains.Dark Lord Fluffy wrote:Can I get a +4 weasel of wounding please?fresh out, can I interest you in a +1 flaming, holy weasel?if you're willing to wait for back order I can get you a dire unholy vorpal bunny, it comes in your choice of black or red,
May or may not be intiligent or vampiric, and your coupon doesn't apply.
Also highly vulnerable to +1 holy hand grenades.
Wheldrake |
Weasel attachment? Does that include the slicing and dicing blades?
One of my favorite memories from 70s D&D was that one entry on the wandering monster table:
"giant weasel/hogs"
We always wondered if that was an either/or option, or if it might be a hybrid creature, like the infamous owlbear.
Giant weasel-hogs that can attach and suck your blood would be... either terrifying or awesome.
Devilkiller |
I'm the DM rather than the player in this case. I hadn't considered the weasel using unarmed strikes while attached though the idea is sort of amusing. It also makes me think of "Golden Hamster Style" from the movie "Orgazmo" (which I guess means that I just admitted to having watched that movie)
The idea of adding a spell is interesting, but this weasel will be a Mauler. The idea struck me that when the weasel is man-sized maybe it would make more sense to give it Grab instead of Attach. I notice that there's a Medium sized "Giant Weasel" from Bestiary 4 which can serve as an animal companion. I guess that I could potentially model the weasel familiar's Medium sized form off of that if we decide that Attach is problematic or just too vague.