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Yoshu Uhsoy |
![The Oliphaunt of Jandelay](http://cdn.paizo.com/image/avatar/EDFinalScaled.jpg)
Title says it all.
Me personally, I like casters more because they are more versatile and have more things to do.
I will post a post for Martials and one for casters favorite the one you like more.
Edit: to clarify anything below a 6th level caster is a martial so Paladins and Rangers are Martials, but inquisitors and bard are not.
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Lemmy |
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![Rogeif Yharloc](http://cdn.paizo.com/image/avatar/PZO9231-Rogeif.jpg)
I reached a point where I simply can't play pure martials anymore, at very least, not the ones designed by Paizo... Their lack of options makes the game frustrating and painfully boring. I recently dropped out of a game because I simply couldn't bother to play my (martial) character.
Fighters are the worst of all since once you build the character, the player can be effectivelly replaced by a parrot saying "I full attack" over and over again... But the problem affects all martials to a degree.
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Yoshu Uhsoy |
![The Oliphaunt of Jandelay](http://cdn.paizo.com/image/avatar/EDFinalScaled.jpg)
I reached a point where I simply can't play pure martials anymore, at very least, not the ones designed by Paizo... Their lack of options makes the game frustrating and painfully boring. I recently dropped out of a game because I simply couldn't bother to play my (martial) character.
Fighters are the worst of all since once you build the character, the player can be effectivelly replaced by a parrot saying "I full attack" over and over again... But the problem affects all martials to a degree.
I completely agree.
May I ask what your favorite class is then?
Also casters are in the lead right now
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![Half-Orc](http://cdn.paizo.com/image/avatar/PZO9226-HalfOrc.jpg)
Does anyone think I should separate full casters and two third casters?
Nah. What's the point? 2/3 casters typically have the kind of wild options that full casters get; it just takes longer to get them. Dimension Door is Dimension Door, whether you get it at 7th level or 9th level. I will say that 2/3 casters are TYPICALLY more balanced, and are usually some of the most balanced classes in the game (Bard/Inquisitor/Skald/Magus/etc.). That ALONE is enough of a reason for me to pick casters over martials.
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Rennaivx |
![Contingent Wayfinder](http://cdn.paizo.com/image/avatar/PZO9435-Wayfinder1.jpg)
You...asked for votes via favorites?
Anyway, I like either just fine, but I don't really like heavy bookkeeping or closely tracking limited-quantity abilities, which is why martials tend to get my vote. I tend to find that I just wind up hardly using my (blank) per day abilities, either because I forget about them or I'm worried about saving them for that time I'll really need them.
I also don't like the idea of being left without something to do, especially in a fight, so even on my caster characters I tend to focus on building up abilities that don't have limited use, like Aid Another or skills.
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![Half-Orc](http://cdn.paizo.com/image/avatar/PZO9226-HalfOrc.jpg)
You...asked for votes via favorites?
Anyway, I like either just fine, but I don't really like heavy bookkeeping or closely tracking limited-quantity abilities, which is why martials tend to get my vote. I tend to find that I just wind up hardly using my (blank) per day abilities, either because I forget about them or I'm worried about saving them for that time I'll really need them.
I also don't like the idea of being left without something to do, especially in a fight, so even on my caster characters I tend to focus on building up abilities that don't have limited use, like Aid Another or skills.
I remember once playing a 5e game where we were running through a scenario at 1st level, and the Wizard player burned all of his spell slots on Magic Missile in the first encounter (It's actually pretty effective in that system). The DM seemed really surprised that he would do that, and the player said that his resources were there to make the encounters easier, not for him to waste time hoping for the perfect play.
It really opened my eyes in regards to playing spellcasters.
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Lemmy |
![Rogeif Yharloc](http://cdn.paizo.com/image/avatar/PZO9231-Rogeif.jpg)
Lemmy wrote:I reached a point where I simply can't play pure martials anymore, at very least, not the ones designed by Paizo... Their lack of options makes the game frustrating and painfully boring. I recently dropped out of a game because I simply couldn't bother to play my (martial) character.
Fighters are the worst of all since once you build the character, the player can be effectivelly replaced by a parrot saying "I full attack" over and over again... But the problem affects all martials to a degree.
I completely agree.
May I ask what your favorite class is then?
Also casters are in the lead right now
I really like Inquisitors and Bards. Druids and Magus are pretty cool too. I also enjoy certain Oracle and Shaman builds and I'm starting to enjoy Shamans, but I don't know the class very well yet... The new Eldritch Scoundrel Rogue seems promising as well.
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Serghar Cromwell |
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![Gearsman](http://cdn.paizo.com/image/avatar/PZO9085-Gearsman.jpg)
Well, you did ask us to vote with favorites...
In general, I prefer casters because the sheer number of options they have means you might as well not even be playing the same game as the guys without spells. My first Pathfinder character ever was a buff/control wizard. He was the linchpin of most of the party's plans, and that campaign still stands as some of the most fun I've ever had with the game.
I say "in general" because the paladin is cool enough that it's actually my favorite class despite all that stuff I just said.
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![The Rake](http://cdn.paizo.com/image/avatar/8.-Rake_final.jpg)
Casters have more narrative options open to them, so I generally have more successful characters with them, which usually means I enjoy them more often than martials.
That said...
4th level casters have just enough options for me to typically enjoy them as well.
Also, I occasionally enjoy playing with a handicap by playing non-casting classes, particularly if I am looking to roleplay a "has to make hard choices because can't solve it with magic" character.
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![Halruun](http://cdn.paizo.com/image/avatar/PF19-07.jpg)
Depends on what you mean.
I hate playing full casters. I like skill points and being effective at skills, especially social skills, and I like my character doing things other than casting spells during combat. I like them to wield a weapon and engage in battle physically, just visually and in terms of thematics. That combination of wants leaves out almost all full casters pretty thoroughly (Oracle's something on an exception).
But I also tend not to be super enthused about most fully martial characters. The lack of options is often painful (Slayer is something of an exception, just like Oracle is for full casters). I basically like 4 or 6 level casters. They do stuff physically in their own right, most have good to excellent skills, and they have some options and tricks up their sleeves. Investigator, Bard, and Inquisitoir are all particular favorites.
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Ranishe |
![Dog](http://cdn.paizo.com/image/avatar/PZO1129-Dog_500.jpeg)
Hunter and Magus just seem so much more effective, in and out of combat, than something like a fighter. I also like druids, because nature, and I feel a blaster caster sorcerer would be rather fun (I prefer spontaneous casting).
Unchained rogue is interesting because of the plethora of skill points and skill unlocks but I am morally against dex to damage.
The slayer looks like an effective martial too, getting ranger combat feats and the like, more or less matching the fighter's feats but with less gear reliance, able to skip prerequisites and more skill points. But still hard to compete with actual casting....
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I remember once playing a 5e game where we were running through a scenario at 1st level, and the Wizard player burned all of his spell slots on Magic Missile in the first encounter (It's actually pretty effective in that system). The DM seemed really surprised that he would do that, and the player said that his resources were there to make the encounters easier, not for him to waste time hoping for the perfect play.
It really opened my eyes in regards to playing spellcasters.
and the second encounter was a TPK from a pair of Goblin archers in trees??
(sounds like your talking about a game i played in)
But for the record, I love my mean Ol'Martials.
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necromental |
![Kob-Kog](http://cdn.paizo.com/image/avatar/PZO9064-KobKog_90.jpeg)
Depends on what you mean.
I hate playing full casters. I like skill points and being effective at skills, especially social skills, and I like my character doing things other than casting spells during combat. I like them to wield a weapon and engage in battle physically, just visually and in terms of thematics. That combination of wants leaves out almost all full casters pretty thoroughly (Oracle's something on an exception).
But I also tend not to be super enthused about most fully martial characters. The lack of options is often painful (Slayer is something of an exception, just like Oracle is for full casters). I basically like 4 or 6 level casters. They do stuff physically in their own right, most have good to excellent skills, and they have some options and tricks up their sleeves. Investigator, Bard, and Inquisitoir are all particular favorites.
This.
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![Half-Orc](http://cdn.paizo.com/image/avatar/PZO9226-HalfOrc.jpg)
Davor wrote:I remember once playing a 5e game where we were running through a scenario at 1st level, and the Wizard player burned all of his spell slots on Magic Missile in the first encounter (It's actually pretty effective in that system). The DM seemed really surprised that he would do that, and the player said that his resources were there to make the encounters easier, not for him to waste time hoping for the perfect play.
It really opened my eyes in regards to playing spellcasters.
and the second encounter was a TPK from a pair of Goblin archers in trees??
(sounds like your talking about a game i played in)
But for the record, I love my mean Ol'Martials.
LOL. Actually, I convinced the fighter to chuck my halfling up into the trees. Those goblins didn't know what hit them! (Actually they did. They saw me coming. It was really obvious.)
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Gilarius |
![Keys](http://cdn.paizo.com/image/avatar/Plot-lock.jpg)
Wizard is my favourite, followed by Witch, and then Cleric. I also liked my Inquisitor.
The main reason I prefer not to play martials (and also why my group prefers me to not play martials) is because my d20 rolling sucks.
I can fail saves where I only need a 2 to succeed more often than any other player fails where below eg 8 fails. My GM allowed my half-orc to take Lessons of Chaldira because it is so bad.
On the rare occasions that I do play a martial, it turns into a comedy character because I miss so often.
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BackHandOfFate |
![Iroran Paladin](http://cdn.paizo.com/image/avatar/PZO9268-IroanPaladin.jpg)
My first pathfinder character was a Barbarian. That was a hoot for a half-dozen sessions. Then I gave Samurai a try. That was fun too.
Then I switched gears and tried Druid on for size. (Specifically Serpent Shaman with the trickery domain who utilized Snake Style as a huge emperor cobra better than any Monk ever could, and also had that sweet sweet spellcasting..) I haven't gone back to pure martials since.
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Just a Guess |
2 people marked this as a favorite. |
![Moose](http://cdn.paizo.com/image/avatar/PZO9443-Moose_90.jpeg)
I reached a point where I simply can't play pure martials anymore, at very least, not the ones designed by Paizo... Their lack of options makes the game frustrating and painfully boring. I recently dropped out of a game because I simply couldn't bother to play my (martial) character.
Fighters are the worst of all since once you build the character, the player can be effectivelly replaced by a parrot saying "I full attack" over and over again... But the problem affects all martials to a degree.
This!
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Yoshu Uhsoy |
![The Oliphaunt of Jandelay](http://cdn.paizo.com/image/avatar/EDFinalScaled.jpg)
Lemmy wrote:This!I reached a point where I simply can't play pure martials anymore, at very least, not the ones designed by Paizo... Their lack of options makes the game frustrating and painfully boring. I recently dropped out of a game because I simply couldn't bother to play my (martial) character.
Fighters are the worst of all since once you build the character, the player can be effectivelly replaced by a parrot saying "I full attack" over and over again... But the problem affects all martials to a degree.
yup
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Yoshu Uhsoy |
![The Oliphaunt of Jandelay](http://cdn.paizo.com/image/avatar/EDFinalScaled.jpg)
Sort of wish there was a middle option. I adore nearly every 6th level caster and a good chunk of the 4th level casters, but don't really like most full casters or most full martials. With a few exceptions.
Picked caster though.
In the beginning I asked if I should put a middle option but people said no.
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![Half-Orc](http://cdn.paizo.com/image/avatar/PZO9226-HalfOrc.jpg)
I think the main thing that did it for me in regards to casters is that I can play a 6th level caster and still be a fully functional "martial" character. Wanna be a frontliner? Why go fighter when you can go Magus? Why would I NOT want bardic buffs/spell selection? Why go ranger when I can get WAY better spellcasting and a better pet through hunter, without the metal restrictions of druid?
The short answer is, because you don't wanna play those classes. And that's totally fine, but given the chance, I'm not going to turn down access to spellcasting AND being a great weapon-based combatant.
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graystone |
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![Winter-Touched Sprite](http://cdn.paizo.com/image/avatar/PZO9067-Sprite_90.jpeg)
I tend to play the mixed 6th level casting classes. They give you the full run of options. So really, neither for the original answer.
If I play a martial, it'll be a tricked out one. I'm going to try out a fighter with the new weapon master book options. May wait for the armor book for the full set of options though. And I'm having fun with my Eldritch Scoundrel rogue though it's cheating as it gains casting.
Tend to avoid full prepared casters. oracles and sorcerers rock though.
As far as favorite... None really. it depends on my mood and the game.
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Yoshu Uhsoy |
![The Oliphaunt of Jandelay](http://cdn.paizo.com/image/avatar/EDFinalScaled.jpg)
I think the main thing that did it for me in regards to casters is that I can play a 6th level caster and still be a fully functional "martial" character. Wanna be a frontliner? Why go fighter when you can go Magus? Why would I NOT want bardic buffs/spell selection? Why go ranger when I can get WAY better spellcasting and a better pet through hunter, without the metal restrictions of druid?
The short answer is, because you don't wanna play those classes. And that's totally fine, but given the chance, I'm not going to turn down access to spellcasting AND being a great weapon-based combatant.
sry I am confused is your favorite class bard, witch or paladin cause I have seen you say those in different threads.